@@LordHonkInc - when george visited japan he recorded a sign, an advertisement in front of a noodle shop. It was an animatronic bowl of noodles. The noodles where ropes hanging from floating chop sticks, and it was animated by driving a rod up and down, which lifted the chop sticks, which lifted the noodles. It performed this loop quite quickly. George liked this sign, so he recorded it on video and put it into B-roll for his japan video. Then he placed it in another video, and another still... was it a meme before or after he placed it in more than one video? We may never know - all I know is ghost noodles are a thing in japan.
100 YEARS LATER: Herakles Konstantinos (formerly George Weidman) was an American who inspired renewed interest in Greek culture to the West by relating them to the then popular Japanese culture of the day, and would go on to marry and die in Athens.
@@arsnakehert I fought it for this review and now I'll still never play it. Stupid ubisoft wont let me play unless I create a ubisoft account well F*** you ubisoft just let me play the game I paid for
Ok I saw you shoot and AC predator arrow through axe handles, which is a reference to Odysseus revealing himself to the suitors, and I was sold on the love for the myths these creators must have
I feel like this is gonna be one of those games that everyone forgets about shortly after release but randomly gains a massive cult following 10 years later
I don't think so because of how insufferable the writing is. The voices are so obnoxious. As people get older, they will dislike it more and people with a critical eye will dislike how easy and dumb the combat was. Also it's title is stupid. No popular game has a shitty title like this one.
You can think that, but it's not correct. It's basic marketing. No piece of media with a confusing and nonsensical title attains much success. Not only from the title obviously, but it significantly helps in terms of talking about it, finding it, remembering it. George has a video about metacritic stuff, no game on there has a ridiculous title, if you wanted to measure it that way.
Yes but technically no?, Who knows, in japan in that age how can I say it... Foreign names weren't useful, those weren't accepted for people outside of the diplomats, so, he might change his name due to facilitate his life there. In regards of his last name if he married a high class woman, someone who's last name meant something he might be forced to accept her's :/. Still really weeb, even more funny if it was actually involuntary XD.
@@walterusalbus The japanese clothing is fine in my book though, its not like japanese or asian are "western lovers" just cause they are using suits and jeans... Well some are but... Nevermind.
So basically it's the kind of game that not too many people will buy right now, but in 15 or so years, 20 somethings will be emulating a "hidden gem" yeah?
It's no exaggeration to say that your videogame reviews are the best on YT. Perfectly articulated, concise but not laconic, easy to follow yet thought-provoking. Good shit.
i tried to get a switch, but black friday has just decided that it would be better to put alexa on sale to take the 1 percent of privacy amazon doesnt know about me. So this game seems perfect for me.
It really bums me out how many people fundamentally misunderstand what made BOTW such a fantastic and successful game. It was the exploration. People praise the movement? Yeah, that was a tool for exploration. People praise the emergent gameplay? Yeah, part of exploration was exploring the game's interactions. People hate on equipment durability? Yeah, bub, making everything temporary or consumable is one way the game is able to keep rewarding you for exploration. I know a lot of the Zelda fans didn't give a crap and just wanted another linear action adventure dungeon crawler, but BOTW was the game that brought so many into the series that would have never cared about a Zelda game otherwise. Like me. The only other Zelda game I like at all is the first one on the NES because of how open ended it is. All the linear adventure games in between that and BOTW are deeply unsatisfying to me and I've never been able to stick with one for more than a few hours before wondering when the heck I'm supposed to start having fun. From how much further BOTW reached than previous Zelda titles I'm pretty sure a whole lot of people feel similarly to me. I'd love to see more games like BOTW from designers that actually understood what made BOTW's reach so great, rather than just emulating its surface presentation. Because wow is Genshin Impact not BOTW, as much as it visually resembles BOTW, and I don't think Fenyx Rising is either. And holy crap I hope Nintendo themselves understands, because I would be so damn happy if the sequel is a game for filthy casuals like me too, who don't give a what about dungeons and mainly just want to explore and engage with a fantastical overworld. And not just something for Zelda fans or linear action adventure fans and nobody else.
@@yosoyunapina I feel like youre really misunderstanding what happens when devs try to tackle their own version of BOTW. Of course these games arent going to be 100% behind the idea of what BOTW was, that being a tool for sandbox elements and exploration. What they did do though, was use it mostly as a foundation to build off of. There's a lot of things you can explore in both Fenyx and Genshin, but instead of being a pure BOTW clone, their goals are entirely different a the end of the day. Fenyx is still a ubisoft game mostly made to pad out time and do some flashy things, while Genshin is still a mobile gacha game made for you to buy the newest and hottest character.
