BRO, THEY JUST HAD TO ANNOUNCE DRAGALIA LOST IS CEASING HOURS AFTER I UPLOAD THIS… it’s AlphaDream w/ Mario & Luigi all over again 😫 Wanna peep my discord server? Any Tour fans out here might be surprised we got a couple of Tour enthusiasts in here. discord.gg/GK7d8QZ I use Twitter alot too twitter.com/SuperMarioT_YT
I'm still sad Dragalia Lost is ending... It was actually a lot of fun and had such a nice community for a game that not many people played because it wasn't a well known IP like Mario or Fire Emblem.
Im sorry i cant help but laugh its a phone gotcha game that doesnt have a 20$ a year cost to play so all people who put money in are paying for the f2ps and server costs are getting worst games like these are starting to become completely unviable economically why i point to games like final fantasy xiv minecraft elder scrolls online ark survival evolved heck even left 4 dead 2 at 60$ is economically viable or dark souls and them constantly making new games like Elden ring Personally im fine with mario kart as a casual f2p to these games
You wanna know the worst part? When the servers inevitably go down for this game, everything will be gone forever. All of the hours spent grinding to get the characters you want, all the money spent on the Gold Pass, it’ll be erased from the world… Unless if this game operates differently from the other mobile games, but I doubt it.
@@shadedalion5478 Thing is though, those games are only a few years old, let’s say like, a decade from now, when they have no need for the game, then they’ll shut those down.
@@RyderPlatinumWarpstar I mean in a decade most mobile games would be shut down, but the other thing is. Mario kart Tour still has millions of players, so unlike the others it's going to outlive the other Mario mobile titles. Maybe not as long as Subway surfers but it will have a longer life
@@shadedalion5478 Yeah that’s true, I’m not saying it’s gonna go down anytime soon, I’m just saying it’ll happen eventually, even if it’s not until 100 years from now.
You can 100% get all the characters minus the alts free to play. I've been playing for a while and I have 'em all, minus Chargin Chuck since he's new and I didn't really bother with him. Obviously the gacha sucks but I think people overexaggerate a little
@@mosquitoe1508 I am a huge mario kart tour fan. What ur saying is just a lie. You get about 200 rubees per tour. The cost to empty a pipe is 450. It’s impossible to collect all the items unless you pay for it. I have only seen one person with every character and that’s because he spent 40k on the games micro transactions. I have been playing with gold pass for a year and I hardly have half the roster.
@@mosquitoe1508 ah I see what you mean. Yeh I guess if you just collected one of every character then yeh it’s possible. I also think that’s another problem too. They should bring original characters every tour. Too many alts of the same characters.
I’m glad 8’s getting new content so I can play more of that instead of this for my mario kart fix. I just wish 8 added more characters in this pass because the characters are the most appealing part of tour for me while 8 has a pretty lousy roster imo.
Honestly MK8's roster is overhated. Yeah, clones and whatever, but there's far more good than bad. MK8D in particular has all but three characters from Wii, which is generally considered the best roster.
It's really only a matter of time before they start porting characters from Tour. Would be a great way to preserve them. If we're lucky, we may get some info on upcoming characters alongside the reveal of the next wave of tracks.
Mario Kart Tour is a gacha game taken to the max. I downloaded it when it first came out back in 2019, played it for a while, then deleted it and it never even crossed my mind until the MK8 DLC was announced. The few memories I had started flooding back and I could remember the nonsense I would have to go through just to get everything from characters, to kart parts, to even the tracks. It also controlled awkwardly from what I remember, so I had absolutely no reason to ever go back. Now that the Booster Course Pass is here...heh
I stopped playing after the Holiday Tour, when my Gold Pass subscription expired. The only real good thing about the game was it's courses, so I can't wait to play New York Minute when it releases in Mario Kart 8 Deluxe.
@@secoTheSonicFan I stopped playing at the start of the first Holiday Tour. I'm not going for High-End drivers and stuff now, because I don't play the game anymore. Maybe you misunderstood it as the 2021 Holiday Tour.
It has been proven that the AI in Tour actively cheats against you (purposefully swerving in front of you with dragged items, rubber banding, waiting until the frame you are defenseless to combo you, etc.) and that is the most infuriating part of Mario Kart Tour for me. I still hate the fact that Ranked Cup exists due to how luck based it is. And since they have the Bronze Mii Racing Suit locked behind getting 1st place in a Ranked Cup, which is next to impossible with my bad luck.
Don't forget that sometimes, when the AI has NO ITEMS, it dosent get destroyed when you use something like a Red Shell against it and the game just gives you "Item Destroyed"points.
It’s obvious while playing that the game cheats. Just about every time I’m in first…oh here comes a blue shell! It’s also almost always right before the finish line as well. Those stupid things are ridiculous. Everything you mentioned as well though. It can be extremely frustrating to play sometimes.
You can see the game cheating actively when you hit the look behind button. If you get lucky you can see them do a trick animation at random and on flat ground then get a boost. Give it a try.
@@Crimson-Hat I've tried doing that, but the back cam is in such an awkward position and is so small that whenever I usually hit it, I end up suddenly steering to the left, which is so annoying. And I usually use the back cam to check if anyone is trying to aim at me or if someone is fast approaching. They desparately need to add support for some kind of controller so we can actually play the game like a proper Mario Kart game. The amount of times my items get thrown in the wrong direction, the game not registering when I drift so I steer and drag alongside the wall and just the game's overall BS with how it's actively a 7v1 with the AI actively cheating and teaming up on you, it makes my blood boil so hard, harder than any other video game I've ever played. And I played Fire Emblem Three Houses Maddening difficulty. I'd had to send letters of complaints to the game's customer support so many times telling them to stop making the AI cheat against the player as it is actively enraging and so unfun to play, which is going to make players ragequit from the game. The only reason I haven't is because of the upcoming Yoshi Tour (at the time of this reply) adding more Yoshi alts and the Yoshi Mii Racing Suit. I love Yoshi, so I want him. Edited to fix a minor spelling mistake.
The Grind City, Baby section is definitely what discouraged a lot of new players including me after I stopped renewing the GP. It's insane how easy it is to be behind the competition in this game, and I've probably lost many ranked cups despite me grinding the game and playing since day 1 with some decent knowledge of combos.
i remember being so excited after hearing on the radio back in like 2017 that nintendo was working on mario games on mobile, and then they shat out this.
TBH, I’m honestly sick and tired of this game always going too far with the loot boxes and microtransactions. I highly agree with everything you said in this video
@@Thegamingwizard55 You don't speak for everyone and Tour still generates major revenue to this day. Like it or not, the game is a money-maker and isn't going away anytime soon.
@@margiemorrison9190 This is *_yet another_* reason why _Mario Kart Tour_ is figurative hot garbage; and thus, it is another reason why I won't figuratively touch _Mario Kart Tour_ with a proverbial 10-foot pole!!!
The worst part is two rounds per race. There is barely any way for me to get back to a high spot when I start on the bottom. I can only get lucky from the lucky boxes but that is also annoying because you can get more depending on the cart you own
Based on my experience with mobile games, I think Mario Kart Tour as well as most of Nintendo's mobile games in general are some of the worst ones I've played in terms of gacha rates and F2P friendliness. For comparison, Love Live! School Idol Festival All-Stars has one version of every character free from the get go, an awesome story with lots of cutscenes, all songs available through normal means and can be played at any time when all unlocked (the only songs that are locked are unlocked by playing through the story), lots of content in general, and it's actually fun and F2P friendly. Mario Kart Tour only has Toad, Toadette, or Peachette available from the get go while every character including Mario is obtained via the gacha, no story so the only incentive to play is to grind for more characters, tracks only air for certain events, barely has any content beyond just playing aired cups to grind for the pipe, and it's a repetitive slog because it's just grind grind grind, and my god I hate missing those stupid event coins because it just makes the grind so much longer. Mario Kart Tour is terrible by Mario Kart standards, and it's terrible even by mobile game standards IMO.
LMAO good luck starting a new SIFAS account and try to do all the songs they've released, SIFAS is incredibly unfriendly towards newcomers, people that have played since release can barely be up to the new songs, and lets not even mention challenge mode I guarantee MKT is more friendlier for you to start buidling an inventory and eventually get 5 star all tracks in a tour than you'll be getting close to S ranking all regular released songs in SIFAS.
@@97MiloProductions Oh, really? I got into SIFAS late last year and can confirm the exact opposite, and I have not spent a single cent on the game. Challenge Mode is hard, but that's because it's, well, Challenge Mode. I have a long way to go in terms of levelling my idols enough for it, but the path to it is at least actually fun unlike Mario Kart Tour. S Ranks barely matter that much anyway (even then, I've managed to S-Rank quite a lot of Aqours' songs on the hardest normal difficulties). It's all about the progression. Getting bond stories, playing through the story mode, events, etc. I only experienced a few difficulty problems around the end of Season 2 and in the intermission chapter prior to Season 3. Even then, there was a recent update that apparently nerfed the difficulty of those songs. While I think the Star Gems aren't too fairly distributed compared to some other gacha games' currencies, they still beat the tar out of the piss-poor distribution of Rubies. I always find myself getting into the hundreds with Star Gems just by playing through the game and not even paying attention to the Star Gems. Rubies I can barely manage to obtain fifteen when I clearly goal to get as many as I can. And don't get me started on Tour's gacha either. One of the biggest pains when it comes to gachas is when they put items and characters in the same gacha. Mario Kart Tour does that, SIFAS doesn't. The only gacha I've experienced worse than Tour's in terms of rates plus putting characters and items in the same gacha is Mega Man X DiVE's. One thing I can say is genuinely bad so far (aside from the fact it's a gacha game LOL) is trying to get good item equips for idols, but that's about it. Memory Keys can also be quite difficult to obtain as well, unfortunately, but nowhere near as hard as the equips. Part of what makes SIFAS so great in sheer comparison is the fact that there are far more reasons to play the game beyond just rolling for whatever in the gacha. My goal is usually to obtain as many cutscenes as I can because I like seeing the characters hang out with each other and have little stories. I already managed to obtain URs of most of the idols I specifically chose for my team, so I don't have too much reason to visit the gacha unless the difficulty spikes up too high, like in late Season 2, but even then the fact they recently announced difficulty reduction for that tells me that I probably won't have those kinds of issues moving forward. The problem with Mario Kart Tour is that everything is meticulously designed so that the only real goal you ever have is to either endlessly grind for an attempt to get a specific character, kart, or glider from that stupid pipe or endlessly grind out the event tokens so you can get a randomly selected character from the shop. At one point, it seemed like the event tokens were pretty easy to grind, but a few events later it suddenly became just as hard as getting Rubies, and then it never turned back. And even if people come for exclusive tracks, they air different tracks every event so you never always have access to whatever you specifically want to play, you have to wait until the event says you can play it. So with that being a bust, Tour's only real goal is just grind and hope you get lucky.
100% agree Mario run was the only one I would say is ok because $10 unlocks the whole game even tho the game was kinda boring after a while every other game has ridiculous pity rates and way way too much to grind for low pay off haven't played the Pokemon mobile games other than go so I can't speak on them but hear good things
I literally quit this game on day 2, because of the controls. I got into the beta for the game, and somehow they made the auto-assist on the steering WORSE between beta and launch. Turning off the turning assist didn't help either, because even with turn assist off, the game will still force your steering sometimes. So, yeah. I didn't even get to the point of being exhausted with the gacha shit and that grind. Also, hey. Don't throw RPGs under the bus like that. Most of them have basically negative grind nowadays where you have to TRY to not outpace the level curve. None of them dare go near this cookie clicker level grind shit anymore.
