I haven't really been a fan of the newest style of thumbnails you've been using, but not going to lie, what you did with this video's thumbnail was absolutely brilliant.
@Sandman Slim Dude what on earth are you even talking about anymore lmao, I just said I enjoyed the silliness of so-bad-it's-good handdrawn replacement art on Gamestop and this thumbnail reminds me of them. The comment was enough "effort" for what I wanted to say. Who put sand in your cereal?
timebomb456 the Mega Man series is infamous for having terrible box art. To further emphasize this, the character shown during the transitions in this video is “box art Mega Man”, and for a cherry on top, the end-is-video theme is a remix of Cut Man’s stage from Mega Man 1
@@Mac_Omegaly that is one of the reasons I dont think we will get one. A lot of box arts are very subjective when it terms of good. Like there are some that are really simplistic that I really like, but i know some people hate because they are too simplistic for them.
And then you have Stuart Ashen's Gallery of Shame from the Norwich games festival, which was a 49-minute lecture about it and has some *really* crap ones.
My favorite bad video game box art is for a game called "Phalanx" It's a space shooter. What better way to express this for the box art? How about an old man playing a banjo with a few ships flying far in the background? That'll work.
I remember playing ICO at a Toys R Us, on a PS2 kiosk. Years later I was looking for the game once I got a PS2. I came across the game, and couldn't believe the box art. So much so, I went back home, and looked up if there were different games called Ico. That's how disconnected the box art is from the actual game.
When I saw the Amnesia grunt with the silly hat, I was immediately reminded of "Mass Defect", a crazy Gmod video by the late kitty0706, in which we see classy grunts with top hats and monocles at one point.
11:45 'infinitesimally' (not 'infintesimally') means to an extremely small degree. It is NOT an alternative word for 'infinitely'. Yes, I know I'm not fun at parties
As an American, I feel confident in saying most people I know would find the Japanese/European box art for ICO better than what we got. I say most, because there's always that one idiot.
This can also be said for Castlevania Symphony of The Night with its American box art. I’d like to know who the hell thought that replace a beautiful painting from centuries ago with a hasty VHS cover was a good idea - it’s not bad itself but compared to what the rest of the world it looks terrible.
If I had a PS2, I may have gotten Ico for the box art alone (if I was Japanese/European). If I actually had the game nowadays, I'd probably slip the European box art with a "U.S. NTSC" photoshopped into the corner. Let's face it, it's gonna be used.
I can't help but be reminded of Fire Emblem: Three Houses. Fire Emblem: Three Houses' box art became a huge meme in the Fire Emblem fanbase because they decided to have one of the main characters (Claude von Riegan) be upside down. The thing is, they didn't make any effort to look like he was hanging from something. It's very obviously just one of his official artworks flipped upside down. It got to the point where Claude's English voice actor (Joe Zieja) revealed that he was the voice of Claude while hanging upside down. It's been a year since the game came out and the upside down Claude meme is still very much a thing.
How about top 5 nostalgia levels in video games? Stuff like going to Kanto in Pokémon Gold and Silver, or returning to Shadow Moses Island in Metal Gear Solid 4
Nostalgia is different for everyone, as we have all experienced different things in life and can games at particular points in video games can have different interpretations for each person. I am very nostalgic for a junk game, at least from a modern veiw point, known as KYE.exe on Win93. It was the first game that I spent time with making my own levels for. Bending the game to the point of finding glitches like invisible KYE and Teleporting. I made and shared 600 levels with this shareware game revisiting it every few months through high school. I finished all the level packs and even copy pasted levels from the fan made forum. *(since levels were txt files.) It was through this puzzle game that I learned the idea of using other applications to edit game data of games that I owned. And how I discovered that there is a very easy to use dev cheat file in Dungeon Keeper of you open up certain game .dat files in Excel. Like changing the price of rooms, decreasing the time and/or money to level up monsters. And the best one was setting the summon imp spell to 0,0,0,0,0,0,0,0,0,0 for free infinite imps. And setting imp speed to 100. *(as long as you don't do this on certain bonus levels, it will almost always help you.) You could even turn imps off coward mode, to make them fight. Enemy Keepers cheat and don't spawn imps as often as they could, and don't pay for them, so why should I.
Me: *literally sips water* Rabbid Luigi: "This video is sponsored by water. Have you drank some today?" Me: "I knew all British people had psychic powers!"
One of my colleague referred to the 2021 EA Sports box arts (Because Madden received the same treatment so will NHL) to a grandmother Scrapbook, and boy if that isn't crazy accurate I don't know what is.
