Portal 2's Cut Content (Exclusive)

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  • Опубликовано: 29 окт 2022
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    --------------------------------------------------------------
    Today we take a look at Portal 2's cut content, featuring new and exclusive information. Our coverage of Portal 2 looks at the origins of several characters such as GLaDOS, Chell, Wheatley, Cave Johnson, and several other characters who never made it to Valve's final game.
    Zero Page: store.steampowered.com/app/17...
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    Research/Writing by Shane Gill
    Additional Research by Dr Lava
    Video Editing by TheCartoonGamer
    Voice Over by Remix
    Sources/Further Reading:
    DYKG Interview with Josh Weier
    • #133 - Erik Wolpaw Int...
    • Portal 2 - Post Mortem...
    giantbomb.com/news/so-heres-so...
    www.gamespot.com/articles/writ...
    www.eurogamer.net/valve-revea...
    www.eurogamer.net/articles/201...
    / garfieldlike_comic_cut...
    www.eurogamer.net/portal-2-le...
    web.archive.org/web/201205180...
    www.pcgamer.com/interview-val...
    web.archive.org/web/201104292...
    www.gameinformer.com/b/news/a...
    web.archive.org/web/201201190...

    #Portal #Valve #GLaDOS
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Комментарии • 609

  • @MrRipman
    @MrRipman Год назад +1566

    Portal 2 is a success story of how game devs use testers and QA to vastly improve the game. Fascinating.

    • @theendofit
      @theendofit Год назад +25

      Though we did lose the fstop game we could have had if it was not due to testers. Wish they still made that game as testers like it but did not think it was a portal game

    • @KeybladeMasterAndy
      @KeybladeMasterAndy Год назад +4

      @@theendofit Fstop?

    • @theendofit
      @theendofit Год назад +23

      @KeybladeMaster Andy when they first started making portal 2 it was a prequel taking place befor the pprtal gun. It was going to be using a puzzle mechanic they called fstop. (Fstop is a camera term relating to how much light the apature[science] lets in) from what little we know people liked the mechanics of it but they were confused why a portal game did not have a portal gun nore the main characters from the first so they scraped the whole thing and decided they may use it some day in the future. By the way this is where the old apature labs in portal 2 came from.
      Theroys range from a dimension changing mechanism(similar to quantum conundrum as one of the devs was from portal) to somthing similar to superliminal as that has to do with relative size in the camera

    • @PhenomUprising
      @PhenomUprising Год назад +4

      They're talking abuot playtesters, not QA testers.

    • @peardude8979
      @peardude8979 Год назад +16

      Portal 1 is too, watch the GDC conference it goes into so much more detail, but the companion cube was made entirely because of play testing, it's a fascinating story.

  • @pentagonofpeople
    @pentagonofpeople Год назад +1002

    The more relevant thing about watson in sherlock nemesis is that he doesn't have a walk animation. Instead he teleports whenever you're not looking at him

    • @carlosfedericogimenez5081
      @carlosfedericogimenez5081 Год назад +127

      if i remember correctly the game also had fog limiting your area of vision when you where outside of buildings so you could keep an eye on him until he was swallowed by the fog then if you turn around twice he would just show up

    • @DrakeMystical
      @DrakeMystical Год назад +25

      @@carlosfedericogimenez5081 slenderman

    • @UheReasin
      @UheReasin Год назад +17

      Yeah it was friggin horrifying

    • @spiderpig20
      @spiderpig20 Год назад +2

      @@DrakeMystical SCP-173

    • @Harminder1
      @Harminder1 Год назад +1

      Focus home interactive ran with and made a movie called Crimes & Punishments - The Return of Creepy Watson.

  • @gobbogimbo5364
    @gobbogimbo5364 Год назад +488

    GLaDOS randomly assigning meaningless points just to piss people off is so perfectly her they really should've kept that in

    • @fede_233
      @fede_233 Год назад +95

      doesn't she still do that? i'm almost certain i recall her giving out useless science points that become increasingly clearer on how useless they are over the course of the game.

    • @Piper_____
      @Piper_____ Год назад +40

      @@fede_233 me too! I also remember the “asides” to only one player or the other.

    • @fede_233
      @fede_233 Год назад +59

      @@Piper_____ yeah, there's a handful of things in this video that either still made it into the game or were altered/diminished. felt weird to hear things i was sure were in the game being framed as cut content lmao

    • @ShizuruNakatsu
      @ShizuruNakatsu Год назад +70

      @@fede_233 "Blue receives 5 science collaboration points". She does randomly give meaningless points like that, and she tries to turn the players against each other too by saying one is better than the other and stuff like that. Maybe she was originally going to do it more, but it wasn't "cut" because I remember it clearly.

    • @pieterpauwels548
      @pieterpauwels548 Год назад +7

      @@fede_233 I assume originally the points were going to be an actual thing with maybe a scoreboard or something?