Still somehow controls better than Super Mario Kart. Though that's because barely controlling anything is slightly more enjoyable to me than trying to control something but utterly failling
You sir deserve my big respect for giving a special mention to Dragalia as an example of a very F2P friendly gacha game. Which I still recommend to you or anyone else interested these days.
@@kishiberohan7955 That's true from what I've heard. But we're mostly talking about Nintendo mobile games for this topic. And Dragalia is right at the top of all of them in terms of generosity and quality.
You hit a lot on the flaws this game has that any genuine MK player who spent a good amount of time on any previous MK games would feel about it (which includes me of course), really well put. Here are some things I'd like to add: 1) Recently the introduction of Miis is why I started to feel like I don't want to invest in MKTour as much anymore because my gut feeling is telling me the direction Nintendo is heading for this game is not going to be great. Getting the tokens in the Mii tour was so abnoxious that a lot of people would feel the same about this. And let's just say the tokens is just 1 thing for that tour specifically. The Mii suits are needing 70 freaking rubies on a _30% sale_ is still a crap ton and that equates to two 1st places rubies needed on ranked cups. Then the ones not on sale costs 100 rubies per copy (I'm thinking WTF). And even if you can afford the Mii copies, the amount of rubies spent to get Mii copies is suboptimal compared to using the rubies on 50 pipes to get more high end drivers/karts/gliders. In other words, it's not even worth leveling up these Mii skins (not to mention a lot of other drivers are already grinded at this point by everyone at this point if you played the game long enough). Going back to my gut feeling of the direction of this game Nintendo is heading, this shows the *cash grab* plan Nintendo is putting out there to make the gacha part of this game even worse. This feeling is why some people already want to not invest in playing this game much or quit already, since Nintendo is implying they want to make more money in this game among the gacha that already exists. Once you've played or seen gacha games where they head some sort of direction that's negative, it's usually proven that the meta game is going to be worse and the game won't be as fun. 2) In your video you mention the grind to get the high-end driver you want, and all of that is true, but you forgot to mention this part: After all the hours and let's say you somehow got to 450 rubies (exactly for 10 multi pulls), you get that driver you desired for the current tour your high end driver can get triple items for frenzies on for certain spotlight tracks for the tour, they will be good of course. But the problem then lies upon how great _their value_ is in the long term of the game. For that tour where they are the hot stuff, their value is at the maximum. Then it's possible that in the next tour, they can only give you 1 S-I-N-G-L-E item for the ranked cup tracks. In other words, these supposedly *high-end drivers* aren't really that high valued for the game as Nintendo makes them out to be. It's quite common that one day they're godlike, the next day, they are TRASHHHHH. Well, if you really just care about getting your favorite character in the game and happy with it, then yeah it's great. But in terms of meta game, the value of high-ends are super deceiving if you're new to the game and only those with enough experience in MKTour knows that the value fluctuates so much even for these so called best things in the game. If you play for the meta game, then it give you that feeling like, damn, was all that time worth it?
I think for me personally, the game just not being fun is the worst part. I could stomach the grinding and the gacha mechanics if it was fun to play, but it's just not. 1. The game controls like ass. I know it's a mobile game and it's not really fair to judge it on this, but I feel like there are still better options for the control scheme than what they chose. Sliding your finger across the screen to steer is so finicky and inaccurate, and I feel like that's part of why they have the goddamn auto-steering cranked up to 100. If there's any sections in the game where you can fall off, like with certain ramps, good luck staying on the track.... 2. I hate the track rotation system. There are so many tracks that I'd like to play, but I can only play a select handful of tracks, and most of the track rotations consist of the same 3 or 4 tracks but just edited. Like I want variety, I really don't care about playing all 76 variants of Wario's Shipyard okay?? I just want to be able to play all of the cool tracks in the game and actually enjoy it!! It's so sad when the only ones in rotations are the really boring ones 3. The edited versions of the tracks suck. Especially the T versions, where anything interesting about the original track is just replaced with these boring ramps that steer away from the exciting parts and make the tracks feel so much more bland... 4. Because of the weird cup system that Tour uses, it doesn't feel like I'm playing mario kart - It just feels like a bunch of weird mini games. It doesn't capture the feeling of playing Mario Kart at all 5. Because the game does so many things automatically (like tricks, throwing items, staying on track etc) it doesn't feel like I'm even playing anything, it's mostly just some idle karting game. It had so much potential but this isn't a Mario Kart on Mobile, this just sucks.
As far as the tracks go, I can get behind playing multiple versions of the same track. but what I CAN'T get behind, is playing the the SAME EXACT track, later in the SAME tour, but with a higher score requirement. With all the tracks AND variants of tracks that Mario Kart Tour has to offer, there's absolutely NO excuse for that!
@@azurewhitetail9091 I think I’ve come to figure the reason they probably have like 10-15 tracks at a time in any tour is likely because they need to keep the file size small since it’s a mobile game and having all tracks in the game at once would take up waaaay too much space so they download a certain amount of tracks at the start of each tour. It’s a reasonable enough explanation for why we have this (honestly pretty shit) compromise, but I still think they could’ve done better. First off why does the game even need such stupidly high poly counts? I don’t think anyone would complain if the game had graphics similar to 7 or even Wii, it’s a MOBILE GAME. Nobody should be expecting such stupidly high graphics for something on your phone. As well as this, there is a stupid amount of characters in the game which undoubtedly take up a ton of space, I feel like it’d just work so much better if they just made a game like Mario Kart 7 and didn’t try to inject it with “mobile game disease” or whatever you call all the premium currencies and loot boxes and subscription services and huge grinding etc etc etc
Don't forget: Even with all this grinding, you're still NOT guaranteed to get your desired combination unless you actually spend a ceiling's acount of rubies. Disclaimer: I did NOT grind so badly at all, mostly grinding A BIT but never, ever, put money into EVEN the Gold Pass. And may I make this clear: EVEN WITH THE GOLD PASS YOU WILL HAVE TO DIRECTLY BUY RUBIES TO CEILING YOUR DESIRED CHARACTER. ※ Ceiling basically is "spend enough to hit a hard wall that will just let you pick the character you want and get it for spending all that amount"
Honestly, I find it quite generous as a game. The fact of not necessarily having to level a driver, kart or glider by finding it several times but using the tickets that the game gives you for free (of the respective category) that can be used on every driver, kart or glider, is a great thing for me. I have never felt the need to spend money on the game
Honestly really interesting to see a wildly different opinion on the game from a RUclipsr named Salmence’s video on it that was more positive and even praised the combo system, but they definitely were all valid criticisms. I definitely think Mario Kart Tour is one of those games that aren’t as fun when you start out, but if you’ve been playing it almost regularly since launch it definitely gets better, plus I honestly think the game has gotten more F2P friendly, not nearly as much as say Dragalia Lost, but enough to where I’m not as frustrated
Im fine with getting no characters ig but the thing I hate the most are the controls. Drifting and steering are so stiff it makes me so annoyed. The entire game is a chore tbh.
me: hasn’t gotten a single new glider in the entire year of 2022 so far mario kart tour: here, have some ✨level 5 waluigi✨ even though he’s your least favorite character💘🥰💖😘
YES THANK YOU. I went cold turkey on this game about a year ago now, and I do not regret it. I'm really glad you mentioned that it made you significantly worse at Mario kart 8 because none of my friends believed me when I told them that as they never played tour
As someone who has been playing since launch, I still think gacha Mario Kart is weird. Personally, I think the combo system is neat and offers a different incentive to completing races that isn't just get first to clear everything. However, I don't pay any money for this game nor will I ever because I just don't care about the majority of the stuff they release (20+ Mario alts lmao). Plus, I don't really feel the need to care about ranked cups that much. I just play to complete the cups and get as many of the rewards I can get with what I have. Thankfully, being a player since launch, I've been able to acquire a good deal of drivers/karts/gliders, but it would be absolutely terrible for a new player to start the game. When it comes to gachas, my general rule is to never pull unless I can guarantee I can summon what I want, and tour does have guaranteed content in the pipes. But I'm not going to spend the few rupies I get as a f2p player on every single tour. I only summon when the value is good (ex: multiple high-end spotlight drivers/karts/gliders that I don't have) or it is character/character alt I *really really* want..... The latter has yet to happen, as they are too busy giving Mario and Peach more alts. I've saved over 1000 rubies now and counting. I don't stress over the more grindy aspects of the game, but I get where you're coming from on those points. I just login, get my daily stuff, complete some of the tour challenges, and move on to Dragalia Lost. btw, based mention of Dragalia tbh.
To a now deleted comment: Deflecting a valid issue people have with something doesn't get rid of the problem, regardless of whether it costs money to buy/play it or not.
the worst thing is how unskillful the game is. Due to mobile limitations there's not much to do in the way of controls, and with smart steering and auto accelerate on at all times, it's no fun
I played tour for a decent amount of time and i actually enjoyed the game, used to defend it a while ago but looking a the points you're making, i changed my opinion on the game's gacha mechanics. It's too bad the game had to be this way because a lot of my friends live far away and don't have consoles but would love to play a match of Mario Kart with me, although they refuse to touch Tour ever again.
You made some really good points! Personally this mobile Mario Kart game is a fun one to go and to play. It has heavily improved since It's release. I do agree that the gacha elements do ruin this game. But most of the content Tour has are mostly very neat. Great video!
I personally love the points system and have a lot of fun with it, but I think it would've been more fun if the frenzies were cut out. You should just be able to use items and go for a ton of points by maximizing your action count instead of worrying about randomly getting three of the same item from an item set. Frenzies are a good idea, but in combination with the gacha system, it falls flat and makes the game too grindy. Also, Ranked Cup sucks. Throw that thing into a pit.
@@Thegamingwizard55 Yeah, it's like Ohhhh I see you played really well and got first place, but... DID YOU TRICK ON EVERY SINGLE RAMP, USED YOUR ITEMS CORRECTLY, GRABBED COINS, GOT THE MOST AIR TIME, DRIFTED ON ALL TURNS, HAD A HIGH LEVEL IN EVERYTHING. GOT AN SPECIFIC CHARACTER/KART/GLIDER COMBINATION, HAVEN'T REACHED ANY OF THOUSANDS OF LEVEL CAPS, USED SHORTCUTS AND GOT GENERALLY LUCKY? Not unlocking next cup sorry
I’d honestly be down for a point attack mode in a future MK game, it’s a really good idea on its own. That just seems like Tour in a nutshell: good ideas, terrible execution.
I've never had issues with progression, all I cared about is getting rosalina and that's it. play every track and mission, but don't care about 100% because I have rosalina
Some valid points, but as an og and mostly f2p player, i have to disagree on some points. Like, i only spend on the gold pass and thats it, well, have bought two packs in all these two years, but thats mostly it, havent spent anything more and im doing pretty well on the game, even started getting the top 1000 badges without being a whale. The game has gotten really generous since its launch back in 2019, the diddy kong pack meme doesnt work today as it worked back then. Nintendo rewards all the basic characters for new players, and the daily shop was updated to include better high end items and tickets. Now when it comes to the gacha, they also got more generous with them. The 50 pipes are the best option you have in terms of getting high end items for less rubies, and you can wait between tours to save rubies and just pull whenever you see a good item or a character you want in one of the 50 pipes. Also, and after looking at some of the footage, you seem to not do good at ranked cups because you level up the wrong characters. You have to keep an eye to characters appearance rates through the ranked cups and see which ones are more worth to level up, not just the ones you like, because those will end up going to waste. And about the points system, the online multiplayer mode exists... Pretty standard mario kart experience without the worry of grinding for points, especially the 150cc or 200cc, 1 or 2 items rules. If you want chaos, the frenzy rules are also fun but that one gets problematic because it do touches gacha ground in terms of characters needed for the frenzies... But the 1 or 2 items rules are pretty fun and you can use any characters in those and any kart and glider combination. Overal, tour has gotten really generous to f2p players, especially compared to how it was back then.
i remember when i first played tour there was people who had slurs in their name and i was like "okay. Internet be internet. Whatever." and then i realized it wasn't even real online. The fuck did nintendo do
the funny thing is that if you spend thousands of hours grinding in this game to avoid spending money, it would be far more time efficient to get a minimum wage job, work a few 40 hour weeks, and pay up to obtain whatever it is you're grinding for. you're literally getting scammed if you grind to avoid spending money on this game - it's like this is a job and they're paying you an eighth of minimum wage.