I don’t know about anyone else but personally I found this video hilarious. I haven’t laughed at a rabbidluigi video this much before. Especially the Amnesia part of the video
This reminds me of how all Kirby Box art in Japan has Kirby smiling and happy on it just cause its Kirby what did you expect but in nearly every North American box art for Kirby games is EXACTLY THE SAME except Kirby is mad. Cause apparently everyone in the west likes everyone looking epic and pissed off. (Kirby Air Ride box art exhibit A) Another legendary box art is the legendary Konami Choice rerelease of Castlevania: Dawn of Sorrow....which is a picture of the case of Castlevania: Dawn of Sorrow. It was so bad it got featured in the old Nintendo Power magazine with the caption "Yo dawg, I herd u liek box art?"
Your thumbnail got me because I legit didn't know it was your video while glancing at my RUclips frontpage and almost moved right along. I just happened to look at who released the videos and realized it was your latest video. So I guess it's leading by example in that regard.
Allow me to propose more fitting box art designs for these games: - Deadly Premonition: A detective does some everyday casual thing, like sipping a cup of coffee, or eating a sandwich, while there's a gruesomely frightening monster, Japanese ghost, or zombie in the background. I believe that such a juxtaposed design between the casual side of life and the game's horror element could've helped to sell the game as some kind of horror-comedy game. - Batman: Arkham City: Game of the Year Edition: Same as the regular Batman: Arkham City game's box art (Batman in the foreground overlooking a city in the distance, in an edgy black-and-white art style), only this time, perhaps include a partially-visible grinning Joker face overlooking the sky above the city, and possibly include Catwoman somewhere off to the side in the foreground, somewhere out-of-sight of Batman. - The North American version of Ico: Same artistic style as the European version of Ico, or alternatively, feature Ico attacking a shadow monster while the girl, Yorda, is trailing close behind Ico while holding his hand, while more shadow creatures chase after the duo from a distance behind them, with Yorda staring at one of them with a frightened expression on her face. - The North American version of Amnesia: The Dark Descent: Have the protagonist wander through a castle's catacombs with an expression full of frightening paranoia, with parts of the castle off-screen covered in gory biomass, while a silhouette of a monster within a background corridor stalks the protagonist while in shadow. - FIFA: Have a picture of a soccer player in the distance kicking a soccer ball towards the goal, while the goalie in the foreground dives in an attempt to intercept the soccer ball, which is also in the foreground. You're welcome.
And EA keeps wondering why people keep making fun of them, it's not like they're not even trying anymore. Everyone I know just plays Pro Evolution Soccer anyway.
I'm genuinely surprised that you didn't mention any of Phoenix Games' box covers at all. The ones that use the terrible ripoff movies made by stuff from Dingo Pictures, specifically.
Oh god, yes, yessssss, I'm happy you brought up the Amnesia one. When I was buying the game for my sister, I really didn't wanna spoil the game with what the first monster looked like (and an awful depiction of it), so I had a friend in a different part of the frikkin country print out a fan-made cover. ... Sadly: the box art was also used on the disc. FEKK (And this was the only cover available in Sweden at the time (8 or so years ago), I would've loved to get the one with the rose. x_X)
The one that springs to mind for me is the cover art for the first Resident Evil (Europe), it had a dude brandishing a rocket launcher between two of those giant spiders (and to this day I swear the guy looks a lot like my uncle!) Thanks for another fun vid RabbidLuigi 💙🐱💙
I think the main issue with US version box art isn't the consumer but the distributor. Distributors in America think everyone is an idiot. It's a problem in the film industry too companies that cripple a movie because they don't think that the general public could possibly understand and then blame the public for not liking the brain dead thing they gave us. People are smart, they like cool art references and atmospheric minimalist designs.
fifa is the last franchise i would expect to be this experimental with their box art. if you dont understand fifa 21 box art is this aesthetic collage trend that i have been seeing lately
I am offended that you said a 5-year-old in MS Paint did it because they're a graphic artist. That art is SO bad, the 5-year-old offered to make it better, and EA said "no" because they'd have to pay him for it.
I don't know what I was expecting for number 1, but I certainly didn't expect it to make me burst out laughing as hard as I did. I've seen first year graphic design students with infinitely better design choices than that. That just looks like a poster you'd see made by an elementary school student (maaaybe high school student, even) for the local sporting event.
PC-98 I was thinking more about settings that give the most control of difficulty, but now that I think about it, if a game’s natural progression swings the difficulty that much it could count.
@@i8dacookies890 Oh, like how some games have puzzle difficulty separate from enemy difficulty and stuff? I think old games that had implemented cheat menus or cheat inputs allowed for more difficulty customization than those games.
