Knight Lore Walkthrough, ZX Spectrum

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  • Опубликовано: 7 сен 2024
  • A walkthrough of the ZX Spectrum game, Knight Lore. From the recording originally sent to www.rzxarchive.... . Here's a walkthrough of a graphics modded version from 2002 by Mick Farrow: • Knight Lore (Graphics ... . And a 128K modded version can be found here: • Knight Lore (128K Mod)...
    Recorded using "rollback", a feature of the emulator which allows you to mark a point, which you can then roll back to later if you get into difficulty, and try again. More info. on the channel "About" page: / rzxarchive
    #ZXSpectrum #RetroGaming #KnightLore

Комментарии • 160

  • @peterf46
    @peterf46 3 года назад +38

    Stunning. When I played this as a teenager, it was like seeing the future, it was so much better than anything else. Thankyou for the video. 👍

    • @rzxarchive
      @rzxarchive  3 года назад

      You're welcome!

    • @chrismanners9091
      @chrismanners9091 Год назад

      Yep, it was miles ahead of anything else. Incredible that this was finished before Sabre Wulf. Though I wasn't a particularly skilled gamer so found the controls on Knight Lore a bit difficult.

  • @AJM01
    @AJM01 3 года назад +27

    I remember playing this. I was ten years old and adored this, along with: Jet Set Willy, Horace Goes Skiing, Bomb Jack, Saboteur, Ant Attack, Hyper Sports, Daley Thompson's Decathlon and numerous others that I can't remember or just can't be bothered to list!

    • @blakearius
      @blakearius 3 года назад +2

      Fun fact. Jet set willy was so bugged it was impossible to complete without code.

    • @Kholaslittlespot1
      @Kholaslittlespot1 2 года назад

      It was all about this, JSW 2, Dan Dare 3, Dynamite Dan 2 and Fued for me!

    • @GibsonguyLondon
      @GibsonguyLondon 11 месяцев назад

      Can you explian more please? That game frustrated me as a young lad and maybe now you will tell me why@@blakearius

    • @blakearius
      @blakearius 11 месяцев назад +1

      @@GibsonguyLondon its on the wiki :Upon release, the game could not be completed due to several bugs. Although four completely unrelated issues, they became known collectively as "The Attic Bug".[6] After entering The Attic screen, various rooms would undergo corruption for all subsequent playthroughs, including all monsters disappearing from The Chapel screen, and other screens triggering a game over. This was caused by an error in the path of an arrow in The Attic, resulting in the sprite traveling past the end of the Spectrum's video memory and overwriting crucial game data instead. Initially Software Projects attempted to pass this bug off as an intentional feature to make the game more difficult,[7] claiming that the rooms in question were filled with poison gas. However, they later rescinded this claim and issued a set of POKEs to correct the flaws

    • @GibsonguyLondon
      @GibsonguyLondon 11 месяцев назад

      Thankyou my friend@@blakearius

  • @ryandperry8941
    @ryandperry8941 3 года назад +19

    First time I'm watching this in 35 years. Memories.

  • @steveforest8385
    @steveforest8385 6 лет назад +71

    At it's time, Knight Lore was THE finest home computer game we'd ever seen.

    • @rzxarchive
      @rzxarchive  6 лет назад +2

      I agree!

    • @supertren
      @supertren 6 лет назад

      I agree!.

    • @boxingfighter1
      @boxingfighter1 5 лет назад

      Yep a total classic!

    • @Robcatist
      @Robcatist 4 года назад +2

      It was!!! It was solely responsible for me not leaving my bedroom for 6 months until I learnt how to load the cheat header 😜

    • @Guarrdian1984
      @Guarrdian1984 3 года назад +7

      Well, actually it was released along with Underwurlde in November 1984 already! In one article the Stamper brothers revealed the secret to their being ahead of time - they started out as coin-op programmers in the late 70s and really had studied the principles of Z80 and 8bits dilligently. Once they plunged into the Spectrum world their advantage was so big they couldn't be taken over. Just the no. of copies sold for Sabre Wulf (released in summer '84) went as high as 300 thousand they soon became millionaires..