Or you could be like Tour players and strategize and be open minded about how to play the game properly. I know people who are good at the game with no money spent. What are they doing that you Tour haters aren’t capable of?
You know what After watching this video I strongly agree with you. After playing Mario kart tour for a while even though it was fun at first but now it's starting to get boring. I think it was a good reason for Nintendo to port all those courses to the switch version. Honestly this video does have some truthful facts!
Thank you for making this video, been considering quitting the game for a while but this video really opened my eyes to the malicious business practises used to scam users in this so called “game”. The tracks and characters are great but now that the cities are coming to MK8 DLC, the appeal of this game is so much lower. It was fun to play with friends during lockdown but I’m done with this scam which exists to exploit users before inevitably shutting down like so many other mobile games. Looking forward to now spending my time playing better games made to be fun instead of encouraging gambling.
You know whats the most frustrating thing about this game? How Nintendo insists on dumping all their resources into this game and won't add any characters or kart parts to 8 deluxe. And this is the most likely case for mario kart's 30th anniversary.
As a F2P player and someone who enjoys this game, I found this review very interesting and well constructed. However, I would like to provide some additional thoughts to your points. It is true that ranked cup is an endless cycle of grinding and frustration, though I wouldn't say that it is exclusively P2W. If you want top scores in All cup ranking and reach tier 60+ then yes you need to pay loads of money but you don't have to do all of that. Reaching the highest tiers will give you absolutely nothing in the long run, the rewards you get are almost non existent. There is no point to all of this, you don't need to take any of this seriously! It should also be mentioned that the game has become quite generous, giving many valuable gifts for free plus the spotlight mechanic removes some of the gambling aspects (as long as you save 450 rubies you'll be more than fine). In addition, ranked cup is not the only way to experience the game. Multiplayer is pretty great and it is 100% F2P. You don't need to have that many stuff to be competitive in it. There is no need to grind or pay attention to points, it is pure old fashioned Mario Kart. I treat multiplayer as the main mode of this game and I am very satisfied with my experience! It is way less addictive and a million times more fun than the insanity of ranked cup. Also the competitive scene in multiplayer is very accessible and friendly. What I am trying to say is that we, as consumers, ought to be smarter and more selective. You don't need all the drivers, karts and gliders to do well or have fun. This is a fun game but it is designed very predatorily. With the right mindset, you can work around the gacha/P2W mechanics easily. Anyways, great video overall! 😅😁
Wow. I've known about the gacha elements of this game and the bad gameplay since around its release, but I never knew it was to this extent. I never installed this game, and now I'm so glad that I can experience the only part that I wanted to (the tracks) in MK8. Super Mario Run is a much better investment imo.
I have never spent a dollar on tour and I have a decent roster also compared to how the game was at launch the game is more friendly for free to play players like me. Also the game is pretty fun I actually like the point system as it gives a reason to replay a course. Also the challenges are an easy was to gain rubies. Also there is another form of currency which is tokens. Like right now in the mii tour there is mii tokens. That you can gain by playing as mii's in tracks. These tokens can be used in a separate shop in which you can by rubies, coins, characters, and more.
I know this is a giant rant and I agree with almost everything but the transitions between sections I couldn’t help but die laughing because of how out of no where they came. Awesome video
As a MK 64, Wii, DS, and Wii U veteran, I can confirm this is infuriatingly frustrating. When you begin for the first, it's quite somewhat easy to win 1st in rankings. When you get to Rank 50-60s, EVERY BULLET COUNTS. You either do or don't do. If you can manage to get into the top 3, don't let your guard down, check daily. If it's the final countdown, keep the game going to make sure you're safe until time is up. If you're stuck in 4th and 5th and can't do anything else, do anything you can to survive. If you fall below 6th, well, nothing can be done. Grab all the loot you can, save your rubies, and wait til the next tour. You may be shot down, but you ain't done YET. You may have got a bitter loss, but with all the loot you collected and power up received, you are prepared for next time it comes around. My friends, I wish you luck. Also, Giant Banana and Coin Box Frenzies are your best friends. Use them to rack up multiple hits and points. That's how I stole 1st place with a whopping 89,409 points thanks to the DK Mii suit. Stole that Rosalina Mii Suit from that guy who came out of nowhere.
I just find it depressing that Tour was even designed like this to begin with. Because the idea of a mario kart game for mobile users isn't a bad idea at all. And while the game itself is really good in terms of it's tracks and characters, the core goal of this game and how you earn shit is just so obnoxious and energy draining. And the fact that Mario isn't a starting character like past mario kart games is really baffling to say the least. Especially for a game that LITERALLY HAS HIS NAME IN THE FUCKIN TITLE!! As for my experience with the game, I've played a good chunk of it when it first came out and had a pretty decent time. I didn't think it was as bad as people thought at first and didn't really worry about the gacha shit too much as I was just here for classic Mario Kart gameplay. But as I kept playing it just got more and more repetitive until I've reached a point where I just had enough. I probably would've still played it from time to time if I wanted to, but I can't even do that now because Nintendo gave me the finger and was like "yeah this game doesn't work on your cheap phone anymore, sorry." It's not a huge loss for me as I already stopped caring about the game at this point, but it still sucked for me (and many others who also played this game on a cheap phone, probably) because that's one part of the game's accessibility lost for some people. Yeah I could've just bought a new phone that had the specs to run Tour so I can continue, but money's tight for me and I rather use it on stuff that's actually useful for me. Besides even if I wanted to continue playing, again I just don't give a shit anymore and would much rather leave the game behind and consider it a lost cause. Especially now that the booster course pass for mk8d has tracks from Tour in it. Leaving Tour behind was more of a blessing in disguise if anything.
9:03 Aaaaand Dragalia Lost announced its End of Service earlier this week. Potentially due to being too generous. This form of monetization is anti-consumer and anti-creativity.
as someone who has never touched tour, i couldn't even follow what you were talking about during the entirety of the section on the game's systems (tours, cups, tickets, rubies, exp, bonus points, boosted exp, etc). it sounds incredibly complicated! i'm used to mario kart being a game where you boot it up and just play against other players locally or online, and that's it. this sounds like a classic gacha game with a racing minigame technically included so that it can count as a mario kart game. the point is to make numbers go up so other numbers go up so you get something that can help you achieve something else, all with no real end goal. you get so wound up in trying to unlock and upgrade stuff that you totally forget that you originally booted up the game to play mario kart. as a side note, although i'm not the best person to judge as someone who has never touched the game, i think my opinion is valid as someone who has played pretty much every other mario kart game to an exhaustive extent: the gameplay in tour looks breathtakingly horrible. the physics look so slidey, as if the player isn't even in control of the vehicle, ever. i have never seen a clip of someone playing tour that doesn't feature taking every turn strangely wide and hitting walls (which you don't actually hit because the game gently guides the kart back onto the track no matter how badly the turn is taken). in any other mario kart game you will see players taking tight corners with an incredible sense of control, but from what i've seen, that doesn't seem to be possible in tour at all. I'm sure there's skill involved that i can't perceive just by watching, but i'll be damned if you ever catch me touching a game that looks that unsatisfying to play.
A lot of the times I just end up wasting my time with games because I naively followed the "don't judge it till you play" rule, which sucks because it's easy to tell if a game is good or not simply by looking at a simple clip. There's a lot you can glean from just 2 minutes of gameplay, such as mechanics, how it looks, and you can even gauge how it plays as well if you're even slightly observant. Saves a lot of time by just watching a video instead of sinking hours into a game just to get to the good parts that you wouldn't even know about if you went in blind
Even after the predatory gacha has been removed, I still can't this notorious game of hell. This is arguably my worst game of all time and as per the title, I simply can't bear the thought of how infuriating it is. Thank god the gacha was removed for good and I can't wait for the whole game to go away forever for good. I simply can't take another minute with this notorious game and looking back at this stupid game, I will even play Wipeout 3 for the Wii over, which used to be my worst game ever. I'm sticking to Super Mario Kart even if it only has 8 drivers and 20 tracks. Yeah it doesn't have a lot of content to offer but it is properly playable and ownable. Tour will go away offline for good one day.
I'd argue the track selection is also a negative of Tour. It either has to take the simplest tracks in the series or botch the one that are harder to fit the limited controls. I hate what they did to Rainbow Road 7.
@@Thegamingwizard55 No I mean they completly destroyed Section 2. They straightened every curve and removed all inclinations on that section, then they cut the moon ramp in half and put the item boxes on the moon instead, also its overall shorter like every Tour Track. If this version makes into the MK8 DLC it will be a throughly boring experience and straight up worse than the original.
You have to have a certain mentality to play Mario Kart Tour. It's very completion unfriendly, but if you don't care to get all characters, max level or first every ranked cup, it's very fun trying to chain combos and get frenzies. It just tickles my brain.
I never really got into gatcha games because of the mentality of "if you want it, you either gotta work for it and/or pray you get exactly what you want or pay and pray you get exactly what you want without spending to much" (especially for being someone who like collecting each characters in a game) I tried fire emblem heroes years ago, played it for less than an hour then immediately deleted it. Not that long ago I tried princess connect because I loved the anime of it. Played it for 2-3 days, then deleted it. I would like to get into genshin impact because I’ve been told "it’s like BOTW but with anime waifu" when it was new, but being a gatcha game made me wary about trying it out. Although I play Pokémon go regularly and like it very much. But I guess it’s not your typical gatcha game (can it really be called one?)
It’s sad you’ve convinced yourself that paying for the subscription is psudo-free-to-play, that’s still more money than I would ever put into a mobile game.
I am ftp and just barely bought out the entire shop for every character to get to level 7 so I could get the tickets but MKT just updated it a few weeks ago making the cap at 8. I have played MKT almost everyday since launch, and that was the last straw for me, I LITERALLY have no interest or reason to play in anymore
I knew there was a lot of drama around this game so I decided to give it a shots I mean it’s good for a day of play if you go casually, but like that’s cause I’m just using it as a time waster, it’s been fun. I can see the issues but I mean it’s alright
I personally rly love mkt I can totally agree with most of the points you made, but I think I actually love mkt because of how different it is, I’ve been playing since the first tour and I personally think it’s really fun I respect the team behind mkt just because how generous the game has gotten, like I said I’ve been playing since the beginning and you obviously remember how TERRIBLE the games greediness was like there’s still a Twitter account posting about things that are cheaper and better than diddy kong in mkt XD, one of which is the booster course pass, anyways yeah I love mkt flaws n all. Totally agree it could’ve been WAY better if it wasn’t a gacha game the other problems I still have with the game is how absurdly high the ruby prices still are just buying 1 of each bundle in a tour is as expensive as an entire switch game seriously rubies are too expensive, looking back I’m kinda regretting buying so many bundles 😅 and yeah the ranked cup isn’t much better, I’ve never had much of an issue with it, I pretty much have all the stuff I need to be successful in ranked. Oh yeah the tour team is great they really listen to the feedback adding in fan favorite characters, trying to fix some of the games flaws like they somewhat fixed ranked by introducing the tier shop, where you can buy for coins stuff that is guaranteed to be top shelf in at least one ranked track, the game has definitely gotten a bit more f2p friendly and I feel like it’s a bit easier to get free rubies than back in the day. Again, I will always love this game no matter how flawed or bad it may be lol oh also fun fact idk if you played the beta or have seen much footage of it but the beta had a heart system like dr Mario world so it could’ve been much much worse. Phew didn’t expect this to turn into an essay, literally
I'm with you right here, I also have Tour as the worst Mario Kart game ever. And especially with the Lootboxes since my favorite Mario Character is Toad, I don't want to spend alot of money just to have a chance to unlock him and use him in the game
I completely agree with what you say,the game is insane...i'm a old gamer of the saga MK(súper Mario kart is My first Game played in Snes) and never felt so frustrated like with this game,It's basically a hamster wheel xD sorry but my english is very bad,I hope you understand what I say 😅 greetings from Uruguay 👋
Honestly, as a player to this game since day 1, this was a great video to talk about the flaws of Mario kart tour. The game has gotten more generous after the 1.5 anniversary. Hopefully tho the team behind this game starts to become more generous during the 2.5 anniversary. There are some small content creators if you decide to come back every now and then like Kart Life and Studfit to make your experience better, they tell stuff like which items got buffed and stuff like that. They even got discords and in them there's tools to help you win ranked cup.
