Repel and look at target effect using geometry nodes [BLENDER 3.0]
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- Опубликовано: 5 окт 2024
- Eyes looking at a target is quite popular effect among c4d mograph users, In this video we try to re-create similar effect using geometry nodes and fields.
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not only you learn how to do look at target, but also be able to do those cool separation effect those blender geo node nerds doing recently
Great job dude!
Impressive
Cool! Thanks!
Thank you very much for your tutorials! =D
Very Funny Effect Thanks!!!!
Ay!
Does the position node give the position of the single original eyeball mesh origin or the position of the points of the grid? Still not understanding clearly.
Position of grid points, see which geometry Set postion node is using.
Is there a way to limit the repelling to only x & y axis? So removing any z movement ?
Cheers!
I was wondering this too.
Thank you So much............💖💖💖💖
Thank you for this!!