  • @OneEyePI
    @OneEyePI 4 года назад +12

    These old monochrome isometric games have so much charm. Never owned a speccy but I wish I had now.

  • @Guarrdian1984
    @Guarrdian1984 4 года назад +19

    For me the greatest game of all time! And it's gonna stay so forever..

  • @markmcdougall2406
    @markmcdougall2406 8 лет назад +22

    I've just finished porting this to the TRS-80 Color Computer 3, and my ports for Amiga and Neo Geo (which optionally feature Amstrad CPC graphics) are complete but not yet fully debugged.
    Your video has been an invaluable aid during the process - thanks!

  • @kendodd1255
    @kendodd1255 2 года назад +3

    Was so addicted to this game that I completed it with 100% in 23 days back in the day.
    Utterly seminal game.

    • @NEStalgia
      @NEStalgia 2 года назад

      Yeah. That's where Solstice came from

  • @kevinwatts8958
    @kevinwatts8958 6 лет назад +13

    This was a top top ground breaking 3D game at the time and as a 14 year old I loved it!

  • @kinda4664
    @kinda4664 3 года назад +3

    Those transformations... I remember them. So cute! The game is really well done.

  • @michaeljlatson
    @michaeljlatson 9 лет назад +13

    Thanks so much! I'm playing Rare Replay on Xbox One and this game is on the list. Your walkthrough helps alot.

    • @rzxarchive
      @rzxarchive  9 лет назад +1

      Master Cylinder You're welcome, thanks for the comment!

  • @spleeeen4it
    @spleeeen4it 3 года назад +3

    spent weeks trying to complete this and loved every minute as a kid

  • @pentagrammaton6793
    @pentagrammaton6793 Месяц назад

    Oh man, what a blast from the past. This was lightyears ahead of its time on the Spectrum, and directly led to another awesome game, Head Over Heels from 1986. ❤

  • @scorpioxdi
    @scorpioxdi 9 лет назад +6

    There was always that moment when you were SURE that you could pass under one of the bubbles before the transformation sequence kicked in...

  • @davecorry7723
    @davecorry7723 2 года назад +2

    That was astoundingly futuristic when it came out ...

  • @stephaniewhite9526
    @stephaniewhite9526 2 года назад +2

    I loved this game so much. I made a large map on the floor and it was so wonderful to finish it.

  • @jakeyboy7295
    @jakeyboy7295 17 дней назад +1

    This game is prestigiously unique. Love it!

  • @archvaldor
    @archvaldor 7 лет назад +18

    This was the first spectrum game where you could move around and manipulate objects with no colour clash, a very big deal at the time. I saw this at a computer fair in Alexandra Palace in London-it looked like an out of this world game at the time.

    • @TitanFind
      @TitanFind 6 лет назад +1

      Because to all intents and purposes it's a monochrome game.

    • @lmcgregoruk
      @lmcgregoruk 6 лет назад +1

      Yeah, hard to have color clash, when there's only black and one other colour on the main screen. I mean the ruby diamond is green until he picks it up, and then appears red in the hud. Unless the HUD/main screen intersect, not much chance of colour clash happening.

  • @richardhockey8442
    @richardhockey8442 3 года назад +2

    brings me back to the first time I saw this running at a computer show at Alexandra Palace in London in 1984

  • @JongleurJ10
    @JongleurJ10 4 года назад +3

    I've got pretty good hand-eye, and awesome scores on Chuckie Egg and Dare Devil Dennis, but hats off to you there's no way I can see myself close to completing Knightlore.

