Space Engineers: Signal - Missile Launch Teaser

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  • Опубликовано: 5 май 2024
  • 📡 Space Engineers: Signal
    🦾 Coming in May
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    Space Engineers is a sandbox game about engineering, construction, exploration, and survival in space and on planets. Players build spaceships, wheeled vehicles, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships, and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized, and explored.
    Explore the world of Space Engineers through our community. The 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more!
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Комментарии • 295

  • @Surzhyk10
    @Surzhyk10 21 день назад +555

    “Launch all the things” great message

    • @thesaddestdude3575
      @thesaddestdude3575 21 день назад +21

      What do we want? TO LAUNCH ALL THE THINGS! When do we want it? NOW!

    • @vadernation1233
      @vadernation1233 21 день назад +11

      Very captain shack esque

    • @thenoobyoufckinghate9814
      @thenoobyoufckinghate9814 21 день назад

      The Soviet space program in a nutshell.

    • @mattstorm360
      @mattstorm360 21 день назад +4

      Missiles
      More Missiles
      ALL THE MISSILES
      You heard the man kids, super destructor mode.

    • @ivanheffner2587
      @ivanheffner2587 21 день назад

      Someone set us up the bomb!

  • @FazekasPK
    @FazekasPK 21 день назад +290

    "Launch all the things!"
    Most Capac thing ever in any trailer.

    • @PDFactory
      @PDFactory 21 день назад +19

      he's canon at this point

    • @wisegamer706
      @wisegamer706 21 день назад +3

      Or shack

    • @stuartlaird8639
      @stuartlaird8639 20 дней назад

      I dunno... given how much he likes to throw in references, he might go for "take off every zig, for great justice!"

    • @FazekasPK
      @FazekasPK 20 дней назад +1

      @@stuartlaird8639 Wouldn't be surprised about that.

  • @justinisaacs9617
    @justinisaacs9617 21 день назад +93

    I love how one of the thrusters on the rocket stopped working.

  • @termiusprime
    @termiusprime 21 день назад +181

    I've been wanting something like this for so long, an early warning satellite system.

    • @phrixos2826
      @phrixos2826 21 день назад +8

      I built one years ago, I call it the TWATALITE!

    • @colorpunk7522
      @colorpunk7522 21 день назад +2

      ​@@phrixos2826 got to ask you brithish? As love the name of the satellite

    • @EsuZeno
      @EsuZeno 21 день назад +2

      Fr I got dreadnaught npc ships on my server it gets hectic if they get close to your base

    • @ShadowMage3D
      @ShadowMage3D 21 день назад +2

      To be fair, we could already do this, and we didn't need to pay for it in a DLC, it was just a pita to set up.
      And considering that enemies spawn within your antenna's detection radius anyway, there really wasn't a point, unless you wanted to do remote mining ops. If you do that, make a series and I'll watch it.
      Been thinking it would be fun to do a Splitsie-esque run of his latest style, except you can get advanced assemblers and miners if you can get to space (like they require RE elements only found on asteroids). If you could find a mod that gives you a scrap percentage based on grinder tier that would be good too, like a T3 grinder could get you a 50% recovery rate for power cells, with similar balances for computers, motors and displays, but grids, plates and the like get 100%

    • @termiusprime
      @termiusprime 21 день назад

      @@ShadowMage3D Well I play on Xbox so I'm not sure I could set that up without having scripts.

  • @Pro100tv9
    @Pro100tv9 21 день назад +114

    That stage separation was amazing!

    • @eduardorodriguez8183
      @eduardorodriguez8183 17 дней назад +2

      YO! You're like a celebrity in my friend group we have like 400 hrs on space engineers and were monkeys banging rocks together until we came across your youtube video about how to build a rotating 3D printer. We were using all your videos as reference and learned so much from you. Your content is awesome keep it up.

    • @cjledford
      @cjledford 17 дней назад

      YOO love your videos, can't wait to see a new one about the new features

  • @panwasap7
    @panwasap7 21 день назад +40

    Stratagems in SE are gonna go crazy

  • @seanwolslau-holdren6731
    @seanwolslau-holdren6731 21 день назад +50

    As my Grandpa Richard often says to me, "It sounds great, but will it work?"

