@@DontrelleRoosevelt Unfortunately, we won't because this amount of sprite work is very hard to do. Why do you think that indie developers do a 16-bit style instead?
One thing I also like that this game do is that because of how it structured, the levels in the second half of the game need you to use the weapons you get from the first half to progress further. It make them useful outside of just being another way to kill enemies. I don't think any megaman games that use this structure utilize it the way 8 does, and I love it for that.
Yuuuuuup. That's why I love using the weapons as often as I do. I'd say the first X title comes pretty close to rewarding you for weapon usage in that one too.
The issue woth that is that the weapons are all rather garbage and weapon usage is more often FORCED then something you do because you want to or because you notice something. Plus weapon usage is never done in a clever way. You never see an item in an area that's got a clever trick you can do with weapons or anything like that. It's just "Now it's time to use your weapons kiddo." in Mega Man 8. Compare stage based weapon usage in all of Mega Man 8 to Mega Man 7's Junk Man Stage and see how night and day this is. Junk Man can be beaten with just the buster, you are never forced to but the game makes several hints at doing so, and its hints make a lot of sense. Using Thunder Bolt on a generator box and Freeze Cracker on Lava are things the player is likely to naturally try do. And the game rewards the player for doing so. That's how it's supposed to be done, encouraged but not forced. Because it's important to remember, the player isn't always guaranteed to have these things, so forcing them to use it is terrible design. Especially when the mechanics the game is forcing the player to use aren't that great.
MegaMan 8 is the game that pushed me to play all the MegaMan games back then. I played some when I was a kid, I really suck and didn't finished any of them. But after I played and finished MegaMan 8, I gradually improved and finished all the preceding games normally. So MegaMan 8, your #2 in my heart(MMX4 is #1 by the way)
This was a great look at a great game! We did an interview with Ruth Jarman (voice of Mega Man in 8 and X in X4) and she really let us in on a lot of insight. Mostly that there was absolutely no direction, context, or corrections. Explains Bass being a fish and Light kinda fumbling over himself. Keep up the great work!
I first time I beat it I was underwhelmed at first but then fell deeply in love with everything that was so different. The music, graphics, feels, and plot was so golden and unique to the franchise. Wily capsule theme is my favorite in the game and Grenade man voice acting to goated in my opinion.
@@zoyboy1914 fair enough I’ll give it a try since I loved 8 however was never to much of a big fan of the bulky fat megaman zero sprite .. one of the reasons why i honestly avoided the series haha
I'll never forget laying my eyes on Mega Man 8 for the very 1st time. I absolutely LOVED the new redesigns of the characters as well as their animations. It looked so...smooth, so fluid. The soundtrack? Another homerun (the staff credits music always takes me back to my childhood ❤). The robot masters? Liked every single one of them. The power ups? Awesome. The level design? Fantastic. The voice acting? So incredibly TERRIBLE that it's PHENOMENAL. I can't begin to tell you how many times I've played and beaten this game. One of my all time favorite Mega Man games bar none. On a side note (for those who may not know) the Saturn version has exclusive content over the PS1 version. It has 2 extras boss battles in Cut Man (Mega Man 1) & Wood Man (Mega Man 2). Cut Man you fight midway in the game while Wood Man is the mid boss in Search Man's stage, it has 2 new remixed theme songs when you fight them, no slowdown, more enemies on screen at points, Tengu Man's stage theme is completely different (I like both his Saturn & PS1 stage themes but I like the Saturn version a bit better), Aqua Man's level theme is also a little different on Saturn, it also has a sound test mode, art gallery mode and hidden animation test mode that isn't in the PS1 version. While the Saturn version is definitely the definitive version you can't go wrong with the PS1 version as you're still getting a great game overall. Just kinda sucks that every time it gets ported to another system it's always the PS1 version.
I REALLY want to play the Saturn version. Never had a chance to be able to play it sadly, and it's pretty much in a similar situation with Sonic 3D Blast, where both games have multiple ports but they keep porting the non definitive version...=_= But yeah, this will continue to be a magnificent gem throughout time. Its one of the games that got me through my grade and high school years, AND YES THE END CREDITS THEME IS AMAZING!!! I was supposed to use it here in this video, but I ran out of vid space during the production >.< Glad I was able to meet another passionate fan like yourself!
I grew up with the NES games but got a lot of play with the Anniversary Collection for the GameCube as well. I always loved this one. The soundtrack was great and visuals were beautiful. Also swimming was possible in the MSDOS Mega Man 3 which predates MM8 if you really want to get technical haha
You are a legend for making this video. Never understood the hate for it. I think it has a unique vibe compared to the rest of the series, while still staying true to Mega Man gameplay. I also love the music, and feel it is very underrated. Not the best game, but still awesome in my opinion!
Despite mindblowing graphical advances in games, few games have given me such a sense of bittersweet life and bustle as the OST+slowly changing city backdrop of Frostman stage.
7 will always be the black sheep in my mind. 8 is beautiful, fun and has great music. 8 might be a top 3 for me after 2 and 3 but with 9 in the mix its a hard toss up
I can totally understand that. Those are solid line ups indeed. Top three for me right now as far as the classic series goes, would have to be this one, 11 and 6. 3 is a VERY VERY close contender.
Very valid and solid points mate. 8's my introduction to classic megaman and i will absolutely say my big stickler points is final boss Wily, and the snowboarding sections. Even on Legacy Collection with the extra defense buff he is a bit of a stickler. And if i recall theres 40 Bolts to collect total. Some levels do absolutely require coming back after Astroman. Namely Tengu, Frost, and Aqua Man stages Tengu Mans is the ship portion of auto scrolling right before the energy machine Frostman is before the second half of the slide Aqua Man the second screen after midboss that brings up the water after its destroyed
That's where the last bolt is!! Aquaman's stage. Welp, I know what I'm revisiting later on. But yeah, even now I still struggle against Wily in this title sadly. If I beat him, its because I got lucky.
@@2elusivereviews trust me I understand completely. Also the path with spikes in Aqua Mans second half gets flooded and a bolts on one of the many drop down sections. Anyway happy days mate :)
Mega Man 8 is an absolute charming and visually appealing game. Truly a childhood gem. 😊 And the song Electrical Communication will forever live rent free in my mind. 🎶
Longtime Mega Man fan and I never got the chance to play Mega man 8 back in the day. Agree 100% with what you said plus I'd say it's such a fun entry with awesome stage designs and spectacular visuals. My pick for most underrated Mega Man game ever.
Looking at older titles makes me understand why people dislike Megaman 8 that much. But being my first game from the classic series as a kid I will always love it from the bottom of my heart! Love the aesthetics, the gameplay (not too hard, but not very easy either), the soundtrack and the anime scenes. Just amazing!
