Cell fracture Disintegration & Rigid Dynamics with AnimationNodes [BLENDER 2.8]

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  • Опубликовано: 5 окт 2024
  • Project file :gum.co/FyZzW
    Rigidbody preset:gum.co/AhkdQ
    Statue model:threedscans.com/
    Social links :
    ------------------------------
    Patreon : / bluefoxcreation
    website : bluefoxcreatio...
    Twitter : / bluefox_3d
    Instagram : / bluefoxcreation
    Facebook : / bluefoxcreationz
    ------------------------------

Комментарии • 91

  • @bluefoxcreation
    @bluefoxcreation  3 года назад +1

    Get AN BlueFox Extension (which have better rigid body trigger): bluefoxcreation.gumroad.com/l/cxswU

  • @xandervera7026
    @xandervera7026 5 лет назад +10

    This is such advanced use of blender and exactly what I've been looking for, THANK YOU

  • @ciaranpmryan
    @ciaranpmryan 5 лет назад +15

    Fantastic. I’m so glad I stumbled on to your channel.

  • @abianpenate5380
    @abianpenate5380 5 лет назад +3

    Thank you man for doing these kind of videos. We need more tutorials like these to promote Blender as a motion graphics tool. Awesome!!

  • @tibfox
    @tibfox 4 года назад +1

    What a terrific effect by combinating those simple methods. Awesome!

  • @activemotionpictures
    @activemotionpictures 5 лет назад +1

    Thank you! FINALLY someone showing how the internal material is done! Thanks!

  • @VK-mx1ti
    @VK-mx1ti 5 лет назад +3

    Damn this is sick I saw this on Twitter and now you came through with a tutorial, thanks a lot

  • @totochandelier
    @totochandelier 4 года назад +1

    superb motion graphic

  • @melkorvalar7645
    @melkorvalar7645 5 лет назад +2

    Loving your tutorials, great work.

  • @ChamIseul
    @ChamIseul 5 лет назад +1

    The animation_nodes function was curious but it was useful. Thank you.

  • @boudewyn
    @boudewyn 5 лет назад +4

    Blue fox, always on point!

  • @tyennille
    @tyennille 5 лет назад +2

    Awesome tutorial, awesome angry vibrating phone noises

  • @finallyfree573
    @finallyfree573 10 месяцев назад

    November 2023. This is still the only way to procedurally trigger rigid bodies in blender 4.1a

  • @hitalpatel
    @hitalpatel 5 лет назад +1

    beautifully done

  • @marcus_ohreallyus
    @marcus_ohreallyus 4 года назад

    I don't know if I can use an effect like this right now, but I did learn a lot.

  • @appidydafoo
    @appidydafoo 4 года назад +1

    Thanks

  • @incridablekarthi228
    @incridablekarthi228 5 лет назад +1

    Wow,I was waiting for it

  • @JonathanKron
    @JonathanKron 5 лет назад +2

    Really cool tutorial. I will definitly try to learn animation nodes, you can do some incredible stuff with it.

  • @HARDstone3d
    @HARDstone3d 4 года назад

    Fantastic work! Thank you so much for these great tutorials and tools!

  • @csmemarketing
    @csmemarketing 5 лет назад

    This Animations Nodes stuff is sick! Great video.

  • @denysk.1178
    @denysk.1178 4 года назад

    Watched all videos ... need more

  • @begalooloo
    @begalooloo 5 лет назад +1

    Mind blowing

  • @BananaLegalFun
    @BananaLegalFun 5 лет назад +1

    oh, very nice, its first AN tutorial that i could understood :)

  • @MartinKlekner
    @MartinKlekner 5 лет назад +3

    Ooooh, this is awesome!

  • @CaseyConnor
    @CaseyConnor 5 лет назад

    Great work -- appreciate the pacing and just the right level of detail.

  • @dr.kfamily7239
    @dr.kfamily7239 5 лет назад +1

    Verry good.Thank you.

  • @yavalang
    @yavalang 4 года назад +1

    Excellent, thank you!

  • @blenderzone5446
    @blenderzone5446 3 года назад

    amazing tutorial buddy!

  • @tcheadriano
    @tcheadriano 4 года назад +1

    Really Awesome!!!

  • @darwinga.p.8706
    @darwinga.p.8706 4 года назад

    You are amazing thanks

  • @fzkrm
    @fzkrm 5 лет назад +1

    Insane brom Thanks for it

  • @andrebalesdealmeida3382
    @andrebalesdealmeida3382 5 лет назад +1

    amazing!

