How to be a motivator: be a classy high tier competitor and create educational content to help boost others to be better. I know this is an old video but I've binged the last week or two with back to back ZQ videos. My pubs have been smoother. I love when my teammates compliment my support, all thanks to this guy here
As someone who struggles with toxicity (me being toxic) playing omni 5 has seriously given me some perspective and helped me gain a lot of mmr. Focusing on buffing your team instead of killing enemies has just led to my communication being way more positive aswell. And knowing I couldve saved my team mate when they die I tend to say sorry a lot more aswell, and this has led to a lot more wins than what I'm used to. I've gained around 700 mmr in the last 20 days, most of the games on omni. It's just really interesting that you can have that big effect on your games and team mates.
I definitely resonate with some of these ideas. I find that when I am in a great mood, I lead my team and provide positive communication for how we should win the game. But when I am not in a good mood, I don't communicate because I am afraid to come across as toxic.
I agree with the majority of things mentioned. But in my experience, IF a player ( looking at lion and pudge pickers) start by mentioning items I should buy either at picking phase or start of the match, they get muted immediately, and I win those games, majority of times
That's fair. To me, it really depends on how they suggest items. If the first thing they say is to tell me to buy XYZ items, that's sort of annoying. But if they've said some other stuff, then mention that it looks like a good game for X item and they'll get Y item, that's cool by me. Really depends how they come across
The way I think about muting teammates is this: if you don't communicate with your teammates up until they make a mistake and then you start telling them how much they messed up, you're muted. If you don't have anything positive or constructive to say, don't say anything at all.
I found that building items that buff your team such as solar crest (especially to carries), they like hitting harder and faster and eventually they will understand that playing together makes them stronger, instead of just hitting neutral creeps. Who would have known that playing together is better than just farming your own jungle for 40 mins and still losing the game?
Returning to this video from apparently one month ago (feels like 1 year) I have something important to add. When you encounter people in game that don't understand what "being positive" means... aka you identify a problem and your problems is ignored because the reason being it take people away from a "positive environment". To avoid other people's ideas of positivity in other less informed people's minds you should focus on including all aspects of the situation into the equation (they aren't coming up with ideas, they seem to be acting away from Team goals, they don't listen when we call for smoke) and then come up with a solution which is positive. So many times I'm relying on others to be positive with me when all they are doing is putting their fingers in their ears and actually being negative to team chat by not encouraging team planning. Most of all, dota should really be streamlined as much as possible. If unessecary thoughts or emotions are being expressed mid-game it's all wasting time and resources that could be spent on the game. TLDR: Better to really keep chat to an absolute minimum and come up with solutions yourself that encompasses all that is happening around you.
Great video! I've spent a lot of time thinking about the motivation and motivators in dota, and I felt you reached some valuable conclusions. This might be a bit open-ended, but do you have any idea why the dota community generally is a bit more toxic than other team games? The competitiveness? The prestige of ranks?
It might be a bit anecdotal since everyone has different experiences with toxicity, but I would guess a couple different reasons. Dota is an intricate team game. This means that your teammate's performances directly affect what you can do, so it's easier to throw blame towards them. Some other team games (shooters come to mind) are still team games, but it's a little easier to still have a strong individual performance regardless of how your teammates are doing. Dota is a difficult game. I think players are more likely to take pride (and ego) in the fact they're playing the "hardest" game. With bigger egos comes more toxicity. Misunderstanding different skill sets. Another aspect of Dota being so difficult, people are skilled at different things. You can be the same rank as someone else, but have completely different skill sets. Many players are quick to forget that though, and they judge someone as a terrible player based on their laning, while ignoring that "terrible" player's excellent late game decision making. They assume what they know about the game is right, and that other people must therefore be wrong. But since Dota is so difficult, there are many "right" approaches and it's sad people overlook that. Bad influences. At least for English content, we've had some streamers that are rather toxic yet very popular. This naturally influences all the viewers to take a similar mindset. But I suppose other games have this as well (not really sure, don't watch too many streamers for other competitive games).
Figure the same reason as LoL. Highly competitive team game where you have to work together in different roles. Add into that the Tyler1 style of streamers for NA in both games it kinda snowballs. Folks see streamers doing something and copy it as a behavior.
I think something like thirty percent of winning the game is just not being toxic. Like you can go one or two full ranks maybe more just by not being toxic. And if you are actually positive, maybe as much as three.
If you are in the bracket.where you know your teammates are bad, just adjust to the fact and let them be bad. You are not changing your teammates. I don't care if my friends are bad or not, if your friends want you to do some weird stuff,just mute or remove your friends.
actually I believe there is quite true...in my games at least I've noticed that many of the most toxic players are quite mechanically skilled. Meaning that they would probably be at a higher rank if they were just a bit more polite. If they don't change, they continue to be surrounded by players not as good as them, which further fuels their arrogance and toxicity.
"Dota is the trench, the trench is Dota." This statement changed the way I look at life itself
How to be a motivator: be a classy high tier competitor and create educational content to help boost others to be better. I know this is an old video but I've binged the last week or two with back to back ZQ videos. My pubs have been smoother. I love when my teammates compliment my support, all thanks to this guy here
4 is absolutely the most optimal number of chairs to move at the same time
As someone who struggles with toxicity (me being toxic) playing omni 5 has seriously given me some perspective and helped me gain a lot of mmr. Focusing on buffing your team instead of killing enemies has just led to my communication being way more positive aswell. And knowing I couldve saved my team mate when they die I tend to say sorry a lot more aswell, and this has led to a lot more wins than what I'm used to. I've gained around 700 mmr in the last 20 days, most of the games on omni. It's just really interesting that you can have that big effect on your games and team mates.
