Katana Animation Pack for Unreal Engine

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  • Опубликовано: 9 фев 2025
  • Available now on Fab
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Комментарии • 41

  • @Noyssu
    @Noyssu Год назад +5

    I've been waiting for this 🔥🔥🔥. Sublime, as always 👍

    • @9CGStudio
      @9CGStudio  Год назад

      Thank you very much.❤❤

  • @QwertNikol
    @QwertNikol Год назад +2

    Congratulations on the release! Good work!

    • @9CGStudio
      @9CGStudio  Год назад +1

      Thank you very much.🥹🙏

  • @Mirakuruuu
    @Mirakuruuu Год назад +2

    This is a wet dream for every katana enthusiasts

    • @9CGStudio
      @9CGStudio  Год назад

      Thank you very much for your interest in my work.😄🙏

  • @KillerHacking1212
    @KillerHacking1212 Год назад +6

    The frames are soooo fast, can weapon traces even keep up with it and accurately detect collision? i like the style but it just seems too fast overall.

    • @9CGStudio
      @9CGStudio  Год назад

      You can see the demo in store before you decide to buy it.😄

    • @arjunnaidu38817
      @arjunnaidu38817 11 месяцев назад

      You can slow it dowb

  • @korystanley567
    @korystanley567 Год назад +1

    Amazing job

    • @9CGStudio
      @9CGStudio  Год назад

      Thank you very much.🥰

  • @sinitus
    @sinitus Год назад

    let me know if you ever plan to release on unity

    • @9CGStudio
      @9CGStudio  Год назад

      Available on the Unity Asset Store. 😁
      There will be a big update this month.
      You can wait.
      but the price of the product will increase a little more.😀
      ruclips.net/video/y4WYZXGc0H0/видео.html

  • @KoEnder
    @KoEnder Год назад +1

    So after Dual Swords, what do you wanna make next? (Fingers crossed for Spear, Scythe, or Bo-Staff)

    • @9CGStudio
      @9CGStudio  Год назад +2

      It might be an Bow animation pack.🤔

    • @portokaladitsa
      @portokaladitsa Год назад +1

      @@9CGStudio It would be great if the Bow animation pack you hopefully make had a Vault inspired animation, like Quinn's E in league of legends. I would definitely buy that. Anyway, your animations are amazing! Keep up the wonderful work! 😁

  • @BlueDream71071
    @BlueDream71071 3 месяца назад

    i have an issue when i retarget the sword doesnt flip anymore?
    how can i add these bones to the uefn skeleton? or keep the sword movement on retarget

    • @9CGStudio
      @9CGStudio  3 месяца назад

      This is a method for adding bones.
      ruclips.net/video/pa9AjL36wdY/видео.html
      I'll be honest, retarget katana is very difficult. Some points may not match with ue4 mannequin, so I made 2 versions of the sword.
      Sword in sheath and Sword out of sheath
      And another way that my office used to do is we have to hold the weapon in 2 hands and switch on and off the weapon when using it.
      weapon in 2 hands and switch on and off the weapon when using it.👍
      For example:
      Sword in right hand Closed
      Sword in left hand On
      The moment when pulling the sword out, On the sword in right hand, Close the sword in left hand in the same frame.
      When the attack is finished,When putting away the sword Close the sword in the right hand, On the sword in the left hand in the same frame.🙂
      Such as this tutorial video.☺
      ruclips.net/video/PBFdbD0OBL8/видео.html

  • @dahtatane
    @dahtatane Год назад +1

    Pls do a spear combo on next, your animation are just so good

    • @9CGStudio
      @9CGStudio  Год назад

      I apologize to you My next animation pack is dual swords.😖

  • @nasserallahmerabet6451
    @nasserallahmerabet6451 Год назад +1

    🔥🔥🔥🔥🔥🔥

    • @9CGStudio
      @9CGStudio  Год назад

      🔥🔥🔥🔥🔥🔥

  • @kellowattentertainment
    @kellowattentertainment Год назад +1

    will these animations work with the UE5 Mannequin Skeleton without looking deformed?

    • @9CGStudio
      @9CGStudio  Год назад

      Yes, it can be used with UE5 Mannequin. But if you use But if you use UE5 manny. You must retarget.😄
      UE5 Retarget
      ruclips.net/video/lKRFLHYXPvk/видео.html

    • @kellowattentertainment
      @kellowattentertainment Год назад

      @@9CGStudio I'm not trying to be difficult or anything but retargeting can be a pain. It is possible for you to make the animation for the UE5 skeleton instead of UE4? That would just be better because it would eliminate the retargeting process.

    • @9CGStudio
      @9CGStudio  Год назад

      @@kellowattentertainment I can't do that. because most customers still use UE4 Mannequin.

    • @kellowattentertainment
      @kellowattentertainment Год назад +1

      @@9CGStudio OK understood, make them for both UE5 and UE4 skeletons and sell them as separate products... You are selling these products so you want both customer bases to be 100 % satisfied with your products. Another option would be to create the retargeter yourself, and add it as apart for package for those who use UE5. That way, you will ensure to do everything on your end to eliminate the retargeting animation bugs.

  • @AustinPritchard
    @AustinPritchard 8 месяцев назад

    Just purchased this. Will you be doing any tutorials or updates that include motion matching for these animations?

    • @9CGStudio
      @9CGStudio  8 месяцев назад

      I apologize, I don't have any motion matching tutorials because I'm not an expert at blue-print.🙏

  • @fraiz2386
    @fraiz2386 Год назад +2

    What about Bow Animations I think it's good idea

    • @9CGStudio
      @9CGStudio  Год назад +1

      There is a plan to make a Bow animation but after Dual Swords.😀

    • @Noyssu
      @Noyssu Год назад +1

      @@9CGStudio I will have wet dreams about your future Bow animation pack 🏹💦

  • @tsubarider13
    @tsubarider13 Год назад

    Will these animations work with ALSv4?

  • @yamiyagami51
    @yamiyagami51 6 месяцев назад

    Make a lite version to lower the price. Just with walk, run, fast run, some attacks, dodges...😀😀😀

  • @taymack9725
    @taymack9725 Год назад +3

    Hey broski… just letting you know. I waited uhhhh 4 months yk. Hehe. Where you been.😅 I’ve been waiting. Patiently😐. Angrily😠. But it’s here now so i guess it’s fine 😁

    • @9CGStudio
      @9CGStudio  Год назад

      Thank you for your waiting. 🥹🙏

  • @jacksonblack3809
    @jacksonblack3809 Год назад +2

    Good animations but the combos look like they were made by someone whos never seen a katana be used. A lot of these anims are good for a jrpg or something, but are far less grounded and realistic than weaponmasters GhostSamurai.
    I think the last sword set had a bit of this issue too albeit having more useful anims than this set.

    • @9CGStudio
      @9CGStudio  Год назад +1

      Thank you for your advice.😃🙏

    • @jacksonblack3809
      @jacksonblack3809 Год назад +2

      @@9CGStudio I would really like to see you do a dual wield weapon like daggers or something. The marketplace is really starved for good dual dagger anims. Even weaponmasters are ehhh not great.

  • @vanhungnguyen893
    @vanhungnguyen893 Год назад +1

    Do you have a community on discord?

    • @9CGStudio
      @9CGStudio  Год назад

      Follow this link.😁😁😁
      discord.gg/HvDdE3rtg4