@@popintarts6362 That's honestly been why I've steered clear of Genshin. The game looks amazing from the point of view of being a BotW-style open world that generally lets the player explore and experiment at their whim...but sooner or later it's going to start poking me in the ribs, even if it's in postgame. 'Hey. Hey. If you spend €80 at once, your chance of getting this new twink goes up from 1% to 1.2%'
@@yosoyunapina But what is the basis of exploration? Fundamentally you are expecting the player to observe his surroundings, solve some sort of problem (ideally one of resource management to give the world dynamism), solve a bigger problem(combat or puzzle) and then reward them with either some progression in mechanics (skill tree would be a good example) or storytelling(in any form: environemntal, visual or/ and auditory, like an audio log. BOTW made sure that there was a huge variety of mechanics for the player to sink their teeth in, mostly in the way of great puzzles, progression and survival/ resource management. Immortals does everyone of those steps, except for the first and even that it does encourage the player to atleast look in the direction of an objective. I would still classify that as exploration, as it passes every other part of my fictional system with flying colors. Also yes of course game designers knew what made botw right, you dont make an amazing game by fluke.
Didn't have this on my radar at all. Gonna get this next month, looks somehow very original* and authentic. *There is a lot that is more or less a mixtape made out of other games but how its woven together looks neat
@@SkribbleNL but like, it's not like I invite the standards in like it's a vampire, the standards are there and as much a part of me as my opinions on anything else
Remember when there were so few truly great games that we could actually finish that list and be waiting for others to play? I'm happy to have this problem instead nowadays, but it means I decide to be 'done' with more games sooner (or worry less about experiencing ALL of their content) and don't much bother with many of the things too far down the list that may be 'good and worth playing, but not great' unless they speak to me personally (like the first few even mediocre mech games in about a decade that aren't freemium game design, like Daemon X Machina and Mechwarrior 5).
I love BOTW so I thought that I might like this game more, but SBH’s qualifier at the end of this video is close to how I feel about it. It just doesn’t quite engage me for some reason. It has that same unfocused/unengaging feel similar to a lot of the the AC games. BOTW was open and free, but it had that ‘something’ that inspired me to give myself to exploring it’s world.
"No weapon durability system here!" "Expect to get hit by the air around an enemy's attack rather than the attack itself" So they traded one thing I hated about Dark Souls 2 for a different thing I hated about Dark Souls 2. Great.
@@fearedjames It was definitely cool in the early game where you improvised and made creative combat choices because you were so underequipped but the durability becomes a annoyance against enemies with high health and inventory space being annoying
@@denzelromero4796 Also reminds you not to have a bond with anything, if you like the look of a certain weapon? Tough shit! Gotta be lucky to find it again and lose it after 10-20 hits. Just a shit system, don't care what anyone says on that.
When i started this video i forgot it was supposed to be a game review and just thought i was watching a documentary about japan. how was i surprised about immortals fenyx rising appearing in an immortals fenyx rising review
George: "A word from our sponsor, which I'm happy to say is a service I actually use on my own time..." Me: "Oh god! I hope it's not Adam and Eve this time... "
This looks so much better than Breath of the Wild, for two main reasons. 1 - no breaking weapons; 2 - the world is actually jam packed with tons of stuff to do, see and explore. Can't wait to play this.
Eh, microtransactions don't bother me much here. They're all cosmetic and earn able from gameplay. And if none of that is true, then cheat engine never wronged me.
@@MilkyNep Yeah, you can distinct but children? George said it's for children. In my opinion Microtransactions shouldn't be in games for children at all.
If the microtransactions are not only extra and the game is designed around them then they suck, because everyone else has to work to get this shit, and if the grind is not fun at all, then it really feels like work.
Wow I came from skillups video and I had no idea this game took sooo much from botw. If climbable environments and physics sandbox gameplay become a trend that'd actually be a fun type of genre
Not touching it for a few months, want to let them have time to Ubisoft the monetization and add an XP booster, set of collectibles maps, and maybe a crafting materials booster pack or twenty.
God I wish George went farther with this over the years. TB turned me on to him, and he is easily my favorite critic/journalist in the industry. I wish I could watch his content every week, but he clearly just doesn't have the time. Every review, every piece he does, is just so far ahead of everything else on yt. Just makes me sad he isn't THE voice in the industry.
Yep. Good to see him getting work. Even if it's not the work he deserves. Honestly, if they only decide to do a new Splinter Cell after it's too late for them to use Ironside, (it might already be) I want them to reboot Sam Fisher w/ Elias. Ignore that he voiced that underling. Though going by Ubi's current approach to writing Tom Clancy games, I don't think they can do justice by any of the first 3 games.
There is a little joke about BOTW wepons durability by one of the rare soldiers you meet on the island : "My weapon keeps braking, do I use it right ?" Overhall, I'm 20 hrs in the game and I'm having a very good time.
*WTF i just found out you posted 3 videos i did not watch because youtube did not notify any of your videos to me, Everyone Plz Hit The Notification Bell to avoid missing his great videos*
I still can't believe I started watching your vids from one name drop by Funhaus, years ago about the Konami/Kojima scandal. Been a fan ever since. Great work!