  • @indrakomara6966
    @indrakomara6966 4 года назад

    cool, ...good job..very interesting.

  • @alexanderandreev7781
    @alexanderandreev7781 4 года назад +1

    Awesome!!

  • @harmonylab8937
    @harmonylab8937 4 года назад

    Great..... you are so kind...... all the best

  • @DofxStudio
    @DofxStudio 4 года назад +1

    03:50 this is different. Only the pieces are falling down. Tutorial very good but a little hard :) cell fracture addon sometimes it doesn't work.

  • @sanbaldo
    @sanbaldo 4 года назад +3

    wow, when you think you know something about blender and then you discover a tutorial like this one..

  • @oXRaphaelXo
    @oXRaphaelXo 4 года назад +1

    Nice tutorial.
    I am having problems rendering this effect with Blender Cycles. The effect is okay in the viewport but when I am rendering the animation does not happen. Any idea why?

  • @shekiba.646
    @shekiba.646 4 года назад

    Really awsome. cool

  • @CANALDEDRD
    @CANALDEDRD 5 лет назад +1

    i don't wanna go mr stark

  • @jnviltard
    @jnviltard 4 года назад +1

    I test on blender 2.81 and on 3:49 only on object participate in simulation. Idea ?

  • @1sachnev1
    @1sachnev1 4 года назад

    Великолепно++++!!!!!............................

  • @laplace8149
    @laplace8149 5 лет назад +1

    Awesome! 1+ like and 1+ sub

  • @asturiasmontoya722
    @asturiasmontoya722 5 лет назад +2

    Thanks for this tutorial, it feels like magic :). Do you know if desintegration can happen only once : even if you move the controller away, the statue remains destroyed ?

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад +1

      Change sphere to directional inside object controller falloff.I think it will work.

    • @asturiasmontoya722
      @asturiasmontoya722 5 лет назад

      @@bluefoxcreation It works in one direction yes, but if you come back in the same axe, it rebuilds statue ;). Perhaps something to do by invoke the loop only once so once the object is not "Animated" anymore, it stays in this state whatever the controller does ?

    • @bowserlm
      @bowserlm 4 года назад

      @@asturiasmontoya722 I'm curious about this too. What would be the way to prevent any of the rebuilding?

    • @asturiasmontoya722
      @asturiasmontoya722 4 года назад

      @@bowserlm I don't find since my last comment.

    • @bluefoxcreation
      @bluefoxcreation  4 года назад +1

      Check my gumroad page you can find something called "memory falloff" try that✌️

  • @SwitchMaxFX
    @SwitchMaxFX 4 года назад +1

    is there a way to get rid of the gaps in my mesh after cell fracture?

  • @Crowdotwave
    @Crowdotwave 3 года назад

    This is still my favorite effect ever done on blender. Is there any possible way the fractured objects can move location after new id key is set? Whenever I try to move them they just go back to the original location. Thanks for help

    • @bluefoxcreation
      @bluefoxcreation  3 года назад

      You should do that inside animation nodes

    • @Crowdotwave
      @Crowdotwave 3 года назад

      @@bluefoxcreation Thanks for the reply. I will try to understand animations nodes more in order to do this :P

  • @jmdenisme
    @jmdenisme 2 года назад

    Blender 3, issue, UV aren't preserved after cell fracture

  • @meladjajou5666
    @meladjajou5666 3 года назад

    Is there a way to get the fractured particles to look like tetris blocks?

  • @ewelinaostrowska346
    @ewelinaostrowska346 Год назад

    Hi, how did you do that there are no cracks visible? (Shattered mesh but no space left between elements)

  • @thuferhailey
    @thuferhailey 4 года назад

    Thank you for amazing tutorials!
    but I can't find remesh 00:30 .... Should I download it like the AN?

  • @przemek0101
    @przemek0101 2 года назад

    Is it possible to control speed of floating pieces? I have gravity 0 but elements are really fast.

  • @leonardoluchinifortinho7818
    @leonardoluchinifortinho7818 Год назад

    I have blender 3.3.1 and when install add-on happen. What solution?

  • @VORONETIC
    @VORONETIC 2 года назад

    Can i apply this to particle?or is there a way to apply it to particle?

  • @sheraixy
    @sheraixy 5 лет назад +2

    How did you activate the AN window at 2:05? Its seemed not to be a standard there.

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад +1

      You have to download and install animation nodes add-on.