I genuinely thought all those extra pictures on the FIFA 21 box art were just… random pictures that had nothing to do with the box art. So, yeah, that's a terrible design choice
Here's an idea, Top a Five Worst Localizations, seems pretty eh, because you'd think it just be bad translation, but believe me truly bad localization can create annoying glitches, misleading information and even breaking a code that could cause a game crash. This is something most people really take for granted. I love Ar Tonelic 2 to death, and I genuinely believe the localization does not affect my enjoyment, but there is a reason it's notorious. Whether it'd be misleading using the literal translation of a Japanese name of a location and not the localization, or even using the wrong name. However, nothing pales compared to Raki where a messed up coding translation of one of his moves has a game-breaking glitch that freezes the game and force a hard restart.
not so much localization, but this makes me think of when I was playing Twilight Princess for the first time with the Wii port, and they told me to look west for Gerudo Desert, so I started searching around Death Mountain because they didn't account for the map flip
Thank you mentioning AT2! AT2's localization is genuinely terrible to me. It does the worst thing you can do to a localization:bungle the original script to the point where it distorts the characters personalities,their arc,and the story. Just check out the AT2 fan translation site to see all of the ways NISA fucked up. There are so many lines of dialogue where they don't even try to go for the original intent of the Japanese script and so many typos/grammar mistakes/sentence structure problems too. This is a problem,because AT2 is a game that is heavily focused on characters and their growth throughout the game, moreso than AT1 so it's really important that the localization is clear and spot on so that the nuances of their characters and arcs can be conveyed. And the sad thing is that AT1 wasn't all that better in terms of localization and had some of the same problems(especially when it came to important world and lorebuilding terms and words.) but it's certainly better than AT2 where NISA simply didn't give a damn. That means that the ONLY solid localization we've gotten is AT3,the last of the series. I'd actually love if the AT trilogy got remastered/remade(insufferably the latter) so not only they can find a new audience,but so the localization for all 3 games is consistently good to decent. But that won't happen because the rights for AT are wrapped up in so much legal tape because the company that originally made the trilogy got acquired by another one. *Sigh*
Honestly, the Arkham City cover looks like the artist's first draft got rejected and they did that just to take the piss, but to their horror it actually got accepted.
As an american (reluctantly) I despise the US cover for ICO and many other games. So many have to be super actiony or super boring. We definitely got screwed with Symphony of the Night.
@@katherineperrin4817 I one exception is Maygoras Mask that game was made in one year, but here's the thing. Rushing an N 64 game make sense, rushing an HD game no!!!!!!
In honor of the new Mario 3D and 2D compilations coming out, you should make a list on the other Mario games that deserve the same treatment. Like should we get a Paper Mario compilation, or a Mario and Luigi one?
The "sponsored" segment made me so happy to see you're free from corporate nonsense this time around, until I realized you're probably not making as much bank from this video. I pray you and your loved ones are doing well amidst all the nonsense in the world right now. (Now if you'll excuse me, I'm going to extract irrationally deep meaning from every box art and poster I see.)
I think my favourite modern box art (from the PS4 specifically) is Until Dawn's because it's composed of an hourglass made out of a skull at it's top (which represents it being a horror game) and the bottom being the very small silouhettes of the main characters (kind of like in Ico's case) standing in front of the shack the game takes place on with the snow serving as the sand of the hourglass.
If I made the deadly premonition box art, i’d Have a bleeding knife front & centre with a background resembling a tablecloth with blue & white stripes whit the logo in the middle.
It felt pretty refreshing for this video to mainly focus on more modern games and their box-arts. It's a more interesting #1 pick than 'Phalanx' which is basically a cliche by this point.
Despite living in Canada I got lucky with Ico as my first exposure to the game came from the Ico/Colossus bundle on PS3. I bought it for Shadow, but the art of the other one still grabbed my attention.
I remember when I was a kid I was looking through a bargain bin of games and came across Tales of Symphonia. I had no idea what it was and I had never played an RPG of any kind before, but I bought it because I really loved the cover art. Thanks to that, the Tales series is my favourite series of games :')
The funny thing is that Ico stood out to me on the shelves precisely because of its unique box art. I just can't imagine why they actually made it less good at its job just to be "safe"
*I paused the video at 2:04. Pre-viewing guesses: the original Mega Man, Code Vein, Custer's Revenge, Bubsy 3D, and Borderlands 3, with a passing nod to either Surgeon Simulator or Life of Black Panther.