One of the few entries in the classic series that managed to age nicely? Dude Mega Man 2 through 6 have aged like fine wine. I'll agree 8 is underrated and the best looking classic series entry though. I love Mega Man 11 but nothing can beat that beautiful colorful 32 bit era pixelart.
@@yuukikuran9029 you're appreciated buddy! It's talented content creators like you that inspired me to finally make some gaming content too if you like Legend of Dragoon check me out
One thing that is easily overlooked that I believe puts 8 above the rest is that there is a dedicated special weapon button so you never have to interrupt the flow fumbling with switching between the buster and special weapon. 9, 10, and 11 doesn’t have this.
Right?! I was surprised they did not bring this useful function back in 11...9 and 10 I can understand cause they wanted to go back to the basics, but 11 definitely should have had it.
I tried an experiment once, to how hard it is to beat Mega Man 1-10 without using any e-tanks or continues. This was before I got my hands on 11. 8 Turned out to be the hardest to do this with and I was stunned. The reason being since they start you at a checkpoint when you continue, they feel justified in making all their levels much longer. Some sections have tons and tons of enemies all around and it can be a grind beating levels without losing lives. It's not because of cheap deaths like spikes or death pits, a lot of these deaths are from taking too much damage because of all the enemies you have to deal with in a level. Of course, that's to say nothing of "jump, jump, slide, slide". Also, yes the final Wily battle is tougher than it looks and tougher than it seems like it should be and I'm not entirely sure why. It took me about 10 tries to beat this without an E-tank or a continue, which was more than any of the other games took me. Previously I had thought Megamans 9 and 10 would have been the toughest, followed by 3 and 7. But no, it was 8.
It less has to do with the developers feeling justified in making the game hard and just, bad enemy placement that often forces the player to take damage. And bad design where the player is forced to use unreliable and often just outright poor mechanics. No Mega Man game but MM8 has stuff like 8 Wily's 1. Clown Man's Bell Gimmick. Sword Man's Puzzle Stage, and Search Man's Thunder Claw segments. All of which are more then willing to instantly kill the player for something they often didn't know because the game does a poor job at explaining things. As for the enemies, Tengu Man has a section where the player is forced to take damage because of the raining mets. Grenade Man has the hammer segment that's basically just. "Do this right or take damage then take more damage." Clown Man likes having enemies stuffed in areas you can't see because of the active foreground and background. And just generally poor placement that ensures damage because you often can't see the things coming for you, or below you. And enemies are often placed in cheap areas. Nevermind the fact Mega Man 8 is just the slowest game in the series. I can see it having value but there's other reasons behind Mega Man 8 ending up like this, if we don't factor in any personal experience that is.
1, 8, and 10 are my top three. The original has so much charm, 8, the same, and 10 has playable Bass. 'Nuff said. It's no coincidence that Mega Man 8 and Mega Man X4 are my favorite from each series. The scores are TOP notch too.
Another great thing that this introduce never returned in the games that followed was ability to fire your buster will using a weapon I really don't know why it was removed because it such a good quality of life improvement that keep the pace going and would've been a god send in the other games such as Megaman & base
It was always a rather superfluous feature. It's only really useful in a handful of segments. Plus there was just simple logistical reasons. Mega Man 9 and 10 were made as Wii VC Games. Thus they had to work well for the bare minimum controls of a Wii Remote which had only a few more buttons then the NES Controller. Hell Mega Man 9 didn't even have Hot Switch buttons. And Mega Man 11 already uses all the standard buttons shared between the Switch, Xbox, and Playstation consoles for far more useful features, Rush Jet/ Coil and its main gameplay mechanic. So no game ever really saw the need to bring it back.
To be honest? I bought both this and X4 around the same time and I've played them both more than almost any other title in each series. I really felt like this was the definitive Mega Man gave that showed why you would want to play a Mega Man series game instead of Mega Man X series game. Sadly this divergence didn't remain consistent but... this is probably my favorite main series Mega Man games.
This video got the easiest like of my life. Sure it’s on the easier side and a couple voicelines are godawful cheesy, but that’s not so bad and even makes it charming in ways. The gameplay is a true classic MM experience, the art and visuals are BEAUTIFUL and aged gracefully, the music is iconic and insanely catchy, the robot masters are all sick in design, and the gameplay variety is surprisingly unique.
i agree mega man 8 is a great game. i had that same feeling i had when playing mega man x on snes. in the sense that mega man got an upgrade, i didn't play mega man 7 so that could be a big factor. also it was cool to see the cut scenes even tho the VAs sound silly, there wasn't a lot back than so it felt special. the snow board lvls were hard but it didn't overstay it's welcome and the feeling of getting past that was great. using bolts to get upgrades felt new to me since i missed it in mega man 7 but it is a cool option to have. also astro's aoe might be my favorite weapon in all mega mans, it's like a DBZ move lol
For me this is the best classic MM ever since I beat it on the original Playstation. It had gorgeous visuals, good OST, fun atmosphere and the challenge was very fair. Its much better and more fun to play than MM7 by the way, which I started after this one.
i actually have to agree with you, since i played megaman 8 recently, i used to think the game was hard because years ago 1. it was the first megaman game i ever touched 2. i didn't know how to approach megaman games the second time i completed the game but barely beating dr wily after plenty of tries but now aside that the board parts are still annoying but not dreadful, the bosses actually the give you a fair fight if you pay attention to their patterns(even using only the buster), also i managed to beat Dr. Wily in my second attempt so i just needed to learn megaman style, so i say megaman 8 is actually good and not that hard, unlike megaman and bass
*Quietly rubs hands together* I cannot wait to cover Megaman and Bass. That is lowkey one of my favorites...but mainly as Bass. But I'm glad to see Megaman 8 is no longer as hard as it used to be n_n
Great video! Thought you would of had a huge amount of subscribers while watching the video, your quality is great keep it going! Mega Man 8 was mmy first mega man game and so far still my favorite bc of nostalgia.
I'm glad you enjoyed it bro! I will gladly keep up that grind too! This and Megaman X are my first that got me into the blue bomber, so I'll always have love for this game.
Megaman 8 js one of the best in the franchise a true evolution of the classics series not to mention a beautiful looking game, much better than mm7 where spikes are everywhere in all the stages for no reason, capcom did a 180 going back to the retro style in 9 and 10. I hope if they make a 12 they go to the groundwork of 8 and expand on it.
You know...I'm seeing in the comments more people have several issues with 7 than 8 which is a surprise. I'm going to take notes of that when I revisit 7 in the future and see how well it holds up over the years.