  • @digimaks
    @digimaks 7 лет назад +10

    The biggest problem in many ZX games is that they do not tell you what are the controls.
    Some have decency to let you redefine them, but many dont. This makes it nearly impossible to guess all the keys. for example I had no clue you can somehow pick up that diamond in the beginning... :(

    • @rzxarchive
      @rzxarchive  7 лет назад +10

      The controls were in the instructions in the box. Unless like me you tended to pirate games :)

  • @AsaLyngstad
    @AsaLyngstad 7 лет назад +10

    OMG I loved this when I was a kid

    • @texan4548
      @texan4548 5 лет назад

      Marry me Asa! I love Swedish women.

  • @capitalb5889
    @capitalb5889 6 месяцев назад

    when you consider the limitations of machines back in the day, it is amazing that they could produce something like this. The Last Ninja on the C64 was probably the equivalent in terms of its achievement.

  • @Avrelivs_Gold
    @Avrelivs_Gold 9 лет назад +1

    if you imagine 1984... i'd sit for days playing these games again for sure.

  • @Hologhoul
    @Hologhoul 6 лет назад +5

    Incredible programming.

  • @saxglend9439
    @saxglend9439 4 года назад +4

    Greatest computer game ever. 🐺

  • @alexanderbazhenov1595
    @alexanderbazhenov1595 7 лет назад +1

    Great times. Never seen all rooms at those days.
    Thanks for sharing this.

  • @Seventeen_Seconds
    @Seventeen_Seconds 6 месяцев назад

    Loved this when i was a kid, watching this back now its amazing hkw atmospheric theh managed to make this game. The rooms have a great feeling about them. Good memories thanks

  • @simonthomas5113
    @simonthomas5113 Год назад

    Such great memories of this game on Spectrum 48K. Advanced copy protection in the load screen, and beautiful isometric rendering.

  • @michaelkelly7360
    @michaelkelly7360 10 лет назад +1

    after all that hard work the ending looked so underwhelming! well done for showing off almost all the rooms, made the ones i struggled with time and time again look so easy :-)

    • @kendodd1255
      @kendodd1255 2 года назад

      48K of memory don't forget

  • @MrWeAllAreOne
    @MrWeAllAreOne 4 года назад +1

    I have been trying to remember this game for years. Thanks.

  • @angelsr844
    @angelsr844 Год назад

    This brings back so many, many memories of my childhood, thanks for sharing!

  • @trunk39able
    @trunk39able 9 лет назад +1

    Loved this game. A Speccy classic.

  • @MentalKnight
    @MentalKnight 6 лет назад +1

    I could not figure out how to solve that puzzle at 17:30! Thanks so much!

    • @rzxarchive
      @rzxarchive  6 лет назад

      Frederick Barnard You're welcome :)

  • @RubyGloomy
    @RubyGloomy 6 лет назад +1

    Loved this game as a kid and it was one of 2 games my mum liked she made a paper map of the dungeon listing where an item is and drawing of the room it was enormous nifty trick in the wizards room for putting the spell back i never worked out that myself

    • @rzxarchive
      @rzxarchive  6 лет назад

      if you drop an object in the Wizard's room it puts the spell back in the cauldron!

  • @miguelajedecadiz
    @miguelajedecadiz 11 лет назад +1

    Thanks you for bring us that fantastic game from 80's... Ahhh...Blessed memories :)

  • @alexanderwingeskog758
    @alexanderwingeskog758 6 лет назад +2

    Wow! Played a bit with the ZX, but never ever seen this game! Truly amazing! Z80/48K and not much more! Just wow!
    The sound/fx could have been better programmed/executed I think...

    • @Kholaslittlespot1
      @Kholaslittlespot1 2 года назад

      You have to remember that a lot of these sounds were designed for the 48k internal speaker. I just watched a video of the BBC version and I much prefer the speccys 'squelchy' sound effects.

  • @robintst
    @robintst 8 лет назад +1

    If I had grown up in the UK with a Spectrum and this game, one constant would have remained same: I'd still be awful at 2D isometric platform games. I have bad depth perception, heh. It's cool to see in action now though, I know this game was a big deal for Ultimate/Rare. I've been watching a lot of videos about the computer gaming scene in the UK in the 80s and I find it intriguing how differently everything played out as opposed to here in the US. The Speccy's an interesting little machine.

