Although I didn't get to watch this one till Tuesday .... It still serves as my Sunday Mind-Boggle. Your explanations are great and make the process doable for the amateurs. Thanks again, Mark.
This was fascinating, Mark. Although I haven't had occasion to do something close to this (yet) I still learned a lot that will serve me well, and will have an inkling of where to look for guidance when I need it. And as usual, I learned some side things that I didn't know. Like bolding the layer name to make it active, and how to make the new layer with a right click on the selected vectors that you want to be on that layer. Thanks!
Thank you, Craig! Sometimes it's a LOT more complicated than this example, as I'm sure you already know. There are other ways of doing it, of course, but those are topics for later videos.
Mark Thanks I learn something new everytime you post a new video. If you have 2 circles like in the video that are say .25 Inch between them is there some way of calculating how deep different dia vbits are going to cut in to the wood to cover the .25 width? Thanks Jeff Peters
I'm not sure, Jeff. I'll have to dig into it to see. Personally, I tend to try the 90° v-bit first, then check the cutting depth in the preview. If I need to, I'll then recalculate with a different bit.
The diameter of the bit doesn't matter. It's the angle of the bit and the width between the vectors that determines the depth of cut, as I explained here: ruclips.net/video/JGG0yTPih4w/видео.html
@@resorter66 I think, if you run your tool path preview, then hover your cursor over the valley of the cut, you'll get a readout at the bottom of your screen showing the depth of the cut.
Sure, you can do it that way. There are several ways it could be done. My point here was to demonstrate those particular vector joining tools. Thanks for checking out the video!
In v-carving, the depth of cut is determined by a combination of the angle of the bit, and the space between the vectors it's carving out. I explain it all in this video: ruclips.net/video/JGG0yTPih4w/видео.html
Although I didn't get to watch this one till Tuesday .... It still serves as my Sunday Mind-Boggle. Your explanations are great and make the process doable for the amateurs. Thanks again, Mark.
Thank you, Steve! Another trip back to the basics is coming next!
Great tutorial as always Mark. To get rid of the gap, overlap layer 1 with layer 2 at the ends of the vectors.
This was fascinating, Mark. Although I haven't had occasion to do something close to this (yet) I still learned a lot that will serve me well, and will have an inkling of where to look for guidance when I need it. And as usual, I learned some side things that I didn't know. Like bolding the layer name to make it active, and how to make the new layer with a right click on the selected vectors that you want to be on that layer. Thanks!
Thanks for checking it out, Jim! I hope it helps you out!
Awsome class! Execution...clear, concise and well put. Thank you for that!
Thank you very much!
Thank you for these classes. I learn so much with every one.
Thinking in V Carve. Genius : )
Nice training session, I would have never figured it out on my on. Thank you Mark..
Thank you, Larry!
So nice
As always....making it simple. Thanks
Thank you!
New ti cnc, thank you for sharing. Greetings from Sicily
Well done Mark. Joining vectors when you get the "x vectors found and will be ignored" message has been a pain for me. Thanks for helping
Thank you, Craig! Sometimes it's a LOT more complicated than this example, as I'm sure you already know. There are other ways of doing it, of course, but those are topics for later videos.
Excellent tutorial. Thank you
Thank you for watching! I hope you find it useful.
Great work Mark!!
Thank you, Sir!
Love you Mark, awesome video. Yes I did notice Aspire wao, looking forward to seeing your 3D videos.
Thank you so much!
Great tutorial
Awesome! Thanks for another grate tutorial!!!
Thank you, Tim! And thank you for the idea!
Thank You Mark
Thank you for watching, Ronald!
I just love your Intros Hey Ya'll........
Thanks Skip. That comes from being raised by a mother and a grandmother who were both from Texas.
Mark Thanks I learn something new everytime you post a new video.
If you have 2 circles like in the video that are say .25 Inch between them is there some way of calculating how deep different dia vbits are going to cut in to the wood to cover the .25 width? Thanks Jeff Peters
I'm not sure, Jeff. I'll have to dig into it to see. Personally, I tend to try the 90° v-bit first, then check the cutting depth in the preview. If I need to, I'll then recalculate with a different bit.
@@MarkLindsayCNC If you set up the vcarve with a 5dia 90 bit and changed to a .75 or 1.25 dia would the depth get deeper or shallower.
The diameter of the bit doesn't matter. It's the angle of the bit and the width between the vectors that determines the depth of cut, as I explained here: ruclips.net/video/JGG0yTPih4w/видео.html
@@resorter66 I think, if you run your tool path preview, then hover your cursor over the valley of the cut, you'll get a readout at the bottom of your screen showing the depth of the cut.
Alternately, you can hover your cursor over the name of the toolpath, and it'll tell you the max depth the bit will cut on that toolpath.
Hi, just one other question: is it also possible to create say one quarter (closed) and then make a circular array ?
Sure, you can do it that way. There are several ways it could be done. My point here was to demonstrate those particular vector joining tools. Thanks for checking out the video!
Thanks Teach!
Thanks for hangin' with me, Lyle!
MUITO BOM ESTE VIDEO
I didn't see a value for the depth of the bit, that's my only question. Otherwise it's another great tutorial.
In v-carving, the depth of cut is determined by a combination of the angle of the bit, and the space between the vectors it's carving out. I explain it all in this video: ruclips.net/video/JGG0yTPih4w/видео.html