The Problem with NoMod in osu!

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  • Опубликовано: 4 окт 2024
  • In this video, I talk about the importance of having the right AR for a map in osu! and how the current cap on AR for NoMod maps hinders that.
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Комментарии • 67

  • @MeowmeowGoose997
    @MeowmeowGoose997 5 дней назад +139

    Hard Rock bringing stuff to AR10 is too slow now we need Death Metal to bring it up to 11.5

    • @InkLyned
      @InkLyned 4 дня назад +3

      thats actually not a terrible idea

    • @andr0as
      @andr0as 4 дня назад +27

      ​@@InkLynedmaybe like 10.5, 11.5 is unsightreadable lol

    • @innerlichtotig9325
      @innerlichtotig9325 4 дня назад +2

      @@andr0as not unsightreadable, a small handful can read it with warm up. source-my friend avery (number 3 on reaction speed in osu skills leaderboard)

    • @trapnep
      @trapnep 3 дня назад

      ​@@innerlichtotig9325ar11.5 is readable with warm-up, say that again

    • @pepe-m9x
      @pepe-m9x 2 дня назад +1

      ​@@innerlichtotig9325im gonna touch you

  • @Vplaytg
    @Vplaytg 4 дня назад +39

    Tbh i just think pp needs to be coded in a way to really increase the value it puts on rythm and pattern complexity. The only reason there are only hrdt maps at the top is because these metrics cannot be valued properly

    • @fruitilicousVT
      @fruitilicousVT 4 дня назад +1

      im pretty sure they are reworking rythm in the next pprework

    • @Vplaytg
      @Vplaytg 4 дня назад +1

      @@fruitilicousVT yeah they do an im excited for it. But its so complex that i would assume that it wont be the best representatilon. Also i hope they put pattern density in it somehow

    • @Zyluki
      @Zyluki 3 дня назад

      they try to improve this every rework, but every rework a new broken meta pops up

    • @warguy6474
      @warguy6474 14 часов назад

      I think ur not a stem or at least not a math/cs person because what you're describing is very difficult lol

    • @Zeno-
      @Zeno- 9 часов назад

      well, part of the problem as well is NM/HR can only go up to AR10 and OD10, while there are bonuses for AR11 and OD11

  • @Pallid3
    @Pallid3 5 дней назад +37

    hot take probablt, but imo ar cap should not be increased. Instead players should learn how to read high density ar 10. I just hope that people will rank good maps above 10 stars. There isn't big varity of choice right now.

    • @Panguk
      @Panguk  4 дня назад +8

      we should atleast have the option to have it above AR10, otherwise dt maps have a huge advantage over nm in higher stars, which imo makes no sense.
      but yeah ar10 high density reading as a skillset isnt exactly bad, but its bad that it's our only option

    • @givikap120
      @givikap120 4 дня назад +5

      players will not learn how to read because every type of reading except High AR reading gives 0 pp
      they will play HDDT instead

    • @Zyluki
      @Zyluki 3 дня назад +2

      but why would anyone spend time learning how to read to play the hardest 30 maps when they can just play HDDT on one of the numerous easier maps?
      no one is going to learn density reading for aim skillcap other than maybe getting crazy scores on loved maps

    • @Eiszahn
      @Eiszahn 14 часов назад

      100% agree with this, people should learn to read maps in general

  • @AscensionismOnOsu
    @AscensionismOnOsu 3 дня назад +15

    I think having a higher cap would be cool, but I also think that trying to get around your reading problems by increasing the AR is quite pathetic. That's genuinely skill issue.

    • @Panguk
      @Panguk  3 дня назад +3

      its more that theres no point in playing nm over dt for top players wanting to get pp

    • @AscensionismOnOsu
      @AscensionismOnOsu 3 дня назад +1

      @@Panguk that didn't really seem like your main point but to give the benefit of the doubt, i don't think that means nomod or dt is the problem, it's a pp problem.