    • @beanward_xd527
      @beanward_xd527 21 день назад +13

      with there being a 100 m/s speed cap surely the attacking ship will be gone before the rockets get to it

    • @Royalb_tea
      @Royalb_tea 20 дней назад

      ​@@beanward_xd527 Someone is really playing with the vanilla speed limit...

    • @schnek8927
      @schnek8927 20 дней назад +10

      @@Royalb_tea Mods don't count when talking about the quality of a game, or any product.
      You praise fans for mods, not developers.

    • @Royalb_tea
      @Royalb_tea 20 дней назад

      @@schnek8927 I'm not talking about the quality of the game and I'm not praising the developers for the mods. I meant that mods to increase the speed limit, over so many years of the game’s existence, have become a basic thing.

    • @Royalb_tea
      @Royalb_tea 20 дней назад

      @@schnek8927 So I agree.

  • @CaptainJack
    @CaptainJack 21 день назад +198

    Signal sounds fun ;)

  • @TsYovinski
    @TsYovinski 21 день назад +50

    Also, "Launch all the things!"....LOL :D

  • @indy1139
    @indy1139 21 день назад +25

    I cannot wait to have a button that allows me to play a random sound in a friend's base remotely

    • @b26t4
      @b26t4 16 дней назад

      We already have that lol

  • @SkywishesMedia
    @SkywishesMedia 21 день назад +34

    Are we FINALLY getting the ability to *push button* *watch as the ship that's not connected auto takes off, deploys something, and lands on its own* remote command sending?

    • @williambrack1530
      @williambrack1530 21 день назад +5

      It was always a feature, so long as you had coding experience or could time things out properly.

    • @SkywishesMedia
      @SkywishesMedia 21 день назад +10

      @@williambrack1530 Well, yeah, but, as you mentioned, coding, time, and most importantly patience when things don't work. I'm talking more console friendly, non script requiring, way. Console players are missing out on the BIGGEST thing holding consoles back, scripts. Its funny, fallout mods can handle scripts on the Xbox X (F.T.F.N), why can't Space Engineers?

    • @kahwigulum
      @kahwigulum 21 день назад

      the point of automatons was so that you didnt have to press a button. signal update just feels like a step backwards.

    • @1177dude
      @1177dude 21 день назад +6

      ​@@kahwigulum you're not putting much thought into what this is able to do.

    • @ukaszanioowski9722
      @ukaszanioowski9722 20 дней назад

      @@kahwigulum i think you haven't realised yet, but automatons gave you a 2.5km radius of detection, further if you had scouting drones but they'd have to first return to base to trigger anything (currently disregarding the existance of scripts)
      but now, your little scouting drones, can now:
      enable an antenna for 1s to send signal
      disable antenna
      enable non-radius beacon
      and have the drones at your base home in on that beacon, and let the offensive ai engage the target from however many drones you need
      you are in space, in an exploration / deep space mining vessel, and realise there is a neaby threat? send a stealth laser signal to your base, and have some AI gunships fly over to help and escort you out
      this brings various things to the table of combat and utility
      on a bigger vessel you can now press a single button, and have all your scouting / escort drones fly over and dock / turn off
      ranged signal - information is the greatest weapon there is

  • @pavelsvacha
    @pavelsvacha 21 день назад +6

    Seeing that stage separation made me realize just how much i want like, a separator block or something, just a block that destroys itself

    • @anonymoususer3561
      @anonymoususer3561 21 день назад +3

      There's probably a mod for that. Separator or joiner block... together-er block... merge block? Nah last one too silly let's keep thinking

    • @Mallchad
      @Mallchad 21 день назад +1

      The Merge Block was made exactly for that but they're large enough and quirky enough that we really wanted alternatives.

    • @pavelsvacha
      @pavelsvacha 20 дней назад

      @@Mallchad Exactly, you need at least 2 merge blocks to connect things and it also glues the 2 grids together if they're touching anywhere so you can't really make compact builds with it.

    • @ukaszanioowski9722
      @ukaszanioowski9722 20 дней назад +3

      @@pavelsvacha you... absolutely can, the edges when disconnected might look weird, but you absolutely can make seamless merge block connections (from the outside) there are multiple armor shapes which don't connect to one another, the slopes for an example

  • @kamu_yana
    @kamu_yana 21 день назад +13

    The direction of these trailers has always been great but this one's my favorite!