Great video! All I gotta say is thank goodness I waited until MK8D got a DLC pass 5 years after its Switch release. Heck, some of Tour's tracks from what I've seen in Wave 1 so far, I'd say look better and get more fleshed out there thanks to the multiple routes you take on certain laps.
I played Tour for like 3 days... I only enjoyed it as a little museum of Mario Kart content over the years. It controls and feels terrible. I'd rather play DS or Super Circuit for a handheld Mario. (Heck, 8 Deluxe on Switch exists!!) I actually enjoyed starting with a random character and having to unlock others, but, the gacha elements are inherently demoralizing. Very sad to see Nintendo has gone this route for phone games. You'd think they'd set a new standard of quality, but no they followed all the worst trends and exploits of the market.
In my personal opinion, I think an optional mode with all courses playable for free would be an excellent idea! And Mario Kart 8 Deluxe needs new Characters, Kart parts and Battle tracks and modes.
I've been playing Mario Kart Tour since beta and am finally getting burnt out. I only really bought gems at the beginning a few times. I used to do Gold Pass, but stopped over a year ago, going totally F2P. Now I'm getting outpaced and outranked. Can't keep up. I'm not a fan of the city-themed levels and sports-themed characters, not a fan of the auto-steering, and even though I'm very good at controlling the game and have a huge amount of muscle memory for it, sometimes I accidentally drop or fire items during a drift against my will, very annoying. The online races are basically flip a coin. I can consistently get first place just about everytime against the AI, but in online, sometimes I dominate, often I get trashed into last place. Very inconsistent (and frustrating) results despite all my years of practice and leveling up.
@@MarioDiamond63 Oh my bad. For some reason I thought u meant my support specifically, misread originally
2 года назад+8
After watching this, I am absolutely glad I have never even touched Tour. And through the Pass DLC I might get lucky to be able to play all Tour tracks someday in my lifetime, without wasting my time into Tour.
@@biivamunner3122 I couldn't care less actually. It has some characters I really want back like Diddy Kong but that's not gonna sell it to me into trying this game.
Responding 1 year later. If you never even played Tour then your opinion isn’t informed at all. Ranting videos don’t explain everything about the game. So your opinions are uninformed and therefore invalid.
Год назад
@@WritingCountingOriginal Who says you can't be informed about a game, without playing it? I do agree with your statement - normally. Opinions can be invalid - but also, at the same time, be neither right or wrong. Everybody can have opinions, and there are people, who inform themselves about topics. I don't need to play the game to tell you that I won't like it. There are many videos about Tour and (if not all of them) show these same "rants" as in this video. Therefore I can safely say that I wouldn't enjoy playing such a game as this. Mobile phone "games" aren't "games" in my opinion either. But I guess that would make it invalid to you too. You don't have to listen to what I'm saying, or agree with me. It's like saying 2+2=5. I wouldn't agree with such a guy saying that but I gotta respect the opinion, no matter how delusional and uninformed it may sound to me.
I absolutely can't stand the smart steering in this game. The constant bumping into walls makes me so angry. I don't get how people get used to it. Just watching gameplay and seeing the constant wonky momentum from hitting a wall and instantly rushing forward brings up emotions I really can't explain. How tf is there a mario kart game where bumping into walls and terrible controls are inevitable, and people go ape shit for it?
Fantastic rant! I believe I retired from Mario Kart Tour over a year ago, I can't remember clearly but I am so glad I dropped out. Of everything you said I HATED the ranked cup matchmaking, the banner system and how sparsely you get rubies the most. Mainly the ranked cup bullshit! Once I ended a ranked cup where my final placement sent me back a tier with no rewards, I was done. If this game was gonna match me up with other players who are clearly richer than me, then its not fun anymore. I already had too many mobile game mouths to feed at the time so someone had to be dropped. Interesting that you bring up Pokémon Masters EX because with Mario Kart Tour out of the picture, it has become the game where my luck with banners are the worst especially with the events tied behind new banners always screwing you over from getting the rewards you want along with new strategies I see to beat other challenges that require a load of units that I just can't pull. Of the mobile games I play, I would have to say Final Fantasy Record Keeper is the best F2P friendly of bunch. The game has recently turned 7 and it has become more and more forgiving with premium currencies and content to collect.
What i hate the most is the leaderboards Occasionally i will go top spot. But most of the time i’ll end up near mid table because im matched up with people who you can tell spend a lot of money and invest into the game as if their life revolves around it. What i also hated is some tracks will have only like 4 characters that can have 3 item slots on it thus having the chance of getting a frenzy. If you dont have any of them, then you’re screwed and so is your score The pipes are annoying and expect you to spend money on rubies so you can keep fishing for a gold pipe and get the item you want. Playing online multiplayer is horrible. Unless you have good internet connection, you’re gonna get dominated. What i hated the most is i would get hit with invisible items and then finish dead last because of it. The lag was atrocious This game is unforgiving. You can be in first place, but the moment you mess up at the slightest, you’re in 8th. Unless you played the 50cc and were OP at the game, you better pray you dont get hit
I honestly forgot what coins did. That's how forgettable my experience with this was. (Btw if you don't have a 3 item character, you cannot get a frenzy. Rich get richer)
Yea, I have many greifs with this game, but when it isn't ramming me in the butt like every time I feel like I'm doing good in a race, I find it fun, though still feel like that fantastic combo mission is misleading, should count as the combo everytime the fantastic combo shows up on screen, not just the first time then having to restart your combo, but thats just a minor rant from this free player
The problem with this game is the over-exaggerated rubberbanding and the AI. Instead of being a Free-For-All racing game, it becomes a 1v7 because everyone tries to hit you with their items. And I said the rubberbanding is over-exaggerated because the other racers go way faster than the player when player is 1st, even if the player has a frenzy. It's more obvious and noticeable in 150cc and 200cc.
And i thought genshin impact developers were lazy and greedy... Man Btw I have casually played this gambe early in and quit because it was frustrating that getting first doesn't mean winning. That's not a racing game
As a full free player of the game, I agree with your standpoints. However I will most likely not stop playing the game holding the hope that maybe in the future the game might become more friendly to free players. besides getting first place in tours was simple for me: 1. Wait a few days during the cup 2. See how far everyone else comes 3. Look at your own characters you have 4. If you think you can win, you drive, otherwise you do nothing become last place and drop 2 ranks down making it far easier to get first place. This has worked for me for a long time and gotten first place quite a few times (although since I'm low rank the rewards are also less).
BRO, THEY JUST HAD TO ANNOUNCE DRAGALIA LOST IS CEASING HOURS AFTER I UPLOAD THIS… it’s AlphaDream w/ Mario & Luigi all over again 😫
Wanna peep my discord server? Any Tour fans out here might be surprised we got a couple of Tour enthusiasts in here. discord.gg/GK7d8QZ
I use Twitter alot too twitter.com/SuperMarioT_YT
Mario kart ds is better
Remember how you said dragalia lost was good?
Yeah uh.
It's ending soon now
I'm still sad Dragalia Lost is ending... It was actually a lot of fun and had such a nice community for a game that not many people played because it wasn't a well known IP like Mario or Fire Emblem.
Atleast Animal Crossing PC is getting rid of their memberships...
Im sorry i cant help but laugh its a phone gotcha game that doesnt have a 20$ a year cost to play so all people who put money in are paying for the f2ps and server costs are getting worst games like these are starting to become completely unviable economically why i point to games like final fantasy xiv minecraft elder scrolls online ark survival evolved heck even left 4 dead 2 at 60$ is economically viable or dark souls and them constantly making new games like Elden ring
Personally im fine with mario kart as a casual f2p to these games
You wanna know the worst part?
When the servers inevitably go down for this game, everything will be gone forever. All of the hours spent grinding to get the characters you want, all the money spent on the Gold Pass, it’ll be erased from the world… Unless if this game operates differently from the other mobile games, but I doubt it.
I mean...
Mario Run is still on there and not near as much Played as Mario kart tour is...
They never shut down Super Mario Run and Dr Mario World...those are like... FORGOTTEN compared to Mario Kart Tour
@@shadedalion5478 Thing is though, those games are only a few years old, let’s say like, a decade from now, when they have no need for the game, then they’ll shut those down.
@@RyderPlatinumWarpstar I mean in a decade most mobile games would be shut down, but the other thing is. Mario kart Tour still has millions of players, so unlike the others it's going to outlive the other Mario mobile titles. Maybe not as long as Subway surfers but it will have a longer life
@@shadedalion5478 Yeah that’s true, I’m not saying it’s gonna go down anytime soon, I’m just saying it’ll happen eventually, even if it’s not until 100 years from now.
Tour has the best roster, but it's literally impossible to get all of them.
You can 100% get all the characters minus the alts free to play. I've been playing for a while and I have 'em all, minus Chargin Chuck since he's new and I didn't really bother with him. Obviously the gacha sucks but I think people overexaggerate a little
@@mosquitoe1508 I am a huge mario kart tour fan. What ur saying is just a lie.
You get about 200 rubees per tour. The cost to empty a pipe is 450. It’s impossible to collect all the items unless you pay for it.
I have only seen one person with every character and that’s because he spent 40k on the games micro transactions.
I have been playing with gold pass for a year and I hardly have half the roster.
@@alfydarkdeadly or.... They are just lucky 😕
@@alfydarkdeadly I said characters minus the alts, as in ignoring any costumes. Sorry I wasnt clear enough I didn't word it super well
@@mosquitoe1508 ah I see what you mean.
Yeh I guess if you just collected one of every character then yeh it’s possible.
I also think that’s another problem too. They should bring original characters every tour. Too many alts of the same characters.
I’m glad 8’s getting new content so I can play more of that instead of this for my mario kart fix. I just wish 8 added more characters in this pass because the characters are the most appealing part of tour for me while 8 has a pretty lousy roster imo.
And costume too
Special moves
I want those Kong characters!
Honestly MK8's roster is overhated. Yeah, clones and whatever, but there's far more good than bad. MK8D in particular has all but three characters from Wii, which is generally considered the best roster.
talk to me about lousy rosters when you play Ds you won’t complain about 8
It's a shame Tour has the best roster and items, yet they're not bringing any of those to the Booster Course Pass for everyone to experience.
They could clearly add another page for characters and add more parts, but yeah I do wish they had the idea to do that.
@@Rogar555 Honestly just update the roster to have some character slots as skins, add the skins, and add a row or two of the Tour characters
They make it appealing on purpose so you'll be more likely to spend money
It's really only a matter of time before they start porting characters from Tour. Would be a great way to preserve them.
