Satisfying Physics Animation Made in Blender!

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  • Опубликовано: 13 окт 2024
  • Realtime Materials - blendermarket....
    use code - twoyears
    --------------------------------------------------------------------------------
    🎥 In this Blender tutorial, dive into the world of 3D animation as we use rigid bodies to craft a mesmerizing spinning animation. 🌟
    🔑 Key Topics Covered:
    Setting up Rigid Bodies in Blender
    Sphere Collisions and Physics Simulations
    Crafting an Eye-catching Spinning Animation
    🚀 Elevate your 3D animation skills and leave your audience in awe with this step-by-step guide. Whether you're a seasoned Blender user or just getting started, this tutorial has something for everyone. 🚀
    🎯 Stay ahead with the latest tutorials - Subscribe and hit the notification bell! 🔔
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    Website: www.ducky3d.com/
    #Blender #3DAnimation #RigidBody #AnimationTutorial #BlenderArtists

Комментарии • 87

  • @alex_mendo6159
    @alex_mendo6159 Год назад +11

    Bought real-time materials yesterday and I’m so excited to use it in my projects 🙏

  • @tanishq6731
    @tanishq6731 Год назад +16

    You can press Z twice (or whatever axis you want to rotate on) after pressing R, that will rotate the object on its local coordinates so you won't need to add the second empty.

    • @TheDucky3D
      @TheDucky3D  Год назад +2

      Is there a place to type in the numbers, similar in the way that I did in the video. Rather than doing it with my mouse?

    • @tanishq6731
      @tanishq6731 Год назад +9

      @@TheDucky3D you can type the number in the viewport, like after pressing Z twice you can type a number say 45 degrees and the object will rotate on its local axis by that number but in the N-panel it will change the rotation according to global coordinates so all other axes will be affected too. Can make the graph editor messy because all rotation channels are affected this way

    • @shaantanukhaire
      @shaantanukhaire Год назад

      Yes you can do that, but can't animate that way cuz the calculation of transformation doesn't work like that in Blender, when you press Z it rotates on global axis, when you press it twice it rotates on local axis, but while animating it, it will animate either on local or global, or maybe it will create a new transformation axis called W

    • @tanishq6731
      @tanishq6731 Год назад

      I don't think Blender generates a W transformation channel automatically unless you set the rotation to Quaternion(WXYZ).
      You will be able to animate as you normally do but sometimes it's just easier, visually, to manipulate on local coordinates. But as I said, it will affect all transformation channels that you're animating.

    • @shaantanukhaire
      @shaantanukhaire Год назад

      @@tanishq6731 idk but animation doesn't work like you said, the technique ducky used is the best optimal technique you can use to do such animation

  • @Supheus
    @Supheus Год назад +3

    Been binging all your videos lately and I can't get enough of them. Many thanks for the time put in making these videos!

    • @TheDucky3D
      @TheDucky3D  Год назад

      Dude thank you! I’m glad you like them!

  • @NuViewDesign
    @NuViewDesign Год назад +3

    Thanks for being such a great Blender community evangelist! 👍👍

  • @agelessstranger964
    @agelessstranger964 7 месяцев назад

    Ctrl+Shift+T will let you open the whole principled texture in one go. You just select all the maps you need and if they are named properly, they will auto populate with the Texture Coordinate and the Mapping node as well. You have to remove the DX or GL from the name of the normal map or it won't pick it up(AmbientCG).

  • @maxtheexpert3694
    @maxtheexpert3694 Год назад +1

    Hi Ducky 3D! Thanks for the real-time materials. you are a Blender god.

  • @PhillipParr
    @PhillipParr Год назад

    Ok ok, I've completed about 50 of your tutorials now so I figured I should give back - Realtime Materials is really nice!

    • @TheDucky3D
      @TheDucky3D  Год назад +1

      Thank you so much my man!!

  • @LemoniumOre
    @LemoniumOre Год назад +3

    you should try adding bounciness to the spheres so it looks more realistic
    and it will stop the balls from getting stuck on the rods

  • @kabeshovvproduction.
    @kabeshovvproduction. Год назад

    every time i see u videos, i admire, how can you come up with this easy and amazing stuff

  • @gerdsfargen6687
    @gerdsfargen6687 Год назад

    Love it ! Kinda like a washing machine roulette wheel!

  • @tothetopvisuals
    @tothetopvisuals Год назад +2

    I think for the rotation at 7:48 you can change the Y rotation under the delta transform.

  • @AmirhoseinNaderi-i7r
    @AmirhoseinNaderi-i7r Год назад

    Thank you so much for this tutorials

  • @Revenant483
    @Revenant483 Год назад +1

    This was an amazing tutorial, as an advanced beginner I was actually able to follow it. Some of your tutorials I end up stopping part way through do to not understanding what to turn on to get thee camera right in the scene or other things that I have not learned yet.
    I have a question, I was interested in buying your material pack, I can not find a list of the exact materials included. I am learning hard surface modeling and looking for specific materials for plastics and rubber.

  • @nic-ori
    @nic-ori Год назад +1

    Useful information. Thank you.👍

  • @zaidxdev
    @zaidxdev 8 месяцев назад +1

    To point a light at something press Shift + T

  • @jtmcdole
    @jtmcdole Год назад

    I finally did it. I bought Real Time Materials. Can't wait to start using it in some future projects.