  • @greedyProphet
    @greedyProphet Год назад +729

    Sad about the lost endings, but the one we got for Portal 2 was perfect. When the moon appears and all the past Cave rants just kinda click into place, it's such a satisfying feeling.

    • @LatexKim794
      @LatexKim794 Год назад +30

      I replayed it recently and god i wished i could relive that feeling lol

    • @greedyProphet
      @greedyProphet Год назад +33

      @@LatexKim794 that's why I try to get my friends to play it and stream it so I can relive it vicariously.

    • @logo7289
      @logo7289 Год назад +7

      But there are 2 left overs, the weatly spike and roller traps

    • @ndJssFlurt
      @ndJssFlurt 3 месяца назад

      Kinda-off tropic, I want to say that the turret wife serenade has no meaning.
      It's not a song about Glados saying goodbye to her daughter, it _was_ about a turret saying goodbye to Chell.
      But we don't see any connection in Portal 2 to this turret. We just see the Prima Donna turret in a secret room. The only turrets the player _does_ connect with are the Oracle turret and (at least one) Defective turret.
      So why was the turret wife serenade kept? (If the answer has already been given, I don't know about it.)

  • @pivotguydc1149
    @pivotguydc1149 Год назад +129

    I like not having Rattman appear as a live NPC. Like Metroid, Portal is all about the eerie isolating atmosphere. There's a strange psychological effect that comes with being left alone as the only living thing in a given space that's completely ruined by seeing just *one* other person. That's part of why we get so attached to the Companion Cube. It would be fitting in-universe for that isolating dread to be part of the "tests".
    They even said Super Metroid was part of their inspiration for the direction of Portal 2, with exploring old areas under completely new contexts.

    • @WigglyStuf
      @WigglyStuf 9 месяцев назад +1

      Super Metroid was the game of all time, change my frickin mind

  • @jedimasterpickle3
    @jedimasterpickle3 Год назад +365

    That Morgan Freeman core sounded pretty funny ngl. Completely on-brand with Portal's sense of humor.

    • @balto76bourque51
      @balto76bourque51 Год назад +2

      Which Core was the Morgan Freeman Impersonation? Which one was it

    • @cleverman383
      @cleverman383 Год назад +3

      Look up Plato's Allegory of the Cave

    • @ace-smith
      @ace-smith Год назад +4

      @@balto76bourque51 do you know what cut content is

    • @dustyode1520
      @dustyode1520 5 месяцев назад

      @@balto76bourque51he wasn’t in the final game, from a scrapped beta about GLaDOS forcing the player to rebuild her
      He had been sitting in a 20mX20m room for centuries, making him really wise… about his small room, once the player takes him out, he gets shattered (not literally), as it’s been… who knows how long!
      Eventually he’ll start making his own homespun wisdom… all of which relating back to his room.
      I want to play that unfinished version of Portal 2, Him, the Aquarium Core (which was inspired off an advertisement on tv the devs at Valve would see all the time) and more, even if he was changed into the Space Core

  • @OtherMomo
    @OtherMomo Год назад +169

    I always loved that "50% more bullet per bullet" joke

  • @Dr.Oofers
    @Dr.Oofers Год назад +123

    The “competitiveness” that Glados instigates in the co-op is technically still in the game, but it’s somewhat modified. In a way it’s Glados showing more kindness and care to Pbody and more resentment and crudeness towards Atlas. I believe someone theorized that this is because Atlas’s design shows similarities to Wheatley, and thus, she projects her anger onto him.
    The point system did make it into the game, but only occurs in a couple areas.

    • @ferretappreciator
      @ferretappreciator Год назад +17

      I thought you were gonna say atlas is fatter which makes glados think of chel ....

    • @Dr.Oofers
      @Dr.Oofers Год назад +4

      @@ferretappreciator Well… fun little thing I should mention. If I recall correctly, Wheatley did call Chell, and I quote, “Fatty, fatty; no parents.”
      So in a way, Atlas (who shows similarities to Wheatley) thanks to his body structure, would make him a “Fatty, fatty” with “no parents” in this case.

  • @TheGreatCalsby
    @TheGreatCalsby Год назад +67

    That Dorfeldt comic was genuinely hilarious

    • @DiXtionRap
      @DiXtionRap Год назад +9

      Kinda ahead of it's time with how openly volatile some AI are becoming

    • @cleverman383
      @cleverman383 Год назад +1

      First time I've laughed at a Garfield comic

    • @chix1337
      @chix1337 Год назад +9

      It's just peak shitpost energy lmao

    • @bobthestinky7369
      @bobthestinky7369 Год назад +1

      I've made a lot of poor decisions in my life.

    • @mikehorn7099
      @mikehorn7099 11 месяцев назад

      The CCP is Satanic. Mahmoud just sold his soul to the devil. He just agreed to muzzle himself on the issues of Uyghur genocide and Taiwans sovereignty.

