ZX Spectrum Custom Tape Loaders

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  • Опубликовано: 9 апр 2020
  • My collection of custom tape loaders from ZX Spectrum games. Some of tape blocks and image loading sequences in the video are truncated. Nobody wants to watch an hour long video :-).
    0:00 Black Arrow
    0:49 Black Tiger
    1:42 Blood Brothers
    2:19 Bobby Bearing
    3:16 Deviants
    3:56 Fairlight
    4:45 Fighting Warrior
    5:44 Moon Strike
    7:56 Rigel's Revenge
    8:42 Trapdoor
    9:32 Travel with Trashman
    10:18 The Return of Bart Bear
    11:04 Ball Breaker 2
    11:50 Cobra
    12:47 Critical Mass
    13:28 Deflektor
    14:04 Flying Shark
    14:54 Freddy Hardest
    15:36 Gunrunner
    16:24 Indiana Jones and The Last Crusade
    17:37 Joe Blade 2
    18:18 Locomotion
    19:35 Lode Runner
    19:52 Podraz 3
    20:53 Saboteur
    21:28 Scooby Doo
    22:13 Splat!
    22:49 Start Wars
    23:31 Chip Factory
    24:06 Three Weeks in Paradise
    24:32 Uridium
    25:10 Xeno
    25:30 Inter Karate +
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Комментарии • 117

  • @Choober65
    @Choober65 Год назад +36

    Kids these days will NEVER experience the excitement we felt when we waited, with baited breath, for the latest elease to load..Only to be met with "R Tape loading error".

  • @ninjaalex-yf5io
    @ninjaalex-yf5io 2 месяца назад +13

    " Nobody wants to watch an hour long video :-)." Yes we DO WANT to watch for an hour long video!. That's what it was all about back in the days! The loading part was better than the game part itself for most of them

    • @sarosvideos4429
      @sarosvideos4429 2 месяца назад +1

      Real

    • @Atmatan_Kabbaher
      @Atmatan_Kabbaher Месяц назад

      Right like what tf man. I know what I clicked on.

    • @VeggieManUK
      @VeggieManUK 2 дня назад

      @ninjaalex-yf5io Even on emulators, i still switch to actual tape loading, non of this instant load malarky.

  • @user-jm3xl7rg5k
    @user-jm3xl7rg5k 4 месяца назад +16

    ZX loaders were the ART!

    • @LucySims1968
      @LucySims1968 3 месяца назад +1

      They were, just watching these games load alone was enough. The skill, imagination and programming ingenuity is all to see here. Forty years on and I STILL love the Spectrum.

  • @ReverendJackson
    @ReverendJackson 3 года назад +31

    This is brilliant..... After staring at standard loading systems for years in the 80s...anything unusual or clever was a blessing

  • @FDCAFOK
    @FDCAFOK 3 года назад +33

    I made loads of different loading routines on the a spectrum when I was about 18yrs back in 80 , & some have been demonstrated in this video. Thanks for ghr video.

    • @timt398
      @timt398 2 года назад +1

      How did people like you make custom loaders though? I can't find anything anywhere about how to create them, and some of them are so clever. Any explanation would be great!

    • @FDCAFOK
      @FDCAFOK 2 года назад +2

      @@timt398 I didn't know anything about assembly language or programming at the time, I just used a loader from a game, disassembled it and messed around with the out command.

    • @spodula
      @spodula 2 года назад +6

      @@timt398 A lot of the early ones were just variations of the Rom loading routines with some addendums. The usual one being changing the border load colours as well as messing with the timings. ones like Speedlock added Encryption of the code and eventually 128k support. and of course Alkatraz, which is the one where many of the fancy picture loaders come from.
      Never wrote one myself, but i did hack them for a bit to copy them to my Speccy +3, as I didn't have the money for a Multiface, and the +3 disk versions of software were ridiculously more expensive than tape.
      Managed to hack the most of the speedlocks and the simpler loaders by myself. For Alkatraz, Speedlock 7 and a few others, i actually relied on the hacks printed in YS by the legend that was Jon North. It was usually pretty simple to figure out where the actual hack was in the Data statements and replace it with code which immediately called the block save routine at 04c2. (Meant having a second tape recorder plugged in that you started recording before the load ended.)
      Ah, happy days :)

