This has been so helpful - thank you! I never realised you could assign different materials to the edges, this will be very useful in the future! (Duplexed stationery immediately comes to mind!) If you have time, I would love to see a tutorial on how to make a modern, high-quality procedural paper stock material, i.e. 'G.F. Smith Colorplan Racing Green', something that could work in both bold and pale colours. This would be great for mocking up items such as stationery, envelopes and menus. Thank you again for all of your tutorials so far, they're very easy to follow and have really helped me a lot so far! :)
It's a pretty good tutorial but you need to remove the background hiss. Audacity is a free software that can do it after the recording has been made but there's also solutions to remove the hiss as you record it in real-time. Keep up the good work :)
Thank you, great tutorial. I'm a little stuck with the edge part. For some reason the magic texture is not showing up like yours. Admittedly I'm using just a cube scaled down on z to look like a single piece of cardboard. I assigned the edge pieces to the cardboard edge material. I tried rotating the edge uvs to see if that changed anything. It didn't make any difference whatsoever. So I'm at a loss
HEY can I ask question I'm doing a packaging mockup I tried to do that but it removes my design in blender how do I make it to not get it remove my designs but still be able to do that cardboard material thank you please help still beginner here. :)
chad tutorial. need more tuts like this
Thanks for the feedback! :)
This has been so helpful - thank you! I never realised you could assign different materials to the edges, this will be very useful in the future! (Duplexed stationery immediately comes to mind!)
If you have time, I would love to see a tutorial on how to make a modern, high-quality procedural paper stock material, i.e. 'G.F. Smith Colorplan Racing Green', something that could work in both bold and pale colours. This would be great for mocking up items such as stationery, envelopes and menus.
Thank you again for all of your tutorials so far, they're very easy to follow and have really helped me a lot so far! :)
I'm glad to hear that it helped, and thanks for the suggestion, I'll certainly look into that.
@@blenderbitesize Thank you so much - I really appreciate it! :)
It's a pretty good tutorial but you need to remove the background hiss. Audacity is a free software that can do it after the recording has been made but there's also solutions to remove the hiss as you record it in real-time. Keep up the good work :)
I think the background sound is calming
Thanks for the feedback. Will certainly bear it in mind as I evolve and build the channel.
Thank you.
@@blenderbitesize I think you have a good style for tutorials. I'm sure you can make it if you just up your production values a smidge :D
Thank you, great tutorial. I'm a little stuck with the edge part. For some reason the magic texture is not showing up like yours. Admittedly I'm using just a cube scaled down on z to look like a single piece of cardboard. I assigned the edge pieces to the cardboard edge material. I tried rotating the edge uvs to see if that changed anything. It didn't make any difference whatsoever. So I'm at a loss
It sounds like following the process to the letter might be the solution here.
HEY can I ask question I'm doing a packaging mockup I tried to do that but it removes my design in blender how do I make it to not get it remove my designs but still be able to do that cardboard material thank you please help still beginner here. :)
I am a little unclear on what is happening. Are you saying that when you append the material it is removing objects in your scene?
en español p
You can use auto-translate on RUclips if you'd like to have the content live captioned into your preferred language.
@@blenderbitesize ctm