  • @LiterallyNaven
    @LiterallyNaven Год назад +483

    Portal 2 is one of the coolest games for unused content because of how much and little we know at the same time

    • @slyceth
      @slyceth Год назад +7

      I actually make excellent Portal 2 Steam Workshop maps, you should look up some of my best work: Los in Portal City! It's truly the best the Steam Workshop has to offer. I also recreated Pokemon Red in my map Lavender Nightmare!

    • @_TheDoctor
      @_TheDoctor Год назад +30

      @@slyceth self promo much? I mean, come on, this didn't have anything to do with Goro's comment

    • @slyceth
      @slyceth Год назад +9

      @@_TheDoctor It's very rare to have portal be in the highlight and this is my ONE thing in my life, it's not like im promoting something for money, i just want to give people a fun experience to re-discover portal again

    • @funnyglitch
      @funnyglitch Год назад +12

      @@slyceth Yo, sly, I’ll go against the other dude and say while it was a little out of nowhere I appreciate your interest in keeping the Portal 2 community alive and am super excited to try out your maps

  • @ragepoweredgamer
    @ragepoweredgamer Год назад +215

    I'd LOVE to see the uncut Portal 2. ALL the pop culture references, all the Glados insults, all the random points, the animal king turret, the turret bride, just everything they thought was "too far."
    I'd pay full price for a game like that.

    • @DeLePlays
      @DeLePlays Год назад +7

      Id love the rat king bit. And the turret just being there from then on but like teleporting would be hilarious

    • @emidemi7211
      @emidemi7211 Год назад +6

      Dude that would be so much fun. I've always been fascinated by the "core hub" concept and all the random bits listed in this video would make that so interesting and fun to play... maybe one day lol

    • @screwyoumoon
      @screwyoumoon Год назад +5

      It’s possible that the stuff is out there, I just found an audio file on my hard drive of GLaDOS talking about Garfield. So if that’s there, other stuff is too. I’m not sure where I found it, (years ago when I actually downloaded it) but portal 2 is such a popular game that it can’t be too difficult.

    • @jakeanator
      @jakeanator Год назад +6

      I think the comedy in portal works so well and is timeless due to the lack of pop culture references in it tbh

    • @cleverman383
      @cleverman383 Год назад +3

      I especially want the jokes about how no one can find humor in Garfield comics

  • @Wolsk
    @Wolsk Год назад +180

    The section about cut dialogue in co-op in regards to giving points and saying different things to each player is interesting considering both of those are still in the game. Guess it was done much more often in early versions because as it is in the final release, I quite enjoyed those little bits of dialogue.

    • @greedyProphet
      @greedyProphet Год назад +18

      Yeah it sounds like each player would get an entirely different story for most of the game. I wouldn't have minded a bit more the points system though.

    • @emidemi7211
      @emidemi7211 Год назад +15

      [Orange receives 5 science collaboration points]

  • @TigirlakaLaserwolf6
    @TigirlakaLaserwolf6 Год назад +35

    'But gamers' relentless hunger for points kept them from realizing GLaDOS' deceit'
    Yeah that tracks

  • @MSaint
    @MSaint Год назад +86

    I remember that around Portal 2's premiere there was an interview with Gabe Newell where he said that "we had to scrap a lot of work on this game, because while it was fun, we realized that we are making a game titled Portal but without any portals". He didn't say what this mechanic was, as "they wanted to keep this idea for other project". I wonder to this day what it was.

    • @pearlplayaa
      @pearlplayaa Год назад +34

      Probably the f-stop thing

    • @MSaint
      @MSaint Год назад +3

      @@pearlplayaa most likely yes

    • @ShadowSumac
      @ShadowSumac Год назад +24

      F-Stop was supposed to be a prequel to the Portal 1 set in 1960s. Main guide / villain was Cave Johnson, whose mind was transplanted into computer and who slowly was going insane over course of the game, leading to the military android uprising.
      Very little of it was used in the final game - 1960s environments in the old Aperture are supposedly reused from F-Stop era of development and mannequin which used in the target practice by turrets, uses military android model.
      Main gameplay was not featuring any portals, instead player had a photo camera, which allowed to "save" objects and put them back into environment and manipulate them, like making them smaller or bigger and rotating them. Similar mechanic was used in the game called Subliminal, which I recommend to play or watch, to get an idea how F-Stop would have played.

    • @amentco8445
      @amentco8445 Год назад +2

      @@ShadowSumac I have a feeling f-stop would have been quite a bit different than subliminal. A lot of implications about being able to manipulate your environment directly, and I think a lot of emphasis was put on panels more actively interacting with the player. Subliminal has the object manipulation but rarely involves the environment, it's more like the portal 2 we got.

