Agreed 100%. It's because they were designed to be played on that TV technology. Just like todays consoles are designed to work well with today's flat screen TV's.
You can get this type of quality on a modern HDTV. You will just need the right set up which can cost a fortune. I have three Nintendo 64s three Sega Saturns and two Dreamcast and have spent thousands getting them to look correct on Modern TVs however I am 39 years old and'm a retro player and still prefer to play old game consoles on my CRT TV.. Svideo and a CRT TV is the best way to play Mario 64. My friend had an old tube tv and didn't know it was a CRT TV. Svideo was capable of higher resolution than 480p . They were mostly used commercially. Make sure to use gold tip component cables and Svideo . Some components cables can reach 1080p.. Retro Tinks are affordable and can give retro consol I also use RGB SCART box. Svideo was basically like HDMI in the 90s. I spent 200 dollars for my Akura Box. It works only for Dreamcast and it looks better than even a framemeister. It puts VGA signals out through HDMI. VGA is a format Dreamcast loved. VGA don't carry sound but the Akura Box has an interal sound wire saudered in so it carries sound. I recommend playing retro consoles on a tube tv and right cables. It brings back memories and you can get clean graphics easier because games like Mario 64 were designed for tube tvs. A lot of people don't understand why games like Mario 64 look bad on modern tvs. An HDTV will stretch 480p games causing them to look horrible. However you can correct this easily with a SCART box which aren't that expensive. You can set the resolution from 480p all the way to 1080p with the push of a button. You can also adjust any format like PAL which is for Europe. Pal games always had slower frame rate in retro days. All my consoles are region free. You would be surprised how many games never came to USA for example the Sega Saturn has tons of great Japanese games with English menus and such. If you like old school fighting games the Saturn has tons of them only released in Japan. Not because the games were bad. Sega did some poor marketing by releasing the 32x shortly before the Saturns launch. I got pissed off because I finally had my Sega Genesis, Sega CD, and 32x and I knew my mom wouldn't buy me a Saturn that close to me getting the 32x. My dad ended up buying me a Saturn and told me not to say anything to my mom because she wouldn't know the difference. My dad also introduced me to Rage quitting. He bought a NES when I was about 5. He got so pissed off when he found out the princess is in another castle line from Mario on NES. I apparently just wrote a book so I'll end here. If anyone has never played Mario 64 please do. Mario 64 really kick started the 3D world in gaming.
Yup, it's sweet. I'm a 2000's kid, but I played a lot of these games with a few CRTs my family had growing up, with some exceptions here and there, but it was always the absolute best way to play these games. Got a tiny JVC Master Command from '96, and it's my preferred way to play my old consoles on a TV now! (they don't look bad at all on my flat screen though)
The first Mario game from the 90s was "Super Mario World" from 1990 - which was a brilliant game - but "Super Mario 64" from 1996 was the first time that people could play a Mario game in 3 dimensions. I was born in 1986, so I experienced the craze around both of those games - they were those kinds of games that everyone was constantly talking about.
Don't use it. Don't go near it. Not that hard- Unless you're talking about the effect its had on society today, because there certainly isn't any avoiding that.
You have to remember that Star Fox on the Super Nintendo was only three years before this. Technology was growing by leaps and bounds in the 90s, and this was the cutting edge in 1996. Today, of course, it’s laughably primitive, but won’t we someday say the same about 2024 tech?
@@lawich9943Just wait until everyone uses some new 3 dimensional hardware format and everything made for flat screens looks wrong the way that things made for CRTs look wrong on flatscreens.
Yes this game was designed to be displayed on CRT TVs at a low resolution. A lot of games used the CRT display as an advantage to get some cool effects you wouldn't see on a high-res flat screen. If you play an older console on an HD TV, it will just look blurry since the TV is stretching out a 240p signal. Of course with emulators you can increase the native resolution and it won't look as bad but it doesn't change the compressed textures so some things will still look blurry
Modern HD TV's are terrible at handling 480i image and below. It is not that the lcd/oled technology itself isn't capable of giving better results with low resulotion images, is just that the modern televisions lack the hardware to do so, mainly for saving costs. Its clear that retro or "legacy" AV equipment was not a priority for manufacturers and not expected that consumers would need it or want it.