As a filthy Helenite that loves Breath of the Wild I was incredibly hyped for this but hearing it has DMC inspired combat has me a little worried, timing is EVERYTHING in the character action genre, it’s why I love Bayonetta and DMC but I can’t stand Dark Souls or the Z Camera Zelda games. Timing is why parties in Sekiro are gratifying and why Jedi Fallen Order feels meh, no amount of flashy air dodging or slow mo is going to make up for shitty hit boxes
Weirdly the thing I enjoyed most about BotW, and the thing I wish other games would copy (and haven't) WAS the fact that the map wasn't dense. It actually felt "Wild" like the title suggests. There was a sense of "place" and a natural quality formed out of the stubborn commitment to the idea that sometimes a tree on a hill is just going to be a tree on a hill. Maybe a korok lives here. Isn't that enough? For me it was, but I also recognize that I'm probably the weird one here. No other game overworld has felt like BotW, and I sincerely hope they don't ruin it in the sequel just for the sake of someone's attention span. Games like these feel more like I'm stuck in a theme park. There's nothing for me to imagine. This Greek aesthetic is nice, but it also feels like a mini-golf course.
The PS3 era had a lot of games that wholesale plucked bad mechanics and jammed them together so you have sluggish military shooters with annoying loot/crafting mechanics. This borrowed and improved lots of GOOD games.
Other RUclips Video Game Reviews: "Hey ya'll it's ya boi.." Bunnyhop: "115 years ago, when anthropology was about as young as Japan's Modernization..." :p
If anything I got _more_ hung up about imitative works when I was a kid. In particular I remember that console fanboying of my time kind of _revolved_ around who did something "first."
I've seen several reviews and always thought that there wasn't much creative thinking required to solve these puzzles, so you would only be left with rather boring-looking combat with zero environmental interaction. You going into detail about what these mechanical pillars actually entail made me interested in this game again after I'd already almost written it off.
i'm glad that BotW hammered some sense into Ubisoft. we don't want a generic sandbox with towers. we wanna explore and have epic battles. and the story shouldn't even be there, so the comedic tone is welcome'd.
Good to be reminded that outside of Nintendo, proper large scale kids games that aren’t cynical microtransation milkers and shovelware, are still being made.
I've only come across this game in the past few days, and I'm intrigued. I've never played BOTW, as I don't have a switch, and buying one to play just that game isn't worth it for me, as I don't care about any other switch games. I felt AC oddessy was very bloated and grindy, though I loved the setting. I might pick this up after I'm finished with Cyberpunk.
After watching your video, you make some good points, but honestly I think this game is way more than the sum of its parts. Most of the issues mentioned you don't notice while actually playing. The similarities stick out obviously, but this game puts its own spin just enough for it to still be really enjoyable. Good video, just a little disagreement on the conclusion!
I've really enjoyed the game. The humor is a little uneven at times, but the gameplay is near perfect for this style of game. Weirdly I hated BotW, but loved this game
I'd actually consider trying this, as someone who had gripes with BotW and doesn't usually play open-world games. However, I'll *never* play a single-player game with an in-game micro transaction store. Ubisoft is shameless. I really hope this habit ends after their management mix-up.
"A kid who's not yet immature enough to get hung up on such small details of polish." Well, I mean, a kid is usually not even sitting through cut scenes. At least that was I as a kid. I definitely played all the early Pokemon games without knowing what the story was actually about. I just wanted to play. I am not sure if that's a sign of maturity though.
Great review, once again. This has me interested in checking the game out again, after the mostly middling/negative coverage the game got of late. Not having owned a Nintendo console in years, I'm perfectly fine playing a Zelda clone, though I do get the creative criticism from various sources.
George you should check out the work of novelist Natsume Soseki, Japan's first modern novelist. He traveled to England as part of a Meiji era effort to capture Western learning, influenced every author in Japan that came after him, and more. Fascinating life and wonderful novels, and a great look at Meiji Japan. Check out "Kokoro" "Botchan" "The Gate" and the biography of him by John Nathan.
I like the review and the balanced opinion on the game, it's not for me but it's good to hear what's out there. I do wonder however if the stories of abuse at ubisoft and lack of action from up high do not merit a bit more than a passing mention. I have started to dislike ubisoft games a few years ago so I am definitely biased, but I do feel like it shouldn't be moved past too easily.
I wish that Ubisoft made more games like this. I mean this game is colorful, beautiful, humorous and fun to play. Think about it, instead of focusing on the next Assassin’s Creed game, there could be a Fenyx game that takes place in either Norway, Egypt, Japan, Russia before Christianity or the Aztecs.
You really sold me on this game George. After trying God of War 2018 recently and being kind of disappointed I can see they didn't neglect the gameplay with this game. Being less nitpicky about things like copying or not having pristine DMC combat responsiveness is something that I need to get better about. That said, I still think you didn't give Breath of the Wild a fair shot. And didn't appreciate the beauty in the vast openness of the world it presented.