  • @AuralVirus
    @AuralVirus 10 лет назад +4

    memories - my 1st experiences with lag xD

  • @olmoigne
    @olmoigne Год назад

    Presently listening to this with headphones on, and the sound is out of control. Highly recommend

  • @steveforest8385
    @steveforest8385 3 года назад +1

    Damn you needed patience and a deft touch for this game - especially in the 'minefield' room. 3:45

  • @falahibaboo1537
    @falahibaboo1537 9 лет назад +1

    Thank you for this! now i'm ready for Rare Replay!!!

    • @rzxarchive
      @rzxarchive  9 лет назад

      Falahi Baboo You're welcome. I wondered why some of my Ultimate videos where getting a lot of views recently. Now I know!

  • @EYTPS
    @EYTPS Год назад +1

    From the people who eventually brought up you Banjo and Donkey Kong Country

  • @petelongrs
    @petelongrs 2 месяца назад

    Fantastic innovation for the day.

  • @paulndor848
    @paulndor848 6 лет назад +2

    Great game in its day.

  • @davarosmith1334
    @davarosmith1334 8 лет назад +1

    Nice game a good playability for the year of release.

  • @ravenhill-the-hospitaller-1968
    @ravenhill-the-hospitaller-1968 6 лет назад +3

    knight lore does date back far now, .. but it was a classic game.

  • @lmcgregoruk
    @lmcgregoruk 6 лет назад +2

    2:02 That block thats low in the corner, for some reason I thought it was higher in the middle, I've been jumping, double jumping the wrong way the whole time.

  • @eddyp483
    @eddyp483 9 лет назад +1

    Now I see where Ritman's influence for Batman comes from!

  • @dazmaz4356
    @dazmaz4356 8 лет назад

    gotta love that day/night cycle.

  • @d0cMarten
    @d0cMarten Год назад +2

    Anyone still loving this game in 2022.

  • @PnRenoise48
    @PnRenoise48 10 лет назад +3

    Замечательно!
    Помню эта игра казалась мне совершенно непроходимой. И о чудо, я всё же прошёл её!!!

  • @allanwaters9782
    @allanwaters9782 4 года назад +1

    loved this game played it to death back in the day!

  • @MrGaableenz
    @MrGaableenz 8 лет назад +1

    WTF! A see it again after 24 years! Hail werewolf!

  • @StarsManny
    @StarsManny 6 дней назад

    1984? Less than a decade later we had Doom.

  • @wilemplank8154
    @wilemplank8154 2 года назад

    Big inspiration for Solstice (1990, NES)

  • @Ciopekwah
    @Ciopekwah Год назад

    Transformation animation is fukin hilarious lol

  • @booshting3520
    @booshting3520 4 года назад +1

    I remember thinking the 3d graphics were very impressive. Great memories

  • @davidmccormick6975
    @davidmccormick6975 7 лет назад +1

    I only recently completed this game without cheats about a year ago.it takes alot of time n patience strategy.

  • @25atomika
    @25atomika 10 лет назад

    Back to the past... thank You :)

  • @chrismanners9091
    @chrismanners9091 Год назад

    The only drawback with this game was that the controls were quite fiddly if you weren't a very good gamer, like I wasn't.
    But my god, the design! Looks even better now than it did then. Wonderful. And the whole world is totally immersive.
    Was there ever a game that was a greater leap forwards?

  • @trevgauntletneu_gaming
    @trevgauntletneu_gaming 8 лет назад +1

    With the release of Rare Replay, I wonder is they'll release Pentagram and get back into making Mire Mare. So they can finish the Sabreman series.