  • @johnnyblu84
    @johnnyblu84 Год назад +2

    This was super challenging for me, But I enjoyed every bit of it.... other then the rendering haha

  • @jakethedog2902
    @jakethedog2902 5 месяцев назад

    13:26 "save me plz" is wild lmaooo

  • @MAZENARTIST
    @MAZENARTIST Год назад +2

    You are awesome 👍.
    Love you from Egypt

    • @TheDucky3D
      @TheDucky3D  Год назад +1

      Thanks man!!

    • @MAZENARTIST
      @MAZENARTIST Год назад +1

    • @MAZENARTIST
      @MAZENARTIST Год назад +1

      And don't worry I am not going to be coping you I am talking about if you make a toturial they I loved so much so can I make it by saying that it is your ideas

  • @SHAURYA---GADHYAN
    @SHAURYA---GADHYAN Год назад +2

    Ducky never disappoint us with his tutorialz.......🦑

  • @InfiniteLightAura
    @InfiniteLightAura 9 месяцев назад

    the goat.

  • @Gregory_Harshfield
    @Gregory_Harshfield Год назад

    Ducky Axiom #2: "Even the beefiest computer can sometimes get a little wild."

  • @akashroyarts
    @akashroyarts Год назад +2

    Love from India 🇮🇳

  • @sebastianosewolf2367
    @sebastianosewolf2367 Год назад

    Ist a Bit faster
    After you inset Both Faces, just use Bridge on Loop Tools
    Works also

  • @qbrd2611
    @qbrd2611 Год назад

    Instead of using two empties why not change it to "ZYX Euler" mode, then the rotation is applied to the Z axis before any of the others, enabling you to spin it like a top while rotating it on the X/Y axis like that marble game everyone remembers from when they were a kid...

  • @DamielBE
    @DamielBE Год назад +1

    can it work for dices? like D20, D10, D8 and D4? would they fall on random faces or would it always be 20/10/8/4 up?

  • @theblendnerd
    @theblendnerd Год назад +1

    You're a demi God of 3d nate

  • @acidzen
    @acidzen Год назад

    Any particular reason to make the wooden part out of two cylynders and not one then inset/extrude?

  • @holyshiftstudio
    @holyshiftstudio Год назад

    Epic!

  • @dennisvvugt
    @dennisvvugt Год назад +1

    @Ducky 3D
    I want to follow that tut but somehow.
    somehow the sphere keeps floating even though it is set to active in the rigid body tab animation is also on. in that field, or properties menu.

    • @GZWA
      @GZWA Год назад

      do you have gravity turned on under "scene"?

    • @dennisvvugt
      @dennisvvugt Год назад

      @@GZWA yes

  • @peppersiegel7636
    @peppersiegel7636 Год назад +1

    Why don’t people make advanced tutorials that aren’t for beginners. It would be really nice to see

  • @dacentafielda12
    @dacentafielda12 Год назад +2

    I love playing with rigid body sims. I made a plinko-like animation a few days ago. Didn't look this good though lol

  • @Enyl_Stray
    @Enyl_Stray Год назад

    You have the bridge loops option just when doing ctrl E i think 🤔

  • @a-liquis6456
    @a-liquis6456 Год назад

    When I scale the obstacles like you do in 11:27, my obstacles move up und it is almost impossible to put them back on the ground.

  • @minechannel6096
    @minechannel6096 11 месяцев назад

    is there any way to make this simulation a loop animation? Thanks a to!

    • @TheDucky3D
      @TheDucky3D  11 месяцев назад +1

      I tried to research that when making this tutorial, i couldent find any info on looping rigid bodies

    • @minechannel6096
      @minechannel6096 11 месяцев назад

      @@TheDucky3D sad but thanks for your reply! Last thing, you’re my hero🙆🏻‍♂️💪🏻

  • @nicolasmignardot
    @nicolasmignardot Год назад

    Hi Duke, How do you manage to make the roll with all types of view (camera, front, right....)? is there a shortcut, i heart tilde key but I m on a mac :(

  • @dding_one1389
    @dding_one1389 Год назад

    Hi! I'd like to try to make this Tutorial work in Unreal Engine 5, would you mind if I did?

  • @jaysonfontela5761
    @jaysonfontela5761 Год назад

    💖

  • @KevinP-i4k
    @KevinP-i4k 9 месяцев назад

    when i apply "visual transform" the balls still move around 20 frames.

  • @mithushiarya
    @mithushiarya Год назад

    Has anyone faced an issue in version 3.6 where you can't select the edges or face of an object in edit mode? It doesn't show the options near the edit mode dropdown to select the vertices, edges or faces. I've not been able to figure out how to fix it.

  • @stanislav.shelest
    @stanislav.shelest Год назад +1

    Nice but why did you call it "Crazy Simulation"?

    • @TheDucky3D
      @TheDucky3D  Год назад +2

      Because that’s how I feel about it!

  • @spaceshipdev
    @spaceshipdev Год назад

    Anyone else getting 'coupon expired'

  • @vinderesual
    @vinderesual Год назад

    blender sims still look janky rather than c4d

  • @MoonlitMeshes
    @MoonlitMeshes Год назад

    Pc specs

  • @Sachka111
    @Sachka111 Год назад

    Ah

  • @vis_h_all
    @vis_h_all 10 месяцев назад

    13:58 why not u delete it

  • @shadow_animates898
    @shadow_animates898 Год назад

    1

  • @crazyfox1377
    @crazyfox1377 Год назад

    You can use ald+d instead shift+d to duplicate object)) . You realy dont now about this?))

  • @looksee8192
    @looksee8192 Год назад

    im getting dumber i think cause you say this is super approachable and im getting beyond frustrated with it. thinking about giving up 3d for good. AI coming for this territory anyway