Review: Star Wars: Squadrons
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- Опубликовано: 27 сен 2024
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Star Wars: Squadrons is on Steam at: store.steampow...
ABC Coverage of the Gulf War circa 1991: • Video
End credits music from Epidemic Sound
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The best opening to a review I've seen in years.
Ray and Bunnyhop ayo. Colab?
Truly the "Spec Ops the Line" of reviews
If you mean cringy.
@@DanuelNuel You're boring.
Let it go Raycevik, replying to the dude isn't worth your time
Why is this greek history channel doing a game review?
Ah yes, the gamer wookie cry. The highest honor a game can truly have.
More appreciation of Squadrons' VR mode? Hell yeah.
I constantly forget it has a flat mode
@@franciscofarias6385 for the flat-earthers
Hamish! Love yr channel mate!
How are you not verified yet?
Who would win?
Woolie watching Vergil's come back in Devil May Cry 5
Or
George immersing himself in the digital cockpit of a TIE Figther
George because it's funny and not sad.
How many pies are on stake here?
Judgement nut
Definitivamente George 💕🐇
So your asking whether Wookie screams or dentistry appliance sounds hold more power.
I'm surprised Super Bunny Hop was so focused on the single player because it's the multiplayer that got me hooked to this game. Playing with a full communicating squad who know how to take down those pesky TIE Bombers and intercepters is something else.
To be fair getting a 5 man for a sci-fi 'flight sim' that prefers vr and a stick is even more niche than just getting it for the story :P
"Single player doesn't matter, it's a multiplayer game" Call of Duty MW2/3 players before they said "Why does the writing suck" a few years later. I don't know maybe if you're going to put it in, make it good? . . .
@@MrAlex_Raven I still enjoyed the single player and I think it does it job well. Just the multiplayer is where the hooks dug into me.
@@GunnGuardian Fair enough, if you enjoyed it, I can hear you on that; I suppose I had the salty knee-jerk reaction to anyone who defaulted to focusing on multiplayer to be honest with you.
- Why did you buy this game?
- Well, you see, George made an ahegao face while playing it in VR so I kinda want to try it.
Tie Fighter was extremely influential to my political outlook, thinking back on it. It essentially introduced my young mind to Realpolitik, while the jr. high PE/Social Studies teacher was teaching us history by making us memorize a (then) incomprehensible, whitewashed definition of Manifest Destiny, and lots of (also meaningless at the time) names and dates of various leaders and treaties, without explaining what any of it actually meant. Playing Tie Fighter's campaign taught me way more about history than the school textbook did.
Humans: Create Virtual Reality Headset to have people experience other worlds through the advanced miracles of technology and human ingenuity.
Humans with VR Headset: 0:16
The start has a nice wookie impression
Great, now I have to reinstall this game again to play the campaign for the 4th time.
pls do a lowspec of this game
"Wait...how come I haven't seen Super Bunnyhop made a review of Star Wars Squadron before!...oh he uploaded it a minute ago!"
X-Wing Alliance: "Am I joke to you?!"
Saving the emperor in Tie Fighter on hard was easier than some of the opening missions of X Wing Alliance on normal. The game was fun, but hard.
Alliance was good but flawed. The family storyline was never resolved and the Endor campaign was just disappointing. Too bad really, because the rest of the game felt pretty solid.
@@cameronrhyne7826 I played the custom battle simulator more than the campaign. Because that way you can tailor-fit the challenge to your needs.
Had tons of fun shooting down X Wings at 4:1 odds while in a Tie Defender. That ship was so OP.
Apparently it is, since his review rather than covering the mechanics, or the writing or comparing it to the most technically advanced game of that Tie Fighter franchise, he's far more interested in his rose-tinted biased perspective of the 90s and enjoying his political power fantasy in Squadrons to care.
@@MrAlex_Raven Or--maybe he just didn't play it. It came out at a time when space flight sims were declining.
I sure as heck didn't own it until it arrived on Steam.
And if you're going to be pedantic about it, it's the X-Wing Franchise and not the Tie Fighter franchise.