If we're lucky, we may get some info on upcoming characters alongside the reveal of the next wave of tracks.
@@duragdee2760 Agreed.
Mario Kart Tour is a gacha game taken to the max. I downloaded it when it first came out back in 2019, played it for a while, then deleted it and it never even crossed my mind until the MK8 DLC was announced. The few memories I had started flooding back and I could remember the nonsense I would have to go through just to get everything from characters, to kart parts, to even the tracks. It also controlled awkwardly from what I remember, so I had absolutely no reason to ever go back. Now that the Booster Course Pass is here...heh
Who is pfp
@@moosesues8887 Spark the Electric Jester
@@danielmartin2116 zamn
I stopped playing after the Holiday Tour, when my Gold Pass subscription expired. The only real good thing about the game was it's courses, so I can't wait to play New York Minute when it releases in Mario Kart 8 Deluxe.
@@secoTheSonicFan I stopped playing at the start of the first Holiday Tour. I'm not going for High-End drivers and stuff now, because I don't play the game anymore. Maybe you misunderstood it as the 2021 Holiday Tour.
Hm, didn't know I needed a SMT rant on Mario Kart Tour until now.
Funny r34 person
oh look it’s clickbait guy
SuperMarioTensei
@@MosesX-Labs ONE MORE GOOMBA REJECTED
I read this as Shin Megami Tensei and was really confused lol
It has been proven that the AI in Tour actively cheats against you (purposefully swerving in front of you with dragged items, rubber banding, waiting until the frame you are defenseless to combo you, etc.) and that is the most infuriating part of Mario Kart Tour for me. I still hate the fact that Ranked Cup exists due to how luck based it is. And since they have the Bronze Mii Racing Suit locked behind getting 1st place in a Ranked Cup, which is next to impossible with my bad luck.
Finally! a mario kart game for me!
Don't forget that sometimes, when the AI has NO ITEMS, it dosent get destroyed when you use something like a Red Shell against it and the game just gives you "Item Destroyed"points.
It’s obvious while playing that the game cheats. Just about every time I’m in first…oh here comes a blue shell! It’s also almost always right before the finish line as well. Those stupid things are ridiculous.
Everything you mentioned as well though. It can be extremely frustrating to play sometimes.
You can see the game cheating actively when you hit the look behind button. If you get lucky you can see them do a trick animation at random and on flat ground then get a boost. Give it a try.
@@Crimson-Hat I've tried doing that, but the back cam is in such an awkward position and is so small that whenever I usually hit it, I end up suddenly steering to the left, which is so annoying. And I usually use the back cam to check if anyone is trying to aim at me or if someone is fast approaching. They desparately need to add support for some kind of controller so we can actually play the game like a proper Mario Kart game. The amount of times my items get thrown in the wrong direction, the game not registering when I drift so I steer and drag alongside the wall and just the game's overall BS with how it's actively a 7v1 with the AI actively cheating and teaming up on you, it makes my blood boil so hard, harder than any other video game I've ever played. And I played Fire Emblem Three Houses Maddening difficulty.
I'd had to send letters of complaints to the game's customer support so many times telling them to stop making the AI cheat against the player as it is actively enraging and so unfun to play, which is going to make players ragequit from the game. The only reason I haven't is because of the upcoming Yoshi Tour (at the time of this reply) adding more Yoshi alts and the Yoshi Mii Racing Suit. I love Yoshi, so I want him.
Edited to fix a minor spelling mistake.
The Grind City, Baby section is definitely what discouraged a lot of new players including me after I stopped renewing the GP. It's insane how easy it is to be behind the competition in this game, and I've probably lost many ranked cups despite me grinding the game and playing since day 1 with some decent knowledge of combos.
Oh OK so it's not just me who found this game insufferable to play lol, it felt like I was being gaslighted with how much this game has been praised
That sounds bad
i remember being so excited after hearing on the radio back in like 2017 that nintendo was working on mario games on mobile, and then they shat out this.
Hmm
TBH, I’m honestly sick and tired of this game always going too far with the loot boxes and microtransactions. I highly agree with everything you said in this video
No offense but I fucking hate Nintendo only letting you play certain tracks on certain days why you do that
@@Thegamingwizard55 No we won't. Stop lying to yourself.
@@Thegamingwizard55 Got proof it will shut down or is this that a assumption?
@@Thegamingwizard55 You don't speak for everyone and Tour still generates major revenue to this day. Like it or not, the game is a money-maker and isn't going away anytime soon.
@@margiemorrison9190 This is *_yet another_* reason why _Mario Kart Tour_ is figurative hot garbage; and thus, it is another reason why I won't figuratively touch _Mario Kart Tour_ with a proverbial 10-foot pole!!!
Surprised you didnt mention how expensive the gems are by themselves. 2 dollars for three gems that you cannot do anything with
The worst part is two rounds per race. There is barely any way for me to get back to a high spot when I start on the bottom. I can only get lucky from the lucky boxes but that is also annoying because you can get more depending on the cart you own
Based on my experience with mobile games, I think Mario Kart Tour as well as most of Nintendo's mobile games in general are some of the worst ones I've played in terms of gacha rates and F2P friendliness. For comparison, Love Live! School Idol Festival All-Stars has one version of every character free from the get go, an awesome story with lots of cutscenes, all songs available through normal means and can be played at any time when all unlocked (the only songs that are locked are unlocked by playing through the story), lots of content in general, and it's actually fun and F2P friendly. Mario Kart Tour only has Toad, Toadette, or Peachette available from the get go while every character including Mario is obtained via the gacha, no story so the only incentive to play is to grind for more characters, tracks only air for certain events, barely has any content beyond just playing aired cups to grind for the pipe, and it's a repetitive slog because it's just grind grind grind, and my god I hate missing those stupid event coins because it just makes the grind so much longer. Mario Kart Tour is terrible by Mario Kart standards, and it's terrible even by mobile game standards IMO.
may i add that sifas is to sif what mkt is to mk... all the others, in gameplay.
LMAO good luck starting a new SIFAS account and try to do all the songs they've released, SIFAS is incredibly unfriendly towards newcomers, people that have played since release can barely be up to the new songs, and lets not even mention challenge mode
I guarantee MKT is more friendlier for you to start buidling an inventory and eventually get 5 star all tracks in a tour than you'll be getting close to S ranking all regular released songs in SIFAS.
@@97MiloProductions Oh, really? I got into SIFAS late last year and can confirm the exact opposite, and I have not spent a single cent on the game. Challenge Mode is hard, but that's because it's, well, Challenge Mode. I have a long way to go in terms of levelling my idols enough for it, but the path to it is at least actually fun unlike Mario Kart Tour. S Ranks barely matter that much anyway (even then, I've managed to S-Rank quite a lot of Aqours' songs on the hardest normal difficulties). It's all about the progression. Getting bond stories, playing through the story mode, events, etc. I only experienced a few difficulty problems around the end of Season 2 and in the intermission chapter prior to Season 3. Even then, there was a recent update that apparently nerfed the difficulty of those songs. While I think the Star Gems aren't too fairly distributed compared to some other gacha games' currencies, they still beat the tar out of the piss-poor distribution of Rubies. I always find myself getting into the hundreds with Star Gems just by playing through the game and not even paying attention to the Star Gems. Rubies I can barely manage to obtain fifteen when I clearly goal to get as many as I can. And don't get me started on Tour's gacha either. One of the biggest pains when it comes to gachas is when they put items and characters in the same gacha. Mario Kart Tour does that, SIFAS doesn't. The only gacha I've experienced worse than Tour's in terms of rates plus putting characters and items in the same gacha is Mega Man X DiVE's. One thing I can say is genuinely bad so far (aside from the fact it's a gacha game LOL) is trying to get good item equips for idols, but that's about it. Memory Keys can also be quite difficult to obtain as well, unfortunately, but nowhere near as hard as the equips. Part of what makes SIFAS so great in sheer comparison is the fact that there are far more reasons to play the game beyond just rolling for whatever in the gacha. My goal is usually to obtain as many cutscenes as I can because I like seeing the characters hang out with each other and have little stories. I already managed to obtain URs of most of the idols I specifically chose for my team, so I don't have too much reason to visit the gacha unless the difficulty spikes up too high, like in late Season 2, but even then the fact they recently announced difficulty reduction for that tells me that I probably won't have those kinds of issues moving forward. The problem with Mario Kart Tour is that everything is meticulously designed so that the only real goal you ever have is to either endlessly grind for an attempt to get a specific character, kart, or glider from that stupid pipe or endlessly grind out the event tokens so you can get a randomly selected character from the shop. At one point, it seemed like the event tokens were pretty easy to grind, but a few events later it suddenly became just as hard as getting Rubies, and then it never turned back. And even if people come for exclusive tracks, they air different tracks every event so you never always have access to whatever you specifically want to play, you have to wait until the event says you can play it. So with that being a bust, Tour's only real goal is just grind and hope you get lucky.
Lmao you clearly haven't played it enough
100% agree Mario run was the only one I would say is ok because $10 unlocks the whole game even tho the game was kinda boring after a while every other game has ridiculous pity rates and way way too much to grind for low pay off haven't played the Pokemon mobile games other than go so I can't speak on them but hear good things
I literally quit this game on day 2, because of the controls.
I got into the beta for the game, and somehow they made the auto-assist on the steering WORSE between beta and launch. Turning off the turning assist didn't help either, because even with turn assist off, the game will still force your steering sometimes.
So, yeah. I didn't even get to the point of being exhausted with the gacha shit and that grind.
Also, hey. Don't throw RPGs under the bus like that. Most of them have basically negative grind nowadays where you have to TRY to not outpace the level curve. None of them dare go near this cookie clicker level grind shit anymore.
Well, he technically wasn't throwing it under the bus.
It was only a warning to those who aren't fans of grinding.
Still somehow controls better than Super Mario Kart.
Though that's because barely controlling anything is slightly more enjoyable to me than trying to control something but utterly failling
Better than how Sega did Team Sonic Racing on the Apple Arcade and Switch
You sir deserve my big respect for giving a special mention to Dragalia as an example of a very F2P friendly gacha game.
Which I still recommend to you or anyone else interested these days.
Azur Lane has also been known for being f2p friendly
@@kishiberohan7955 That's true from what I've heard. But we're mostly talking about Nintendo mobile games for this topic.
And Dragalia is right at the top of all of them in terms of generosity and quality.
And of course right after he gives it a shoutout, Nintendo announces that it's being discontinued...
@@SilverSpireZ damn I didn’t know that.. I wonder why.. I guess Feh and Tour are going to follow suit soon..
@@kishiberohan7955 they’re still raking in a lot of money so I doubt they’ll be fine anytime soon
Remember when Nintendo said they didn't like micro transactions.
You hit a lot on the flaws this game has that any genuine MK player who spent a good amount of time on any previous MK games would feel about it (which includes me of course), really well put. Here are some things I'd like to add:
1) Recently the introduction of Miis is why I started to feel like I don't want to invest in MKTour as much anymore because my gut feeling is telling me the direction Nintendo is heading for this game is not going to be great. Getting the tokens in the Mii tour was so abnoxious that a lot of people would feel the same about this. And let's just say the tokens is just 1 thing for that tour specifically. The Mii suits are needing 70 freaking rubies on a _30% sale_ is still a crap ton and that equates to two 1st places rubies needed on ranked cups. Then the ones not on sale costs 100 rubies per copy (I'm thinking WTF). And even if you can afford the Mii copies, the amount of rubies spent to get Mii copies is suboptimal compared to using the rubies on 50 pipes to get more high end drivers/karts/gliders. In other words, it's not even worth leveling up these Mii skins (not to mention a lot of other drivers are already grinded at this point by everyone at this point if you played the game long enough). Going back to my gut feeling of the direction of this game Nintendo is heading, this shows the *cash grab* plan Nintendo is putting out there to make the gacha part of this game even worse. This feeling is why some people already want to not invest in playing this game much or quit already, since Nintendo is implying they want to make more money in this game among the gacha that already exists. Once you've played or seen gacha games where they head some sort of direction that's negative, it's usually proven that the meta game is going to be worse and the game won't be as fun.