  • @AndrewNewZealand
    @AndrewNewZealand 5 месяцев назад

    Eight years before Landstalker

  • @garystinten9339
    @garystinten9339 3 года назад +1

    i remember also there being a similar game but instead you transformed into a robot and the theme was futuristic and scifi instead.. not sure what the timer was though

    • @rzxarchive
      @rzxarchive  3 года назад

      Alien 8? ruclips.net/video/eDhSH-GJDqE/видео.html

  • @Benjorunner
    @Benjorunner 4 года назад +2

    I was never able to finish this game at the time, but the end appears to be soooooo disappointing.....

  • @tanasedanescu7739
    @tanasedanescu7739 2 года назад +1

    Amazing! How could you remember the whole game? What to do and how... Like! 👍

  • @lesviolonsdautomne
    @lesviolonsdautomne 5 лет назад

    0:43 took me by surprise :-)

  • @fredo1070
    @fredo1070 5 лет назад +3

    48K how was that game possible?

    • @mfkman
      @mfkman 4 года назад +2

      it's actually less than that because the 48K included the video RAM (256x192 =6144 bytes for the monochrome + 768 bytes for the color information = 6912 bytes).

  • @Aethelia
    @Aethelia 4 года назад +1

    Looks like Solstice/Equinox but before that.

  • @Avrelivs_Gold
    @Avrelivs_Gold 3 года назад +1

    This company later made Battletoads

  • @Bowwylad
    @Bowwylad 5 лет назад +1

    mind blower!

  • @hercufles
    @hercufles 9 лет назад +2

    yeah gonne play this on my xbox one ;p

  • @oxygengraphafonadelaverberator
    @oxygengraphafonadelaverberator 8 лет назад +1

    Thanks for this. Can you hoard items in the wizards' room (or a close-by room) until the cauldron requires it? I'm also guessing you should always keep at least one item on you for navigating certain rooms? :o

    • @rzxarchive
      @rzxarchive  8 лет назад

      Hi. You can store up to two items in a room. Yep, it's handy to carry an item with you to jump over walls etc. Pressing jump and collect at the same time picks up the object.

    • @oxygengraphafonadelaverberator
      @oxygengraphafonadelaverberator 8 лет назад

      RZX Archive
      Thanks for the tips! Just started this on Rare Replay and was slightly confused on what to do at first.

    • @rzxarchive
      @rzxarchive  8 лет назад

      Another handy tip is if you enter the cauldron room as a wolf, the cauldron sparkle will attack you. But if you drop an object, the sparkle will stay in the cauldron. Also the bouncing balls that move around the room will be attracted to you as the wolf, but repelled as a man.

    • @oxygengraphafonadelaverberator
      @oxygengraphafonadelaverberator 8 лет назад

      There's a couple of rooms (or possibly just one room) I see where you stand on a small square which itself is on top of a ball. You then navigate past spikes to the exit. Do you just face the direction you want to go? It seems a bit random for me and I'm going all over the place.

    • @oxygengraphafonadelaverberator
      @oxygengraphafonadelaverberator 8 лет назад

      The room at 5:53 I think it. :)

  • @discopolis4863
    @discopolis4863 7 месяцев назад

    zlatej gumák! best game on ZX! only 48kB.. I would like to play remake version 48GB! With current HW

  • @eubie6506
    @eubie6506 9 лет назад

    ugh, i wish the objects in my game were in the same place as yours

  • @boxingfighter1
    @boxingfighter1 9 лет назад

    Love this game ;-)

  • @dogus.utoopia
    @dogus.utoopia 7 лет назад +1

    wow! the whole thing ive seen! 😍😍😍😍😍

  • @7722269
    @7722269 7 лет назад +1

    Много я играл в неё, но из за незнания языка не было понимания. Поэтому просто ходил туда сюда.

  • @edgepixel8467
    @edgepixel8467 7 лет назад +1

    As much as I liked the graphics, I never got to finish this one.