    • @Panguk
      @Panguk  3 дня назад +1

      @@AscensionismOnOsu yes its a pp problem; this wouldnt be a problem if AR was factored into pp

    • @AscensionismOnOsu
      @AscensionismOnOsu 3 дня назад +1

      @@Panguk OD as well, that's a whole other can of worms that the pp system wouldn't be able to figure out well enough atm.

  • @sheludkovskiy4703
    @sheludkovskiy4703 4 дня назад +10

    off topic your voice is actually nice to listen to

    • @Panguk
      @Panguk  4 дня назад +12

      literally blushing rn

  • @순수한일삼이
    @순수한일삼이 4 дня назад +6

    I can't even read ar 10 because it's too fast... and now there's maps that has higher ar then 10? Hope that dosn't happen on lower sr maps xd

    • @Panguk
      @Panguk  4 дня назад

      definitely wont dw

  • @tortvredd
    @tortvredd 2 дня назад +1

    It's fine just the way it is, u should have a good foundation on reading if ur able to play even 8 stars properly nomod (this doesn't include simple jumps)

  • @makotheowl
    @makotheowl 3 дня назад

    An HR extra mod that pushes everything to AR11 would be cool, but i believe only possible on Laser

  • @khangtheasian
    @khangtheasian 2 часа назад

    I think the bigger problem with high sr nm map is the od cap (limits pp gain) as well as patterns being more difficult when compared to their dt counterparts with equivalent sr. Most top players who can play high sr can read high density as well so while ar is an issue it is not as much as the other 2 i mentioned

    • @Panguk
      @Panguk  39 минут назад

      @@khangtheasian OD doesnt affect pp right

  • @-xenai-
    @-xenai- 4 дня назад +2

    Im chilling with my 5 star AR 9 maps at #215000 :)

  • @shadyadi4281
    @shadyadi4281 2 дня назад

    I personally think AR should be a choice of a player , as everyone has a preference of AR , yes you can learn different AR's but i see it as this , why can Mania players change the note speed at will when we cant at all , while mania players gain pp with their preferred approach rate , and we cant choose our approach rate for our preference , since AR doesn't effect PP it shouldn't matter which we pick

  • @shurik_sama
    @shurik_sama 2 дня назад

    hear me out.. increase the AR limit set on maps to like 12 for redundancy and make it so mappers can change the AR of a map depending on the section, ofc with additional mapping rules implemented for mapping these kinds of things.

    • @Panguk
      @Panguk  2 дня назад

      good idea, though it'll be almost impossible to implement in stable's spaghetti code

    • @shurik_sama
      @shurik_sama 2 дня назад

      @@Panguk yeah for sure it would have to be a lazer thing unless peppy and the lads on the coding side can find a way

  • @weedhead9487
    @weedhead9487 3 дня назад +2

    there’s no need to increase ar cap but players to improve reading. Many people nowadays(like 5 or even some 4 digits). would consider ar9 on a 210bpm nm1 a “low ar map”. and it was not like this before DT became this big

    • @F3st1v3
      @F3st1v3 2 дня назад

      I'm 10.7k and 9.6 and below is low AR, AR9 is like a reading map

    • @weedhead9487
      @weedhead9487 День назад +1

      @@F3st1v3 that’s what I’m saying. People nowadays are too weak in reading in average. it’s not like the thing is unreadable, it’s just the lack of reading skill and it’s becoming worse

  • @arsenemihai7083
    @arsenemihai7083 День назад

    AR is up to 11 on Lazer, if you want to test

  • @InkLyned
    @InkLyned 5 дней назад +2

    there are no problems with it its perfect (I haven't watched the video)
    conclusion: everyone should just learn to read ar 8

    • @sentimentalskyscraper
      @sentimentalskyscraper 5 дней назад +3

      oh also no its not perfect, its capped at od 10 which means while dt players can farm way more because of higher od, nm players cant

    • @Panguk
      @Panguk  5 дней назад +3

      we should all learn AR7.2 and play 20* maps on EZ!!!