Add japanese supremacy into the mix against China for that extra spice,. Beside, is quite fitting to use the Zhongli trailer for that part, as the chinese comunity of Genshin Impact is having a meltdown on how weak the mentioned character is, a 5* rarity one which are difficult to came by unless you paid ot you did load of pulls for that.
if you're on PC then just sub to Ubisoft+ for a month or two and you can play all their releases that you want. It's $15/mo and I was able to play Watch Dogs and Valhalla, and in a couple days I'll give Fenyx a shot.
I've been looking forward to this since I first saw it revealed years ago, but now I won't get it because they made it a PC exclusive on Epic's store. Another reason this won't do as well as it should.
This game is looking like a definite buy for me but I have to say the launch window really hurts them. Even as someone who is likely to love this game I just can't really justify getting it now when it's coming out a week before Cyberpunk. Just not enough time to be diving into a dense open world game right before a much more anticipated dense open world game. If it had released in January or February I think more people would be up for giving it a shot but a lot of people who would probably have otherwise been interested and enjoyed it are likely going to hold off or even forget about it completely simply as a result of it's proximity to what is one of the most anticipated games of the last few years.
I cant believe you mention Japan without showing the flying noodle shot
We may have to cancel George
the _what??_
@@LordHonkInc watch his Japan travel video. Then you'll be initiated
man, 2020 really is the worst year.
@@LordHonkInc - when george visited japan he recorded a sign, an advertisement in front of a noodle shop. It was an animatronic bowl of noodles.
The noodles where ropes hanging from floating chop sticks, and it was animated by driving a rod up and down, which lifted the chop sticks, which lifted the noodles. It performed this loop quite quickly.
George liked this sign, so he recorded it on video and put it into B-roll for his japan video.
Then he placed it in another video, and another still... was it a meme before or after he placed it in more than one video? We may never know - all I know is ghost noodles are a thing in japan.
100 YEARS LATER:
Herakles Konstantinos (formerly George Weidman) was an American who inspired renewed interest in Greek culture to the West by relating them to the then popular Japanese culture of the day, and would go on to marry and die in Athens.
I hope this is canon
And the channels name is like "UltraQuickScope" but in Chinese.
This game is going to be in some youtube video in 5 years titled "The ubisoft zelda game people never played"
I can't wait for people to find this video and be like "Wow, they were already saying this even then! They predicted the future!"
@@arsnakehert I fought it for this review and now I'll still never play it. Stupid ubisoft wont let me play unless I create a ubisoft account well F*** you ubisoft just let me play the game I paid for
this entire game is just an ambrosia-induced fever dream Zagreus is having
What if it's the cobbled together tale Orpheus made from Zags lies?
Can't wait to buy this for 20 bucks in January.
AHAHA I agree with you bro
you can play it for a month by subscribing to uplay+, it’s only 15 bucks
Or free on epic games store
More like pirate because it's a Ubisoft game.
Tee Hee! 😹
You know it! ;)
Ok I saw you shoot and AC predator arrow through axe handles, which is a reference to Odysseus revealing himself to the suitors, and I was sold on the love for the myths these creators must have
I feel like this is gonna be one of those games that everyone forgets about shortly after release but randomly gains a massive cult following 10 years later
AKA A great game.
I mean, with that ending where he says "kids will love it most" then yeah, that makes sense
I don't think so because of how insufferable the writing is. The voices are so obnoxious. As people get older, they will dislike it more and people with a critical eye will dislike how easy and dumb the combat was. Also it's title is stupid. No popular game has a shitty title like this one.
@@normalguycap I don't think a title really changes how people view a game that much but go off I guess
You can think that, but it's not correct. It's basic marketing. No piece of media with a confusing and nonsensical title attains much success. Not only from the title obviously, but it significantly helps in terms of talking about it, finding it, remembering it. George has a video about metacritic stuff, no game on there has a ridiculous title, if you wanted to measure it that way.
The first guy was literally a weeb
The first weeb!!
He is?
@@vaudevillain_2 he was a japanese lover who changed his name to japanese and wore japanese clothing
Yes but technically no?, Who knows, in japan in that age how can I say it... Foreign names weren't useful, those weren't accepted for people outside of the diplomats, so, he might change his name due to facilitate his life there.
In regards of his last name if he married a high class woman, someone who's last name meant something he might be forced to accept her's :/.
Still really weeb, even more funny if it was actually involuntary XD.
@@walterusalbus The japanese clothing is fine in my book though, its not like japanese or asian are "western lovers" just cause they are using suits and jeans... Well some are but... Nevermind.
So basically it's the kind of game that not too many people will buy right now, but in 15 or so years, 20 somethings will be emulating a "hidden gem" yeah?
you got it dude!
The new Beyond Good & Evil...
Absolutely a hidden gem
It's a BotW clone By Ubisoft. How the fuck is that a hidden gem?
Dammit George you were my Adam and Eve discount code dealer.
Would have been perfect for a Greek game
i already miss the Adam and Eve sponsor
If only George started an OnlyFans to make up for that
Maybe he could bundle in some of those George socks for when you need a little solo time.
@@note4note804 GeorgeThighHighs or we riot
@@note4note804 Why is gorge socks a common joke I see in the comments? Where does it come from?