  • @user-ov5hf3cl3k
    @user-ov5hf3cl3k 4 года назад +2

    круто ))) я ее помню )))

  • @Kholaslittlespot1
    @Kholaslittlespot1 2 года назад

    Someone's played this before!

  • @d0cMarten
    @d0cMarten Год назад

    You would be searching and looking for keys and stuff

  • @AlaanPlacenciaTimoteo
    @AlaanPlacenciaTimoteo 9 лет назад

    Primer videojuego con perspectiva isometrica.

  • @peterf46
    @peterf46 3 года назад +3

    BTW...who on earth gave this a thumbs-down..?

    • @GibsonguyLondon
      @GibsonguyLondon 11 месяцев назад +1

      People who dont know bro, They wernt there bro, they wernt there

  • @d0cMarten
    @d0cMarten Год назад

    Then you would meet Frankenstine or Dracula or a Mummy

  • @Jowurel
    @Jowurel 9 лет назад

    Damn, 14 charms to break the curse! I could only get 10 by the 40th day. Time to start over -_-

    • @rzxarchive
      @rzxarchive  9 лет назад

      ***** Good luck! Once you memorise the map layout more and the location of objects, it does become easier!

  • @arianghasemi9440
    @arianghasemi9440 6 лет назад

    The music is scary

  • @TheAcer1981
    @TheAcer1981 4 года назад +1

    This and the castle were very frustrating to play 😑

  • @glebe111
    @glebe111 11 лет назад

    Classic game

  • @RavenLuni
    @RavenLuni 11 лет назад +1

    35 days? Now you must do it in under 20 :P

  • @dert2060
    @dert2060 8 лет назад +2

    Thx! I always want to know what on the end, now i know.Спасибо. Я всегда хотел узнать чем наконец заканчивается это заебистая задротская игра на которую я тратил много времени и нервов. Сам я таки не осилил.

  • @EGC316
    @EGC316 11 лет назад

    Looks better than some XBOX One trailers .. Just sayin

  • @MrFunlov
    @MrFunlov 6 лет назад +1

    играл в нее на советском компьютере "Агат" в ч/б. Казалась жутко мрачной

  • @elcoyote9137
    @elcoyote9137 2 года назад

    Ahí un juego parecido en la super Nintendo,Equinox,pero en ambientación y jugabilidad prefiero a este

  • @madsaltyskills
    @madsaltyskills 9 лет назад

    this game is hard as fuck lol

  • @garystinten9339
    @garystinten9339 3 года назад

    88% complete.. what are we missing from this completed game?

    • @rzxarchive
      @rzxarchive  3 года назад

      You need to visit all the rooms to get 100%

  • @tokealot85
    @tokealot85 9 лет назад

    Then SabreMan goes to HailFire Peaks and is frozen for 15 years

  • @Alianger
    @Alianger 10 лет назад

    what a peculiar game. is there a remake?

    • @ninees5491
      @ninees5491 9 лет назад

      But,there's a remake for pc? :c

  • @Erlisch1337
    @Erlisch1337 4 года назад

    Is this the precursor to Solstice?

    • @gwishart
      @gwishart 4 года назад +2

      Not officially. Solstice was "inspired by" Knight Lore ie. a blatant copy that changed things just enough to avoid being sued by Ultimate Play the Game.

  • @jonahmad7237
    @jonahmad7237 6 лет назад +2

    Perhaps I'm in the minority here, but I found Knight Lore to be very tedious at times due to the awful slowdown. Of course there's no colour clash - the entire game was monochrome. For me, it lacked the pace, intensity and sense of adventure which the wonderfully colourful Sabre Wulf had. Don't get me wrong, KL was excellent but overrated imo.

    • @davekp6773
      @davekp6773 5 лет назад +1

      Jon Ahmad completely agree. I used to have huge urges to play this but gave up for the reasons you have. The lag was far too tedious.

    • @tsm688
      @tsm688 2 месяца назад

      the color clash wasn't the main thing... having items "in front" and "in back" was revolutionary