    • @mannychop
      @mannychop 5 лет назад

      get the latest here: blender.community/c/graphicall/Xdbbbc/

  • @glennbaxter2468
    @glennbaxter2468 4 года назад

    Hi. Thanks for showing us these amazing effects. I'm following with just a simple cube before trying on my more complex model. After I append the rigid body node and apply the settings, the dynamics doesn't get applied to all the fragments and it's just the one piece that falls. Has anyone had this experience and worked out what's going on? Thanks.

    • @bluefoxcreation
      @bluefoxcreation  4 года назад

      Probably you haven't linked other objects to rigidbody collection.

    • @glennbaxter2468
      @glennbaxter2468 4 года назад

      @@bluefoxcreation Thanks for getting back to me :) Will have a look and a play around with it again.

  • @shuprobhodas8148
    @shuprobhodas8148 3 года назад

    i am using 2.9 with AN 2.1 but i dont have the "all transforms " ID key.... what to do ?

    • @NameIsDoc
      @NameIsDoc 3 года назад

      Select all the objects and make a new id key then name it all_transforms.

  • @ConCorDesign
    @ConCorDesign 4 года назад

    Maybe I missed something but in the Gumroad file, the animation node tree has nothing but "Undefined Socket Type" errors. Is there a Read Me file that goes along with this?

    • @ConCorDesign
      @ConCorDesign 4 года назад

      Oh whoops, didn't realize I'm missing the animation nodes add-on. That would explain it. :)

  • @FamiliaDiacov
    @FamiliaDiacov 4 года назад

    What's up bro! I tried do this tutorial with another model and when I put "Object ID Key and link with "Object Matrix Output" and Collection Infom, my model stay fractured, can you help me please?

    • @ConCorDesign
      @ConCorDesign 4 года назад

      I know it's three months after the fact, but I just had this happen to me today. The fix is really subtle (scrub to the area when he makes the id "all_transforms". He clicked the button "from current transforms" before finishing that step. That makes the ID group reference their transformation state at frame 1 before dumping into the Object Matrix Output. Hope this helps your past problem. :)

  • @raelahasilael8477
    @raelahasilael8477 5 лет назад +1

    verzeih mir dass ich dich hier frage! Do you also happen to know how to make a high quality tree with leaves? but low poly! I've never seen a pretty tree that was low poly and still had a very good quality. is this possible for you? heartfelt greetings from salzburg-Tara ♥♥♥

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад

      sorry brother i rarely do modelling...if you want to create tree models you can use sapling tree addon for blender to create high quality tree models.

    • @LenziaGameplays
      @LenziaGameplays 4 года назад

      im doing this cell fracture effect on an low poly model, maybe I can help you?

  • @dawidwizor7205
    @dawidwizor7205 4 года назад +1

    Hello, is there a way in animation nodes to see of what appended subprogram contains? I tried recreate your subprogram to myself but i dont know how to put evaluate fallow into loop. I wanted to see how you did it but when i am adding your subprogram i see only invoke node.

    • @bluefoxcreation
      @bluefoxcreation  4 года назад

      Yes... those nodes are present in another node tree

    • @dawidwizor7205
      @dawidwizor7205 4 года назад

      @@bluefoxcreation Ahh of course, thank you! ^^ I have one more question, do you know any way to prevent interestion of vectors/object in Animation Nodes? I guess cinema 4D have special tools for this but i dont see anything in AN.

  • @carpgianedossantos7001
    @carpgianedossantos7001 3 года назад

    Tried creating that. The rigid body preset doesn't work for me unfortunately. It just get a red border around my window.

    • @2563dicko
      @2563dicko 3 года назад

      Me too, I'm on 2.91.2, maybe it is incompatible.

    • @NameIsDoc
      @NameIsDoc 3 года назад

      @@2563dicko open up the side menu in the node window then find the reset button. hit it and it should work

  • @rana-3d
    @rana-3d 5 лет назад +1

    Animation node is Very hard 😭😭😭😭😭😭😂😂😂😂

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад +1

      It's not that hard...once you learn it you will never leave

  • @uzaykisi1863
    @uzaykisi1863 4 года назад

    guys i failed at the very beginning, i couldn't download the 3dmodel, wtf? i downloaded but it doesn't appear in the import list as a (obj)

  • @ATGamerHTZ
    @ATGamerHTZ 4 года назад

    How I can make reverse of this effect?

  • @sparkie1j
    @sparkie1j 3 года назад

    Wtf?? Blender has animatiom nodes???

  • @richard_robert
    @richard_robert 4 года назад

    Are you a programmer?

  • @motiondeshahil
    @motiondeshahil 5 лет назад +1

    Blender user = wow.. omg..
    C4d user = hmm. Nice try..