@@yuushanaruto9676 Try searching for it on RUclips. Its better than just being explained anyways.
When Prometheus speaks, I only hear Adam Jensen with weird pseudo-italian accent
*looks at the rock*
"I never asked for this"
I love how the "children game" is less hand holdy and has more dynamic gameplay than the "mature" ones.
Makes sense because children still feel their youthful curiosity, while adults just want to feel that they accomplished something.
@@Gnidel Kids have all day to waste on games, adults are exhausted from work and stress and just need to zone out for 15 god damn minutes
@@veronicamcghie5238 I have MORE free time as an adult, without homework and parents demanding me to pause an online game.
@@Gnidel Maybe you do but most adults don't.
@@Gnidel do you work, cook, clean?
i cannot tell you how happy i am to see super bunnyhop become the greek mythology games channel
It's no exaggeration to say that your videogame reviews are the best on YT. Perfectly articulated, concise but not laconic, easy to follow yet thought-provoking. Good shit.
As someone who hasn't played breath of the wild and the last assasins creed I finished was 3 on ps3, this is the perfect game for me
i tried to get a switch, but black friday has just decided that it would be better to put alexa on sale to take the 1 percent of privacy amazon doesnt know about me. So this game seems perfect for me.
1 ubipasta per decade should be enough
This reminds me of call of Juarez: gunslinger where how the narrarator renembers his retelling effects the gane during gameplay
Great game!
That was a brilliant game
I became interested in this game due to its art style really. Wouldn't mind more BOTW style games.
There's this game called Genshin Impact
It really bums me out how many people fundamentally misunderstand what made BOTW such a fantastic and successful game.
It was the exploration.
People praise the movement? Yeah, that was a tool for exploration. People praise the emergent gameplay? Yeah, part of exploration was exploring the game's interactions. People hate on equipment durability? Yeah, bub, making everything temporary or consumable is one way the game is able to keep rewarding you for exploration.
I know a lot of the Zelda fans didn't give a crap and just wanted another linear action adventure dungeon crawler, but BOTW was the game that brought so many into the series that would have never cared about a Zelda game otherwise.
Like me. The only other Zelda game I like at all is the first one on the NES because of how open ended it is. All the linear adventure games in between that and BOTW are deeply unsatisfying to me and I've never been able to stick with one for more than a few hours before wondering when the heck I'm supposed to start having fun. From how much further BOTW reached than previous Zelda titles I'm pretty sure a whole lot of people feel similarly to me.
I'd love to see more games like BOTW from designers that actually understood what made BOTW's reach so great, rather than just emulating its surface presentation. Because wow is Genshin Impact not BOTW, as much as it visually resembles BOTW, and I don't think Fenyx Rising is either. And holy crap I hope Nintendo themselves understands, because I would be so damn happy if the sequel is a game for filthy casuals like me too, who don't give a what about dungeons and mainly just want to explore and engage with a fantastical overworld. And not just something for Zelda fans or linear action adventure fans and nobody else.
@@yosoyunapina I feel like youre really misunderstanding what happens when devs try to tackle their own version of BOTW. Of course these games arent going to be 100% behind the idea of what BOTW was, that being a tool for sandbox elements and exploration. What they did do though, was use it mostly as a foundation to build off of. There's a lot of things you can explore in both Fenyx and Genshin, but instead of being a pure BOTW clone, their goals are entirely different a the end of the day. Fenyx is still a ubisoft game mostly made to pad out time and do some flashy things, while Genshin is still a mobile gacha game made for you to buy the newest and hottest character.
@@popintarts6362 That's honestly been why I've steered clear of Genshin. The game looks amazing from the point of view of being a BotW-style open world that generally lets the player explore and experiment at their whim...but sooner or later it's going to start poking me in the ribs, even if it's in postgame. 'Hey. Hey. If you spend €80 at once, your chance of getting this new twink goes up from 1% to 1.2%'
@@yosoyunapina But what is the basis of exploration? Fundamentally you are expecting the player to observe his surroundings, solve some sort of problem (ideally one of resource management to give the world dynamism), solve a bigger problem(combat or puzzle) and then reward them with either some progression in mechanics (skill tree would be a good example) or storytelling(in any form: environemntal, visual or/ and auditory, like an audio log. BOTW made sure that there was a huge variety of mechanics for the player to sink their teeth in, mostly in the way of great puzzles, progression and survival/ resource management. Immortals does everyone of those steps, except for the first and even that it does encourage the player to atleast look in the direction of an objective. I would still classify that as exploration, as it passes every other part of my fictional system with flying colors. Also yes of course game designers knew what made botw right, you dont make an amazing game by fluke.
As a touhou project enthusiast, cant believe i heard 'bout Lafcadio Hearn in a gaming review...
this is so George.
Didn't have this on my radar at all. Gonna get this next month, looks somehow very original* and authentic.