Older games where designed around crtv devs used techniques that aren’t used anymore. It’s why the same games on the same systems look better on older TVs then new tvs
@@vinnievincent85 Well CRT is a very unefficient screen technology. For example let’s take a LCD at 15 inch and CRT at 15 inch, both have the same amount of pixels same color calibration etc. the LCD will need much less power than a CRT. A CRT of 20 inches needs as much power as like a 40 inch LCD and also they were much heavier than LCD‘s, a 15-17 inch CRT monitor weighed near to 25 kilograms ! A 21+ CRT TV weighed past 30 kilograms… Now imagine companies would’ve never made the switch to flatscreen LCD 15-20 years ago, a modern 40-75 inch CRT TV would weigh more than the average adult man and it’d need like 500-700 watts of power, the electricity bill would be going past the clouds.
N64 was my FIRST love backi in the day , graphic was like high end PC render looks soooo good on my Philips CRT 21' TV and Mario 64 was my first game , I think about buy again N64 nad Crt tv but have no room in my house and my wife well kill me If i do so 😭
TritnewVG and newer consoles will also look better on an HD CRT. Later ones even had HDMI ports, and supported 1080p although it had to be converted to 1080i for the picture to be displayed which adds input lag. 720p doesn't have to though, so if you have a console that doesn't have interlaced output 720p is best.
I’m playing sm64 on retroatch with Mattias crt shader and the graphics looks beautiful with this shader and I’m still playing it until I have a switch😌😍
no. The idea behind CRT is to hide the low details of retro graphics. If you increase clarity, balance is destroyed. High definition is not combined with low detail graphics.
Love how games like this look better in old tvs.
Agreed 100%. It's because they were designed to be played on that TV technology. Just like todays consoles are designed to work well with today's flat screen TV's.
@@ulysses2162 Correct
You can get this type of quality on a modern HDTV. You will just need the right set up which can cost a fortune. I have three Nintendo 64s three Sega Saturns and two Dreamcast and have spent thousands getting them to look correct on Modern TVs however I am 39 years old and'm a retro player and still prefer to play old game consoles on my CRT TV.. Svideo and a CRT TV is the best way to play Mario 64. My friend had an old tube tv and didn't know it was a CRT TV. Svideo was capable of higher resolution than 480p . They were mostly used commercially. Make sure to use gold tip component cables and Svideo . Some components cables can reach 1080p.. Retro Tinks are affordable and can give retro consol I also use RGB SCART box. Svideo was basically like HDMI in the 90s. I spent 200 dollars for my Akura Box. It works only for Dreamcast and it looks better than even a framemeister. It puts VGA signals out through HDMI. VGA is a format Dreamcast loved. VGA don't carry sound but the Akura Box has an interal sound wire saudered in so it carries sound. I recommend playing retro consoles on a tube tv and right cables. It brings back memories and you can get clean graphics easier because games like Mario 64 were designed for tube tvs. A lot of people don't understand why games like Mario 64 look bad on modern tvs. An HDTV will stretch 480p games causing them to look horrible. However you can correct this easily with a SCART box which aren't that expensive. You can set the resolution from 480p all the way to 1080p with the push of a button. You can also adjust any format like PAL which is for Europe. Pal games always had slower frame rate in retro days. All my consoles are region free. You would be surprised how many games never came to USA for example the Sega Saturn has tons of great Japanese games with English menus and such. If you like old school fighting games the Saturn has tons of them only released in Japan. Not because the games were bad. Sega did some poor marketing by releasing the 32x shortly before the Saturns launch. I got pissed off because I finally had my Sega Genesis, Sega CD, and 32x and I knew my mom wouldn't buy me a Saturn that close to me getting the 32x. My dad ended up buying me a Saturn and told me not to say anything to my mom because she wouldn't know the difference. My dad also introduced me to Rage quitting. He bought a NES when I was about 5. He got so pissed off when he found out the princess is in another castle line from Mario on NES. I apparently just wrote a book so I'll end here. If anyone has never played Mario 64 please do. Mario 64 really kick started the 3D world in gaming.
yea lm 10 and i have a crt from 95 its a pain in the butt to set up my n64 i did the picture is not perfect but it works great
@@davidlynn3947 check and see if your crt has svideo. If it does your n64 will look phenomenal on svideo.