2) In your video you mention the grind to get the high-end driver you want, and all of that is true, but you forgot to mention this part: After all the hours and let's say you somehow got to 450 rubies (exactly for 10 multi pulls), you get that driver you desired for the current tour your high end driver can get triple items for frenzies on for certain spotlight tracks for the tour, they will be good of course. But the problem then lies upon how great _their value_ is in the long term of the game. For that tour where they are the hot stuff, their value is at the maximum. Then it's possible that in the next tour, they can only give you 1 S-I-N-G-L-E item for the ranked cup tracks. In other words, these supposedly *high-end drivers* aren't really that high valued for the game as Nintendo makes them out to be. It's quite common that one day they're godlike, the next day, they are TRASHHHHH. Well, if you really just care about getting your favorite character in the game and happy with it, then yeah it's great. But in terms of meta game, the value of high-ends are super deceiving if you're new to the game and only those with enough experience in MKTour knows that the value fluctuates so much even for these so called best things in the game. If you play for the meta game, then it give you that feeling like, damn, was all that time worth it?
I think for me personally, the game just not being fun is the worst part. I could stomach the grinding and the gacha mechanics if it was fun to play, but it's just not.
1. The game controls like ass. I know it's a mobile game and it's not really fair to judge it on this, but I feel like there are still better options for the control scheme than what they chose. Sliding your finger across the screen to steer is so finicky and inaccurate, and I feel like that's part of why they have the goddamn auto-steering cranked up to 100. If there's any sections in the game where you can fall off, like with certain ramps, good luck staying on the track....
2. I hate the track rotation system. There are so many tracks that I'd like to play, but I can only play a select handful of tracks, and most of the track rotations consist of the same 3 or 4 tracks but just edited. Like I want variety, I really don't care about playing all 76 variants of Wario's Shipyard okay?? I just want to be able to play all of the cool tracks in the game and actually enjoy it!! It's so sad when the only ones in rotations are the really boring ones
3. The edited versions of the tracks suck. Especially the T versions, where anything interesting about the original track is just replaced with these boring ramps that steer away from the exciting parts and make the tracks feel so much more bland...
4. Because of the weird cup system that Tour uses, it doesn't feel like I'm playing mario kart - It just feels like a bunch of weird mini games. It doesn't capture the feeling of playing Mario Kart at all
5. Because the game does so many things automatically (like tricks, throwing items, staying on track etc) it doesn't feel like I'm even playing anything, it's mostly just some idle karting game.
It had so much potential but this isn't a Mario Kart on Mobile, this just sucks.
As far as the tracks go, I can get behind playing multiple versions of the same track. but what I CAN'T get behind, is playing the the SAME EXACT track, later in the SAME tour, but with a higher score requirement. With all the tracks AND variants of tracks that Mario Kart Tour has to offer, there's absolutely NO excuse for that!
@@azurewhitetail9091 I think I’ve come to figure the reason they probably have like 10-15 tracks at a time in any tour is likely because they need to keep the file size small since it’s a mobile game and having all tracks in the game at once would take up waaaay too much space so they download a certain amount of tracks at the start of each tour.
It’s a reasonable enough explanation for why we have this (honestly pretty shit) compromise, but I still think they could’ve done better. First off why does the game even need such stupidly high poly counts? I don’t think anyone would complain if the game had graphics similar to 7 or even Wii, it’s a MOBILE GAME. Nobody should be expecting such stupidly high graphics for something on your phone.
As well as this, there is a stupid amount of characters in the game which undoubtedly take up a ton of space, I feel like it’d just work so much better if they just made a game like Mario Kart 7 and didn’t try to inject it with “mobile game disease” or whatever you call all the premium currencies and loot boxes and subscription services and huge grinding etc etc etc
City tracks don't even show up again outside of anniversary tours
Don't forget: Even with all this grinding, you're still NOT guaranteed to get your desired combination unless you actually spend a ceiling's acount of rubies.
Disclaimer: I did NOT grind so badly at all, mostly grinding A BIT but never, ever, put money into EVEN the Gold Pass. And may I make this clear: EVEN WITH THE GOLD PASS YOU WILL HAVE TO DIRECTLY BUY RUBIES TO CEILING YOUR DESIRED CHARACTER.
※ Ceiling basically is "spend enough to hit a hard wall that will just let you pick the character you want and get it for spending all that amount"
Honestly, I find it quite generous as a game.
The fact of not necessarily having to level a driver, kart or glider by finding it several times but using the tickets that the game gives you for free (of the respective category) that can be used on every driver, kart or glider, is a great thing for me.
I have never felt the need to spend money on the game
bruh metal mario just drove off the track at 6:52 😭
After watching this video I have single handedly heard the words “level, score, points” too many times in one day.
That's how needlessly complicated this game is
@@SuperMarioT i love the score points, i have mk8 and i prefer Mario kart tour, for example ninja hideaway is so much fun in MKT 😡
@@antoniomillan3921 Good for you. I don't.
I know how you feel. I was THIS close to getting all my normal characters to max and I am pretty angry that they have boosted it to Level 8.
I got all my normals and supers maxed to seven as a frickin FREE TO PLAY player, I feel your pain
@@garrettbrunner8425 Yeah, I'm a f2p player as well.
Honestly really interesting to see a wildly different opinion on the game from a RUclipsr named Salmence’s video on it that was more positive and even praised the combo system, but they definitely were all valid criticisms. I definitely think Mario Kart Tour is one of those games that aren’t as fun when you start out, but if you’ve been playing it almost regularly since launch it definitely gets better, plus I honestly think the game has gotten more F2P friendly, not nearly as much as say Dragalia Lost, but enough to where I’m not as frustrated
Im fine with getting no characters ig but the thing I hate the most are the controls. Drifting and steering are so stiff it makes me so annoyed. The entire game is a chore tbh.
me: hasn’t gotten a single new glider in the entire year of 2022 so far
mario kart tour: here, have some ✨level 5 waluigi✨ even though he’s your least favorite character💘🥰💖😘
Time to grab the popcorn! This is easily the video I’ve been looking forward to the most from you in a long time!
YES THANK YOU. I went cold turkey on this game about a year ago now, and I do not regret it. I'm really glad you mentioned that it made you significantly worse at Mario kart 8 because none of my friends believed me when I told them that as they never played tour
As someone who has been playing since launch, I still think gacha Mario Kart is weird. Personally, I think the combo system is neat and offers a different incentive to completing races that isn't just get first to clear everything. However, I don't pay any money for this game nor will I ever because I just don't care about the majority of the stuff they release (20+ Mario alts lmao). Plus, I don't really feel the need to care about ranked cups that much. I just play to complete the cups and get as many of the rewards I can get with what I have. Thankfully, being a player since launch, I've been able to acquire a good deal of drivers/karts/gliders, but it would be absolutely terrible for a new player to start the game.
When it comes to gachas, my general rule is to never pull unless I can guarantee I can summon what I want, and tour does have guaranteed content in the pipes. But I'm not going to spend the few rupies I get as a f2p player on every single tour. I only summon when the value is good (ex: multiple high-end spotlight drivers/karts/gliders that I don't have) or it is character/character alt I *really really* want..... The latter has yet to happen, as they are too busy giving Mario and Peach more alts. I've saved over 1000 rubies now and counting. I don't stress over the more grindy aspects of the game, but I get where you're coming from on those points. I just login, get my daily stuff, complete some of the tour challenges, and move on to Dragalia Lost. btw, based mention of Dragalia tbh.
I remember playing tour for hours while waiting for classes in college. I honestly regret playing it. Thankfully I never spent money on the game.
To a now deleted comment: Deflecting a valid issue people have with something doesn't get rid of the problem, regardless of whether it costs money to buy/play it or not.
the worst thing is how unskillful the game is. Due to mobile limitations there's not much to do in the way of controls, and with smart steering and auto accelerate on at all times, it's no fun
I played tour for a decent amount of time and i actually enjoyed the game, used to defend it a while ago but looking a the points you're making, i changed my opinion on the game's gacha mechanics.
It's too bad the game had to be this way because a lot of my friends live far away and don't have consoles but would love to play a match of Mario Kart with me, although they refuse to touch Tour ever again.
You made some really good points! Personally this mobile Mario Kart game is a fun one to go and to play. It has heavily improved since It's release. I do agree that the gacha elements do ruin this game. But most of the content Tour has are mostly very neat. Great video!
"Okay, who's ready for me to bitch about a Gatcha game?"
*Slowly raises hand*
I personally love the points system and have a lot of fun with it, but I think it would've been more fun if the frenzies were cut out. You should just be able to use items and go for a ton of points by maximizing your action count instead of worrying about randomly getting three of the same item from an item set. Frenzies are a good idea, but in combination with the gacha system, it falls flat and makes the game too grindy. Also, Ranked Cup sucks. Throw that thing into a pit.
@@Thegamingwizard55 Yeah, it's like
Ohhhh I see you played really well and got first place, but...
DID YOU TRICK ON EVERY SINGLE RAMP, USED YOUR ITEMS CORRECTLY, GRABBED COINS, GOT THE MOST AIR TIME, DRIFTED ON ALL TURNS, HAD A HIGH LEVEL IN EVERYTHING. GOT AN SPECIFIC CHARACTER/KART/GLIDER COMBINATION, HAVEN'T REACHED ANY OF THOUSANDS OF LEVEL CAPS, USED SHORTCUTS AND GOT GENERALLY LUCKY?
Not unlocking next cup sorry
Frenzies are all omg
I’d honestly be down for a point attack mode in a future MK game, it’s a really good idea on its own. That just seems like Tour in a nutshell: good ideas, terrible execution.
@@secoTheSonicFan So no good Mario games the next 394287939847833984 years!
Tbh I think Frenzy would work if it was a meter that increases each time you hit someone with an item or when you use a mushroom
Funny how every player that spends hundreds of hours and/or money seems to ultimately hate this game at the end. Almost like it’s designed as a drug.
I've never had issues with progression, all I cared about is getting rosalina and that's it. play every track and mission, but don't care about 100% because I have rosalina
Some valid points, but as an og and mostly f2p player, i have to disagree on some points. Like, i only spend on the gold pass and thats it, well, have bought two packs in all these two years, but thats mostly it, havent spent anything more and im doing pretty well on the game, even started getting the top 1000 badges without being a whale.
The game has gotten really generous since its launch back in 2019, the diddy kong pack meme doesnt work today as it worked back then. Nintendo rewards all the basic characters for new players, and the daily shop was updated to include better high end items and tickets.
Now when it comes to the gacha, they also got more generous with them. The 50 pipes are the best option you have in terms of getting high end items for less rubies, and you can wait between tours to save rubies and just pull whenever you see a good item or a character you want in one of the 50 pipes.
Also, and after looking at some of the footage, you seem to not do good at ranked cups because you level up the wrong characters. You have to keep an eye to characters appearance rates through the ranked cups and see which ones are more worth to level up, not just the ones you like, because those will end up going to waste.
And about the points system, the online multiplayer mode exists... Pretty standard mario kart experience without the worry of grinding for points, especially the 150cc or 200cc, 1 or 2 items rules. If you want chaos, the frenzy rules are also fun but that one gets problematic because it do touches gacha ground in terms of characters needed for the frenzies... But the 1 or 2 items rules are pretty fun and you can use any characters in those and any kart and glider combination.