I actually did not notice this video's thumbnail, I had to go back and look at it. I was invested from the start. I was going to click as soon as I saw RabbidLuigi. I didn't even look. In a similar vein, when you first showed Fifa 21, I thought you had put the new Fifa 21 box art on top of older Fifa games, like a montage of "hey look at this compared to what we used to have." And I'm like, "hey, that doesn't look that bad, it looks exactly the same as usual to me." It was so bad that I literally did not comprehend that the entire image was the box art.
This was a fun video! I'd honestly love to see another one like this outlining more bad box art - in the same vein, of a specific genre, or something else related to it.
I haven't really been a fan of the newest style of thumbnails you've been using, but not going to lie, what you did with this video's thumbnail was absolutely brilliant.
At first, I thought it was something from late 2000s RUclips
It most of all reminds me of staff-drawn box art in used Gamestop games. They were some of the best things ever, honestly.
Yes they were, Antifun Slim. """"""Honestly"""""" :D
@Sandman Slim Dude what on earth are you even talking about anymore lmao, I just said I enjoyed the silliness of so-bad-it's-good handdrawn replacement art on Gamestop and this thumbnail reminds me of them. The comment was enough "effort" for what I wanted to say. Who put sand in your cereal?
@Sandman Slim You need a hobby, yikes
Finally! A sponsor I can afford.
And it isn’t RSL.
Nestle: "Not so fast"
And not a pair of $75 earbuds or cheaply made $150 watches
@@iBlewupthemoon98 or Raid Shadow Legends
That Batman art looks more like ad poster or a magazine cover. I don't know what's worse: that someone made it, or that someone OK'd it.
wanna hear a plot twist? the title is actually "10 out of 10"
The best box art ever made is Mega Man 1's because it created an entire separate character.
I don’t understand
@@timebomb4562 box art Mega Man was a character in Street Fighter x Tekken.
timebomb456 the Mega Man series is infamous for having terrible box art. To further emphasize this, the character shown during the transitions in this video is “box art Mega Man”, and for a cherry on top, the end-is-video theme is a remix of Cut Man’s stage from Mega Man 1
what actually is the transition clip of tho lmao
Why drink water? Every gamer knows Mt. Dew is the only thing you need to survive, in fact I've only passed out twice this week!
Only twice? Amateur
don't forget doritos
I ALMOST READ THAT AS YOU'VE ONLY PISSED TWICE THIS WEEK, WHICH IS ALSO TRUE WITH MT. DEW
Don't support BIG WATER they already have a majority control on the surface of the planet.
Mt Dew can destroy your Pancreas I know cause my dad had that problem
Had to get all the Sugar pumped put of his System
I want to see the other side of this list then. See a top best box arts.
There is a LOT of options and personal feelings that could be hurt.
@@Mac_Omegaly that is one of the reasons I dont think we will get one. A lot of box arts are very subjective when it terms of good. Like there are some that are really simplistic that I really like, but i know some people hate because they are too simplistic for them.
Super Smash Bros. Ultimate would be in that video
Breath Of The Wild is the best modern box art
the japanese box art for the Sly collection is awesome
“We haven’t cared about box art in years.”
Scott the Woz: *laughs in 18 minute video on box art*
And then you have Stuart Ashen's Gallery of Shame from the Norwich games festival, which was a 49-minute lecture about it and has some *really* crap ones.
5:38 holy shit I thought it was a magazine cover
My favorite bad video game box art is for a game called "Phalanx"
It's a space shooter. What better way to express this for the box art?
How about an old man playing a banjo with a few ships flying far in the background? That'll work.
Hahaha so bad it's good.
The Deadly Premonition Director's Cut was a weak entry to this list for me. I was thinking about Phalanx the whole time. It deserves that spot.
If you wanted to go there, tack on a story about a gadgeteer genius hillbilly who modifies his crop duster just in time for an alien invasion.
and I beleive the reason for that was that the trailer for the game featured said anjo playing old man
which just raises MORE questions
I remember playing ICO at a Toys R Us, on a PS2 kiosk. Years later I was looking for the game once I got a PS2. I came across the game, and couldn't believe the box art. So much so, I went back home, and looked up if there were different games called Ico. That's how disconnected the box art is from the actual game.
Blame the American localization. Europe and Japan got boxart of actual artwork...
When I saw the Amnesia grunt with the silly hat, I was immediately reminded of "Mass Defect", a crazy Gmod video by the late kitty0706, in which we see classy grunts with top hats and monocles at one point.
11:45 'infinitesimally' (not 'infintesimally') means to an extremely small degree. It is NOT an alternative word for 'infinitely'.
Yes, I know I'm not fun at parties
ngl id prefer you at parties
True dat.
What are you talking about, you'd be the life of my parties!
You would fit into my parties.
Luigi you got it so right with Ico as American I hate when they give us trash box art and the rest of the world gets beautiful breathtaking art.