Really interesting how the trees appear 3d on a crt but a flat pixelated 2d texture on a modern screen
So i realized that gaming was like this in the 90's. Rad
Yup, it's sweet. I'm a 2000's kid, but I played a lot of these games with a few CRTs my family had growing up, with some exceptions here and there, but it was always the absolute best way to play these games.
Got a tiny JVC Master Command from '96, and it's my preferred way to play my old consoles on a TV now! (they don't look bad at all on my flat screen though)
@@shaitetcool!
The first Mario game from the 90s was "Super Mario World" from 1990 - which was a brilliant game - but "Super Mario 64" from 1996 was the first time that people could play a Mario game in 3 dimensions.
I was born in 1986, so I experienced the craze around both of those games - they were those kinds of games that everyone was constantly talking about.
@@Peter_1986 thats very good to hear!
CRT is the best way to retro game, it just feels right. Zero input lag is nice
oled
Oh I miss the simpler days 😞 no worries, people were nicer, and no social media.
Yes, you're absolutely right there. Social media is like a cancer for our minds.
@@ulysses2162 but In 2010 there was not much choices but now we have enough choices
Don't use it. Don't go near it. Not that hard- Unless you're talking about the effect its had on society today, because there certainly isn't any avoiding that.
@@carnage0685 Hard to avoid it.... it's everywhere...
@@TheDeathmail ? How. I don't use Twitter. I don't Facebook. I don't instagram. No Tiktok. No anything, basically. It's easy.
We need more people who makes videos like this
Im down.
Those scan lines really soften those low polygon models. It's funny how CRTs has built in anti-aliasing
You have to remember that Star Fox on the Super Nintendo was only three years before this. Technology was growing by leaps and bounds in the 90s, and this was the cutting edge in 1996. Today, of course, it’s laughably primitive, but won’t we someday say the same about 2024 tech?
@@DTM-Books No.
@@lawich9943Just wait until everyone uses some new 3 dimensional hardware format and everything made for flat screens looks wrong the way that things made for CRTs look wrong on flatscreens.
im guessing since this was made during the time of these tvs, the game was created to fit the screen therefore it looks better than on now tvs
Yes this game was designed to be displayed on CRT TVs at a low resolution. A lot of games used the CRT display as an advantage to get some cool effects you wouldn't see on a high-res flat screen.
If you play an older console on an HD TV, it will just look blurry since the TV is stretching out a 240p signal. Of course with emulators you can increase the native resolution and it won't look as bad but it doesn't change the compressed textures so some things will still look blurry
I have a 4k tv, framemeister, Mclassic HDMI and a RGB modded N64.
I still using the 64 on a CRT TV.
That makes sense though. It'll look way better on a CRT than a 4K TV because that's what it was meant to be played on.
Looks much better on CRT (what the N64 was meant for) than on modern HD equipment.
Same for VHS. Looks 1000x better on a CRT.
My N64 Won't Even Work on HDTV. I Think This is A Sign
Modern HD TV's are terrible at handling 480i image and below. It is not that the lcd/oled technology itself isn't capable of giving better results with low resulotion images, is just that the modern televisions lack the hardware to do so, mainly for saving costs.
Its clear that retro or "legacy" AV equipment was not a priority for manufacturers and not expected that consumers would need it or want it.