    • @damionyates4946
      @damionyates4946 2 года назад +4

      I started to write a Space Invaders clone as a loading game after seeing this on the c64. I'd mapped out all the opcode timings but needed to handle variations in how long the games was taking depending on key presses altering the program flow. But I never got round to finishing this before heading to uni in the 90s. I had assumed nobody had done this, so I'm quite shocked, disappointed but also kinda glad somebody finally did in Joe Blade II

  • @netikums
    @netikums Год назад +10

    Thank you for this, it is an absolute delight! Coming from the ex-USSR where most of the speccy games were packed on bootleg cassettes by the dozen, with "cracked by Bill Gilbert" logos and simple loaders easy to break and put your pokes in, this was amazing to see how the games had been loaded in the world without the crappiest audio cassettes and poorest of the recorders!

  • @ianfrancis3605
    @ianfrancis3605 2 года назад +9

    I still hear the loading sounds clearly in my head after all these years. Great video thanks, love the countdown examples, just shows what could be achieved.

  • @cynewulf1
    @cynewulf1 2 года назад +11

    Ah yes, the Joe Blade 2 'play pacman whilst it's loading' loader at 17:37.
    That was like pure witchcraft at the time.

  • @nicholasmason8302
    @nicholasmason8302 6 месяцев назад +3

    Brilliant - at 14:04 (Flying Shark), that's Bleepload, which I like the sound of, for some reason. Lovely to hear it again. Also on my favourite game of all time, Bubble Bobble. I still play it now, 38 years later. With my children.

    • @ChannelReuploads9451
      @ChannelReuploads9451 6 месяцев назад +1

      Firebird Software (British Telecom) made the loading scheme, they made it to mimick the BBC Micro loading style.

    • @nicholasmason8302
      @nicholasmason8302 6 месяцев назад +1

      @@ChannelReuploads9451That's fascinating, and yes it does, if a "block" (256 bytes I think), loaded badly, you could just rewind the tape and try that "part" of the tape again. 👍

  • @alexandespirin4715
    @alexandespirin4715 3 года назад +7

    Поражался всеми этими нагрузками,но де дай бог кто-то свет включит или выключит)) или холодильник гребаный сработает))))))

  • @anzaya_1
    @anzaya_1 Месяц назад +1

    Who remembers the loader of the game Underwurlde, very high sound while loading that give many users a headache because it sometimes didn't load well..

  • @Sneekes96
    @Sneekes96 Год назад +1

    Hard to describe the nostalgic excitement that tape loading brings. It was frustrating at the time mind you!

  • @Avrelivs_Gold
    @Avrelivs_Gold 6 месяцев назад +1

    Academy Tau Ceti 2 had awesome loader too - a flashing triangle indicator.
    With modern loading times (even with SSD), they might as well bring this art back.

  • @Don_Facoquero
    @Don_Facoquero 2 года назад +2

    Annoyance turned art, genius programming

  • @carlobiondini4906
    @carlobiondini4906 3 года назад +8

    It must have been a titanic effort to put together such a great collection

  • @Atomic_Haggis
    @Atomic_Haggis 2 года назад +3

    "Nobody wants to watch an hour long video". Um, I would :-D It was always great to buy a new Speccy game and hear those high pitched tones of a custom loader when you first played the tape. Some of them were phenomenal.

  • @tonybell7267
    @tonybell7267 2 года назад +3

    Hexadecimal loader was my personal favourite ( the sentinel ) was great cause you could rewind a bit if it stopped loading . Brilliant 👍

  • @powerzx
    @powerzx Год назад +1

    "Some of tape blocks and image loading sequences in the video are truncated. Nobody wants to watch an hour long video." Man, this video is awesome (I felt asleep a few times and had to watch it from the beginning). :)

  • @VeggieManUK
    @VeggieManUK 2 дня назад

    I used to be able to tell what game was loading just by their sound alone for quite a few games, still can for Doomdarks Revenge.

  • @guns2rosesofficial
    @guns2rosesofficial 2 года назад +3

    fun tip
    put an old car cassette adapter into your Spectrum cassette player and plug the jack lead into the headphone socket on your phone. it will load the games in this video.

    • @gwishart
      @gwishart 2 года назад +1

      Theoretically, yes. In practice, RUclips's audio compression tends to filter out a lot of the white noise that the Spectrum actually needs to load games successfully.