Honestly awesome to see a reviewer just go, "This is great. Here's why."
One of the issues I've been seeing with this game is pretty much what you focused on. That the game works pretty well if you have the additional hardware, if you don't it loses its luster fast
Smaller video hosting sites like Nebula feel like a proper alternative to RUclips
now THIS is podracing
Haha, I dusted of a Extreme 3D Pro I won in a contest years back for this and I do not regret it. All I really needed to tweak was the roll deadzone because I was basically in spin-to-win mode.
5:57 "poverty to military pipeline" is exactly right, and I say this as a veteran who was sucked into that pipeline.
shit should be illegal to allow kids that young to join, and yes even at 18 you're too damn young, 16 if your shitty parents sign for you.
Guy talking to George.
George rattling his head alarmingly.
Guy: “uh, you okay?”
I'm barely a minute in and this video is already off to a roaring start!
He's finaly making game reviews again! I like history as much as the next guy, but i do preffer this type of content from George
what do you mean finally? its just his last video thats about gods and before that he reviewed both Troy and Hunt, it hasnt been that long
I personally prefer his analytical pieces but his reviews are still great :)
I spent years as a kid playing Tie Fighter on PC and it was only the demo disc. To this day I never played the full game yet I have the best nostalgic gaming memories about it
0:22 George releasing his inner Peter Mayhew.
Glad to see I'm not the only one who now owns an Index just as Squadrons was released.
This is an absolute ripper of a review. Thanks!!! I will probably get around to trying this game too, since i adored the Ace Combat 7 VR missions with a stick.
30 seconds George....it took me 30 seconds in for you to convince me to get this game. Congrats.
9:06 is that what the cutscenes look like in VR? And why is he looking to the side of the screen, instead of at it...?
It is being played back through one of the two eye's view. That is why the game looks offset to the left.
@@Bloody_crow that makes sense
Interesting that you got the feeling of intense immersion in a Tie fighter where your avatar uses two control sticks with both hands. It actually broke immersion for me. Also, the cockpit itself is quite empty and ugly.
First time in an X-Wing cockpit was far more rewarding. Still not really sold on the game, good thing I got it for 25 bucks instead of 40.
15:55
Hit the airbreaks. THE AIRBREAKS?!!!!!!!! REEEEEEEEEEEEEEEEEEEEEEE
Reverse thrusters, Mr. LaForge.
Seeing new videos from George pop up just makes my day
I can't wait to enthusiastically funny mic like George in 5 years when VR not on a console costs at least 3/4ths of what it is now.
I mean...a Quest 2 is 300 bucks, so you're holding out until it's under 100?
You can get those cheap WMR headsets for under $200 secondhand if your country has a healthy used market
@@MnopTheGreat The problem lies in Oculus' software unfortunately. Cheap, but at the cost of privacy.
@@bearpuns5910 I've heard things about WMR. It *works*, but it hinges on the unit you're going to get. 3kliksphilip did a review on the Lenovo Mixed Reality headset, which was the best(?) cheapest (?) HMD on the market. The floor for these kits aren't terrible, but it really does depend on what you're willing to put up with function wise. I've set my sights past WMR-compatibles for now as the competition is doing a little too well at making a product that's more convenient and worth the price of admission. It's just not in my budget yet.
Oh and I'm out in the sticks in Canada. Sadly, there's not much I can do that wouldn't come with an eBay pricetag.
@@actualhyena If your sights are higher than those entry-level WMR headsets, maybe wait for the HP Reverb 2 to get cheaper? There's also the Samsung Odyssey Plus, which has a better display, controllers, and audio than the other WMR headsets, but you're completely at the whims of the used market with that one.
Last time I was this early, Naked Snake still had two eyes.
...and Kojima still had a job at Konami.
Damn, that was a long time ago.
SuperBunnyHop has come back to bring peace, law and order to our new Empire...
OUR new Empire?!
Your insistence on not shying away from politics is refreshing as usual.
I hope you talk about Disco Elysium one day!