As an American, I feel confident in saying most people I know would find the Japanese/European box art for ICO better than what we got.
I say most, because there's always that one idiot.
That overseas art is amazing. Hell I'd want that painting on my wall.
@@coyoteartist From what I've read, the JP/PAL box art for Ico wasn't ready in time for the game's US release. Thus the rush job they got.
@@LinkMarioSamus Well one would hope then that JP/PAL cover was the original
intent here.
This can also be said for Castlevania Symphony of The Night with its American box art. I’d like to know who the hell thought that replace a beautiful painting from centuries ago with a hasty VHS cover was a good idea - it’s not bad itself but compared to what the rest of the world it looks terrible.
If I had a PS2, I may have gotten Ico for the box art alone (if I was Japanese/European). If I actually had the game nowadays, I'd probably slip the European box art with a "U.S. NTSC" photoshopped into the corner. Let's face it, it's gonna be used.
I can't help but be reminded of Fire Emblem: Three Houses. Fire Emblem: Three Houses' box art became a huge meme in the Fire Emblem fanbase because they decided to have one of the main characters (Claude von Riegan) be upside down. The thing is, they didn't make any effort to look like he was hanging from something. It's very obviously just one of his official artworks flipped upside down. It got to the point where Claude's English voice actor (Joe Zieja) revealed that he was the voice of Claude while hanging upside down. It's been a year since the game came out and the upside down Claude meme is still very much a thing.
10/10 thumbnail
Also yes I have drunk some water today, thank you Rabidluigi
5:39 ok, that legitimately looks more like a Magazine ad than it does box art.
that's not good.
How about top 5 nostalgia levels in video games? Stuff like going to Kanto in Pokémon Gold and Silver, or returning to Shadow Moses Island in Metal Gear Solid 4
Nostalgia is different for everyone, as we have all experienced different things in life and can games at particular points in video games can have different interpretations for each person.
I am very nostalgic for a junk game, at least from a modern veiw point, known as KYE.exe on Win93.
It was the first game that I spent time with making my own levels for. Bending the game to the point of finding glitches like invisible KYE and Teleporting.
I made and shared 600 levels with this shareware game revisiting it every few months through high school. I finished all the level packs and even copy pasted levels from the fan made forum. *(since levels were txt files.)
It was through this puzzle game that I learned the idea of using other applications to edit game data of games that I owned. And how I discovered that there is a very easy to use dev cheat file in Dungeon Keeper of you open up certain game .dat files in Excel. Like changing the price of rooms, decreasing the time and/or money to level up monsters. And the best one was setting the summon imp spell to 0,0,0,0,0,0,0,0,0,0 for free infinite imps. And setting imp speed to 100. *(as long as you don't do this on certain bonus levels, it will almost always help you.)
You could even turn imps off coward mode, to make them fight. Enemy Keepers cheat and don't spawn imps as often as they could, and don't pay for them, so why should I.
Getting the twin blades in god of war 4 is also a good one.
@@666blaziken you mean the blades of chaos?
@@Blank-cy3bw yes, sorry my terminology is off
Recruiting the main protagonist of Suikoden 1 in the sequel was a blast.
Me: *literally sips water*
Rabbid Luigi: "This video is sponsored by water. Have you drank some today?"
Me: "I knew all British people had psychic powers!"
One of my colleague referred to the 2021 EA Sports box arts (Because Madden received the same treatment so will NHL) to a grandmother Scrapbook, and boy if that isn't crazy accurate I don't know what is.
Oh, god...I’d completely forgotten “Deadly Premonition: Director’s Cut” supported the PS Move.
Fifa 21's box art is genuinely just fucking around with GIMP for 5 minutes and then printing that shit.
I don’t know about anyone else but personally I found this video hilarious. I haven’t laughed at a rabbidluigi video this much before. Especially the Amnesia part of the video
This reminds me of how all Kirby Box art in Japan has Kirby smiling and happy on it just cause its Kirby what did you expect but in nearly every North American box art for Kirby games is EXACTLY THE SAME except Kirby is mad. Cause apparently everyone in the west likes everyone looking epic and pissed off. (Kirby Air Ride box art exhibit A)
Another legendary box art is the legendary Konami Choice rerelease of Castlevania: Dawn of Sorrow....which is a picture of the case of Castlevania: Dawn of Sorrow. It was so bad it got featured in the old Nintendo Power magazine with the caption "Yo dawg, I herd u liek box art?"
Damn... I didn't know that the FIFA madden and NBA gamers were self-aware....yikes. Felt like watching an alcoholic 1 month clean at a bar
I hated it in the 1980's and 1990's where so ANTI-ANIME that ALL art were "westernized" to a ridiculous point.