    • @TokyoXtreme
      @TokyoXtreme Год назад +1

      @@amentco8445 my guess is that the player would use the “camera” to take forced-perspective “photos” that could somehow be interacted with to solve puzzles - perhaps the photo replaced the “reality” in front of the player and changed the sizes and distances between objects. There’s so little information about the project.

  • @maskofthedragon
    @maskofthedragon Год назад +75

    11:59
    No, the weird thing about Watson was that he would teleport behind you whenever you looked away instead of just walking along side Holmes

    • @chewu
      @chewu Год назад +9

      I was suprised that wasn't mentioned either!

    • @curlybrace4984
      @curlybrace4984 Год назад +4

      That must be what the dev was referring to when they gave that example for the married/opera turret. It'd move by just teleporting when you weren't looking.

    • @paragonjones13
      @paragonjones13 11 месяцев назад

      Like a maniac

  • @ShanetheFreestyler
    @ShanetheFreestyler Год назад +37

    17:40 Welcome to Portal 2 Co-Op, where everything's made up and the points don't matter. The points are like you, we can just keep disassembling and reassembling you until you stop failing these tests. And even then we will disassemble you.

  • @KeebeThePlush
    @KeebeThePlush Год назад +181

    The unused content were you end someone by unplugging them was kinda dark, glad the idea was used later

    • @alessiobenvenuto5159
      @alessiobenvenuto5159 Год назад +2

      I'm left wondering of that's canon now, that will get brought up in maybe Portal 3🤔...

    • @cleverman383
      @cleverman383 Год назад +1

      It also would have been a good callback to euthanizing the companion cube

  • @patpatboy2
    @patpatboy2 Год назад +248

    7:24 It's pronounced "I. T. Crowd," meaning "Information Technology," since that's the department they work in.

    • @Lepowdy
      @Lepowdy Год назад +67

      "it crowd" i want to SCREAAAAAAAAM

    • @ThatNotSoAznKid
      @ThatNotSoAznKid Год назад +27

      I swear to god they better be doing it on purpose...

    • @bradlauk1419
      @bradlauk1419 Год назад +15

      I always assumed that was the joke. The It Crowd for the un-nerdly and I.T. crowd for the nerds.

    • @bartat404
      @bartat404 Год назад +11

      That hurt my soul

    • @NewfieMan98
      @NewfieMan98 Год назад +11

      Wym, I.T. stands for Internet Things, doesn't it?

  • @SmashedTomatoes
    @SmashedTomatoes Год назад +5

    Hearing you say "the it crowd" with all confidence was a jurney I didn't know I could take.
    It's IT, as in the computer cience term for Information Technlogy. The IT crowd revolves around 2 nerdy guys working at a large company's underwhelmingly small IT department with their co-worker who has no absolute clue about anything computers. It's amazing.

  • @cheqers_
    @cheqers_ Год назад +18

    A lot of these cut choices are things that are totally not portal. The horrifically eerie isolation is a big part of the world, meeting Rat man or Gman would ruin things especially if they were persistent. If you saw them from a distance, they were unresponsive or you simply thought you saw them that might actually be way more terrifying for a moment, but the degree to which you're unsure how much you're being watched is kind of constantly eerie and full of tension anyway.

  • @colosine
    @colosine Год назад +41

    They should have put ratman in via observation windows, just a shadow of him in a few select chambers, not enough to make out any details more of just a shadow that scurried away when you looked at it

  • @theendofit
    @theendofit Год назад +47

    She does have a few points where she does say different things to each player just not as many as orginal planned

    • @LalitoTV
      @LalitoTV Год назад +7

      And if i remember correctly, its also now pretty clear she's just messing with you

  • @fishhusbando3093
    @fishhusbando3093 Год назад +31

    This was a cool video, but the interview with the dev kinda feels like a wasted opportunity thrown in as a gimmick to say you have "exclusive" information. A lot of what he said (core hub, many personality spheres, etc) is already known, an interview seems like the perfect time to ask new questions or ask them to elaborate on things we don't know much about and I wish we got a little more of that

    • @IrontwistFiM
      @IrontwistFiM Год назад +7

      yeah i remember finding out about the cave johnson core through someone's video recreating it in-game, and that was certainly before this video released

    • @PromiseMeStars
      @PromiseMeStars Год назад +4

      @@IrontwistFiM You can even find a text file with dialogue for that scene in the game files. I think it's in the Scripts section but it's been years since I looked.

    • @NoodleVerse
      @NoodleVerse Год назад +4

      Honestly im more interested to hear what they have to say about portal stories: mel and those kind of community made portal games

  • @alexanderjones9241
    @alexanderjones9241 Год назад +44

    It’s “the I.T. Crowd”, not “the it crowd”.

    • @JeskidoYT
      @JeskidoYT Год назад +1

      That's what I'm saying. Eye tea crowd

    • @Lewufuwi
      @Lewufuwi Год назад +7

      I had to pause the video and absorb the mispronunciation I'd just heard...
      "it" crowd... It sounds so wrong...