I feel like 11 did a great job at continuing the legacy of 8 while also being easy to access for new players as well. I do hope they continue this trend going forward. I feel like we have plenty of retro style megaman games available that they don't have to go that route anymore.
@2elusivereviews 7 seems to get the most flak. I really love 7 and feel like it was a step up for the series in alot of ways and it is commendable that it tried being innovative for the series. I think there are valid criticisms though mostly being that mega man in 7 feels more sluggish. I think 8 fixed alot of these problems 7 had and so far is my favorite in the classic series.
I'm playing Mega Man 8, and I'm not really jiving with it. I don't really like the physics and movement that much and I find the level design kinda boring. I am just about to start the mid stage, so maybe later the game might impress me.
I will stand and die on my hill that the bolts in this game are better than any other in the series. Using weapons creatively to solve mini-puzzles to get permanent upgrades, as opposed to finding the best grinding spot to get enough bolts for E-tanks? Easy choice.
@@2elusivereviews what confuses me the most is that MM&B, MM9, 10, and 11 all use the old bolts, and consequently fill me with misery, lol. Capcom never used the MM8 bolts ever again, not even once.
Snowboarding levels are hard if you aren't moving left and right I've seen a number of people fail to do this and then complain. As soon as you are they're pretty easy. I only took 2 tries on the Wily one the first time I beat the game. The thing I find is majority of people who think Megaman 8 is bad seem to think its bad because it's hard. Or the voice acting. Which really the voice acting is incredibly minor and pretty much all Megaman games are hard and require memorization. You're supposed to play through them multiple times. I still think it's actually the best one of the original 8. Haven't gotten around to playing the newest entries in part since Legacy Collection only had half the games on the Switch cart and I didn't have a PS4. I'll have to find the separate PS4 discs, also obnoxious, once I get a PS5.
It's my favorite of the classic series. I don't know why it gets so much hatred. EDIT: There's exactly 40 bolts in the game. But yes, still far from enough to craft everything.
Agree on all your points. Mega Man 8 is worth the play for the soundtrack alone. I also enjoyed the cutscenes, minus the voice acting. I wish those had carried over to Mega Man 11.
MM8 and MMX4 are my favorite megaman games these two games were my introduction to the megaman series as a whole and the reason why I love it so much, they were the first two games I owened on my ps1 and honestly even though I played evey megaman game afterward each game felt like a downgrade, the music in these games was never matched imo, the pixel art to this day is phenomenal the animated cutscenes and the fact they were not too easy and not too hard either they were a perfect midpoint and a perfect start for this series, the copies I owened were in Japanese since I neither spoke Japanese nor English back then, so I didn't notice the atrocious voice acting 😂, I loved the story of both, loved the character designs, I actually felt sad when Iris died (I was six don't judge me😅) Bass and Zero were like my favorite characters, I wished there was a way to play as Bass, I really enjoyed the anime cutscenes and I remember thinking there was an actual anime that these games were based on and I searched everytime my dad took me to a video store. I was so sad that these games were not received well and so never got anime cutscenes again, they never used the same pixel art again (I know we got X5 and X6) but MM9 and MM10 used the ugly 8 but style, I'm sorry I love pixel art it's just that 8-bit style was always ugly imo 16-but and 32-bit is what I love.
I'll never forget when my dad bought this game for me when I was a kid. I would play it for hours on end after school but the voice acting was just terrible. Megaman Legends had better voice actors compared to these ones. But everything else was perfect! And I loved the Rush segments, I would try to get all the characters together, like forming a squad and all of us firing together was just so awesome!
i love megaman 8 as well as that era of capcom in general!! :3 while i had a few problems like the sliding sections even when i know what to do,bass getting forgotten after the intro and rush(which to be fair rush jet/most of his abilities outside to an extent coil were pretty useless after 3 & really only missed the super adapter of 7.) it definitely isn't the worst classic game.(would say & bass,7 in a few areas,10 or 5 is closer to that.) it's outweighed by what made me love the game when i played it on anniversary collection like the visuals(love tengu man's stage,swordman,aqua man,frostman's stage in the city areas & the look of dr. wily's castle.),music(really makes it feel like a 90's megaman anime with my favorites being tengu man,frostman,astro man and electrical communication/brand new way.) & cutscenes especially(wish we'd get another megaman anime in this style or a promotional anime/cutscenes for 12,do wish for it & x4 we had a few more cutscenes for boss intros like what x3 did.),voice acting(don't find it that much different from a 90's ova with the vibes megaman has and outside dr. light's elmer fudd voice don't find it resident evil,early sonic,symphony of the night or especially x4 bad.),roll's new outfit,extras(wish the future collections included the sega saturn gallery/rewatch). duo(like the evil energy being an origin for roboenza & the wily/sigma virus in the x series with what it does and would love to see duo return.) ,challenge(really loved the flying sections getting a full team of auto,eddie & beat.) and the weapons(i actually used them more compared to earlier games where i stuck with the mega buster and loved the upgrades like the arrow/laser.) to where i'd say it was a very good 10th anniversary game that i wish the series would try it's visuals again.
Don't get me wrong, I LOVE the style they used for Megaman 11. But if they did another Megaman title that went back to these 2D arcade style visuals, I would not be opposed to that at all :D
Its a great game bought it around the late 90s but i thought after playing megaman X4 it was too easy for me but still a ultimate classic megaman game colorful graphics good story good music cool weapons and the enemies were really awesome also! My first introduction megaman game was Megaman 3 back in the day and today that game is easy to me one of the easiest of the original 8bit series.
I don't know how voice acting was in Japan (it probably was pretty good) but I do know that the English dub was terrible. Seriously, what the hell is this!? Now voice acting is not inherently bad but at times like these when I wish they did a much better job at voice acting. (And kinda makes me wish that this game didn't have voice acting in the first place)
Weeeeeell, this was during a time where Capcom was LAAAAAAZY with everything outside of game design. They tend to reuse a lot of sounds and effects you'd see across their earlier titles, and when it came to voice acting, they took in anyone for the job. They got better at that obviously, but that's how it was back then lmao.
Every time I see videos like these, they always follow the same theme, saying that there's some deep rooted spiritualism or meaning in every little thing, making this thing seem a lot more ambitious than it really is. Mega Man 8...Is genuinely not one of those types of things. Mega Man 8 is legitimately underrated, and is only dunked on for solely the voice acting, a horse that's been dead since the early 2000s. Or at least, in my eyes, it seems like its dunked on for the voice acting. I played through all 11 Mega Man games over the course of a week, and I'm coming out with this Of the NES games, 2 & 3 are the best, but 2 slightly edges it out because the Doc Robots severely hurt 3 and decreases replay value for me. So I go back to 3 less in comparison, unless I input a password to bypass them, but it doesn't feel as fun to beat 8 Robot Masters than have to input a code just to advance. 8 is my favorite overall as it felt like a proper evolution of the formula, and it was super discouraging when 9 & 10 returned to the 8 bit style just for nostalgia (that is the only reason from what I've gathered) 11 was a solid return to form after Mega Man went dormant around 2012-ish.