It's harder to find someone NOT talking about politics
The "players hit air brakes to get behind someone" story immediately made me want this game. That's the kind of futuristic gamer dopamine shit that I imagined as a kid. It just sounds so fucking cool.
The fact that almost non of the vr stuff in this video is not centered on the screen bothers me immensely, but that’s probably because I’m not playing it currently and I’ve only played the “regular” version of it.
I am a game developer, and for fun I once recreated battle of Endor in VR, using Unity and a handful of premade 3d assets and speech taken directly from the film. You could fly all rebel fighter craft. Y-wing even had an ion cannon you controlled with your view.
Well, It was actually too exhausting to play, with dozens of ships and the constant pew pew of Tie fighters. You could say it lacked polish.
But I learned a lot from it, mostly, that all X-Wing simulators cheat by making the nose far shorter in fpv as otherwise it is constantly blocking a good portion of your view 😂
I'm surprised you like the characters so much, I found their dialogue utterly inane most of the time. Though I agree the narrowness of the story does help enjoy it more for some people.
Can you swing the X-Wing around to hit enemies from behind like Poe did in THE LAST JEDI?
I've only briefly used VR, but I remember the revolution in combat flight sims in the mid-2000s when I started using head-tracking to control the camera instead of a hat switch.
I still haven't finished the single player and haven't played the multiplayer at all yet (waiting to finish the single player and for my friend to get his PS4 fixed) and I already feel like I got my money's worth.
Playing it on PSVR with a HOTAS flight stick is amazing, one of the coolest gaming experiences I've ever had. I've been taking my time with the missions, limiting myself to one a day. I think I'm probably near the end of the campaign now, but I think I'll probably replay it on a higher difficulty.
I just love gawking at the cockpits in VR, particularly the larger craft like the TIE Bomber, TIE Reaper, and U-Wing. The sense of place and scale is amazing.
About the only thing I find myself wishing for is for someone to eventually make a PC mod that just imports all of the TIE Fighter missions, voice acting, etc. into the Squadrons' engine. Squadrons already has most of the important ships and models from TIE Fighter, even has the main cargo ships and space platforms. But yeah, if someone managed to port TIE Fighter into this engine I think it might be my favorite game of all time.
Mate Jet Fighters are still rad af, the inner child never really loses fascination with loud, powerful things once it picks up on it.
It's a good thing you got that flight stick so long ago because now those things are closer to 90 dollars :)
16:00 Trust me, there's plenty of tricks to learn ;).
It was about 1 minute in where I realised the melody was specifically from TIE Fighter. For a moment there I thought Squadrons had gone and revamped the original music from the X-Wing games... now I'm super confused- did they do that? Or is that just the review music?
I find restreamed vr genuinely unwatchable, it makes me really not want to look at the game anymore
Same, it makes me want to turn my head.
Motion sickness I assume? I had that too when I first watched people play VR, I'd go queasy after an hour or so, but eventually my brain got used to it I think
There are 2 major things VR footage has that you don't notice/experience in actual VR: 1) Constant head jitter. You do it, but don't think you do. It's not noticeable in VR because it's just how you're normally looking around from that perspective. 2) The footage is usually from one eye. This causes all footage to appear off center. In game this is once again not how you're experiencing things. Essentially VR footage is like if you were seeing the game with one eye closed but never refocused what you were looking at.
Hearing you talk of Tie Fighter, Squadrons and this forgotten genre is like hearing myself. Have you thought of trying DCS? Even without VR, it has that feeling of being 'there' you describe.
Have you tried Ace Combat 7 in VR?
Have you played Elite Dangerous George? If you want more fun times in VR Space, you'll probably like it.
Great in-depth content, on the price of video-games what is important to note is how many games the average consumer now owns compared to the 1990's. Games can stay relatively cheap whilst global income has increased because the large publishing companies tend to sell you not one game a year but multiple. Furthermore, the overall elasticity of video-game prices would also be relevant. Basing the development of income on the price of products which aren't incredibly elastic, like cars or houses, is not a 1 to 1 representation of total expandable income over time.