    • @SonicAlpha
      @SonicAlpha Год назад +4

      During its first season, before the show started the announcer on tv would also refer to it as "It" Crowd. Drove me up the wall 😅

    • @Rock48100
      @Rock48100 Год назад +1

      It took me too long to find this comment

    • @DiXtionRap
      @DiXtionRap Год назад

      @@Rock48100 word search my guy

  • @birdedex
    @birdedex Год назад +45

    I never hear about playtesting as much until I watch stuff about games from Valve. I think a big reason why Valve games are as highly regarded as they are is because of just how much they value and work around play tester feedback. Enough to scrap entire ideas and create new ones that better fit what the play testers want. That takes a lot of humility, time and dedication that most studios just don't have.

    • @Artista_Frustrado
      @Artista_Frustrado Год назад +10

      understanding Tester Feedback is very much not the same as "fit what the play testers want", also depending on the game there's only so much playtesting can affect design vs focusing on Bug Fixing

    • @SillyPillow
      @SillyPillow Год назад +1

      @@Artista_Frustrado I'm a month late but regardless: your reply (and the original comment) all hinge on the playtesters being competent.
      For example: in HL2EP2, there's a dev commentary node in the antlion caves, that mentions the removal of maze-like elements from them, due to a playtester having taken nothing but right turns for like 15 minutes or something, meaning that they just looped in on themself over and over. I might be paraphrasing a bit, especially regarding the "15 minutes" part, but it was along those lines iirc.
      This is not to say that most playtesters are that incompetent, nor that dumber testers' feedback should be disregarded. Just saying that it *can* lead to gutting something that could've been fun, because someone's got the intelligence of a potato.

    • @Artista_Frustrado
      @Artista_Frustrado Год назад +2

      @@SillyPillow yeah, exactly like that. the playtesters didn't ask for the maze to be removed but the devs saw why it could lead to Dumb player frustration

  • @xypod
    @xypod Год назад +13

    After being a fan of portal since the beginning, it warms my heart still hearing stuff about it today. Extreme big thanks to Josh for giving some inside peaks into the development and tell some stuff about cut content that have never been heard from before. The writers over at Valve are actually some of the greatest in the industries and the stuff they wrote, even if it has been cut sounded fantastic.

  • @MinecraftianPony
    @MinecraftianPony Год назад +22

    Man, this is nostalgia lane from binge watching VNN's old Portal vids.

    • @amentco8445
      @amentco8445 Год назад +1

      I miss when VNN was not entirely losing it

  • @securityofficerthefonz5835
    @securityofficerthefonz5835 Год назад +8

    @11:55 I believe it's more related to the fact that Watson either wasn't programmed far in to have a walking function or it's a hilarious programming bug. If you weren't looking at him, he'd appear to be by your side following, but if you looked at him and walked back, he would stay in place. The moment you did a full 360, Watson (who could be several room lengths away) would teleport right next to you.

  • @Apophis324
    @Apophis324 Год назад +7

    What, no mention of the amazingly touching cut song "Don't Say Goodbye"? Listening to it still gives me goosebumps ^ -^

  • @thalandor46
    @thalandor46 Год назад +7

    "Richard Ayoade of It Crowd fame..."
    Did...did you just...

    • @LoMoNoCrAt
      @LoMoNoCrAt Год назад +4

      Legendary British sitcom 'It Crowd'. Have you tried turning It off and on again?

  • @ImmortalAbsol
    @ImmortalAbsol Год назад +25

    A slightly retro looking Cave Johnson core was also considered and repurposed in Lego Dimensions.

  • @BR-jw7pm
    @BR-jw7pm Год назад +139

    The gameplay made Portal 2 great
    The characters made portal 2 a MASTERPIECE

  • @bat_mobile7545
    @bat_mobile7545 Год назад +9

    Valve have many rich and amazing gameplay ideas but they also have the mentality of choosing the most optimal and feasible of them all, it brought many success to the devs but taking a heavy toll of project stagnation, hence the revelation of Valve's multiple cancelled Half-Life 3 concepts and prototypes, until Half Life Alyx.

  • @Louis-wp3fq
    @Louis-wp3fq Год назад +29

    Valve has/had so many great, creative writers. It's a shame they don't really make games anymore.

    • @Sonicfans1
      @Sonicfans1 Год назад +10

      Half I life Alyx would beg to differ. It’s a vr game, but it’s so freaking amazing (as I played it myself)

    • @cleverman383
      @cleverman383 Год назад +5

      The new video about Portal 3 explains it well. They want to make it, and everyone at Valve loves their idea for it and is enthusiastic about it, but because of Valve's office politics, they're afraid that too many other employees would leave the projects they're on and go to work on Portal 3 and they'd be blamed for all of the other projects losing their developers.

