Part 1: Create Ghost In The Shell 3D Concept Laboratory in Blender

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  • Опубликовано: 30 сен 2024

Комментарии • 4

  • @ZAPcon
    @ZAPcon 6 месяцев назад +4

    Nice! I've been using the exact same workflow with Midjourney and Perspective plotter as well! One really awesome workflow is taking my 3D models (or level designs) during the blockout phase, uploading a render to Midjourney and using it as a reference with a detailed prompt (and style raw) to get multiple variations to inspire new details, variation ideas, or even use them to pull textures from.
    Have you done any 3D kitbashing with Midjourney and Blender? That is another pretty impressive workflow; generating various greebles and mechanical parts, creating a depth map and then using mirror modifiers to turn them into actual 3D models (with or without the original image texture). There are so many ways to use SD and Midjourney for rapid iteration, especially if you're competent with Photoshop and Blender. I love it!

  • @baxtersermania7297
    @baxtersermania7297 4 месяца назад

    *Promosm* ✌️

  • @nccyr1
    @nccyr1 6 месяцев назад +2

    This is such a cool video. I love to watch the creative process while learning new tricks to speed up how to prototype stunning visuals and concept arts.
    But I must admit that you are part of a small group of people who were gifted with an eye for aesthetics, and how to create design beauty on the fly, this is a rare talent!
    Thank you again for sharing and inspiring others.
    I am really looking forward to the next one in the series.