My short cut for construction lines is D for Draw. And my Shortcut for Draw line is also D. So I double Tab D and am ready to go. ESC I put to Exit CL, because to deselct a tool i just hit S. Best regards.
CRTL+M + X or Y or Z is a shortcut for mirroring object in desired direction. Thanks for the helpful tips. I will check out Construction Lines. It seams useful for architectural modeling.
Hi I have a question. At 2:07, when the cursor is placed at the origin 0, it is automatically detected, but when I want to fix the grid at 10 mm intervals, it is not detected automatically. Is there something wrong with the settings?
Thank you for this! I have an issue where when I apply the bevel to the line around the room, the crown moulding shows up hugely scaled up, even though the profile and the line are both at scale 1,1,1.
That's very strange. Have you applied the scale on the profile? If you have and it's still not working, can you send me the file (or a file with the profile and path copied into it)?
I had this problem until I moved the profile curve's origin to the point where it should attach to the curve, and also made sure the origin of the path curve was centered to it's geometry. Update: I just recreated the problem by moving the origin of the profile way off to the side, and found that was definitely the problem. ;-)
I just bought this, it's like the Blender Carver tool on steroids' 😊 But, Wood joints; how do you cut a miter, and cut at angles? like a wedge, the extrude is not working if I draw with Line tool? should it work like the push/pull tool in SketchUp?
hi, i just bought this addon and i love it! but i have an issue... when i exit the tool blender becomes really slow, even if i just draw a circle or two, or rectangles on a face and extrude them. f.ex. now when in normal blender edit mode just selecting a face will take like a second. if i save and restart everything is fine again. is this normal, or am i missing some setting or something? sry if this is a stupid question, i am a total noob... using blender 3.2
Hi Ralph, Thanks for purchasing CL. Can you message me through my website contact form (dndrawing/feedback) so I can get your system info and I'll look into what's going on. It's not normal behavior so could be a conflict somewhere. Thanks.
There's a similar feature in the curve properties: Using the same method I describe in the video, there is a group of settings called Start & End mapping in the curve properties. If you adjust the Factor Start and End settings you can control how far along the path the profile travels and also where it starts. Is this the sort of thing you mean?
How would i trace over an image? i have profile i want as an image but need to trace over with these tools, is it possible? Would be a neat feature to have, also is it possible to input amount of points on a curve?
You can use Blender's own Import Images as Planes add-on and easily use Construction Lines to draw over the image. To change the number of segments on a curve you can either use Ctrl+Mouse Wheel or Ctrl+ +/- you'll see the segment count changing in the top left-and corner.
7:55 - always handy to teach people the short cuts. Shift + N (to flip normals)
My short cut for construction lines is D for Draw. And my Shortcut for Draw line is also D. So I double Tab D and am ready to go.
ESC I put to Exit CL, because to deselct a tool i just hit S. Best regards.
Great, thanks for the video
CRTL+M + X or Y or Z is a shortcut for mirroring object in desired direction.
Thanks for the helpful tips. I will check out Construction Lines. It seams useful for architectural modeling.
That's a great tip. Thanks for sharing.
Construction Lines was designed for architectural/CAD type work. I hope you find it useful for your needs.
Thank you! You explain very well and I learned a lot!
Yeah, I'm buying this.
Great addon! I rushed out to get it immediately!
It's amazing addon for Blender :) I yust buy "now", i so very happy.
Hi
I have a question.
At 2:07, when the cursor is placed at the origin 0, it is automatically detected, but when I want to fix the grid at 10 mm intervals, it is not detected automatically.
Is there something wrong with the settings?
Hi, you need to be in orthographic mode and Grid Sub Divs needs to be checked in the tools panel (press 'N' to toggle)
Could you organize profiles in other scenes so that they won't pollute the main scene when there are many profiles?
Thank you for this! I have an issue where when I apply the bevel to the line around the room, the crown moulding shows up hugely scaled up, even though the profile and the line are both at scale 1,1,1.
That's very strange. Have you applied the scale on the profile? If you have and it's still not working, can you send me the file (or a file with the profile and path copied into it)?
I had this problem until I moved the profile curve's origin to the point where it should attach to the curve, and also made sure the origin of the path curve was centered to it's geometry. Update: I just recreated the problem by moving the origin of the profile way off to the side, and found that was definitely the problem. ;-)
I just bought this, it's like the Blender Carver tool on steroids' 😊 But, Wood joints; how do you cut a miter, and cut at angles? like a wedge, the extrude is not working if I draw with Line tool? should it work like the push/pull tool in SketchUp?
hi, i just bought this addon and i love it!
but i have an issue...
when i exit the tool blender becomes really slow, even if i just draw a circle or two, or rectangles on a face and extrude them.
f.ex. now when in normal blender edit mode just selecting a face will take like a second.
if i save and restart everything is fine again. is this normal, or am i missing some setting or something?
sry if this is a stupid question, i am a total noob...
using blender 3.2
Hi Ralph, Thanks for purchasing CL. Can you message me through my website contact form (dndrawing/feedback) so I can get your system info and I'll look into what's going on. It's not normal behavior so could be a conflict somewhere. Thanks.
*is there "follow me" feature to pull 2D to 3D like in sketchup..?*
There's a similar feature in the curve properties: Using the same method I describe in the video, there is a group of settings called Start & End mapping in the curve properties. If you adjust the Factor Start and End settings you can control how far along the path the profile travels and also where it starts. Is this the sort of thing you mean?
@@dannorris1406 ok I will try it
Wonderful -- better than SketchUP.
Kindly try for arch side
How would i trace over an image? i have profile i want as an image but need to trace over with these tools, is it possible? Would be a neat feature to have, also is it possible to input amount of points on a curve?
You can use Blender's own Import Images as Planes add-on and easily use Construction Lines to draw over the image. To change the number of segments on a curve you can either use Ctrl+Mouse Wheel or Ctrl+ +/- you'll see the segment count changing in the top left-and corner.
Just click and drag an image to the UI I do this technique a lot
Where is follow me tool like sketchup bro?
Cant thank you enough for the tutorial, waiting for the next one, and the new add-on 🦾