    • @self-proclaimedanimator
      @self-proclaimedanimator 11 месяцев назад +2

      Avg year at valve
      Make a banger game till its almost 60- 70 % complete
      then cancel it coz its not good enough
      Kida reminds me of that Breaking Bad scene where Badger Brings Jesse ingredients to make Meth jesse makes God tier meth but throws eveything out saying can do better finally pissing Badger off

  • @Tetodash
    @Tetodash Год назад +20

    I miss Portal like a lot. I really want another full game. It’s been too long.

    • @combak2712
      @combak2712 Год назад +2

      Portal Stories: Mel is probably the closest you’ll get…

  • @WWEdeadman
    @WWEdeadman Год назад +17

    Portal and Portal 2 are among my favorite games ever, so hearing all of this is really interesting. Thanks.

  • @MetroidsEATYou
    @MetroidsEATYou Год назад +6

    I was not expecting the amount of Garfield contained in this video.
    I love it!!

  • @Evanski
    @Evanski Год назад +5

    Sadly most of this video is stuff already known in the portal community,
    Nice extra bits about the core hub area, in the beginning
    11:37 New cut ending info
    13:00 Ratman not added because work and art is hard

  • @spacereaper8283
    @spacereaper8283 Год назад +2

    the morgan freeman sphere sounds hilarious!

  • @error17_
    @error17_ Год назад +4

    I miss Valve making games like this!

  • @machinaeZER0
    @machinaeZER0 Год назад +3

    Wheatly was almost voiced by Richard Ayoade?? Oh man, that would have been incredible. "I'll just put this over here with the rest of the neurotoxin..."

  • @thealandude9146
    @thealandude9146 Год назад +1

    Love seeing more insights to these cut things that get briefly touched on in previous panel, Portal 2 is GOAT

  • @max16
    @max16 Год назад +5

    woooow. the ancient days of play testing and QA to make sure your game is fun.
    such a novel concept today.

  • @TrueEnspyre57
    @TrueEnspyre57 Год назад +11

    Really cool to hear about the development for Portal 2's co-op and also interesting to hear the devs original ideas for it and the disconnect it had when playtesting. Great video!

  • @mariokarter13
    @mariokarter13 Год назад +46

    Did You Know? Portal 2 contains cut content from Half Life 3. Which was rather easy because the entire game was cut.

  • @buivars
    @buivars Год назад +10

    "We wanted previously unknown facts.."
    (starts video with 11 year old information)

    • @l-l
      @l-l Год назад +4

      My thoughts exactly LOL

    • @buivars
      @buivars Год назад +3

      @@l-l I think at least half, if not the majority of the video is old/previously known information, Idk if DYKG were aware of that or not, but maybe me specifically being super into the Portal series and studying all this makes an impact, I'm sure to an average viewer this is great, but advertising this video as "exclusive" felt wrong to me, makes me curious how much other "exclusive" content is actually just stuff I'm unfamiliar with.

    • @l-l
      @l-l Год назад +3

      @@buivars Yeah, you’re definitely right. There’s already popular videos covering most of what was discussed here in more detail. It’s not an “exclusive” and it’s pretty disingenuous to label the video as that

    • @KaitouKaiju
      @KaitouKaiju Год назад

      The target demographic of these videos was born much sooner than that

    • @buivars
      @buivars Год назад

      @@KaitouKaiju Much sooner than what? The youngest possible viewer for a DYKG video is still older than Portal 2 is.

  • @dogishappy0
    @dogishappy0 Год назад +3

    I'm glad they kept the Death Ending for granting Wheatley's request to just jump into a pit.

  • @StarboundRose
    @StarboundRose Год назад +2

    The first fact has definitely been known for a good long while now

  • @PromiseMeStars
    @PromiseMeStars Год назад +15

    Fun fact: the Cave Johnson cube still has some leftovers in the game files. In the scripts section you can find a text file that has what the dialogue for the scene would've been.
    Also some of the co-op 'points' and 'competition' dialogue did make it into the game. I recall GLaDOS awarding me "Science Points" for random stuff while my partner got nothing. It was only for one or two chambers though.
    And 'It Crowd'? It's IT, as in eye-tee.

    • @theneoreformationist
      @theneoreformationist Год назад

      Cube johnson wasn't cut.... he just exists in a parallel universe....

    • @Ducky69247
      @Ducky69247 Год назад

      Turret*

    • @PromiseMeStars
      @PromiseMeStars Год назад

      @@Ducky69247 ??? What about turrets? I never mentioned them.

    • @Ducky69247
      @Ducky69247 Год назад

      @@PromiseMeStars did I imply that you said something that you didn't? I don't think so 🤷‍♂️

    • @Ducky69247
      @Ducky69247 Год назад

      Oh, I think I see what you're confused about. In case it's not clear, I was replying to the comment above mine. Cave Johnson exists in a turret, not a parallel universe. It speaks to you when you discover it. Wheatley tells you to ignore it and keep going.