    • @guns2rosesofficial
      @guns2rosesofficial 2 года назад +1

      @@gwishart I managed it with Robocop once

  • @Freelancer2000
    @Freelancer2000 3 года назад +3

    Finally someone did this...was thinking about doing it but going through thousands of zx spectrum games blindly...I thank thee for doin' the needful :D

  • @djspence2781
    @djspence2781 2 часа назад

    I'll be honest, when these custom loads started coming out I thought the software was faulty. I remember taking Uridium back to WHSmiths telling them there was something wrong with it. Eventually I learned to leave the tape running!

  • @netnavigator149
    @netnavigator149 Год назад +2

    Nothing better to do in life this one uploaded this

  • @cedricserieys9768
    @cedricserieys9768 8 месяцев назад +1

    Spectrum like a boss, as always!

  • @surfinbirdzx
    @surfinbirdzx Год назад +1

    One of the best videos on youtube!

  • @gabrielirlanda
    @gabrielirlanda 4 месяца назад

    I thought I'd never say this, but how I miss that annoying noise and intros whatever they wanted to be. I can see it was Alien technology in those times. Thank you nerds for making our childhood a bit better. 😢

  • @AmbroseClarke
    @AmbroseClarke Месяц назад

    I used to make loading screens that build up like this on the 48K - To generate the data - you record the starting point offset of the squares location (2 bytes) - followed by 8 bytes for the squares data. Then save this byte sequence all to tape - so the image actually takes longer to load than a regular screen$ - But you can omit any squares with no image. I used a basic language program that let you move a cursor around the screen and mark off positions. A custom machine code version of the normal loading code from rom, reads 2 byte address from tape, and places the next 8 bytes at that squares location as they come in from tape...
    While loading of course its not loading the real game data - but having the screen is worth it as it makes it seem quicker.
    I tried doing fast loaders - but my tapes and tape recorders were not very high quality and it caused me to loose a days work on a game I was making so ditched fast saving from then.
    The trick where you remove Program: is done easily - you use a special character in the loading name which allows the next 2 characters to be the x and y position to print the next characters - you set the y and x to print the next characters over the "Program:" that the rom routine displays. This means the name has to be short as there is a small limit on the characters allowed in total.
    made a speedloader for the +3 disk when I eventually for one of them- the Amstrad had so much error checking and memory swopping in it, the built in load from disk was nearly 3 times slower than it needed to be...

  • @jmsaguas77
    @jmsaguas77 2 года назад +2

    Awesome video. :) It really takes me back to the epoch when I was happy playing with the ZX Spectrum 48k. :)
    Thank you for publishing this. :)

  • @NSHG
    @NSHG 3 года назад +1

    Black Arrow is probably the coolest - the loading sounds are the full graphics.

  • @alexeymezenin
    @alexeymezenin 3 года назад +3

    7:15 So amazing

  • @user-Alina79
    @user-Alina79 Год назад

    Помню,Ка долго загружались эти игры!Мне всегда не хватало терпения!😂

  • @10p6
    @10p6 3 года назад +3

    Great collection you put together.

  • @darkstatehk
    @darkstatehk Год назад

    Think back to when you were in secondary school in late 70s and early 80s and the "high speed" dot matrix printer that schools had. Now think of the spectrum loading sound.
    Bingo.

  • @stewsretroreviews
    @stewsretroreviews 2 года назад

    Some classics on there mate, loved Trapdoor and Cobra especially. Mint!

  • @jaackovsmirov6136
    @jaackovsmirov6136 12 дней назад

    Very Nice!

  • @andivax
    @andivax Месяц назад

    Cracked by Bill Gilbert💛💙

  • @user-se9li6mn3k
    @user-se9li6mn3k 7 месяцев назад +1

    Красотень !!!

  • @swinki33
    @swinki33 2 года назад

    Lovely sound. But what they made with the simple loading routine is amazing

  • @POJOK_B_IIuPOJOK
    @POJOK_B_IIuPOJOK 2 года назад +3

    Now somebody could finally break down how it works in details with code examples!
    I was near 12 years old and learned assembler 5 years later on PC...

  • @GrahamIsOnTheTube
    @GrahamIsOnTheTube 2 года назад

    Trashman - loving the Spaceballs reference! I really enjoyed this video, for one its made me realise that im not alone in liking the strange noises that represented the spectrum loading software and secondly its made me realise that im not alone in liking the strange noises that represented the spectrum loading software. Now i know technically thats the same point but I really did think i was alone

  • @FDCAFOK
    @FDCAFOK 2 года назад

    The fun I had creating loading effects on the spectrum. Can get some funky effects.