  • @skyhype1101
    @skyhype1101 21 день назад +7

    I can already see the complex communication networks in front of my eyes.

  • @darkner2390
    @darkner2390 21 день назад +22

    An actual usage for spy probes? Hell yea!

  • @WarGiver
    @WarGiver 21 день назад +9

    Antenna Satellites... As a person who manually placed enough to use standard antennas to connect Mars to Earth-like, seeing the satellite gave me a warm fuzzy feeling. (I called it Radio Road, as it was a highway to control cargo drones going to and from a remote controlled mining station on Europa to feed my ice need... Main Base was on Earth-Like Moon)

  • @zhuque2262
    @zhuque2262 21 день назад +21

    Launch all the things. Yes. Anything. Just launch it with rocket propulsion

  • @Acid_8501
    @Acid_8501 21 день назад +20

    Skynet update lets go

  • @NChambernator
    @NChambernator 20 дней назад +6

    When you do kerbal better than kerbal can do a sequel xD

    • @MediumRareOpinions
      @MediumRareOpinions 15 дней назад +1

      In defence of the original Kerbal devs, none of the lead developers actually worked on that sequel.

  • @kiwirambob
    @kiwirambob 21 день назад +3

    Excellent work Engineer

  • @vandalvanda
    @vandalvanda 21 день назад +9

    The satellite launch was so cool!

  • @BattlewarPenguin
    @BattlewarPenguin 21 день назад +2

    Awesome teaser! Theory crafting the possible uses already!

  • @dirtydeedsdirtcheep3007
    @dirtydeedsdirtcheep3007 17 дней назад

    Noe THIS is what REAL engineering is.

  • @angush7294
    @angush7294 16 дней назад +2

    Nice, even the trailer lags

  • @PandemicPlayground
    @PandemicPlayground 20 дней назад +3

    Awesome teaser. Well done.

  • @denikec
    @denikec 21 день назад +1

    crazy how this game is still going, I think I was in elementary or something when I first played it back in the day. I remember CaptainShack and the guys making cool series in the game, loved watching those
    keep it up guys

  • @kevmeup
    @kevmeup 20 дней назад +1

    Cross Grid Actions would be amazing. Please also make it possible to power a laser antenna with just 2 solar panels like in this video :)

  • @SloGamer750
    @SloGamer750 21 день назад +2

    This looks awesome!
    Now we need a lever instead of a button that movie/videogame fuse style lever that when you interact the character actually flips it with his hand some sort of animation.

  • @2dogplc
    @2dogplc 21 день назад +2

    This ksp2 footage be lookin fire

  • @Superagent666
    @Superagent666 21 день назад +3

    Such a cool video! Can't wait!

  • @ethanbunch3274
    @ethanbunch3274 21 день назад +6

    This is gonna have the same massive effect that the event controller block had

  • @WornyTheHun
    @WornyTheHun 21 день назад +1

    Finally a practical way for grids to communicate! Love it!

  • @dinohansen5074
    @dinohansen5074 21 день назад +1

    Can't stop the signal, Mal.

  • @jackflaps4252
    @jackflaps4252 21 день назад +1

    Can't wait for this. Looks amazing

  • @icebrodie
    @icebrodie 21 день назад +1

    This was the first thing I thought was needed and missing when I first played with antennas... I want this ASAP.

  • @jerryplayz101
    @jerryplayz101 21 день назад +4

    A great addition. All that remains regarding automation is a complete Programmable Block API capable of doing everything, and interacting with the other automation blocks as well. (Include jump drive jump command would be lovely)

  • @seanhoffman2755
    @seanhoffman2755 15 дней назад

    I love how one of the engines on the rocket is not even firing in the second part of the launch lolol

  • @qutibplay1152
    @qutibplay1152 20 дней назад +2

    Now it will be possible to sit on the base 100% of the time and use only drones)

  • @alloin
    @alloin 21 день назад +1

    LAUNCH ALL THE THINGS!!! Love it!

  • @ApologiesSE
    @ApologiesSE 21 день назад +1

    Awesome stuff! Can’t wait!