  • @sheeeeeeeeeesh
    @sheeeeeeeeeesh 8 месяцев назад +1

    "i turned myself into a cube caroline, im cube johnson"

  • @HyperMario64
    @HyperMario64 7 месяцев назад

    Wow that was very insightful, thank you very much

  • @ntdosplat3130
    @ntdosplat3130 Год назад +1

    4:58
    Cat making sure it aint smell bad either

  • @mattwo7
    @mattwo7 Год назад +2

    4:59 TFW your cat tries to photobomb a sponsored segment.

  • @DanielisyourboyMinecraft
    @DanielisyourboyMinecraft Год назад

    This was amazing thanks guys!

  • @AugustA447
    @AugustA447 Год назад +3

    But the arbitrary "science collaboration points" and individualized dialogue are still in the game, and honestly, those are some of my favorite parts of co-op to me. It's funny to me to think that there would've been more, and I'm hysterical at the fact that the very people the joke was making fun of (point-hungry gamers) didn't get it. I'm glad there are huge chunks of that still in the game, because it honestly made co-op with my good friends feel that much more slapstick and fun

  • @LetsPlayKeldeo
    @LetsPlayKeldeo Год назад +9

    As a big portal 2 fan there was sadly no fresh news in here :(

  • @Descending.
    @Descending. Год назад +9

    You somehow managed to make an exclusive video that features mostly known information. Didnt know about the hub though, so thanks for that one

  • @asterix19991
    @asterix19991 Год назад

    What a great video, i came here with little expectations, thought it was just some clickbait channel but found quality content!

  • @mattwo7
    @mattwo7 Год назад +4

    9:16 Well we know Half-Life and Portal share a universe because of the -Aurora- Borealis, a ship which was owned by Aperture Science and could possibly tied to teleportation technology on a _far_ grander scale than the portal gun or the teleporter that Gordon Freeman was the test subject for at the start of the first Half-Life. It was first mentioned in HL2 Episodes 1 and 2 (and was set to appear in Episode 3/HL3 with the scrapped concept art that leaked, though given its importance as a macguffin, I can;t imagine it won't appear in the finished HL3) and its drydock was in Porttal 2, next to which was an intercom with one of Cave Johnson's pre-recorded messages where he talks about a teleportation experiment.

    • @ShadowSumac
      @ShadowSumac Год назад +1

      I feel like mentioning G-Man would've pushed it a bit too far.

    • @mattwo7
      @mattwo7 Год назад

      @@ShadowSumac Seems perfectly in character for a guy whose motivations are unknown and a penchant for appearing in random places (and possibly the ability to either warp reality to the point of being able to displace himself without teleporting and/or just teleporting).

    • @staryoshi06
      @staryoshi06 Год назад

      @@ShadowSumac I mean wheatley has plenty of throwaway lines and I think it could have been fun for it to be one of those. Just one that makes players who Don't Know think it's just another random joke, and players who Know turn their head for a second.

  • @camo6465
    @camo6465 Год назад +7

    Wait I thought GLaDOS’s arbitrary co-op points system did make it into the game. Wasn’t there “science collaboration points”?

  • @iwuvu5940
    @iwuvu5940 Год назад +3

    I want portal 3 so bad

  • @IgniKing
    @IgniKing Год назад +1

    I laughed at Glados's Doorfelt comic

  • @KIWITALKZ
    @KIWITALKZ Год назад +1

    Awesome stuff DYKG, thanks for the reference

  • @JeremyMFer
    @JeremyMFer Год назад

    The GDC Portal 2 panel is worth the watch. Seriously interesting and pretty funny too.

  • @professorhazard
    @professorhazard Год назад +1

    It feels like the Portal 2 that we got is, like, the seventh iteration of the concept since the beginning of development.

  • @replicaacliper
    @replicaacliper Год назад +4

    I swear I remember some of that cut coop dialogue, maybe from some custom levels?

    • @ClearedDruid32
      @ClearedDruid32 Год назад +5

      I played the coop a couple weeks ago and all of the "cut" glados lines were in there

  • @Blurryisme
    @Blurryisme Год назад +4

    I know this channel has covered valve games in the past but it always feels so weird when they do, considering a lot of uploads are related to sony, nintendo, and microsoft

  • @davidchidester5463
    @davidchidester5463 Год назад

    That dorfelt comic would have been amazing. Lol.

  • @TheFurriestOne
    @TheFurriestOne Год назад

    Dorfeldt?! XD Great peek behind the scenes!

  • @hyperventalated
    @hyperventalated Год назад +1

    In the end I'm glad they didn't go through with the reference to G-Man. That wouldve had a lot bigger implications than what I assume was intended

  • @frizzlefrack253
    @frizzlefrack253 Год назад +2

    The things Valve put into consideration while making this game is unbelievable. It blows my mind how much they cared about the player experience. I would say they still do through their software, god bless them for Steam, but unfortunately not through developing games much anymore.