I'm so glad I'm not the only one who thought Capcom kind of regressed a bit with 9 and 10. Don't get me wrong, I did enjoy those games but...I don't really play em as often as I do the other titles because it felt like a step backwards compared to what was already accomplished. Especially in 9's case. But that is a topic for a different day.
@@2elusivereviews Understandable. I just felt super naked going through 9 with no slide and no charge shot. I see people defend that by saying "well 9 didn't need them" which is fair, but it's like playing Sonic without the homing attack, or Mario without the long jump. After so many games that featured them in a row, it feels weird to just...Say "no" to them. Plus, literally the only criticism I have with 8 is the lack of E Tanks.
@@SaviorGabriel Yeah but let me tell you something, I've seen people unconditionally defend X7's voice acting only slightly, and call MM7 and MMX4's worse because "it doesn't fit the characters"
That my friend is "Battle With Myself" from Megaman Battle Network 4. Also apologies for taking a while to get back! Gotta keep cooking these vids in the oven, and glad you enjoyed it :D
Mainly because it does a number of things that isn't considered to be "traditional." Lack of E tanks, Rush functioning differently than how he normally would, Bolts are hidden items, not drops from enemies, and I can go on. While 5 is forgettable or as I like to say "Just there." it still does the traditional Megaman stuff...doesn't mean its always a good thing though lol.
I dont really like the music from 8... I may only remember ClownMan, GrenadeMan, AstroMan and the First Wily Stage which is iconic for maybe the wrong reasons.... R&F have much better memorable songs
I disagree about the soundtrack. It's the 1 thing I dislike about the game. I find most of it forgettable, and I want a Mega Man soundtrack to be catchy like Mega Mans 1-4.
Lol this isn't x7 which gets a ton of hate. It's not particularly divisive because it's classic MegaMan. If you don't like this game, you shouldn't like any of them
Uhhhhhh, I wouldn't go so far to say that. Peeps are free to like what they like and vice versa. All I want to do is just highlight how fun MM8 actually is and shed some light on it.
Two things 1. Didn't have NES-style graphics and sound until a fanmade demake 2. EN dub was considered one of the worst, even below the admittedly low standards of '96
3. The controls aren't as sharp as the NES games 4. The level design is bland or annoying for the first 4 stages and I think that makes an impression that the game isn't that good.
@@thomasffrench3639 I thought it was a novel addition to have a dedicated Buster button even with a Special Weapon equipped, and to bring back the Quick Weapon Switch buttons from 7.
@@SerpentHashiraObanaiIguro I find Mega Man 9 overrated, as I'm not a fan of the game's level design. It does have the best weapons in the series being both creative and practical. It would also be a much better game with quick weapon switch.
Classic series would be trash without megaman 8 and megaman and bass and megaman 7 helps too make the classic series stand up against megaman zx and megaman x series
You just seem to not like Classic Mega Man, which is fine, but just stick to the X series. They're good games as well, but don't call the classic series trash because it's not your thing.
Mega Man 8 is peak visual aesthetic for the series, in my opinion.
I wish capcom would remake the rest of the series in this style!
I love the art and the graphics!
I bought the entire collection and Megaman 8 is my favorite.
Damn right! 11 took things backwards. And you don't ever have to say, "in my opinion." Of course it is! Own it.
@@DontrelleRoosevelt Unfortunately, we won't because this amount of sprite work is very hard to do. Why do you think that indie developers do a 16-bit style instead?
9 and 10 should’ve been made in this style!
One thing I also like that this game do is that because of how it structured, the levels in the second half of the game need you to use the weapons you get from the first half to progress further. It make them useful outside of just being another way to kill enemies. I don't think any megaman games that use this structure utilize it the way 8 does, and I love it for that.
Yuuuuuup. That's why I love using the weapons as often as I do. I'd say the first X title comes pretty close to rewarding you for weapon usage in that one too.
The issue woth that is that the weapons are all rather garbage and weapon usage is more often FORCED then something you do because you want to or because you notice something. Plus weapon usage is never done in a clever way.
You never see an item in an area that's got a clever trick you can do with weapons or anything like that. It's just "Now it's time to use your weapons kiddo." in Mega Man 8. Compare stage based weapon usage in all of Mega Man 8 to Mega Man 7's Junk Man Stage and see how night and day this is. Junk Man can be beaten with just the buster, you are never forced to but the game makes several hints at doing so, and its hints make a lot of sense. Using Thunder Bolt on a generator box and Freeze Cracker on Lava are things the player is likely to naturally try do. And the game rewards the player for doing so.
That's how it's supposed to be done, encouraged but not forced. Because it's important to remember, the player isn't always guaranteed to have these things, so forcing them to use it is terrible design.
Especially when the mechanics the game is forcing the player to use aren't that great.
All the 8 bit ones do
MegaMan 8 is the game that pushed me to play all the MegaMan games back then. I played some when I was a kid, I really suck and didn't finished any of them. But after I played and finished MegaMan 8, I gradually improved and finished all the preceding games normally. So MegaMan 8, your #2 in my heart(MMX4 is #1 by the way)
why x4 though? what do you like about it that's like 8 ?
@@kcidd12 i think the video made the comparisons pretty clear at 7:43
This was a great look at a great game!
We did an interview with Ruth Jarman (voice of Mega Man in 8 and X in X4) and she really let us in on a lot of insight. Mostly that there was absolutely no direction, context, or corrections. Explains Bass being a fish and Light kinda fumbling over himself.
Keep up the great work!
I first time I beat it I was underwhelmed at first but then fell deeply in love with everything that was so different. The music, graphics, feels, and plot was so golden and unique to the franchise. Wily capsule theme is my favorite in the game and Grenade man voice acting to goated in my opinion.
This game and X4 are the two games that I come back to several times a year no matter what
You and me both!
same! I‘m done with people jumping on the bandwagon that 8 is somehow the „bad“ one… Have you even played it ??? lol
why x4? is it the same?
@@kcidd12 It‘s of very similar graphical fidelity (both released on ps1) and „fun comes first“ game design choices.