  • @thegamerserpent4271
    @thegamerserpent4271 18 дней назад

    There’s two things that would make this an amazing update.
    1) I’d love for a way to view cameras through displays.
    2) It would be nice if we had a pvp or a pve combat scenario that involved both ground and space.

    • @MediumRareOpinions
      @MediumRareOpinions 15 дней назад

      There is a mod for live camera feed but it will absolutely drag down your game speed unless you're running it on a very high spec PC.
      I can't see that being added officially because of the performance impact

    • @thegamerserpent4271
      @thegamerserpent4271 15 дней назад +1

      @@MediumRareOpinions that’s unfortunate news

  • @josephshreeves8192
    @josephshreeves8192 21 день назад +1

    Ever since warfare 2, I have dreamed of a signal system beyond the remote control. After automatons came out, it was my most desired feature

  • @Anachroschism
    @Anachroschism 21 день назад +1

    Damn. I haven't played SE in a few years, and I'm afraid that If I do, my family will not see or hear from me for years more.

  • @c_l_b3744
    @c_l_b3744 21 день назад +2

    I can't wait for that!!!

  • @Dagdelen12
    @Dagdelen12 21 день назад +1

    I always dreamed about this feature, now finally it's real!

  • @brandonwheeler4133
    @brandonwheeler4133 21 день назад +1

    Oh I’ve been waiting for this

  • @5kellDarkes
    @5kellDarkes 21 день назад +2

    I'm looking forward to finding ways to over-engineer things with this new ability.

  • @Darkpyrodragoon
    @Darkpyrodragoon 21 день назад +1

    beautiful stage separation

  • @warwizard1309
    @warwizard1309 21 день назад +4

    One small step for the game, one giant leap for the players

  • @screwandwrenchrob4778
    @screwandwrenchrob4778 21 день назад

    I'ma have to come back to see now

  • @JeffCobalt
    @JeffCobalt 21 день назад

    Hell yea brother, we coming back to the game with this one!

  • @ChozoSR388
    @ChozoSR388 21 день назад +1

    This looks so good!

  • @TsYovinski
    @TsYovinski 21 день назад +34

    Just take my money

  • @Arcanidge
    @Arcanidge 21 день назад

    Now this looks promising, i cnt wait, as for the tag by the button, perfection

  • @joshjenkins3815
    @joshjenkins3815 20 дней назад

    This is EXACTLY what I needed for my defense grid!!!

  • @chaoticserenityart
    @chaoticserenityart 21 день назад

    Time to yeet into orbit! Can't wait! Hopefully it's coming this May..

  • @dauntyprism164
    @dauntyprism164 21 день назад

    that is actually sick i’m gassed

  • @Dinkleberg96
    @Dinkleberg96 21 день назад

    OMG will this be the piece we needed to create cool satelites for a no GPS playthrough? im hyped

  • @Spac24668
    @Spac24668 21 день назад

    i cant wait to use this in a video

  • @GoodCharless
    @GoodCharless 20 дней назад

    Just beautiful !

  • @lucjusz14
    @lucjusz14 21 день назад +1

    I need this, i tested earlier everything to do this.

  • @BinaryKiller_Recoded
    @BinaryKiller_Recoded 21 день назад +1

    You guys should've much rather put the following :
    How many? : YES!

  • @zoidindustries9807
    @zoidindustries9807 21 день назад

    I can hardly wait for this update to drop!

  • @scorpioncoreuniverse8981
    @scorpioncoreuniverse8981 21 день назад

    Very awesome can't wait.

  • @Lambda420
    @Lambda420 21 день назад +1

    This is gonna make automatons so much stronger.

  • @TevisC
    @TevisC 21 день назад +1

    Very Starship... One engine down!

  • @AndrewmanGaming
    @AndrewmanGaming 21 день назад +1

    Ok that was kinda cool!

  • @TheMrShinagami
    @TheMrShinagami 21 день назад

    I cant wait for this!

  • @nilocblue
    @nilocblue 17 дней назад +1

    I'm honestly shocked to know that they're still working on this game and adding content. I guess it must still be doing well?