*There is a lot that is more or less a mixtape made out of other games but how its woven together looks neat
KOIZUMI YAKUMO THE OG WEEB
"A kid who's not yet immature enough to get hung up on such small details of polish."
Yeesh George, didn't have to burn them that hard.
No, he’s right. I’ll start enjoying things again 😞
Not a big fan of equating immaturity to having more informed standards
@@elderscrollsmoddingtech7252 I saw it more as letting informed standards ruin fun, than having the standards themselves be equated to immaturity.
@@SkribbleNL but like, it's not like I invite the standards in like it's a vampire, the standards are there and as much a part of me as my opinions on anything else
@@elderscrollsmoddingtech7252 I think the joke is that we're less mature than children rather than less informed than them
File this one under the "eventually" list, with many dozens of others.
Remember when there were so few truly great games that we could actually finish that list and be waiting for others to play? I'm happy to have this problem instead nowadays, but it means I decide to be 'done' with more games sooner (or worry less about experiencing ALL of their content) and don't much bother with many of the things too far down the list that may be 'good and worth playing, but not great' unless they speak to me personally (like the first few even mediocre mech games in about a decade that aren't freemium game design, like Daemon X Machina and Mechwarrior 5).
I love BOTW so I thought that I might like this game more, but SBH’s qualifier at the end of this video is close to how I feel about it. It just doesn’t quite engage me for some reason. It has that same unfocused/unengaging feel similar to a lot of the the AC games. BOTW was open and free, but it had that ‘something’ that inspired me to give myself to exploring it’s world.
"No weapon durability system here!"
"Expect to get hit by the air around an enemy's attack rather than the attack itself"
So they traded one thing I hated about Dark Souls 2 for a different thing I hated about Dark Souls 2. Great.
Hes also acting like Breath of the Wild's coolest mechanic is a bad thing.
@@fearedjames what weapon durability? That wasn’t a good system at all.
@@fearedjames It was definitely cool in the early game where you improvised and made creative combat choices because you were so underequipped but the durability becomes a annoyance against enemies with high health and inventory space being annoying
@@denzelromero4796 Also reminds you not to have a bond with anything, if you like the look of a certain weapon? Tough shit! Gotta be lucky to find it again and lose it after 10-20 hits.
Just a shit system, don't care what anyone says on that.
@@JayNSG0 Every weapon is exactly where it was before after a bloodmoon, except for the shrines
When i started this video i forgot it was supposed to be a game review and just thought i was watching a documentary about japan. how was i surprised about immortals fenyx rising appearing in an immortals fenyx rising review
George: "A word from our sponsor, which I'm happy to say is a service I actually use on my own time..."
Me: "Oh god! I hope it's not Adam and Eve this time... "
Oi. Dont kinkshame.
This looks so much better than Breath of the Wild, for two main reasons. 1 - no breaking weapons; 2 - the world is actually jam packed with tons of stuff to do, see and explore. Can't wait to play this.
Yey, the Ubisoft reviews returns! Unironically I love these ones
Curiosity Stream is cool and all, but I miss the previous sponsor.
i'm glad i have sponsorblock to skip sponsor segments of videos
it's literally the last 30 seconds you could just like, close the video earlier?
Even if it was in the middle you can still just skip it....? It’s not a necessary RUclips ad.
They do have already 3 DLC's ready to sell before release... The whole ting is calling "Wait for the GotY!" And don't forget the Microtransactions...
Oh so we have Oscar bait and GotY bait? nice
@@butterflyfilms939 I was talking about the "GotY edition" with all icluded.
Eh, microtransactions don't bother me much here. They're all cosmetic and earn able from gameplay.
And if none of that is true, then cheat engine never wronged me.
@@MilkyNep Yeah, you can distinct but children? George said it's for children. In my opinion Microtransactions shouldn't be in games for children at all.
If the microtransactions are not only extra and the game is designed around them then they suck, because everyone else has to work to get this shit, and if the grind is not fun at all, then it really feels like work.
Your renewed love for historical themes -particularly Ancient Greece- in vgs has restablished my love for your content. Keep up despite YT bs, George
Extremely thorough review! Thanks for sharing! All the best!
Always good to hear George's voice ❤️❤️
Originality is sometimes overvalued. If it's fun, what's really the problem?
Wow I came from skillups video and I had no idea this game took sooo much from botw. If climbable environments and physics sandbox gameplay become a trend that'd actually be a fun type of genre
Not touching it for a few months, want to let them have time to Ubisoft the monetization and add an XP booster, set of collectibles maps, and maybe a crafting materials booster pack or twenty.
Being a kid is the best way to enjoy any videogame that ever existed these days.
Prometheus sounds like he "never asked for this" 🤣
Legend of Zeus: Odyssey of the Wild
Yeah, I’m having a difficult time getting used to him doing that accent.
This would be my favorite game ever if it came out when I was ten.
God I wish George went farther with this over the years. TB turned me on to him, and he is easily my favorite critic/journalist in the industry. I wish I could watch his content every week, but he clearly just doesn't have the time.
