I Merged Pac-Man and Snake

Поделиться
HTML-код
  • Опубликовано: 17 янв 2025

Комментарии • 84

  • @Boooo
    @Boooo 3 года назад +85

    Snac-Man, cause he's a snake and also snacking on everything

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  3 года назад +12

      3 months later... I'm here to tell you the game is now named Snac-Man on itch.io! Thanks a lot for the suggestion! ❤

    • @Boooo
      @Boooo 3 года назад +5

      @@NewbieIndieGameDev Nice lol

    • @spacesandwich5593
      @spacesandwich5593 Год назад +2

      @@Boooo Wow I thought of this same name right before scrolling down and see this! we had the same thought proccess

  • @ITR
    @ITR 3 года назад +28

    I once made a game that did the same but opposite, instead of making pac-man to a snake, I made the "ghosts" to snakes. T'was pretty fun, put it up on the student-made arcade-machine where I used to go, but unfortunately the arcade machine has gone out of commission since.

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  3 года назад +1

      Amazing. Is it available elsewhere?

    • @noyz-anything
      @noyz-anything Год назад +1

      when did the ghosts grow

    • @MondayZi
      @MondayZi Год назад

      It's called Pacman Championship I believe that's what's being talked about here? That one had the same mechanic@@NewbieIndieGameDev

  • @technicolormischief-maker5683
    @technicolormischief-maker5683 3 года назад +15

    What if you made ghosts able to travel over the tail, but at a fraction of their usual speed? This could integrate the mechanics and add a layer of strategy that doesn’t exist in regular Pac-man. This could also serve as a form of difficulty ramping, where the ghosts lose less speed in the tail with each level that passes, until their speed is unchanged or even a little faster in the tail.
    As for the power pellet, I think the way to go is through the scoring system. You could make it so that the score is multiplied based on the length of the tail, and give the player the ability to eat the tail while in the power pellet state, presenting a choice between low-risk, low-reward and high-risk, high-reward.

  • @fcurdi
    @fcurdi 3 года назад +9

    "Aw this is so silly, I love it.". Thought the same thing haha.
    Epic content as always!

  • @MasterHand4444
    @MasterHand4444 3 года назад +9

    I audibly gasped when you showed that Power Pellets make the tail intangible; that was such an obvious but genius idea!! Great job with this one!

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  3 года назад +1

      Thank you!

    • @MasterHand4444
      @MasterHand4444 3 года назад

      ​@@NewbieIndieGameDev ​Have you considered uploading your games to Newgrounds?

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  3 года назад +1

      Thanks for the tip. I should upload them everywhere to be honest haha, as long as it's free to play it.

  • @kadencalder4131
    @kadencalder4131 8 месяцев назад +1

    Maybe one thing you can do is that when ghosts follow packman they slowly eat your tail. (Not as fast a a following speed but slows them down and removes your tail. ) This mechanic may or may not work well but it is worth trying

  • @AndreSkipper
    @AndreSkipper 3 года назад +6

    I played this pie worm game and it's pretty fun, i haven't seen a bug yet.

  • @lkahfi
    @lkahfi Год назад +1

    I know it's too late but if ghost eat your tail, make the rest of the tail shrink just like tail in the tunnel "portal". So player can intentionally chase the ghost to cut its tail with the risk of touching the ghost

  • @McGoomba
    @McGoomba Год назад +2

    11:21 it actaully works for the snake part of the game

  • @gmarxmania8056
    @gmarxmania8056 Год назад +2

    I think it'd be cool to combine the freak out and jump rope. so they'll turn around if they need to, but if possible they'll jump over your tail

  • @funkypengu1631
    @funkypengu1631 3 года назад +7

    Pac-Man And His Growing Problem

  • @whythehecknot5038
    @whythehecknot5038 Год назад +3

    This is a really great video, shame you only have 10k views on it. It's pretty on par with the big game dev channels 😀

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  Год назад +1

      Thank you so much! I really appreciate you taking the time to leave a nice comment 🥰

  • @safetinspector2
    @safetinspector2 Год назад

    I love it! I think every time a ghost hits the tail it should knock out a few segments of the tail, reducing its length and allowing the player to manage the tail length that way.

  • @Manabender
    @Manabender 11 дней назад

    Very simple idea to drastically extend the possible play time of a run: When pacman eats a ghost, *remove X units from pacman's tail* .
    I would tune it so that you need to eat about 14 ghosts per wave (where a wave is one full set of dots and power pellets) to make the tail shrink as much as it grows from eating all the dots. Thus requiring extremely good play in order to make pacman's tail get shorter over time. Alternately, the number of units removed from pacman's tail could be slowly lowered as the game progresses, eventually forcing pacman's tail to gain more length than it could possibly lose in one wave, and therefore forcing the game to end eventually. There's a lot you can do with the balance; try stuff out!