  • @killianmiller6107
    @killianmiller6107 21 день назад

    Can’t wait to make remote board games with this

  • @ydaster1029
    @ydaster1029 21 день назад

    Вау... просто потрясающе. С нетерпением ожидаю)

  • @BearDude2311
    @BearDude2311 21 день назад

    imagine building an orbital station that drops bots done periodically to contest your enemies!

  • @Tom-ix6lj
    @Tom-ix6lj 21 день назад +1

    Nuclear Age coming soon to Space Engineers...

  • @fredpryde8555
    @fredpryde8555 21 день назад

    cool set up

  • @JollywoodJoel
    @JollywoodJoel 19 дней назад

    tbh, i thought we had this years ago, i just never utilized it yet, well now i know

  • @arcticfox978
    @arcticfox978 21 день назад

    god yes.
    also
    "were here about your ships extended warranty"
    *LAUNCH ALL THE THINGS*
    "what the fu" - transmission ended

  • @joelmulder
    @joelmulder 21 день назад

    “Launch all the things” Captain Shack, is that you?

  • @MrBlackdragon1230
    @MrBlackdragon1230 21 день назад

    That is very cool for those that build that kind of stuff. Im more interested in npc's, exploration, and more and newer poi's. Think Empyrion Galactic Survival style.

  • @lucasbarlet2633
    @lucasbarlet2633 21 день назад

    This is so cool

  • @fulconini
    @fulconini 21 день назад

    Pretty neat, it was tedious to do this stuff through remote control and antennas

  • @derHodrig
    @derHodrig 21 день назад +10

    This game is finished and still gets content updates. We have to admit how great and rare this is!

  • @jamessabins887
    @jamessabins887 21 день назад

    I wish I had time to play this game like I used to 😢

  • @anonymoususer3561
    @anonymoususer3561 21 день назад

    Wow Keen developed orbital mechanics already

  • @Helojii
    @Helojii 32 минуты назад

    Excellent !! ^^

  • @DrKriegsgrave
    @DrKriegsgrave 21 день назад

    LAUNCH ALL THE THINGS!

  • @Mister-Toaster
    @Mister-Toaster 21 день назад +1

    Satellites finally have a use

  • @lemon7933
    @lemon7933 21 день назад +14

    ah yes introducing wifi and bluetooth

    • @setaindustries
      @setaindustries 21 день назад +2

      Imagine if you wanted to connect to a remote control block and you had to wait until it established a bluetooth connection xD

    • @vinyleader4852
      @vinyleader4852 21 день назад

      Technically, this would be their second try. The first was a completely hysterical disaster

  • @numbcharles
    @numbcharles 21 день назад

    Heck yeah! 💚

  • @Ondra011
    @Ondra011 17 дней назад

    Cool teaser. It's a bit of a shame that it's not 60 FPS. Also, the missiles would look so much better with large plumes and smoke trails.

  • @ParakeetsterR
    @ParakeetsterR 21 день назад +1

    FIRE EVERYTHING!!!!!!!!!!!

  • @Lucaminio
    @Lucaminio 21 день назад +2

    Potential

  • @elijahpostell6553
    @elijahpostell6553 21 день назад

    Can't wait

  • @swedichboy1000
    @swedichboy1000 21 день назад

    "For man, wrote H.G Wells, there is no rest and no ending. He must go on, Conquest beyond Conquest; and when he has conquered all the depths of space and all the mysteries of time, still, he would be beginning"

  • @sevyrsonpc4736
    @sevyrsonpc4736 21 день назад

    Thats dope

  • @AtariEric
    @AtariEric 21 день назад

    I suppose “Launch all the things” is the Czech translation of "move every Zig" XD

  • @CLOCK-WORK
    @CLOCK-WORK 12 дней назад

    Pov: The Us Government Detected an alien ship

  • @demiurgoplatonico7815
    @demiurgoplatonico7815 21 день назад +1

    YEAAAAAH FINALLY

  • @jaydencarbajal-salcido4638
    @jaydencarbajal-salcido4638 21 день назад

    Now all we need to do is have it in the game and know how to make it or make it in a world that is in a scenario because I love space engineers also very good game. I don’t know how you made it. The graphics are perfect. You can make more updates.❤❤❤

  • @mz00956
    @mz00956 21 день назад

    Love it

  • @brendancopster7378
    @brendancopster7378 21 день назад

    Great Launch to a DLC