Every review, every piece he does, is just so far ahead of everything else on yt. Just makes me sad he isn't THE voice in the industry.
Loved the segment at minute 13. Fair point and remembered me of the olden days. Good job.
"A kid not yet immature enough" this vid is impressively well written.
I also loved that sentence
Was that Elias Toufexis? I thought I recognized a bit of him in there.
Yep. Good to see him getting work. Even if it's not the work he deserves. Honestly, if they only decide to do a new Splinter Cell after it's too late for them to use Ironside, (it might already be) I want them to reboot Sam Fisher w/ Elias. Ignore that he voiced that underling. Though going by Ubi's current approach to writing Tom Clancy games, I don't think they can do justice by any of the first 3 games.
George, the optimism at the end of the video is golden. I’m glad you left the subject on a positive note.
There is a little joke about BOTW wepons durability by one of the rare soldiers you meet on the island : "My weapon keeps braking, do I use it right ?"
Overhall, I'm 20 hrs in the game and I'm having a very good time.
*WTF i just found out you posted 3 videos i did not watch because youtube did not notify any of your videos to me, Everyone Plz Hit The Notification Bell to avoid missing his great videos*
two uploads in one month? must be christmas already
I still can't believe I started watching your vids from one name drop by Funhaus, years ago about the Konami/Kojima scandal. Been a fan ever since. Great work!
Welp, I figured out what I'm getting my nephew for Christmas! Thanks George!
the "if you were a kid you would enjoy this game more" bit made me a bit sad because nowadays enjoying videogames is hard
Kinda funny how history repeats itself. Anyone remember Battle for Olympus for the NES? It was a clone of Zelda 2 set in Greek Mythology.
A video about a game that's not 10 years old? George really wanted this one!
As a filthy Helenite that loves Breath of the Wild I was incredibly hyped for this but hearing it has DMC inspired combat has me a little worried, timing is EVERYTHING in the character action genre, it’s why I love Bayonetta and DMC but I can’t stand Dark Souls or the Z Camera Zelda games. Timing is why parties in Sekiro are gratifying and why Jedi Fallen Order feels meh, no amount of flashy air dodging or slow mo is going to make up for shitty hit boxes
Love you George
“115 years ago..”
Ah yes, the last time RUclips has notified me of your videos in my sub box. Thank you RUclips.
Yeah people are hating on this game but honestly when something is popular there are bound to be clones. The least these clones can do is be fun.
Weirdly the thing I enjoyed most about BotW, and the thing I wish other games would copy (and haven't) WAS the fact that the map wasn't dense. It actually felt "Wild" like the title suggests. There was a sense of "place" and a natural quality formed out of the stubborn commitment to the idea that sometimes a tree on a hill is just going to be a tree on a hill. Maybe a korok lives here. Isn't that enough?
For me it was, but I also recognize that I'm probably the weird one here.
No other game overworld has felt like BotW, and I sincerely hope they don't ruin it in the sequel just for the sake of someone's attention span.
Games like these feel more like I'm stuck in a theme park. There's nothing for me to imagine. This Greek aesthetic is nice, but it also feels like a mini-golf course.
The PS3 era had a lot of games that wholesale plucked bad mechanics and jammed them together so you have sluggish military shooters with annoying loot/crafting mechanics. This borrowed and improved lots of GOOD games.
the creation of Aphrodite juxtaposition had me laughing, not going to lie
Dude thank you for the Christmas gift idea.
Other RUclips Video Game Reviews: "Hey ya'll it's ya boi.."
Bunnyhop: "115 years ago, when anthropology was about as young as Japan's Modernization..." :p
If anything I got _more_ hung up about imitative works when I was a kid. In particular I remember that console fanboying of my time kind of _revolved_ around who did something "first."
Wow, I did not realize this game had the magnitism ability from BotW, too. And the glider.... And the cooking .. and the temple structure....
I've seen several reviews and always thought that there wasn't much creative thinking required to solve these puzzles, so you would only be left with rather boring-looking combat with zero environmental interaction. You going into detail about what these mechanical pillars actually entail made me interested in this game again after I'd already almost written it off.
Has hellenophile as a word collectively escaped our vocabulary?
i'm glad that BotW hammered some sense into Ubisoft.
we don't want a generic sandbox with towers. we wanna explore and have epic battles.
and the story shouldn't even be there, so the comedic tone is welcome'd.
Good to be reminded that outside of Nintendo, proper large scale kids games that aren’t cynical microtransation milkers and shovelware, are still being made.
Ancient Greek game? I look forward to George's review.
God damn I love this channel....what's the best way to support you George?
damnnnnn another video? what a treat.
This is me engaging with the video in hopes the algorithm throws this video at more people. Great work
Prometheus's voice actor is ADAM JENSEN! I will buy the game just to hear his voice again :D
I think this is the only review on the planet that talks positively about the "comedy" in the game.
What do you make of the new expansion for Immortals? Now set in Mythical Japan!
Thanks for the vid. Always great.