  • @gitara2D
    @gitara2D 10 дней назад

    This is greate. Thank You

  • @rstknives2423
    @rstknives2423 2 года назад +1

    Wow! That was really great!

  • @Owen-dc5jk
    @Owen-dc5jk 2 года назад

    It's sad how much I enjoy this video!!!

  • @JanPodhajsky
    @JanPodhajsky 7 месяцев назад

    Thank you very much for causing me flashback! :D

  • @archieohare
    @archieohare 2 года назад +1

    AFAIR 'Academy' also has non-standard loader.

  • @drxym
    @drxym 27 дней назад

    I remember there were some pokes that would make the border look like a weird loading pattern.

  • @letsdiscussitoversometea8479
    @letsdiscussitoversometea8479 2 месяца назад

    I have a question:
    In this video, is the monitor you're using supposed to have rounded corners, or is this specifically a known (programmed in) effect of the software??
    I'd like to know because I'm interested in seeing what can be done with regards to the BORDER area of the screen.

  • @williamwilliam9993
    @williamwilliam9993 15 дней назад

    Higher budget game publisher for games on zx spectrum will used either speedlock or alcatraz loader

  • @VeggieManUK
    @VeggieManUK 2 дня назад

    I tried making a custom loader back when I had my +3 in the early 90s, it would load a single screen line from a file at a time in a single top to bottom sequence, that was until the silly limitation of the +3s drive prevented it from working :(

  • @graeme9022
    @graeme9022 3 месяца назад

    This is great, and this sort of thing always interested me. Are all of these original as the tapes were sold at the time, or are these adaptations using utilities? I know this some of this sort of thing did start to happen from around 1986, with Alcatraz loading, Top Gun, Mailstrom, Bobby Bearing, etc, and the countdowns started to become a thing.
    Some of what's in this video look to be from a couple of earlier games(?) I drifted off the Spectrum by 1987.
    With some of the loading screens, it beats me how a largely full screen gets produced from quite short blocks of code, compared to the old 6,912 bytes of a normal screen.

  • @limwaik
    @limwaik 3 года назад +2

    Amazing of custom loaders on Spectrum! 👍 I’m interesting with C64 and Amstrad has different loaders!

    • @Barcrest
      @Barcrest 3 года назад +1

      Invader load on the c64 was great. Play space invaders while the game loads.

  • @ZXSpectrumHotel
    @ZXSpectrumHotel 3 года назад +3

    I can't escape my own Alkatraz.

  • @planetaryengineer
    @planetaryengineer Год назад

    I came back 30 years ago

  • @richardbrooks9446
    @richardbrooks9446 Год назад +1

    I remember adjusting the screw on the cassette heads to stop the games crashing on loading. they could be tempremental

    • @PF-gi9vv
      @PF-gi9vv Год назад +1

      I used to do the same, it would help with copied games load far more easier etc.

  • @williamwilliam9993
    @williamwilliam9993 14 дней назад

    21:28 elite loader

  • @scyphe
    @scyphe 10 месяцев назад +1

    I've never seen the ERBE release of Cobra. Completely different loader. I perfer the original loader though where the loading screen is showing up like some other loaders in this video.

  • @philrob1978
    @philrob1978 Год назад

    Oooooooooop Chk! Ooooooooooooooooop Chklklklklklklklk!
    The sound of my childhood.

  • @Tomsonic41
    @Tomsonic41 2 года назад

    Although these loaders were fun to watch (especially when they kept loading different graphics and text), they actually made the game SLOWER to load. All the times it's loading the extra stuff to display it's not actually loading game data into memory!

    • @acciid
      @acciid Год назад +1

      Manic Miner was good for that reason; it was just a few colour attributes and no pixels.

  • @NativeEngine2017
    @NativeEngine2017 Год назад

    Местами много лишнего кода :) взять тот же Rescue - весь машинный код был вшит в нулевую строку REM, а потом грузился один огромный файл, который начинался где-то с начала экранной области )))

  • @markwrightrf
    @markwrightrf 3 года назад +2

    Alkatraz 4 life :-)

  • @kirill_bykov
    @kirill_bykov Год назад

    Amazing.

  • @stevesrover
    @stevesrover 3 года назад

    Cool!

  • @MegaKentwood
    @MegaKentwood Год назад +3

    Where Bill Gilbert ?)))