At first glance I thought the Batman Arkham City box was a magazine cover
Your thumbnail got me because I legit didn't know it was your video while glancing at my RUclips frontpage and almost moved right along. I just happened to look at who released the videos and realized it was your latest video. So I guess it's leading by example in that regard.
Ah yes, I feel like you and Scott the Woz would have a livestream debate about box art. XD
How to make every EA sports cover
1: Famous Athlete screaming
2: title of game there your done.
Lazy developers
Allow me to propose more fitting box art designs for these games:
- Deadly Premonition: A detective does some everyday casual thing, like sipping a cup of coffee, or eating a sandwich, while there's a gruesomely frightening monster, Japanese ghost, or zombie in the background. I believe that such a juxtaposed design between the casual side of life and the game's horror element could've helped to sell the game as some kind of horror-comedy game.
- Batman: Arkham City: Game of the Year Edition: Same as the regular Batman: Arkham City game's box art (Batman in the foreground overlooking a city in the distance, in an edgy black-and-white art style), only this time, perhaps include a partially-visible grinning Joker face overlooking the sky above the city, and possibly include Catwoman somewhere off to the side in the foreground, somewhere out-of-sight of Batman.
- The North American version of Ico: Same artistic style as the European version of Ico, or alternatively, feature Ico attacking a shadow monster while the girl, Yorda, is trailing close behind Ico while holding his hand, while more shadow creatures chase after the duo from a distance behind them, with Yorda staring at one of them with a frightened expression on her face.
- The North American version of Amnesia: The Dark Descent: Have the protagonist wander through a castle's catacombs with an expression full of frightening paranoia, with parts of the castle off-screen covered in gory biomass, while a silhouette of a monster within a background corridor stalks the protagonist while in shadow.
- FIFA: Have a picture of a soccer player in the distance kicking a soccer ball towards the goal, while the goalie in the foreground dives in an attempt to intercept the soccer ball, which is also in the foreground.
You're welcome.
And EA keeps wondering why people keep making fun of them, it's not like they're not even trying anymore.
Everyone I know just plays Pro Evolution Soccer anyway.
I'm genuinely surprised that you didn't mention any of Phoenix Games' box covers at all. The ones that use the terrible ripoff movies made by stuff from Dingo Pictures, specifically.
Oh god, yes, yessssss, I'm happy you brought up the Amnesia one. When I was buying the game for my sister, I really didn't wanna spoil the game with what the first monster looked like (and an awful depiction of it), so I had a friend in a different part of the frikkin country print out a fan-made cover.
... Sadly: the box art was also used on the disc.
FEKK
(And this was the only cover available in Sweden at the time (8 or so years ago), I would've loved to get the one with the rose. x_X)
Kind of surprised that the "Konami's Best" box art for Castlevania Dawn of Sorrow wasn't on the list
Sacrificing youtube friendly thumbnail for funny goof? Sir, you have my respect... like you hadn't already ;)
I said it before, I'll say it again....
Top Five Funniest Deaths in Video Games.
The one that springs to mind for me is the cover art for the first Resident Evil (Europe), it had a dude brandishing a rocket launcher between two of those giant spiders (and to this day I swear the guy looks a lot like my uncle!)
Thanks for another fun vid RabbidLuigi 💙🐱💙
“Maybe you would notice if the thumbnail to this video was terrible.”
...yup...
I think the main issue with US version box art isn't the consumer but the distributor. Distributors in America think everyone is an idiot. It's a problem in the film industry too companies that cripple a movie because they don't think that the general public could possibly understand and then blame the public for not liking the brain dead thing they gave us. People are smart, they like cool art references and atmospheric minimalist designs.
fifa is the last franchise i would expect to be this experimental with their box art.
if you dont understand fifa 21 box art is this aesthetic collage trend that i have been seeing lately
I love how even the player on the fifas cover looks just enraged about where his picture ended up.
an amnesia grunt wearing a beanie is something i didnt know i needed
I am offended that you said a 5-year-old in MS Paint did it because they're a graphic artist. That art is SO bad, the 5-year-old offered to make it better, and EA said "no" because they'd have to pay him for it.
I don't know what I was expecting for number 1, but I certainly didn't expect it to make me burst out laughing as hard as I did. I've seen first year graphic design students with infinitely better design choices than that. That just looks like a poster you'd see made by an elementary school student (maaaybe high school student, even) for the local sporting event.
I have a great idea for a countdown!
Biggest Difficulty Ranges!
It’s really cool how a single game can be so stressless and so stressful for anyone.
You mean difficulty spikes?