@@zoyboy1914 fair enough I’ll give it a try since I loved 8 however was never to much of a big fan of the bulky fat megaman zero sprite .. one of the reasons why i honestly avoided the series haha
I'll never forget laying my eyes on Mega Man 8 for the very 1st time. I absolutely LOVED the new redesigns of the characters as well as their animations. It looked so...smooth, so fluid. The soundtrack? Another homerun (the staff credits music always takes me back to my childhood ❤). The robot masters? Liked every single one of them. The power ups? Awesome. The level design? Fantastic. The voice acting? So incredibly TERRIBLE that it's PHENOMENAL. I can't begin to tell you how many times I've played and beaten this game. One of my all time favorite Mega Man games bar none.
On a side note (for those who may not know) the Saturn version has exclusive content over the PS1 version. It has 2 extras boss battles in Cut Man (Mega Man 1) & Wood Man (Mega Man 2). Cut Man you fight midway in the game while Wood Man is the mid boss in Search Man's stage, it has 2 new remixed theme songs when you fight them, no slowdown, more enemies on screen at points, Tengu Man's stage theme is completely different (I like both his Saturn & PS1 stage themes but I like the Saturn version a bit better), Aqua Man's level theme is also a little different on Saturn, it also has a sound test mode, art gallery mode and hidden animation test mode that isn't in the PS1 version. While the Saturn version is definitely the definitive version you can't go wrong with the PS1 version as you're still getting a great game overall. Just kinda sucks that every time it gets ported to another system it's always the PS1 version.
I REALLY want to play the Saturn version. Never had a chance to be able to play it sadly, and it's pretty much in a similar situation with Sonic 3D Blast, where both games have multiple ports but they keep porting the non definitive version...=_=
But yeah, this will continue to be a magnificent gem throughout time. Its one of the games that got me through my grade and high school years, AND YES THE END CREDITS THEME IS AMAZING!!! I was supposed to use it here in this video, but I ran out of vid space during the production >.< Glad I was able to meet another passionate fan like yourself!
I get enjoying a bad game but you can’t just sit there like it’s the best game ever
@Lizardman-lt3pp And yet, it's not a bad game and I never once stated it was the best game ever 💁♂️
@@jediknightgeo I’m sorry you missed the point my point was you can enjoy the game all you want just don’t say it’s good when it’s not
@@Lizardman-lt3pp I didn't miss the point as I clearly said that it wasn't a bad game, which it isn't.
I grew up with the NES games but got a lot of play with the Anniversary Collection for the GameCube as well. I always loved this one. The soundtrack was great and visuals were beautiful.
Also swimming was possible in the MSDOS Mega Man 3 which predates MM8 if you really want to get technical haha
I love Mega man 8
You and me both, homie!
I miss this game. I want to play it again.
Thank you for the video. It was well done & enjoyable.
Reactions like yours is why I will keep making videos like these fam. I'm glad you enjoyed it!
one of the best mega man games..
You are a legend for making this video. Never understood the hate for it. I think it has a unique vibe compared to the rest of the series, while still staying true to Mega Man gameplay. I also love the music, and feel it is very underrated. Not the best game, but still awesome in my opinion!
Despite mindblowing graphical advances in games, few games have given me such a sense of bittersweet life and bustle as the OST+slowly changing city backdrop of Frostman stage.
7 will always be the black sheep in my mind. 8 is beautiful, fun and has great music. 8 might be a top 3 for me after 2 and 3 but with 9 in the mix its a hard toss up
I can totally understand that. Those are solid line ups indeed. Top three for me right now as far as the classic series goes, would have to be this one, 11 and 6. 3 is a VERY VERY close contender.
@@2elusivereviews heck yeah 6 is WAY up there for me i feel you on all that man
@@Yo-Ah-Kim Too hard for you?
7 is one of my favs.
The real black sheep is 5.
forever my favorite megaman game. also has the best soundtrack.
Searchman's theme agrees :D
I agree it might be my fav classic MM game. The weapons, the visuals, the soundtrack. All peak
Very valid and solid points mate. 8's my introduction to classic megaman and i will absolutely say my big stickler points is final boss Wily, and the snowboarding sections. Even on Legacy Collection with the extra defense buff he is a bit of a stickler.
And if i recall theres 40 Bolts to collect total. Some levels do absolutely require coming back after Astroman. Namely Tengu, Frost, and Aqua Man stages
Tengu Mans is the ship portion of auto scrolling right before the energy machine
Frostman is before the second half of the slide
Aqua Man the second screen after midboss that brings up the water after its destroyed
That's where the last bolt is!! Aquaman's stage. Welp, I know what I'm revisiting later on. But yeah, even now I still struggle against Wily in this title sadly. If I beat him, its because I got lucky.
@@2elusivereviews trust me I understand completely. Also the path with spikes in Aqua Mans second half gets flooded and a bolts on one of the many drop down sections. Anyway happy days mate :)
Mega Man 8 is an absolute charming and visually appealing game. Truly a childhood gem. 😊
And the song Electrical Communication will forever live rent free in my mind. 🎶
Nice to see MM8 get some love. Its one of my favourites; love the visuals, music and weapon selection.
Longtime Mega Man fan and I never got the chance to play Mega man 8 back in the day. Agree 100% with what you said plus I'd say it's such a fun entry with awesome stage designs and spectacular visuals. My pick for most underrated Mega Man game ever.
Couldn't Mega Man also swim in the cult classic that is Mega Man 3 for DOS??
Great Video, btw!!
Looking at older titles makes me understand why people dislike Megaman 8 that much. But being my first game from the classic series as a kid I will always love it from the bottom of my heart! Love the aesthetics, the gameplay (not too hard, but not very easy either), the soundtrack and the anime scenes. Just amazing!
It's not like any of the games get a lot of hate
One of the few entries in the classic series that managed to age nicely?
Dude Mega Man 2 through 6 have aged like fine wine.
I'll agree 8 is underrated and the best looking classic series entry though. I love Mega Man 11 but nothing can beat that beautiful colorful 32 bit era pixelart.
this is my favorite in the classic series by far! i love every single thing about it
Yall ring the bell and help my man's out. Thus guy is pumping out AAA tier content let's show him
Aww!!!!! Thanks for the support!!! You're greatly appreciated!
@@yuukikuran9029 you're appreciated buddy! It's talented content creators like you that inspired me to finally make some gaming content too if you like Legend of Dragoon check me out
I appreciate the love homie! Glad you enjoyed it.
@2elusiverevieny pleasure ws
One thing that is easily overlooked that I believe puts 8 above the rest is that there is a dedicated special weapon button so you never have to interrupt the flow fumbling with switching between the buster and special weapon. 9, 10, and 11 doesn’t have this.
Right?! I was surprised they did not bring this useful function back in 11...9 and 10 I can understand cause they wanted to go back to the basics, but 11 definitely should have had it.