    • @georgegreener6955
      @georgegreener6955 Месяц назад +1

      😂😂😂

    • @SkapKovdor
      @SkapKovdor 13 дней назад +1

      Надо что-бы автор на 1 час снял загрузки Bill Gilbert 😅

  • @tubbiele2
    @tubbiele2 Месяц назад

    ❤❤❤❤❤❤❤❤

  • @ringneckChunia
    @ringneckChunia 3 года назад +2

    One question through the years... HOW?

  • @excitedpixelsmedia
    @excitedpixelsmedia 2 года назад

    Great video.. Just missing Heavy on the magic? :)

  • @brunogaspar3977
    @brunogaspar3977 8 месяцев назад

    How did you do this? 38 years later and still is a mystery to me

  • @cowbutt6
    @cowbutt6 2 года назад

    Jasper! by Micromega was an early odd custom loader.

  • @endike
    @endike Год назад

    cool

  • @MotorsportUK2009
    @MotorsportUK2009 Месяц назад

    5:49 😂

  • @METALL_SURGERY
    @METALL_SURGERY 2 года назад +1

    Да уж, как мозги у программеров работали, диву даешься!

  • @Psycandy
    @Psycandy 8 месяцев назад

    wow

  • @xanvision
    @xanvision Год назад

    You forgot Astro Marine Corps, which includes a game while loading

  • @trumberak
    @trumberak 4 месяца назад

    Hardcore 12:57 námrd pičo The way webdo love

  • @mehere3013
    @mehere3013 Год назад

    they could have done a wee tune

  • @robertjendrisak4246
    @robertjendrisak4246 6 месяцев назад

    missing zakzam :)

  • @usero2915
    @usero2915 2 года назад

    Cooooool-cool-cool-cool-cool-cool!
    У krackout и academy ещё прикольные загрузчики были, но визуально попроще, чем здесь представлены.

  • @user-oj8ge9ce1u
    @user-oj8ge9ce1u 7 месяцев назад

    I wasted the best years of my youth listening to these noises..

  • @yanoshick77
    @yanoshick77 Год назад

    :O 18:19

  • @joserodellastudela7265
    @joserodellastudela7265 2 года назад

    Turbo and anticopy

  • @RalfZille
    @RalfZille 2 года назад

    Too loud! Atari 8bit with Atari 1010 and XC12 recorder are the best.

  • @rastosuchovsky3209
    @rastosuchovsky3209 2 года назад

    I'm nobody. :-(

  • @wuggleworld
    @wuggleworld 2 года назад

    I doubt I would have had much luck trying to make a copy.... sorry I mean back-up.... of any of these games using 'The Key' (ruclips.net/video/QQQWXRY593I/видео.html)

    • @cowbutt6
      @cowbutt6 2 года назад

      I don't think The Key could even do headerless loaders, let alone the fancier turbo/encrypted loaders.

  • @farmsalarms2215
    @farmsalarms2215 Год назад

    Locomotion's puzzle is fake! You can just stop the tape right then and resume from next block when puzzle is done.

    • @pomaser
      @pomaser  Год назад

      Yes. I knew it when I was oreating the video. Anyway, it look cool 😁

  • @alexandera.1411
    @alexandera.1411 3 года назад

    Flying Shark had one of the slowest and worst loaders.

    • @DmitryDaren
      @DmitryDaren 3 года назад

      sounds like it has a lead-in sound each few seconds, it's probably double -writing for better readability hence slower..

    • @alexandera.1411
      @alexandera.1411 3 года назад

      @@DmitryDaren , it is a copy protection that checks pauses before lead-ins, I always assumed.

    • @StuAA78
      @StuAA78 3 года назад +1

      Firebird's loader used a similar principle to the BBC Micro tape loader: if there's an error during loading then you can rewind and re-load the block that errored instead of having to start over. But in my experience it was a pretty reliable loader anyway, so it probably wasted more time than it saved...

    • @jaycee1980
      @jaycee1980 3 года назад +2

      The loader is called "Bleepload" and was used by most of the Firebird/Silverbird/Telecomsoft stuff.

  • @gaymothaunt
    @gaymothaunt Год назад

    "Nobody wants to watch an hour long video"
    speak for yourself, buddy

  • @user-ql3he5de1f
    @user-ql3he5de1f 2 года назад

    Чтоэтотакое

  • @trumberak
    @trumberak 4 месяца назад

    Oh fuck 4 minutes of Life wasted again!!!