GEORGE IT’S 2 AM LET ME SLEEP
Where do you live?
George let's you sleep when he says you can sleep.
@@Deadwolf27 Chances are, Newfoundland.
I want Endor DLC so bad.
Easily slots into the story, could easily be a multi stage mission in SP, an epic fleet battle map, and multiple dogfight maps.
I really enjoyed Star Wars: Squadrons and wished Ace Combat 7 was fully playable in VR and not just a few missions in a dedicated mode.
Oh we have very similar logos!
You should play Ace Combat, George.
this makes me wanna break out my flight stick
I've always really wanted to enjoy Star Wars flight sim games more, but being able to look around independent of my controller in VR is what I really think I needed all this time for the whole experience to click
What headset do you use?
First 30 seconds: **George screams in Wookiee**
Sooooo....I take it he likes it. 😂
Do you know why this is such a good VR experience? You can still sit down while you play and use a regular joystick. I keep saying this and no one catches on. VR needs to be separated from gimmicky body tracking and motion controls.
I disagree. Roomscale VR to me is the pinnacle of new gaming experiences.
So delighted to see you in an Index! But I didn't know you were a Wookie.
December it´s time to shoot stuff in VR. Hope the price drops a bit more for a used copy cause EA will NEVER see a single cent of my money again!
I have my system volume set to 16 and that fucking intro was STILL TOO FUCKING LOUD. So glad you had a moment of VR presence that you enjoyed. Aggravated that the video opens with one of the most unpleasant noises one can make.
0:22 Tusken Raider aka Sand people sounds :D
the extreme pro logitech stick is absolutely the greatest thing ever for just the 30 dollar list price. I guess when I invest in a full "expensive" hotas setup then ill be knocked out from dopamine influx.
I hope we might get a proper X-Wing / TIE Fighter game at some point in the future...
Aw no way you're still using your Saitek keyboard! I used to have that back in the day, miss it.
You said the Logitech Extreme 3D pro cost you $15 used, then you say at 14:00 that it's "dusty and expensive". Mine was $40 new years ago. I'd never call it expensive, or even high quality.
It is pretty much a entry level stick for those that are either not super into the sim genre or are just getting into it.
Welcome to the Index club! I remember you using a jury rigged PSVR solution for PCVR. You plan on doing a piece on HL: Alyx?
How did you feel about the VR sickness aspect? I've been playing the game with a HOTAS and loving it, but have been apprehensive about trying it with my Vive due to how easily I've gotten motion sickness with past VR games.
Super Bunnyhop delivers.
Hey did you know someone is working on trying to mod the old X-Wing Alliance game to work in VR right now? That's something I'm super interested in. Look up "Prof Butts X Wing Alliance VR".
Why is RUclips not sending me notifications of your uploads even though the bell is on?
It just makes me happy to see people being happy!
But bunny hop... Luke and the force is mentioned by wedge Antilles and keo is confirmed to be force sensitive during one of the game conversations. But I do agree space wizardry did take a backseat in squadrons
What's George's headset?
Heyyy, Saitek Eclipse? Same keyboard!
2:06 I'm getting sick looking at this even without VR.
oh man I wish I had a PC that could run this
>Flying in space
>using airbreaks
Pick one.
Oh no! the star wars holiday special! Anyway nice review!
You earned my subscription again
You need to play Freespace2, its the best flight sim game from back in the day. Still holds up.
I think the reason some are calling it "sparse" goes beyond just the rather limited multiplayer content. When you compare it ONLY to Tie-Fighter, X-Wing, or even X-Wing Versus Tie-Fighter, I can see how Squadrons might seem like a very complete, value rich package. That being said, how does Squadrons as a package compete with X-Wing: Alliance? How does Squadrons stack up against narrative driven 90's space sim franchises like Wing Commander or Freespace? That is the big question here. The genre evolved quite a bit after the first X-Wing and Tie-Fighter titles came out and even X-Wing: Alliance showed that evolution with more involved/focused storytelling and a lot of versatility in regards to multiplayer and single player options. Looking at Squadrons. It is hard not to feel that its obvious VR design focus limited what they could do in terms of story delivery. Likewise. It is pretty clear that its 5v5 multiplayer format was the foundation of the entire game's design and as such, severely impacts what can and can't be done in the story mode. Some have said that the single player (while good in terms of story) feels like multiplayer training in raw gameplay/scenario execution.