Megaman 8 was peak Megaman. Could have had better voice acting but still hella iconic
I tried an experiment once, to how hard it is to beat Mega Man 1-10 without using any e-tanks or continues. This was before I got my hands on 11. 8 Turned out to be the hardest to do this with and I was stunned. The reason being since they start you at a checkpoint when you continue, they feel justified in making all their levels much longer. Some sections have tons and tons of enemies all around and it can be a grind beating levels without losing lives. It's not because of cheap deaths like spikes or death pits, a lot of these deaths are from taking too much damage because of all the enemies you have to deal with in a level. Of course, that's to say nothing of "jump, jump, slide, slide". Also, yes the final Wily battle is tougher than it looks and tougher than it seems like it should be and I'm not entirely sure why. It took me about 10 tries to beat this without an E-tank or a continue, which was more than any of the other games took me. Previously I had thought Megamans 9 and 10 would have been the toughest, followed by 3 and 7. But no, it was 8.
It less has to do with the developers feeling justified in making the game hard and just, bad enemy placement that often forces the player to take damage. And bad design where the player is forced to use unreliable and often just outright poor mechanics. No Mega Man game but MM8 has stuff like 8 Wily's 1. Clown Man's Bell Gimmick. Sword Man's Puzzle Stage, and Search Man's Thunder Claw segments. All of which are more then willing to instantly kill the player for something they often didn't know because the game does a poor job at explaining things.
As for the enemies, Tengu Man has a section where the player is forced to take damage because of the raining mets. Grenade Man has the hammer segment that's basically just. "Do this right or take damage then take more damage." Clown Man likes having enemies stuffed in areas you can't see because of the active foreground and background. And just generally poor placement that ensures damage because you often can't see the things coming for you, or below you.
And enemies are often placed in cheap areas.
Nevermind the fact Mega Man 8 is just the slowest game in the series.
I can see it having value but there's other reasons behind Mega Man 8 ending up like this, if we don't factor in any personal experience that is.
1, 8, and 10 are my top three. The original has so much charm, 8, the same, and 10 has playable Bass. 'Nuff said.
It's no coincidence that Mega Man 8 and Mega Man X4 are my favorite from each series. The scores are TOP notch too.
Another great thing that this introduce never returned in the games that followed was ability to fire your buster will using a weapon I really don't know why it was removed because it such a good quality of life improvement that keep the pace going and would've been a god send in the other games such as Megaman & base
Ahhhh Megaman and Bass....I do plan on talking about that one. That's going to be an interesting ride when I revisit it.
It was always a rather superfluous feature. It's only really useful in a handful of segments. Plus there was just simple logistical reasons.
Mega Man 9 and 10 were made as Wii VC Games. Thus they had to work well for the bare minimum controls of a Wii Remote which had only a few more buttons then the NES Controller. Hell Mega Man 9 didn't even have Hot Switch buttons.
And Mega Man 11 already uses all the standard buttons shared between the Switch, Xbox, and Playstation consoles for far more useful features, Rush Jet/ Coil and its main gameplay mechanic. So no game ever really saw the need to bring it back.
To be honest? I bought both this and X4 around the same time and I've played them both more than almost any other title in each series. I really felt like this was the definitive Mega Man gave that showed why you would want to play a Mega Man series game instead of Mega Man X series game. Sadly this divergence didn't remain consistent but... this is probably my favorite main series Mega Man games.
This video got the easiest like of my life.
Sure it’s on the easier side and a couple voicelines are godawful cheesy, but that’s not so bad and even makes it charming in ways.
The gameplay is a true classic MM experience, the art and visuals are BEAUTIFUL and aged gracefully, the music is iconic and insanely catchy, the robot masters are all sick in design, and the gameplay variety is surprisingly unique.
i agree mega man 8 is a great game. i had that same feeling i had when playing mega man x on snes. in the sense that mega man got an upgrade, i didn't play mega man 7 so that could be a big factor. also it was cool to see the cut scenes even tho the VAs sound silly, there wasn't a lot back than so it felt special. the snow board lvls were hard but it didn't overstay it's welcome and the feeling of getting past that was great. using bolts to get upgrades felt new to me since i missed it in mega man 7 but it is a cool option to have. also astro's aoe might be my favorite weapon in all mega mans, it's like a DBZ move lol
11:57 my jams!
For me this is the best classic MM ever since I beat it on the original Playstation. It had gorgeous visuals, good OST, fun atmosphere and the challenge was very fair. Its much better and more fun to play than MM7 by the way, which I started after this one.
6:15 Agree 100%. Give me Mega Man games that make me feel smart for trying out new abilities.
i actually have to agree with you, since i played megaman 8 recently, i used to think the game was hard because years ago
1. it was the first megaman game i ever touched
2. i didn't know how to approach megaman games
the second time i completed the game but barely beating dr wily after plenty of tries
but now aside that the board parts are still annoying but not dreadful, the bosses actually the give you a fair fight if you pay attention to their patterns(even using only the buster), also i managed to beat Dr. Wily in my second attempt so i just needed to learn megaman style, so i say megaman 8 is actually good and not that hard, unlike megaman and bass
*Quietly rubs hands together* I cannot wait to cover Megaman and Bass. That is lowkey one of my favorites...but mainly as Bass.
But I'm glad to see Megaman 8 is no longer as hard as it used to be n_n
Great video! Thought you would of had a huge amount of subscribers while watching the video, your quality is great keep it going! Mega Man 8 was mmy first mega man game and so far still my favorite bc of nostalgia.
I'm glad you enjoyed it bro! I will gladly keep up that grind too! This and Megaman X are my first that got me into the blue bomber, so I'll always have love for this game.
Megaman 8 js one of the best in the franchise a true evolution of the classics series not to mention a beautiful looking game, much better than mm7 where spikes are everywhere in all the stages for no reason, capcom did a 180 going back to the retro style in 9 and 10. I hope if they make a 12 they go to the groundwork of 8 and expand on it.
You know...I'm seeing in the comments more people have several issues with 7 than 8 which is a surprise. I'm going to take notes of that when I revisit 7 in the future and see how well it holds up over the years.
I feel like 11 did a great job at continuing the legacy of 8 while also being easy to access for new players as well. I do hope they continue this trend going forward. I feel like we have plenty of retro style megaman games available that they don't have to go that route anymore.
@2elusivereviews 7 seems to get the most flak. I really love 7 and feel like it was a step up for the series in alot of ways and it is commendable that it tried being innovative for the series. I think there are valid criticisms though mostly being that mega man in 7 feels more sluggish. I think 8 fixed alot of these problems 7 had and so far is my favorite in the classic series.