Overal, tour has gotten really generous to f2p players, especially compared to how it was back then.
Where do you get the 50 pipes
@@masonmurphy5402 They go live every sunday at the start of a new tour. They usually last 4 days, a couple last even more.
i remember when i first played tour there was people who had slurs in their name and i was like "okay. Internet be internet. Whatever." and then i realized it wasn't even real online. The fuck did nintendo do
Double Dash and 8 Deluxe are the best ones
Double Dash, DS & Wii are my personal trifecta of peak Mario Karts, w/ 8 hovering around there somewhere too
I love Wii and 8 Deluxe the most
7 is underrated
@@SuperMarioT Ds is a good 3rd
DS and Wii for me. 8 Deluxe is definitely up there. 64 as well, but that's more nostalgia if anything else.
DS and 8 Deluxe for me. MK8 is the most balanced and fun for me, and DS had the best single-player content.
RIP Mariokart's reputation. There was never a bad official game under the mariokart name until TOUR
the funny thing is that if you spend thousands of hours grinding in this game to avoid spending money, it would be far more time efficient to get a minimum wage job, work a few 40 hour weeks, and pay up to obtain whatever it is you're grinding for. you're literally getting scammed if you grind to avoid spending money on this game - it's like this is a job and they're paying you an eighth of minimum wage.
Or you could be like Tour players and strategize and be open minded about how to play the game properly. I know people who are good at the game with no money spent. What are they doing that you Tour haters aren’t capable of?
You know what After watching this video I strongly agree with you. After playing Mario kart tour for a while even though it was fun at first but now it's starting to get boring. I think it was a good reason for Nintendo to port all those courses to the switch version. Honestly this video does have some truthful facts!
@@Thegamingwizard55 true
Thank you for making this video, been considering quitting the game for a while but this video really opened my eyes to the malicious business practises used to scam users in this so called “game”. The tracks and characters are great but now that the cities are coming to MK8 DLC, the appeal of this game is so much lower. It was fun to play with friends during lockdown but I’m done with this scam which exists to exploit users before inevitably shutting down like so many other mobile games. Looking forward to now spending my time playing better games made to be fun instead of encouraging gambling.
Tour has a high playerbase compared to most Nintendo apps.
Still 100% gonna lose everything when it shuts down though
I couldn't agree more
the gacha is removed but the game is still hilariously pay to win, a high end character is 150 rubies, which in the shop costs 70 bucks to buy lmao
You know whats the most frustrating thing about this game? How Nintendo insists on dumping all their resources into this game and won't add any characters or kart parts to 8 deluxe. And this is the most likely case for mario kart's 30th anniversary.
They litterally brightened the circuits from Tour and called it a DLC..
As a F2P player and someone who enjoys this game, I found this review very interesting and well constructed. However, I would like to provide some additional thoughts to your points.
It is true that ranked cup is an endless cycle of grinding and frustration, though I wouldn't say that it is exclusively P2W. If you want top scores in All cup ranking and reach tier 60+ then yes you need to pay loads of money but you don't have to do all of that. Reaching the highest tiers will give you absolutely nothing in the long run, the rewards you get are almost non existent. There is no point to all of this, you don't need to take any of this seriously!
It should also be mentioned that the game has become quite generous, giving many valuable gifts for free plus the spotlight mechanic removes some of the gambling aspects (as long as you save 450 rubies you'll be more than fine).
In addition, ranked cup is not the only way to experience the game. Multiplayer is pretty great and it is 100% F2P. You don't need to have that many stuff to be competitive in it. There is no need to grind or pay attention to points, it is pure old fashioned Mario Kart. I treat multiplayer as the main mode of this game and I am very satisfied with my experience! It is way less addictive and a million times more fun than the insanity of ranked cup. Also the competitive scene in multiplayer is very accessible and friendly.
What I am trying to say is that we, as consumers, ought to be smarter and more selective. You don't need all the drivers, karts and gliders to do well or have fun. This is a fun game but it is designed very predatorily. With the right mindset, you can work around the gacha/P2W mechanics easily.
Anyways, great video overall! 😅😁
I enjoy the game too but fuck it, shouldn't exist. Can't go soft on this type of game
Wow. I've known about the gacha elements of this game and the bad gameplay since around its release, but I never knew it was to this extent. I never installed this game, and now I'm so glad that I can experience the only part that I wanted to (the tracks) in MK8. Super Mario Run is a much better investment imo.
I have never spent a dollar on tour and I have a decent roster also compared to how the game was at launch the game is more friendly for free to play players like me. Also the game is pretty fun I actually like the point system as it gives a reason to replay a course. Also the challenges are an easy was to gain rubies. Also there is another form of currency which is tokens. Like right now in the mii tour there is mii tokens. That you can gain by playing as mii's in tracks. These tokens can be used in a separate shop in which you can by rubies, coins, characters, and more.
I know this is a giant rant and I agree with almost everything but the transitions between sections I couldn’t help but die laughing because of how out of no where they came. Awesome video
I feel sorry for anyone who's just recently starting in Mario Kart Tour. They have an IMPOSSIBLE amount of catching up to do...
As a MK 64, Wii, DS, and Wii U veteran, I can confirm this is infuriatingly frustrating. When you begin for the first, it's quite somewhat easy to win 1st in rankings. When you get to Rank 50-60s, EVERY BULLET COUNTS. You either do or don't do. If you can manage to get into the top 3, don't let your guard down, check daily. If it's the final countdown, keep the game going to make sure you're safe until time is up. If you're stuck in 4th and 5th and can't do anything else, do anything you can to survive. If you fall below 6th, well, nothing can be done. Grab all the loot you can, save your rubies, and wait til the next tour. You may be shot down, but you ain't done YET. You may have got a bitter loss, but with all the loot you collected and power up received, you are prepared for next time it comes around. My friends, I wish you luck.
Also, Giant Banana and Coin Box Frenzies are your best friends. Use them to rack up multiple hits and points. That's how I stole 1st place with a whopping 89,409 points thanks to the DK Mii suit. Stole that Rosalina Mii Suit from that guy who came out of nowhere.
I just find it depressing that Tour was even designed like this to begin with. Because the idea of a mario kart game for mobile users isn't a bad idea at all. And while the game itself is really good in terms of it's tracks and characters, the core goal of this game and how you earn shit is just so obnoxious and energy draining. And the fact that Mario isn't a starting character like past mario kart games is really baffling to say the least. Especially for a game that LITERALLY HAS HIS NAME IN THE FUCKIN TITLE!!
As for my experience with the game, I've played a good chunk of it when it first came out and had a pretty decent time. I didn't think it was as bad as people thought at first and didn't really worry about the gacha shit too much as I was just here for classic Mario Kart gameplay. But as I kept playing it just got more and more repetitive until I've reached a point where I just had enough. I probably would've still played it from time to time if I wanted to, but I can't even do that now because Nintendo gave me the finger and was like "yeah this game doesn't work on your cheap phone anymore, sorry." It's not a huge loss for me as I already stopped caring about the game at this point, but it still sucked for me (and many others who also played this game on a cheap phone, probably) because that's one part of the game's accessibility lost for some people.
Yeah I could've just bought a new phone that had the specs to run Tour so I can continue, but money's tight for me and I rather use it on stuff that's actually useful for me. Besides even if I wanted to continue playing, again I just don't give a shit anymore and would much rather leave the game behind and consider it a lost cause. Especially now that the booster course pass for mk8d has tracks from Tour in it. Leaving Tour behind was more of a blessing in disguise if anything.
9:03 Aaaaand Dragalia Lost announced its End of Service earlier this week. Potentially due to being too generous.
This form of monetization is anti-consumer and anti-creativity.
Worst mario game ever made. Would legit rather play Mario's time machine or hotel mario
14:06 lets appreciate the relateable time that clip was recorded
Fun fact: lootboxes are illegal in Belgium, making MKT and Pokémon Masters EX impossible to download.
Hot Belgian Waffles! That's amazing!!!
They removed loot boxes from your btw.
as someone who has never touched tour, i couldn't even follow what you were talking about during the entirety of the section on the game's systems (tours, cups, tickets, rubies, exp, bonus points, boosted exp, etc). it sounds incredibly complicated! i'm used to mario kart being a game where you boot it up and just play against other players locally or online, and that's it. this sounds like a classic gacha game with a racing minigame technically included so that it can count as a mario kart game. the point is to make numbers go up so other numbers go up so you get something that can help you achieve something else, all with no real end goal. you get so wound up in trying to unlock and upgrade stuff that you totally forget that you originally booted up the game to play mario kart.
as a side note, although i'm not the best person to judge as someone who has never touched the game, i think my opinion is valid as someone who has played pretty much every other mario kart game to an exhaustive extent: the gameplay in tour looks breathtakingly horrible. the physics look so slidey, as if the player isn't even in control of the vehicle, ever. i have never seen a clip of someone playing tour that doesn't feature taking every turn strangely wide and hitting walls (which you don't actually hit because the game gently guides the kart back onto the track no matter how badly the turn is taken). in any other mario kart game you will see players taking tight corners with an incredible sense of control, but from what i've seen, that doesn't seem to be possible in tour at all. I'm sure there's skill involved that i can't perceive just by watching, but i'll be damned if you ever catch me touching a game that looks that unsatisfying to play.
By admitted you never touched Tour your opinions are…..
✨invalid✨
@@WritingCountingOriginal fair enough
I dont see a lie 😭💀
A lot of the times I just end up wasting my time with games because I naively followed the "don't judge it till you play" rule, which sucks because it's easy to tell if a game is good or not simply by looking at a simple clip. There's a lot you can glean from just 2 minutes of gameplay, such as mechanics, how it looks, and you can even gauge how it plays as well if you're even slightly observant. Saves a lot of time by just watching a video instead of sinking hours into a game just to get to the good parts that you wouldn't even know about if you went in blind
Even after the predatory gacha has been removed, I still can't this notorious game of hell. This is arguably my worst game of all time and as per the title, I simply can't bear the thought of how infuriating it is. Thank god the gacha was removed for good and I can't wait for the whole game to go away forever for good. I simply can't take another minute with this notorious game and looking back at this stupid game, I will even play Wipeout 3 for the Wii over, which used to be my worst game ever. I'm sticking to Super Mario Kart even if it only has 8 drivers and 20 tracks. Yeah it doesn't have a lot of content to offer but it is properly playable and ownable. Tour will go away offline for good one day.
I agree 100% bud. I will even play Sonic The Secret Rings over Mario Kart Tour any day of the week
@@ToadBradley24 I 100% agree too bud, I will even play Wipeout 3 for the Wii over Mario Kart Tour anytime too
I'd argue the track selection is also a negative of Tour.
It either has to take the simplest tracks in the series or botch the one that are harder to fit the limited controls.
I hate what they did to Rainbow Road 7.
Wait what do you mean? 3DS RR is the same
@@Thegamingwizard55 No I mean they completly destroyed Section 2.
They straightened every curve and removed all inclinations on that section, then they cut the moon ramp in half and put the item boxes on the moon instead, also its overall shorter like every Tour Track.
If this version makes into the MK8 DLC it will be a throughly boring experience and straight up worse than the original.
@@Fran_5 I hope they change it for the DLC
I’ve been playing as a F2P for 1.5 years now and my only advice is you don’t need all the new things. I have 565 rubies
Yet 0 bitcjez
One thing I'll commend Tour on is that the glider stays open when you get hit by lightning
You have to have a certain mentality to play Mario Kart Tour. It's very completion unfriendly, but if you don't care to get all characters, max level or first every ranked cup, it's very fun trying to chain combos and get frenzies. It just tickles my brain.