    • @givikap120
      @givikap120 4 дня назад +1

      @@sentimentalskyscraper do you know that if you take top10, put OD of each map they played to 10, and rerun every score - they all will gain a lot of pp and Sidetracked Day will become 1800pp
      so your statement is invalid

  • @bitpof7523
    @bitpof7523 4 дня назад +5

    i'm chillin with my AR4 ez mod

  • @xvrydo8649
    @xvrydo8649 2 дня назад +1

    If you have 2X dt on lazer With hard rock Im pretty sure it will be AR 12, or was it 11.5? Idk.

  • @qwertyec
    @qwertyec 3 дня назад

    nm is not hard. its just happens that in order for a map to be 10 stars, it needs 10 star patterns, which means its harder than 7star patterns that are just faster

    • @Panguk
      @Panguk  3 дня назад

      mostly true, but i still think AR has something to do with why ranked 300bpm+ nm jump maps arent a thing

    • @qwertyec
      @qwertyec 3 дня назад

      @@Panguk ye i think the high density is basically the same as hard patterns, but there could still be like 240 bpm jumps that are like 10+ stars with a hard enough pattern (imagine bang bang but just more jumps)

  • @kirby6548
    @kirby6548 3 дня назад +1

    I am pretty sure high AR NM can not be implemented due to the stable client still having spaghetti code and it being hard to implement new features in there. This isnt only limited to this either, some other possibilities are limited by this too, for example the current issue of scorev1'ing oneself (reason why CSR isnt implemented yet) aswell as the integer limit which prevents very long maps from being ranked

    • @Panguk
      @Panguk  3 дня назад

      cant they make your highest pp score on a map to be the one that counts for pp? i dont see why it would be so hard to change from scorev1 to pp for that
      i could be wrong tho

  • @tiedninedash
    @tiedninedash 3 дня назад

    I can't even read ar 10 at 13k pls dont raise the AR on my NM maps thats all I got 😅

  • @Lemomch1k_Osu
    @Lemomch1k_Osu День назад

    10.6 with nomode?

  • @KinouChou
    @KinouChou 3 дня назад

    Sounds like a skill issue (TL;DR I like NM dense reading and can play ar7-10.5)

  • @ap-qd9xf
    @ap-qd9xf 2 часа назад

    The map at 1:56 i think is fine with ar 10

  • @deka4038
    @deka4038 3 дня назад +2

    i always thought about that and i had a take even hotter.
    why can't we just have AR as a changable option? like osu mania has the speed with witch notes go in the game settings.
    i mean yeah that would ruin the point of different unique maps like oddloop, but on the other hand every map could be played like this if you want it. low ar have always been a niche gamestyle not for pp but for challenge.
    personally i hate 9.2 ar maps. call me a noob but i just cant read them, and with hr 5.2 cs is usually not fun for me too. if i want to have fun i will just make an unranked ar10 version of a map in osu trainer because i don't really care about pp and ranking.
    i believe all of my top plays are on the 3.5~ cs maps with hr lol. maybe its just me but i think variable ar would make osu such more fun game.

    • @Panguk
      @Panguk  3 дня назад +1

      that because on standard AR and density work different than Scroll speed and density does. i dont know how to explain it
      its also just how the game is supposed to be played; mania and standard are completely different games. they only made scroll speed adjustable because otherwise rhythm gamers from other games would complain

    • @Panguk
      @Panguk  3 дня назад +1

      also in lazer theres difficulty adjust, u can just change ar to whatever u want with that mod

  • @nexington
    @nexington 2 дня назад

    Yomi Yori is just too slow maybe need to add DT

    • @Panguk
      @Panguk  2 дня назад

      @@nexington ruclips.net/video/3x_C2ajYtuI/видео.htmlsi=-35sjQP5xygsXAfC

    • @nexington
      @nexington 2 дня назад

      @@Panguk WHO IS THIS GUY WHAT

    • @nexington
      @nexington 2 дня назад

      @@Panguk i was not trying to make fun of the video the title is just really funny when taken out of context 😭😭 itd become a much larger problem for like dense 15 star maps sightreading to an extent would become a thing of the past

  • @IbanRoblox
    @IbanRoblox 3 дня назад

    ur voice is so cute

  • @gregdoeshiscommenting
    @gregdoeshiscommenting 3 дня назад

    just farm ez