I've only come across this game in the past few days, and I'm intrigued. I've never played BOTW, as I don't have a switch, and buying one to play just that game isn't worth it for me, as I don't care about any other switch games.
I felt AC oddessy was very bloated and grindy, though I loved the setting. I might pick this up after I'm finished with Cyberpunk.
I was just looking for someone I like who does reviews for this.
I never thought of any relation to Greek and Japanese culture. I thought we just like cultures that was good at warfare because it's cool.
This game is so much fun... love it
After watching your video, you make some good points, but honestly I think this game is way more than the sum of its parts. Most of the issues mentioned you don't notice while actually playing. The similarities stick out obviously, but this game puts its own spin just enough for it to still be really enjoyable. Good video, just a little disagreement on the conclusion!
I've really enjoyed the game. The humor is a little uneven at times, but the gameplay is near perfect for this style of game. Weirdly I hated BotW, but loved this game
I'd actually consider trying this, as someone who had gripes with BotW and doesn't usually play open-world games. However, I'll *never* play a single-player game with an in-game micro transaction store. Ubisoft is shameless. I really hope this habit ends after their management mix-up.
There is a free demo on(eww) stadia if you want to test it and have a controller and phone or pc
Also I didn't like BOTW either but so far I'm really enjoying this, im about 3 hours in
"A kid who's not yet immature enough to get hung up on such small details of polish."
Well, I mean, a kid is usually not even sitting through cut scenes. At least that was I as a kid. I definitely played all the early Pokemon games without knowing what the story was actually about. I just wanted to play. I am not sure if that's a sign of maturity though.
Great review, once again. This has me interested in checking the game out again, after the mostly middling/negative coverage the game got of late. Not having owned a Nintendo console in years, I'm perfectly fine playing a Zelda clone, though I do get the creative criticism from various sources.
You might enjoy _Raji: An Ancient Epic._ It focuses on Indian mythology. There's a major combat update coming soon, though, so maybe wait?
George you should check out the work of novelist Natsume Soseki, Japan's first modern novelist. He traveled to England as part of a Meiji era effort to capture Western learning, influenced every author in Japan that came after him, and more. Fascinating life and wonderful novels, and a great look at Meiji Japan. Check out "Kokoro" "Botchan" "The Gate" and the biography of him by John Nathan.
I like the review and the balanced opinion on the game, it's not for me but it's good to hear what's out there.
I do wonder however if the stories of abuse at ubisoft and lack of action from up high do not merit a bit more than a passing mention. I have started to dislike ubisoft games a few years ago so I am definitely biased, but I do feel like it shouldn't be moved past too easily.
I wish that Ubisoft made more games like this. I mean this game is colorful, beautiful, humorous and fun to play. Think about it, instead of focusing on the next Assassin’s Creed game, there could be a Fenyx game that takes place in either Norway, Egypt, Japan, Russia before Christianity or the Aztecs.
You really sold me on this game George. After trying God of War 2018 recently and being kind of disappointed I can see they didn't neglect the gameplay with this game. Being less nitpicky about things like copying or not having pristine DMC combat responsiveness is something that I need to get better about.
That said, I still think you didn't give Breath of the Wild a fair shot. And didn't appreciate the beauty in the vast openness of the world it presented.
Ubisoft doesn't deserve this review.
3:47 Genshin Impact got too much flack for being a BotW clone while Immortals didn't get enough.
THATS WHY I FUCKING PLAYED IT
That's because Genshin was way more popular than this game.
Add japanese supremacy into the mix against China for that extra spice,.
Beside, is quite fitting to use the Zhongli trailer for that part, as the chinese comunity of Genshin Impact is having a meltdown on how weak the mentioned character is, a 5* rarity one which are difficult to came by unless you paid ot you did load of pulls for that.
As with most ubisoft games, I'll wait a year or two until it's on a deep sale
if you're on PC then just sub to Ubisoft+ for a month or two and you can play all their releases that you want. It's $15/mo and I was able to play Watch Dogs and Valhalla, and in a couple days I'll give Fenyx a shot.
"2017's Breath of the Wild was arguably the uuh most Japanese Zelda game in the series yet"
*Shows loli*
Sounds about right
Me, only half paying attention: wtf whyyyy does Link have a beard?!
George out-georging himself by talking about both japan and the greek in the first minute of the video.
I've been looking forward to this since I first saw it revealed years ago, but now I won't get it because they made it a PC exclusive on Epic's store. Another reason this won't do as well as it should.
This game is looking like a definite buy for me but I have to say the launch window really hurts them. Even as someone who is likely to love this game I just can't really justify getting it now when it's coming out a week before Cyberpunk. Just not enough time to be diving into a dense open world game right before a much more anticipated dense open world game. If it had released in January or February I think more people would be up for giving it a shot but a lot of people who would probably have otherwise been interested and enjoyed it are likely going to hold off or even forget about it completely simply as a result of it's proximity to what is one of the most anticipated games of the last few years.
I always come back George, see you next time dude.
Also, it's not possible to overuse the noodle footage. You know the one