PC-98 I was thinking more about settings that give the most control of difficulty, but now that I think about it, if a game’s natural progression swings the difficulty that much it could count.
@@i8dacookies890 Oh, like how some games have puzzle difficulty separate from enemy difficulty and stuff? I think old games that had implemented cheat menus or cheat inputs allowed for more difficulty customization than those games.
Water good. That is all. Goodbye.
Bye
As an American, I prefer the European box art for Ico, ours honesly looks like crap and I don't get why they thought that was better.
I seriously want someone to make a mod of a popular game where you're genuinely attacked by giant "Subscribe to RabbidLuigi!" icons
Another rabbidluigi video, another genius bit on hitting the subscribe bell and "like" button. Never gets old lol
13:31 YOU’RE WHAT’S WRONG WITH THIS INDUSTRY, RABBID!
Ok that's a cute joke rabbidluigi, but seriously, what's the actual box art for number one.
Oh that IS the box art.
Oh.
Oh no.
They irony of this is that I almost completely skipped over your video because of the thumbnail. That is the power of the 'cover'
*Sees the Arkham City box art* OK, that's a nice magazine cover. *Realizes it's the actual game box art* Oh...
I thought that Arkham City cover was a magazine cover. It does not look like it belongs on a game case.
Yeah..there was really only one option for the #1 spot. I have little faith anything could ever top it. Except..maybe one of its future sequels.
I genuinely thought all those extra pictures on the FIFA 21 box art were just… random pictures that had nothing to do with the box art. So, yeah, that's a terrible design choice
Top 5 forgotten frachises
Top 5 secret boss battles
Top 5 completion rewards
The Batman cover looks like a cover for a magazine
Here's an idea, Top a Five Worst Localizations, seems pretty eh, because you'd think it just be bad translation, but believe me truly bad localization can create annoying glitches, misleading information and even breaking a code that could cause a game crash. This is something most people really take for granted.
I love Ar Tonelic 2 to death, and I genuinely believe the localization does not affect my enjoyment, but there is a reason it's notorious. Whether it'd be misleading using the literal translation of a Japanese name of a location and not the localization, or even using the wrong name. However, nothing pales compared to Raki where a messed up coding translation of one of his moves has a game-breaking glitch that freezes the game and force a hard restart.
"create annoying glitches" *cough* Bubble Bobble Revolution *cough*
not so much localization, but this makes me think of when I was playing Twilight Princess for the first time with the Wii port, and they told me to look west for Gerudo Desert, so I started searching around Death Mountain because they didn't account for the map flip
The whole Sword Art Online franchise. Some of the text can't even be considered English.
Revelations: Persona
Thank you mentioning AT2! AT2's localization is genuinely terrible to me. It does the worst thing you can do to a localization:bungle the original script to the point where it distorts the characters personalities,their arc,and the story. Just check out the AT2 fan translation site to see all of the ways NISA fucked up.
There are so many lines of dialogue where they don't even try to go for the original intent of the Japanese script and so many typos/grammar mistakes/sentence structure problems too. This is a problem,because AT2 is a game that is heavily focused on characters and their growth throughout the game, moreso than AT1 so it's really important that the localization is clear and spot on so that the nuances of their characters and arcs can be conveyed.
And the sad thing is that AT1 wasn't all that better in terms of localization and had some of the same problems(especially when it came to important world and lorebuilding terms and words.) but it's certainly better than AT2 where NISA simply didn't give a damn.
That means that the ONLY solid localization we've gotten is AT3,the last of the series.
I'd actually love if the AT trilogy got remastered/remade(insufferably the latter) so not only they can find a new audience,but so the localization for all 3 games is consistently good to decent. But that won't happen because the rights for AT are wrapped up in so much legal tape because the company that originally made the trilogy got acquired by another one. *Sigh*
Honestly, the Arkham City cover looks like the artist's first draft got rejected and they did that just to take the piss, but to their horror it actually got accepted.
As an american (reluctantly) I despise the US cover for ICO and many other games. So many have to be super actiony or super boring. We definitely got screwed with Symphony of the Night.
That thumbnail is amazing.
That thumbnail is a peak level of beauty, it's ironic terrible turning around into being amazing
Ico’s box art in the US is like that because the US version was rushed out and the other box art wasn’t ready yet.
Why do so many companys rush their games????
@@orangeslash1667 Tbh I have no idea you'd think they'd learn by now.
@@katherineperrin4817 I one exception is Maygoras Mask that game was made in one year, but here's the thing. Rushing an N 64 game make sense, rushing an HD game no!!!!!!
He seems so apologetic for the topic of this video, yet it was his viewers who chose it in the poll, so there's no one to blame except EVERYONE.