  • @joseaca1010
    @joseaca1010 Год назад

    All of these scrapped ideas are super funny

  • @juiceala
    @juiceala Год назад +6

    So... they hated Garfield so much they put his famous catchphrase in the game? I wonder what they would’ve done if they actually liked the cat 😂

    • @PC-tan
      @PC-tan Год назад +1

      For half life alyx one of the people from Camp Santos is a huge Garfield fan and ended up adding a Garfield clock that you can briefly see in the game.

  • @pixellord2370
    @pixellord2370 Год назад +3

    "It's time to punt Odolpho into the deadly vat of neurotoxin"."

  • @dominiccocozza5476
    @dominiccocozza5476 Год назад

    'It' crowd... that was too funny

  • @Dylamn
    @Dylamn Год назад +2

    Those gag death endings would have been funny. Nier Automata did it pretty well.

  • @benmalsky9834
    @benmalsky9834 Год назад

    Even as someone who’s a huge Garfield fan, that unused knockoff Garfield strip gag is pretty funny.

  • @harofax7726
    @harofax7726 Год назад

    "it crowd" made me chuckle lmao

  • @ybfriendlystrawberry
    @ybfriendlystrawberry Год назад

    Ah so long Morgan Freeman core >< thank you so much for the video!

  • @darkdoctor1915
    @darkdoctor1915 Год назад +1

    About time portal gets talked about

  • @AxelDragani
    @AxelDragani Год назад +1

    Speedball with portals?👀 Now I need it 😭

  • @felixmckinney7132
    @felixmckinney7132 Год назад +2

    R.I.P Dorfelt. You will be missed.

  • @DigitalMase
    @DigitalMase Год назад +1

    After all that research... They missed the show IT Crowd is called "eye-tee" crowd. Not it crowd.

  • @MigoKazan
    @MigoKazan Год назад +2

    What? The points and competitive jibes from GLADoS weren't cut, they're still in co-op

  • @marvknight1369
    @marvknight1369 Год назад

    That gman reference would be so awesome!

  • @danb9447
    @danb9447 Год назад

    2:08 I HEARD Morgan Freeman but I still went "well is the core a mute? That's not fun. In a little HEV suit maybe?"

  • @Yipper64
    @Yipper64 Год назад +1

    4:08 Hmm so thats how Glados sees her neurotoxin thing. "they did a bad thing. They will be punished. In punishment they will realize their actions are bad. And then they die."

  • @Die-Coughman
    @Die-Coughman Год назад +1

    The Morgan Freeman sphere is about the funniest thing I've ever heard

  • @superlol178
    @superlol178 Год назад

    I could 10 hours of Portal facts o.O
    Great stuff!

  • @ThisUsernameSystemF-ckingSucks

    The music is driving me up the wall lmao.

  • @LanEXHikari
    @LanEXHikari Год назад

    Kudos, as usual, for the well documented video and interview with Josh! Keep up the good job ✌🏼

  • @XiTzPRODIGY
    @XiTzPRODIGY Год назад +1

    the point system and the thing with glados saying different things to players is in the game me n my buddy got these lines while playing portal 2 co op. she would say things like this "blue you are better than orange in every way" and stuff like "orange did very well so orange gets 50 points blue you did so bad you lose 100 points" those arent the exact lines we heard its been a few years since I replayed it but yea we heard these kinds of dialogues. i get that they made it less frequent but its definitely in the game

    • @FreightmareFTW
      @FreightmareFTW Год назад

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @TheCreepypro
    @TheCreepypro Год назад

    love hearing about cut content

  • @Arcona
    @Arcona Год назад +1

    It Crowd? It.. Crowd? Bloody hell... IT Crowd.

  • @thefirebeanie5481
    @thefirebeanie5481 Год назад

    I knew there was something about getting the cores to rebuild glados with that early cutscene which is ironic for the concept ending and the one we have

  • @BasVoet
    @BasVoet Год назад

    This is going to be fun!

  • @foggyinc724
    @foggyinc724 Год назад +2

    they didn't mention f-stop at all.
    that's the most interesting part of portal 2 development

    • @ShadowSumac
      @ShadowSumac Год назад

      Yeah, it was quite strange. But at least they've covered hub era of Portal 2. Even though they missed some details, like cores in the final game being based around personalities of the hub cores.

  • @pixieskitty
    @pixieskitty Год назад

    I love this videos of lore, and stuff cut, amazing!!

  • @Prep5242
    @Prep5242 Год назад

    it was worth watching the sponsored segment to see the kitty

  • @nutzeeer
    @nutzeeer Год назад

    I would have really loved the 2 minute ending song lol