Very well made video. This is exactly the reason I only played MKT for 3 weeks during release and never looked back to the game.
I never really got into gatcha games because of the mentality of
"if you want it, you either gotta work for it and/or pray you get exactly what you want or pay and pray you get exactly what you want without spending to much" (especially for being someone who like collecting each characters in a game)
I tried fire emblem heroes years ago, played it for less than an hour then immediately deleted it.
Not that long ago I tried princess connect because I loved the anime of it. Played it for 2-3 days, then deleted it.
I would like to get into genshin impact because I’ve been told "it’s like BOTW but with anime waifu" when it was new, but being a gatcha game made me wary about trying it out.
Although I play Pokémon go regularly and like it very much. But I guess it’s not your typical gatcha game (can it really be called one?)
This game is a guilty pleasure of mine embarrassingly enough.
Probably Pokemon Masters for me I think?
It’s sad you’ve convinced yourself that paying for the subscription is psudo-free-to-play, that’s still more money than I would ever put into a mobile game.
I'm gonna be honest. The characters having favored courses and having to play as a certain character to get 3 items per box is absolutely STUPID!
"200cc is locked behind a paywall"
Yeah no I'm gone 😂
I am ftp and just barely bought out the entire shop for every character to get to level 7 so I could get the tickets but MKT just updated it a few weeks ago making the cap at 8. I have played MKT almost everyday since launch, and that was the last straw for me, I LITERALLY have no interest or reason to play in anymore
I wish these new Tour characters were also part of the DLC pass
No way
I knew there was a lot of drama around this game so I decided to give it a shots I mean it’s good for a day of play if you go casually, but like that’s cause I’m just using it as a time waster, it’s been fun. I can see the issues but I mean it’s alright
I personally rly love mkt I can totally agree with most of the points you made, but I think I actually love mkt because of how different it is, I’ve been playing since the first tour and I personally think it’s really fun I respect the team behind mkt just because how generous the game has gotten, like I said I’ve been playing since the beginning and you obviously remember how TERRIBLE the games greediness was like there’s still a Twitter account posting about things that are cheaper and better than diddy kong in mkt XD, one of which is the booster course pass, anyways yeah I love mkt flaws n all. Totally agree it could’ve been WAY better if it wasn’t a gacha game the other problems I still have with the game is how absurdly high the ruby prices still are just buying 1 of each bundle in a tour is as expensive as an entire switch game seriously rubies are too expensive, looking back I’m kinda regretting buying so many bundles 😅 and yeah the ranked cup isn’t much better, I’ve never had much of an issue with it, I pretty much have all the stuff I need to be successful in ranked. Oh yeah the tour team is great they really listen to the feedback adding in fan favorite characters, trying to fix some of the games flaws like they somewhat fixed ranked by introducing the tier shop, where you can buy for coins stuff that is guaranteed to be top shelf in at least one ranked track, the game has definitely gotten a bit more f2p friendly and I feel like it’s a bit easier to get free rubies than back in the day. Again, I will always love this game no matter how flawed or bad it may be lol oh also fun fact idk if you played the beta or have seen much footage of it but the beta had a heart system like dr Mario world so it could’ve been much much worse. Phew didn’t expect this to turn into an essay, literally
I'm with you right here, I also have Tour as the worst Mario Kart game ever. And especially with the Lootboxes since my favorite Mario Character is Toad, I don't want to spend alot of money just to have a chance to unlock him and use him in the game
I completely agree with what you say,the game is insane...i'm a old gamer of the saga MK(súper Mario kart is My first Game played in Snes) and never felt so frustrated like with this game,It's basically a hamster wheel xD sorry but my english is very bad,I hope you understand what I say 😅 greetings from Uruguay 👋
Honestly, as a player to this game since day 1, this was a great video to talk about the flaws of Mario kart tour. The game has gotten more generous after the 1.5 anniversary. Hopefully tho the team behind this game starts to become more generous during the 2.5 anniversary. There are some small content creators if you decide to come back every now and then like Kart Life and Studfit to make your experience better, they tell stuff like which items got buffed and stuff like that. They even got discords and in them there's tools to help you win ranked cup.
Great video! All I gotta say is thank goodness I waited until MK8D got a DLC pass 5 years after its Switch release. Heck, some of Tour's tracks from what I've seen in Wave 1 so far, I'd say look better and get more fleshed out there thanks to the multiple routes you take on certain laps.
I played Tour for like 3 days... I only enjoyed it as a little museum of Mario Kart content over the years. It controls and feels terrible. I'd rather play DS or Super Circuit for a handheld Mario. (Heck, 8 Deluxe on Switch exists!!)
I actually enjoyed starting with a random character and having to unlock others, but, the gacha elements are inherently demoralizing. Very sad to see Nintendo has gone this route for phone games. You'd think they'd set a new standard of quality, but no they followed all the worst trends and exploits of the market.
They tried with Mario Run. People didn't want that, it seems.
Tbh the game charges you $70 just for 170 rubies when a average skin in the shop is 150 rubies
In my personal opinion, I think an optional mode with all courses playable for free would be an excellent idea!
And Mario Kart 8 Deluxe needs new Characters, Kart parts and Battle tracks and modes.
I'll give Tour this: it has a very fun roster selection. And Kamek is an actual playable character since he was almost one in MK64.
I've been playing Mario Kart Tour since beta and am finally getting burnt out. I only really bought gems at the beginning a few times. I used to do Gold Pass, but stopped over a year ago, going totally F2P. Now I'm getting outpaced and outranked. Can't keep up. I'm not a fan of the city-themed levels and sports-themed characters, not a fan of the auto-steering, and even though I'm very good at controlling the game and have a huge amount of muscle memory for it, sometimes I accidentally drop or fire items during a drift against my will, very annoying. The online races are basically flip a coin. I can consistently get first place just about everytime against the AI, but in online, sometimes I dominate, often I get trashed into last place. Very inconsistent (and frustrating) results despite all my years of practice and leveling up.
I hate how much they’ve supported mario kart tour instead of 8 deluxe or any other game
I supported 8 a lot on Wii U, same for Mario Kart Wii & 7 when they were new & more for the former 2 especially compared to Tour.
@@SuperMarioT I meant how Nintendo supported mk tour with this much instead of other games. Sorry if I wasn’t clear
@@MarioDiamond63 Oh my bad. For some reason I thought u meant my support specifically, misread originally
After watching this, I am absolutely glad I have never even touched Tour. And through the Pass DLC I might get lucky to be able to play all Tour tracks someday in my lifetime, without wasting my time into Tour.
What about the characters?
@@biivamunner3122 I couldn't care less actually. It has some characters I really want back like Diddy Kong but that's not gonna sell it to me into trying this game.
@ Fair
Responding 1 year later.
If you never even played Tour then your opinion isn’t informed at all. Ranting videos don’t explain everything about the game. So your opinions are uninformed and therefore invalid.
@@WritingCountingOriginal Who says you can't be informed about a game, without playing it? I do agree with your statement - normally. Opinions can be invalid - but also, at the same time, be neither right or wrong. Everybody can have opinions, and there are people, who inform themselves about topics. I don't need to play the game to tell you that I won't like it. There are many videos about Tour and (if not all of them) show these same "rants" as in this video. Therefore I can safely say that I wouldn't enjoy playing such a game as this. Mobile phone "games" aren't "games" in my opinion either. But I guess that would make it invalid to you too. You don't have to listen to what I'm saying, or agree with me. It's like saying 2+2=5. I wouldn't agree with such a guy saying that but I gotta respect the opinion, no matter how delusional and uninformed it may sound to me.
I absolutely can't stand the smart steering in this game. The constant bumping into walls makes me so angry. I don't get how people get used to it. Just watching gameplay and seeing the constant wonky momentum from hitting a wall and instantly rushing forward brings up emotions I really can't explain. How tf is there a mario kart game where bumping into walls and terrible controls are inevitable, and people go ape shit for it?
Fantastic rant! I believe I retired from Mario Kart Tour over a year ago, I can't remember clearly but I am so glad I dropped out. Of everything you said I HATED the ranked cup matchmaking, the banner system and how sparsely you get rubies the most. Mainly the ranked cup bullshit! Once I ended a ranked cup where my final placement sent me back a tier with no rewards, I was done. If this game was gonna match me up with other players who are clearly richer than me, then its not fun anymore. I already had too many mobile game mouths to feed at the time so someone had to be dropped.
Interesting that you bring up Pokémon Masters EX because with Mario Kart Tour out of the picture, it has become the game where my luck with banners are the worst especially with the events tied behind new banners always screwing you over from getting the rewards you want along with new strategies I see to beat other challenges that require a load of units that I just can't pull.
Of the mobile games I play, I would have to say Final Fantasy Record Keeper is the best F2P friendly of bunch. The game has recently turned 7 and it has become more and more forgiving with premium currencies and content to collect.
Soy f2p y me.encanta el juego y lo disfruto, me alegro q gente como tú haya dejado el juego sinceramente
What i hate the most is the leaderboards
Occasionally i will go top spot. But most of the time i’ll end up near mid table because im matched up with people who you can tell spend a lot of money and invest into the game as if their life revolves around it.
What i also hated is some tracks will have only like 4 characters that can have 3 item slots on it thus having the chance of getting a frenzy. If you dont have any of them, then you’re screwed and so is your score
The pipes are annoying and expect you to spend money on rubies so you can keep fishing for a gold pipe and get the item you want.
Playing online multiplayer is horrible. Unless you have good internet connection, you’re gonna get dominated. What i hated the most is i would get hit with invisible items and then finish dead last because of it. The lag was atrocious
This game is unforgiving. You can be in first place, but the moment you mess up at the slightest, you’re in 8th. Unless you played the 50cc and were OP at the game, you better pray you dont get hit
I really wish the DLC brought some new characters 😕
I downloaded Mario Kart Tour when it came out and didn't even do a single race before I uninstalled. Immediately went back to Mario Kart 8 Deluxe.
I’m so excited that the Tour tracks are coming to Mario Kart 8 Deluxe. Can’t wait to NEVER play this game EVER again.
7:42 Aaah! Nice Splatoon reference. You just promoted Splatoon 3.
Did you just call Tour Mario Kart 7 2? Dude, don't insult MK7 like that...
I honestly forgot what coins did.
That's how forgettable my experience with this was.
(Btw if you don't have a 3 item character, you cannot get a frenzy. Rich get richer)
Yea, I have many greifs with this game, but when it isn't ramming me in the butt like every time I feel like I'm doing good in a race, I find it fun, though still feel like that fantastic combo mission is misleading, should count as the combo everytime the fantastic combo shows up on screen, not just the first time then having to restart your combo, but thats just a minor rant from this free player
The problem with this game is the over-exaggerated rubberbanding and the AI. Instead of being a Free-For-All racing game, it becomes a 1v7 because everyone tries to hit you with their items. And I said the rubberbanding is over-exaggerated because the other racers go way faster than the player when player is 1st, even if the player has a frenzy. It's more obvious and noticeable in 150cc and 200cc.
And i thought genshin impact developers were lazy and greedy... Man
Btw I have casually played this gambe early in and quit because it was frustrating that getting first doesn't mean winning. That's not a racing game
As a full free player of the game, I agree with your standpoints.
However I will most likely not stop playing the game holding the hope that maybe in the future the game might become more friendly to free players.
besides getting first place in tours was simple for me:
1. Wait a few days during the cup
2. See how far everyone else comes
3. Look at your own characters you have
4. If you think you can win, you drive, otherwise you do nothing become last place and drop 2 ranks down making it far easier to get first place.
This has worked for me for a long time and gotten first place quite a few times (although since I'm low rank the rewards are also less).