In honor of the new Mario 3D and 2D compilations coming out, you should make a list on the other Mario games that deserve the same treatment. Like should we get a Paper Mario compilation, or a Mario and Luigi one?
I love how I knew ICO would be on this list before clicking on the video.
I actually prefer this thumbnail over seeing your ugly mug on your usual ones lol
Didn't realize this was a RabbidLuigi video until I questioned who this was in my sub feed and looked at the channel name lol
7:42 *hears the music*
I know what's coming.
I had never seen the box art for FIFA 21 until now and I can't believe that's actually fucking real
The "sponsored" segment made me so happy to see you're free from corporate nonsense this time around, until I realized you're probably not making as much bank from this video. I pray you and your loved ones are doing well amidst all the nonsense in the world right now.
(Now if you'll excuse me, I'm going to extract irrationally deep meaning from every box art and poster I see.)
Upvoted for reminding people to stay hydrated
I feel sad he didn't cover the KONAMI'S GREATEST HITS: KONAMI'S GREATEST HITS: CASTLEVANIA cover.
I’d love a top 5 video about freeware that eventually got a full release. Cave Story, Spelunky, SuperHot, Alien Hominid etc.
I knew Arkham City would be on here.
Edit: THAT FIFA BOX ART LMAO
Video:"Sponsored by water"
Me: Sweats in Wadzee and then drinks water to rehydrate.
God the arkham city one looks more like a magazine cover than a box art
Okay, where did that rendition of Cutman's theme come from? I need more of it in my life.
PCachu Street Fighter X Tekken. It's Bad Box Art Mega Man's theme in the game.
I think my favourite modern box art (from the PS4 specifically) is Until Dawn's because it's composed of an hourglass made out of a skull at it's top (which represents it being a horror game) and the bottom being the very small silouhettes of the main characters (kind of like in Ico's case) standing in front of the shack the game takes place on with the snow serving as the sand of the hourglass.
FIFA 21 boxart... aka, Baby's First Collage.
Why do American executives always think we're a bunch of idiots?
If I made the deadly premonition box art, i’d Have a bleeding knife front & centre with a background resembling a tablecloth with blue & white stripes whit the logo in the middle.
It felt pretty refreshing for this video to mainly focus on more modern games and their box-arts.
It's a more interesting #1 pick than 'Phalanx' which is basically a cliche by this point.
Despite living in Canada I got lucky with Ico as my first exposure to the game came from the Ico/Colossus bundle on PS3. I bought it for Shadow, but the art of the other one still grabbed my attention.
I can’t believe you left out MegaMan for the NES
I remember when I was a kid I was looking through a bargain bin of games and came across Tales of Symphonia. I had no idea what it was and I had never played an RPG of any kind before, but I bought it because I really loved the cover art. Thanks to that, the Tales series is my favourite series of games :')
The funny thing is that Ico stood out to me on the shelves precisely because of its unique box art. I just can't imagine why they actually made it less good at its job just to be "safe"
👏🏻👏🏻👏🏻 The pronunciation of Giorgio de Chirico was really spot on!
*I paused the video at 2:04.
Pre-viewing guesses: the original Mega Man, Code Vein, Custer's Revenge, Bubsy 3D, and Borderlands 3, with a passing nod to either Surgeon Simulator or Life of Black Panther.
-Most recognizable video game music
-Best toy to life games
-Worst cases of oversateration
-worst or best avatars in games
When I think of good boxart for horror games, I remember the one for the SNES version of Clock Tower.
I love box art. It’s one of the reasons I prefer to buy games physical
I actually did not notice this video's thumbnail, I had to go back and look at it. I was invested from the start. I was going to click as soon as I saw RabbidLuigi. I didn't even look.
In a similar vein, when you first showed Fifa 21, I thought you had put the new Fifa 21 box art on top of older Fifa games, like a montage of "hey look at this compared to what we used to have." And I'm like, "hey, that doesn't look that bad, it looks exactly the same as usual to me."
It was so bad that I literally did not comprehend that the entire image was the box art.
That thumbnail reminds me of that “graphic design is my passion” meme lol.
actually needed that reminder at the start, thanks will!
This was a fun video! I'd honestly love to see another one like this outlining more bad box art - in the same vein, of a specific genre, or something else related to it.
There's an old RUclips series related to that topic. Look up "Cover Art Fail".
@@gordontaylor2815 Oh, wonderful. Thanks for the recommendation!
Thanks for that sponsor Mr. Luigi! Actually helped!
What's that at the number cards (I don't know the technical term) with the old box art Mega Man... recoiling in terror? I think?