Just did this today and it feels and looks a lot better than on weirdly scaled LCD screens with bad upscaling. Toshiba MW20F11C
Idk if it’s just me but it looks too HD to be an N64 or maybe my tv is just trash
If you have a CRT go to your picture settings and set the detail to the middle or higher if you want. It'll look gorgeous.
@@shaitet how does one do that
Running these games on a crt makes them look almost "hd". I emulate on a 21" diamondtron and let me tell you, lcd is just horrible technology.
Older games where designed around crtv devs used techniques that aren’t used anymore. It’s why the same games on the same systems look better on older TVs then new tvs
@@vinnievincent85 Well CRT is a very unefficient screen technology. For example let’s take a LCD at 15 inch and CRT at 15 inch, both have the same amount of pixels same color calibration etc. the LCD will need much less power than a CRT. A CRT of 20 inches needs as much power as like a 40 inch LCD and also they were much heavier than LCD‘s, a 15-17 inch CRT monitor weighed near to 25 kilograms ! A 21+ CRT TV weighed past 30 kilograms…
Now imagine companies would’ve never made the switch to flatscreen LCD 15-20 years ago, a modern 40-75 inch CRT TV would weigh more than the average adult man and it’d need like 500-700 watts of power, the electricity bill would be going past the clouds.
How 100% of people used to play their n64.
Crts look even better in real life!
The game looks much better on an old tv
And graphics is odyssey graphics
These graphics are goat on crt tv
Odyssey graphics😎
Did CRTs really have such great ghosting? Or just this model? Or it a camra "aftereffect"?
Its the camera. CRT tvs do have a little ghosting, but it's only noticeable on pure black backgrounds
N64 was my FIRST love backi in the day , graphic was like high end PC render looks soooo good on my Philips CRT 21' TV and Mario 64 was my first game , I think about buy again N64 nad Crt tv but have no room in my house and my wife well kill me If i do so 😭
I've just told mine I'm buying a CRT. I dont think she has any idea what that will mean. 🤣
@@MrVibeless 😂
Then use a retro arch emulator to play sm64 and use a shader named crt Mattias shader
Crt is better for N64 that LCD
Same like emulation its just not fell anf look the same , have snes mini and dontvlook so gd on my LCD , for retro gaming only CRT Tv
It really is best to play older consoles (before PS2) on a CRT. Looks gorgeous and has pretty much zero input lag.
TritnewVG and newer consoles will also look better on an HD CRT. Later ones even had HDMI ports, and supported 1080p although it had to be converted to 1080i for the picture to be displayed which adds input lag. 720p doesn't have to though, so if you have a console that doesn't have interlaced output 720p is best.
@@shaitet Idk dude, I'd even say that the whole 6th generation looks better on a crt Too
Nice TV but the convergence needs to be adjust
It's back where it belongs
Did someone remember that mario was blocky?
Wow, so... Nostalgic... But not for me))
Call an ambulance!...
Mattias made this fillter from the crtv
Amazing
Could I use this footage in a video? I’ll be sure to give you proper credit
Ive seen something older than a ctr tv its a black tv that is more handsome than this tv
Saudades das TVs de crt ")
How about Super Mario 3D All-Stars in real CRT TV?
That will be really cool except speedrunning
Now apply a VCR filter.
Do you have the RGB mod in your N64?
Maybe not
is this outputting s-video or rgb mod?
looks better on my seg premium mini crt
what's the dpi of this tv
Simpsons hit and run on crt please
Okay, I can do this but give me like 2 months.
@@recoupxtra7270 okay tell me when u done it
@@Early2000sPs2games yessir
How it was ment to be played!
Don’t try and play this after Odyssey.. it’s rough
I’m playing sm64 on retroatch with Mattias crt shader and the graphics looks beautiful with this shader and I’m still playing it until I have a switch😌😍
I prefer this to odyssey
웰케 뜸들이지
Looks awful, an RGB connection would look better.
no. The idea behind CRT is to hide the low details of retro graphics. If you increase clarity, balance is destroyed. High definition is not combined with low detail graphics.
The convergence on this CRT is really bad too