I'm playing Mega Man 8, and I'm not really jiving with it. I don't really like the physics and movement that much and I find the level design kinda boring. I am just about to start the mid stage, so maybe later the game might impress me.
I loved it because it was a new Mega Man game on one of the newest consoles.
Grand video. I likef how you have your own catch phrases and humor instead of relying on dumbass memes like most. Keep it up homie.
Thanks bro! I try to avoid them like the plague.
I will stand and die on my hill that the bolts in this game are better than any other in the series. Using weapons creatively to solve mini-puzzles to get permanent upgrades, as opposed to finding the best grinding spot to get enough bolts for E-tanks? Easy choice.
After grinding for bolts in Megaman 7 (Yes, I was doing that for the next video I plan to drop soon) I can 100% agree with this.
@@2elusivereviews what confuses me the most is that MM&B, MM9, 10, and 11 all use the old bolts, and consequently fill me with misery, lol. Capcom never used the MM8 bolts ever again, not even once.
Snowboarding levels are hard if you aren't moving left and right I've seen a number of people fail to do this and then complain. As soon as you are they're pretty easy. I only took 2 tries on the Wily one the first time I beat the game. The thing I find is majority of people who think Megaman 8 is bad seem to think its bad because it's hard. Or the voice acting. Which really the voice acting is incredibly minor and pretty much all Megaman games are hard and require memorization. You're supposed to play through them multiple times. I still think it's actually the best one of the original 8. Haven't gotten around to playing the newest entries in part since Legacy Collection only had half the games on the Switch cart and I didn't have a PS4. I'll have to find the separate PS4 discs, also obnoxious, once I get a PS5.
It's my favorite of the classic series. I don't know why it gets so much hatred.
EDIT: There's exactly 40 bolts in the game. But yes, still far from enough to craft everything.
Nice review man that was very well put together. 👍
One RUclipsr called MegaFan ranked this to the bottom. That’s a shame.
really enjoyed this video 12:54
Agree on all your points. Mega Man 8 is worth the play for the soundtrack alone. I also enjoyed the cutscenes, minus the voice acting. I wish those had carried over to Mega Man 11.
Yo yo yo...Imagine Megaman 11 animated cutscenes but done in Day Of Sigma quality...how hype would that be?
@@2elusivereviews hell yes. Any Mega Man anime Day of Sigma style would be a blessing.
Megaman 8 really has some good ass music great video though
Wish Megaman 11 had Megaman 8 graphics 🥲
11's visuals are pretty neat imo. But I am not against going back to a visual appearance like this at all.
Honestly there should have been 5 more Megaman 8 like games and 10 like Megaman x 4 games with anime cutscenes
MM8 and MMX4 are my favorite megaman games these two games were my introduction to the megaman series as a whole and the reason why I love it so much, they were the first two games I owened on my ps1 and honestly even though I played evey megaman game afterward each game felt like a downgrade, the music in these games was never matched imo, the pixel art to this day is phenomenal the animated cutscenes and the fact they were not too easy and not too hard either they were a perfect midpoint and a perfect start for this series, the copies I owened were in Japanese since I neither spoke Japanese nor English back then, so I didn't notice the atrocious voice acting 😂, I loved the story of both, loved the character designs, I actually felt sad when Iris died (I was six don't judge me😅) Bass and Zero were like my favorite characters, I wished there was a way to play as Bass, I really enjoyed the anime cutscenes and I remember thinking there was an actual anime that these games were based on and I searched everytime my dad took me to a video store. I was so sad that these games were not received well and so never got anime cutscenes again, they never used the same pixel art again (I know we got X5 and X6) but MM9 and MM10 used the ugly 8 but style, I'm sorry I love pixel art it's just that 8-bit style was always ugly imo 16-but and 32-bit is what I love.
This is the first megaman game i ever played and it was always my favorite of the classic series but i dont hear anyone ever talk about it
Lol love the servbot jam intro
Legends never die after all :D
@@2elusivereviews😢
I'll never forget when my dad bought this game for me when I was a kid. I would play it for hours on end after school but the voice acting was just terrible. Megaman Legends had better voice actors compared to these ones. But everything else was perfect! And I loved the Rush segments, I would try to get all the characters together, like forming a squad and all of us firing together was just so awesome!
2:45 LOL
THANK YOU
I love the voice acting in mega man 8.. ;-;
Ain't nothing wrong with that.
i love megaman 8 as well as that era of capcom in general!! :3
while i had a few problems like the sliding sections even when i know what to do,bass getting forgotten after the intro and rush(which to be fair rush jet/most of his abilities outside to an extent coil were pretty useless after 3 & really only missed the super adapter of 7.) it definitely isn't the worst classic game.(would say & bass,7 in a few areas,10 or 5 is closer to that.)
it's outweighed by what made me love the game when i played it on anniversary collection like the visuals(love tengu man's stage,swordman,aqua man,frostman's stage in the city areas & the look of dr. wily's castle.),music(really makes it feel like a 90's megaman anime with my favorites being tengu man,frostman,astro man and electrical communication/brand new way.) & cutscenes especially(wish we'd get another megaman anime in this style or a promotional anime/cutscenes for 12,do wish for it & x4 we had a few more cutscenes for boss intros like what x3 did.),voice acting(don't find it that much different from a 90's ova with the vibes megaman has and outside dr. light's elmer fudd voice don't find it resident evil,early sonic,symphony of the night or especially x4 bad.),roll's new outfit,extras(wish the future collections included the sega saturn gallery/rewatch).
duo(like the evil energy being an origin for roboenza & the wily/sigma virus in the x series with what it does and would love to see duo return.) ,challenge(really loved the flying sections getting a full team of auto,eddie & beat.) and the weapons(i actually used them more compared to earlier games where i stuck with the mega buster and loved the upgrades like the arrow/laser.) to where i'd say it was a very good 10th anniversary game that i wish the series would try it's visuals again.
Don't get me wrong, I LOVE the style they used for Megaman 11. But if they did another Megaman title that went back to these 2D arcade style visuals, I would not be opposed to that at all :D
Its a great game bought it around the late 90s but i thought after playing megaman X4 it was too easy for me but still a ultimate classic megaman game colorful graphics good story good music cool weapons and the enemies were really awesome also! My first introduction megaman game was Megaman 3 back in the day and today that game is easy to me one of the easiest of the original 8bit series.
Heh, wait til I get to X4. That day is a ways off, but know that I cannot WAIT to talk about that legendary title :D
The one and only thing I genuinely hate about 8 is……..
JUMP JUMP SLIDE SLIDE!