  • @GamedevWithMark
    @GamedevWithMark 3 года назад +3

    Pacman + Snake = Pancake
    Or
    Sneaky man

  • @Toxicpenguinproducts
    @Toxicpenguinproducts 3 года назад +4

    Pac-Snake

  • @Raymond13557
    @Raymond13557 2 года назад +2

    the tail could be split and a new pac-man army could spring from the tail eating the ghosts

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  2 года назад +1

      😝 that sounds fun

    • @noyz-anything
      @noyz-anything Год назад +2

      or the back end of the tail could get turned back into pac-dots, meaning you have to go all the way back to re-eat it

    • @NewbieIndieGameDev
      @NewbieIndieGameDev  Год назад

      Oh that'd be cool to try as well. So many good ideas.

  • @KSPL9999
    @KSPL9999 3 года назад +1

    Only 13 comments? That's sad and very good piece of work!

  • @bahaalfararjeh626
    @bahaalfararjeh626 3 года назад +2

    Such an underrated channel

  • @linkthehero8431
    @linkthehero8431 Год назад +1

    Fun fact: Pinky, since Pac-Man World (GameCube), Pinky has been portrayed as being in love with Pac-Man.

  • @CosmicToons
    @CosmicToons Год назад +1

    so is nobody gonna be talking about how they used the pac-man plus sprites

  • @kamerondonaldson5976
    @kamerondonaldson5976 Год назад +1

    makes more sense to have normal pellets add ghosts that chase pacman as if they were his tail, while eating a power pellet allows pac man to eat his own tail of ghosts and make it shrink.

  • @wturri78
    @wturri78 2 месяца назад

    Why did you use the Pac-Man Plus sprites?

  • @safetinspector2
    @safetinspector2 Год назад

    I would love to see this added to PacMan CE DX+! Add this tail to the ghost train mechanic…

  • @Skeffles
    @Skeffles 3 года назад +2

    This is a fantastic mix of game ideas! Great explanation behind all the AI and design decisions for mixing the games.

  • @balrogbean
    @balrogbean 11 месяцев назад

    You REALLY should've used sounds from PAC-MAN 256 for this.

  • @Officially_Dumb
    @Officially_Dumb Год назад +1

    6:01 sorry man I'm scared he'll eat me 😰

  • @NWCi24.mp4
    @NWCi24.mp4 3 месяца назад +1

    i'm 3 years late but i thought of Pac-Snake

  • @BryndanMeyerholtTheRealDeal
    @BryndanMeyerholtTheRealDeal Год назад +1

    Can this be called Pac-Snake?

  • @ursidae97
    @ursidae97 11 месяцев назад

    I can't wait to have some fan

  • @Kuhnestreams
    @Kuhnestreams Год назад

    What if the 'special fruits' cola make your tail shorter so the infinite gameplay works

  • @Mr.madmight266
    @Mr.madmight266 Год назад

    This was kind of already done 22 years ago

  • @ognjenpingvin
    @ognjenpingvin 3 года назад +2

    Snak Man

  • @IconGamesBR
    @IconGamesBR 6 дней назад

    Look up KC Krazy Chase from Odyssey2.

  • @kales901
    @kales901 Год назад

    you missed thepart were if pac man is looking up,then its 2 tiles up and 2 tiles left 😠

  • @pitvabackla8403
    @pitvabackla8403 4 месяца назад

    Ever heard of Nibbler?

  • @noyz-anything
    @noyz-anything Год назад

    this reminds me of Nibblet, a more puzzly take on Pac-Man X Snake

  • @KC9UDX
    @KC9UDX Год назад

    It's not "Waka Waka", it's "Paku Paku", the Japanese sound of eating, which is what Pac-Man does.

  • @Unfandepacman
    @Unfandepacman 2 месяца назад

    PAC-MAN Plus

  • @The_Brick_Maniac
    @The_Brick_Maniac Год назад

    I don’t know if the name of the game has been Chilean yet but I was thinking of it being called snack-man

  • @tyrussell3516
    @tyrussell3516 3 года назад +1

    snac-man

  • @Avideogamelover
    @Avideogamelover 11 месяцев назад

    I think you forgot the eaten state. But it's ok.

  • @NewbieIndieGameDev
    @NewbieIndieGameDev  3 года назад +23

    first

  • @joaogamesclassicheroes1479
    @joaogamesclassicheroes1479 2 года назад

    They arent cookies they are pellets:)

  • @narutohuntmendemon6354
    @narutohuntmendemon6354 Год назад

    It's gonna make Pac man hard because ghost touch you you dis and game over

  • @kales901
    @kales901 Год назад

    inky's is 4 tiles way 😠

  • @MyHandleIsAplaceholder
    @MyHandleIsAplaceholder 29 дней назад

    Pac-snake

  • @cardboardcat2391
    @cardboardcat2391 3 года назад +2

    Snake-Man

  • @revimfadli4666
    @revimfadli4666 2 года назад +1

    Pac-Snac

  • @F100cTomas
    @F100cTomas 2 года назад +1

    SnakeyPacSnakeface

  • @BlueOctopusDev
    @BlueOctopusDev 3 года назад +2

    amazing xD

  • @RGBA
    @RGBA 3 года назад

    Spac

  • @Ottergaming26
    @Ottergaming26 7 месяцев назад +2

    673rd like!👍

  • @sany6743
    @sany6743 2 года назад +1

    Sssnackman

  • @HorrorDust-cx4po
    @HorrorDust-cx4po 9 месяцев назад

    The number of like is sus... 666