My issue with Squadrons is that it was sold as a spiritual successor to the X-Wing franchise but it doesn't really feel like that. It feels like a wasted opportunity to truly take that franchise into 2020. It is hard not to look at Squadrons as a step backwards from X-Wing: Alliance.
NEW BUNNYHOP VIDEO LETS GOOOOOOOOOOOOOOOOOOOOOOO
I grew up on tie fighter too! I may have to treat myself to this game. Though I have no desire to buy all the VR stuff.
Even without vr, the game is still amazing.
So it ticks all the boxes on controls, visuals, most on the story, but for me, the classic space sim games like Tie Fighter, Freespace or Wing Commander also always focused on situational awareness and fighting between the tunnel vision of dogfighting and, lets say, staying on top of the enemy bomber squadrons and bombs attacking your capital ships. How well does is that aspect in Squadrons? Also, yes, this game does seem to pander to me a lot as well :D. Squadron 42 was the whole reason I backed Star Citizen... but this is real, tangible, space shooter that seems to realize that the complexity of controls is part of the experience. As a kid/teenager, I always felt like I was prepping a real plane or a helicopter to launch, when setting up my prefferred set up for the spaceships.
Here is a like for mentioning Pensacola! Gosh i loved that show as a kid. Being at high school at the time, i just loved Pensacola and JAG.
I like this game, i bought it for my VR set to be honest, it was on sale for 30 euro's figured why not. No regrets, with a VR set and a hotas it's incredible. Also understand why TIE figters are so easy to destroy, my gods you have no awareness at all in those damn things.....I love the Empire but holy crap the one designing the tie fighters should get tossed out of a airlock!
“I was gone, but how was I to know”
Moulin Rogue One Squadron
Fuck yeah, always quality content
\*starts playing Star Wars game*
\*makes Chewbacca sounds to assert dominance*
It looks like a neat game, but I worry that there's not enough to the single player to make it worth my time, since I don't normally like big multiplayer games.
Do you have VR and a joystick?
@@raidermaxx2324 I have a joystick, but the game probably has too high specs to play on my PC, and I'm not plonking down the money for VR
@@slothfulcobra i wouldnt bother then.. you would get more out of game like Elite Dangerous.
@@slothfulcobra and just for arguments sake, i too, dislike multiplayer immensly, and avoid it at all costs. Thats why a game like Elite Dangerous is awesome because while it does have the multiplayer functionality, the entire game can be played solo just fine, virtually no difference at all.
@@slothfulcobra whats your CPU and GPU, and RAM?
Thanks for the vid. Always great.
New Super Bunnyhop series: Wookiee Reviews
HE IS BACK
Why are all the explosions fiery infernos? Totally immersion-breaking.
Watch Star Wars. That is just how it is in the franchise.
@@startrekmike They were not that fiery in the movies.
I reacted in a similar way when I first played this... And I don't even have VR nor a joystick.
I played the "Vader Immortal" games on my fiance's VR headset, and I must admit that I had no idea how immersive those things are. When you are in one of those, just the experience of being in the world is entertaining enough. I found the controls extremely clunky, so it wasn't the best gaming experience, but the idea of controlling a space ship with button presses instead of relying on inaccurate hand motions might fix that issue. I'm sold! Too bad I'll never get to play this game. Maybe in the future when these things become cheaper, and I have enough disposable income...
Everything becomes so granular and the smallest things become the most interesting thing in the world. I love VR.
Just throwing this out there but check on Craigslist/facebook marketplace when your ready to get one. You can find them for sale pretty consistently because a lot of people buy one and don't end up using it after a while. I got my vive for less than half the original price.