MegaMan 8 is my favorite. ❤
Dr. WoW-Wee!
This game was the only reason I wanted a PlayStation 😂 my grandparents got me one to play this 😅
i would give the game a 8,5/10
Megaman 8 is awesome!
I don't know how voice acting was in Japan (it probably was pretty good) but I do know that the English dub was terrible. Seriously, what the hell is this!? Now voice acting is not inherently bad but at times like these when I wish they did a much better job at voice acting. (And kinda makes me wish that this game didn't have voice acting in the first place)
Weeeeeell, this was during a time where Capcom was LAAAAAAZY with everything outside of game design. They tend to reuse a lot of sounds and effects you'd see across their earlier titles, and when it came to voice acting, they took in anyone for the job. They got better at that obviously, but that's how it was back then lmao.
Honestly I find the voice acting charming
I wish you mentioned the plot
I can't believe this guy didn't even bother mentioning how goofy and dumb Aqua Man is.
Aqua man is a G. But YOU can call him HANDSOME GUY!
That can be said for several Robot Masters here...like how Grenademan says "OH YEAH!" when he's hit with his own weapon.
Robot Masters were goofy from the beginning.
It was my favorite when it came out and the first one I ever beat
This and X1 are my first titles. So I'm with you on that :D
I love both of those two auto stages 10:32
Dr wahwee
I can understand the snowboard hate. But it's really not that hard.
Every time I see videos like these, they always follow the same theme, saying that there's some deep rooted spiritualism or meaning in every little thing, making this thing seem a lot more ambitious than it really is.
Mega Man 8...Is genuinely not one of those types of things.
Mega Man 8 is legitimately underrated, and is only dunked on for solely the voice acting, a horse that's been dead since the early 2000s. Or at least, in my eyes, it seems like its dunked on for the voice acting.
I played through all 11 Mega Man games over the course of a week, and I'm coming out with this
Of the NES games, 2 & 3 are the best, but 2 slightly edges it out because the Doc Robots severely hurt 3 and decreases replay value for me. So I go back to 3 less in comparison, unless I input a password to bypass them, but it doesn't feel as fun to beat 8 Robot Masters than have to input a code just to advance. 8 is my favorite overall as it felt like a proper evolution of the formula, and it was super discouraging when 9 & 10 returned to the 8 bit style just for nostalgia (that is the only reason from what I've gathered)
11 was a solid return to form after Mega Man went dormant around 2012-ish.
I'm so glad I'm not the only one who thought Capcom kind of regressed a bit with 9 and 10. Don't get me wrong, I did enjoy those games but...I don't really play em as often as I do the other titles because it felt like a step backwards compared to what was already accomplished. Especially in 9's case. But that is a topic for a different day.
@@2elusivereviews Understandable. I just felt super naked going through 9 with no slide and no charge shot. I see people defend that by saying "well 9 didn't need them" which is fair, but it's like playing Sonic without the homing attack, or Mario without the long jump. After so many games that featured them in a row, it feels weird to just...Say "no" to them.
Plus, literally the only criticism I have with 8 is the lack of E Tanks.
Regressing to 8-bit was unnecessary enough, but removing the charge and slide was just stupid
As far as games with bad voice acting go, MM8 is hardly the worst offender people make it out to be. MMX7 exists after all.
@@SaviorGabriel Yeah but let me tell you something, I've seen people unconditionally defend X7's voice acting only slightly, and call MM7 and MMX4's worse because "it doesn't fit the characters"
I agree with you I love this also what that music in 5:41
That my friend is "Battle With Myself" from Megaman Battle Network 4.
Also apologies for taking a while to get back! Gotta keep cooking these vids in the oven, and glad you enjoyed it :D
@@2elusivereviews thanks I never played the battle network games before I knew it sounded bn related thanks
How is this considered the black sheep when 5 exists?
Mainly because it does a number of things that isn't considered to be "traditional." Lack of E tanks, Rush functioning differently than how he normally would, Bolts are hidden items, not drops from enemies, and I can go on. While 5 is forgettable or as I like to say "Just there." it still does the traditional Megaman stuff...doesn't mean its always a good thing though lol.
I don’t dislike mega man 8 but for me it’s criminally mediocre for a 10th anniversary game
Megaman 8 is amazing we need another one
Mega Man 4 is the black sheep.
Mega Man 4 is awesome tho.
Never.
I dont really like the music from 8...
I may only remember ClownMan, GrenadeMan, AstroMan and the First Wily Stage which is iconic for maybe the wrong reasons.... R&F have much better memorable songs
I disagree about the soundtrack. It's the 1 thing I dislike about the game. I find most of it forgettable, and I want a Mega Man soundtrack to be catchy like Mega Mans 1-4.
Blawg tryna defend mega man 8 💀💀💀💀💀💀💀💀💀
Lol this isn't x7 which gets a ton of hate. It's not particularly divisive because it's classic MegaMan. If you don't like this game, you shouldn't like any of them
Uhhhhhh, I wouldn't go so far to say that. Peeps are free to like what they like and vice versa. All I want to do is just highlight how fun MM8 actually is and shed some light on it.
@@2elusivereviews I just did my yearly marathon. It's definitely a fun game. Certainly better than 1. Maybe even 2
Two things
1. Didn't have NES-style graphics and sound until a fanmade demake
2. EN dub was considered one of the worst, even below the admittedly low standards of '96
3. The controls aren't as sharp as the NES games
4. The level design is bland or annoying for the first 4 stages and I think that makes an impression that the game isn't that good.
@@thomasffrench3639 I thought it was a novel addition to have a dedicated Buster button even with a Special Weapon equipped, and to bring back the Quick Weapon Switch buttons from 7.
@@SerpentHashiraObanaiIguro Oh yeah, I totally agree. I also like weapons swapping as well. I just think that the best games of the series are 2-4.
@@thomasffrench3639 9 is my personal favorite, and coincidentally, the favorite of a lot of RUclipsrs.
@@SerpentHashiraObanaiIguro I find Mega Man 9 overrated, as I'm not a fan of the game's level design. It does have the best weapons in the series being both creative and practical. It would also be a much better game with quick weapon switch.
Classic series would be trash without megaman 8 and megaman and bass and megaman 7 helps too make the classic series stand up against megaman zx and megaman x series
Get good 10:50
Megaman 8 is the best. Megaman 1-6 is 🤮
I feel specially stupid playing classic megaman in 1-6. Had to play wily wars just to tolerate the bad graphics and play 1-3
@@dominosnostradamus2415 What's "bad graphics" mean?
You just seem to not like Classic Mega Man, which is fine, but just stick to the X series. They're good games as well, but don't call the classic series trash because it's not your thing.