700 mmr is a lot, nice work! And for sure, I really believe a positive atmosphere helps everyone play better
@@ZQuixotix thanks! Tbh I went on a decent L streak before this, but I'm higher than I've ever been before!
"you need your team to be less bad than enemy team" such wise word
I definitely resonate with some of these ideas. I find that when I am in a great mood, I lead my team and provide positive communication for how we should win the game. But when I am not in a good mood, I don't communicate because I am afraid to come across as toxic.
Amazing content, keep it up! Shared on my Discord.
You're a motivator bro. Thanks for the good content!
Thanks for the video man. I needed this.
This is awesome. Really like the message Z
The first step to improving is mute all and starting with good picks, winning the lane and outputting the most effort.
i honestly forgot this video was about dota halfway in lol. so much applicable life advice haha. GW quixtix love ur content
I agree with the majority of things mentioned. But in my experience, IF a player ( looking at lion and pudge pickers) start by mentioning items I should buy either at picking phase or start of the match, they get muted immediately, and I win those games, majority of times
That's fair. To me, it really depends on how they suggest items. If the first thing they say is to tell me to buy XYZ items, that's sort of annoying. But if they've said some other stuff, then mention that it looks like a good game for X item and they'll get Y item, that's cool by me. Really depends how they come across
The way I think about muting teammates is this: if you don't communicate with your teammates up until they make a mistake and then you start telling them how much they messed up, you're muted. If you don't have anything positive or constructive to say, don't say anything at all.
I found that building items that buff your team such as solar crest (especially to carries), they like hitting harder and faster and eventually they will understand that playing together makes them stronger, instead of just hitting neutral creeps. Who would have known that playing together is better than just farming your own jungle for 40 mins and still losing the game?
Thank you for the video. This clip is a MOTIVATOR. You is a MOTIVATOR 🎉😊
This should be in the Dota 2 Tutorial as content for a new person to consume. This is the psychological aspect of Dota 2, which is often overlooked.
Returning to this video from apparently one month ago (feels like 1 year) I have something important to add.
When you encounter people in game that don't understand what "being positive" means... aka you identify a problem and your problems is ignored because the reason being it take people away from a "positive environment".
To avoid other people's ideas of positivity in other less informed people's minds you should focus on including all aspects of the situation into the equation (they aren't coming up with ideas, they seem to be acting away from Team goals, they don't listen when we call for smoke) and then come up with a solution which is positive.
So many times I'm relying on others to be positive with me when all they are doing is putting their fingers in their ears and actually being negative to team chat by not encouraging team planning.
Most of all, dota should really be streamlined as much as possible. If unessecary thoughts or emotions are being expressed mid-game it's all wasting time and resources that could be spent on the game.
TLDR:
Better to really keep chat to an absolute minimum and come up with solutions yourself that encompasses all that is happening around you.
Great video! I've spent a lot of time thinking about the motivation and motivators in dota, and I felt you reached some valuable conclusions. This might be a bit open-ended, but do you have any idea why the dota community generally is a bit more toxic than other team games? The competitiveness? The prestige of ranks?
It might be a bit anecdotal since everyone has different experiences with toxicity, but I would guess a couple different reasons.
Dota is an intricate team game. This means that your teammate's performances directly affect what you can do, so it's easier to throw blame towards them. Some other team games (shooters come to mind) are still team games, but it's a little easier to still have a strong individual performance regardless of how your teammates are doing.
Dota is a difficult game. I think players are more likely to take pride (and ego) in the fact they're playing the "hardest" game. With bigger egos comes more toxicity.
Misunderstanding different skill sets. Another aspect of Dota being so difficult, people are skilled at different things. You can be the same rank as someone else, but have completely different skill sets. Many players are quick to forget that though, and they judge someone as a terrible player based on their laning, while ignoring that "terrible" player's excellent late game decision making. They assume what they know about the game is right, and that other people must therefore be wrong. But since Dota is so difficult, there are many "right" approaches and it's sad people overlook that.
Bad influences. At least for English content, we've had some streamers that are rather toxic yet very popular. This naturally influences all the viewers to take a similar mindset. But I suppose other games have this as well (not really sure, don't watch too many streamers for other competitive games).
@@ZQuixotix Well said
Figure the same reason as LoL. Highly competitive team game where you have to work together in different roles. Add into that the Tyler1 style of streamers for NA in both games it kinda snowballs. Folks see streamers doing something and copy it as a behavior.
If there was one video that would have saved me about 6000 games of grief it would be this one
I think something like thirty percent of winning the game is just not being toxic. Like you can go one or two full ranks maybe more just by not being toxic. And if you are actually positive, maybe as much as three.
the whole tipping your teammates who make a mistake is very common in herald. Disgusting
If you are in the bracket.where you know your teammates are bad, just adjust to the fact and let them be bad. You are not changing your teammates. I don't care if my friends are bad or not, if your friends want you to do some weird stuff,just mute or remove your friends.
Just like you are smurfing, smurfing help my mentality so much.
Mute everyone, just play; don't speak, don't type, just play as best as you can.
I was a goodie two shoes...
thats like every asian student LOL. kidding aside, this felt like one of those ted talks. nicely done!
So what you're saying, is that if positivity helps you to win, then toxic players are better than their rank? /s
actually I believe there is quite true...in my games at least I've noticed that many of the most toxic players are quite mechanically skilled. Meaning that they would probably be at a higher rank if they were just a bit more polite. If they don't change, they continue to be surrounded by players not as good as them, which further fuels their arrogance and toxicity.
thanks my carry is scored 0/42/6
Wait wait wait. It means that demotivating the enemy team is beneficial! Basically being a bully to them lmao
:)