Sine Waves Visualized

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  • Опубликовано: 12 ноя 2024

Комментарии • 158

  • @ewwitsantonio
    @ewwitsantonio 2 года назад +58

    Great work! I'd love to see an extended demonstration on different waveforms. Such as square, sawtooth, triangle, and manipulating them further to get very specific patterns. Introducing noise to randomize Y.
    Anyway, great video! Love your content. Beautifully designed :)

    • @SubjektDelta
      @SubjektDelta 2 года назад +3

      let's make an open source digital synthesizer in unity!

    • @ewwitsantonio
      @ewwitsantonio 2 года назад +1

      @@SubjektDelta I want that so badly! There are a number of unity synths out there but each have their drawbacks - the best in my opinion being Audio Helm.
      Audio Helm is an amazing asset, but it is no longer being supported from what I can tell. I'd love to make an open source project loosely based on Audio Helm. Helm (the synth itself, not the unity plugin) is already open source, although I don't know what the legality would be in terms of building an open source native audio plugin in unity for the open source Helm -- that in effect replaces Audio Helm...
      I would gladly help an open source project for this, BUT my DSP skills are... non-existent at this point. I can learn. :)
      I would even love to find a way to fund the project and pay some developers to help get the ball rolling. (I'm not rich, don't @ me, lol)

  • @PitiITNet
    @PitiITNet 2 года назад +46

    Amazing short video! I just love your animations. Seriously, one of the most beautiful ones on youtube. :)

  • @BillGeek
    @BillGeek 2 года назад +15

    This visualization is epic, thank you so much!!! Finally, 15 years after high school, the sin function makes sense to me! (teacher back then didn't do a particularly good job at explaining things...)

  • @Arda-bj4ku
    @Arda-bj4ku 2 года назад +3

    Very cool visualization! Gives me Freya Holmer vibes.

  • @Redsilver2
    @Redsilver2 2 года назад +7

    Very useful functions. Thanks for the visual presentation.

  • @MysticRiverGames
    @MysticRiverGames Год назад +3

    I wish someone show me this when I was in school learning this, it would have made a big difference!

    • @hontema
      @hontema Год назад

      bro you had a bad math teacher? they don't teach you this?

    • @MysticRiverGames
      @MysticRiverGames Год назад

      @@hontema They teach me the basics but visualizing math the way is presented here is quite different from using a simple whiteboard drawing, finding a use for it besides a text book problem is quite different story, you just solve it because is homework, if I had seen this when I was in school, I would have used it for game development at that time, though computers were not as fast as today's computers, I am talking more than 40 years ago.

    • @n1ppe
      @n1ppe Год назад

      At least where I'm from they use quite a lot of computer visualisations and programs when teaching math in high school nowadays. Barely any math is done on paper.

  • @sonu-jangir
    @sonu-jangir Год назад +1

    Very very helpful video, and background music too...🎉

  • @PixelBlight
    @PixelBlight 2 года назад +3

    Such a great and beautiful example of how math can be so fun to play around with! 👏
    Understanding the unit circle helped tremendously with school trigonometry, because our teacher only mentioned it like one time for some dumb reason haha.

  • @limbo1n
    @limbo1n 2 года назад +4

    I've done the rippling array of objects before with wave functions for sure. I also like to apply a wave function to Quaternion.AngleAxis and have the objects pitch as if riding the surface of the waves.

    • @Tarodev
      @Tarodev  2 года назад

      That's cool!

  • @francescagreetham1804
    @francescagreetham1804 2 года назад +1

    You’re so cool. This was amazing. Short, snappy and beautiful

  • @UberDragon
    @UberDragon Год назад +3

    My best use of sine/cosine is certainly for text. Using both their circle and wave attributes, I give the text a fake 3d effect, by rendering many layers of the same text above each other, slightly offset as well as a grow/shrink pulse. For a final effect I render the very front and very back layers in a different color, with the layers in between transitioning between the two. The final result gives a very believable 3d effect. Imagine it like some microsoft word headline word art, but it's animated and not afraid to show you all its sides over a certain timespan.

    • @Tarodev
      @Tarodev  Год назад +1

      I'm picturing that now. Cool technique

  • @Aqua-Ash
    @Aqua-Ash 8 месяцев назад +1

    *The most inspirational music I've ever heard
    Taro: "Ight, see ya"

    • @Tarodev
      @Tarodev  8 месяцев назад +1

      I'm not known for my elegance

  • @clavesi
    @clavesi 2 года назад +1

    waveforms can be so simple but so useful, it's really amazing.

  • @michaelnawrocki7913
    @michaelnawrocki7913 Год назад

    That makes so much sense with the visuals. However, I would love to see a practical demonstration on like a coin or jewel for us to follow. Keep up the great work 👍

  • @YasserSedrati
    @YasserSedrati 2 года назад +2

    Let's forget about development for a sec, and ask you to make a video showing how you make those beautiful explanation video parts.

    • @Tarodev
      @Tarodev  2 года назад +1

      Good idea. I'll add it to the list

  • @Ghost300dev
    @Ghost300dev Год назад +1

    Aprendi em um video de 2min o que não aprendi em 14 anos de escola. Obrigado!

    • @Tarodev
      @Tarodev  Год назад

      You're welcome! :D

  • @theReimy
    @theReimy 2 года назад +1

    This is top level production quality. Great work!

  • @Skeffles
    @Skeffles 2 года назад

    Excellent visualisation of how they map to circles!

  • @qiangpanchen6785
    @qiangpanchen6785 2 года назад

    Thank you ! I was just searching about sine wave yesterday 😸

  • @dragovscar
    @dragovscar Год назад +2

    Are you kidding me i wasted like 1 hour to calculate bobbing and stuff and this gets recommended after all that work

  • @manimuridi
    @manimuridi 2 года назад +1

    It would be awesome if you can make a guide on how you created these visualizations. Great content and I love these series! Thank you.

  • @jigarpanchal0
    @jigarpanchal0 Год назад +1

    how do you create such a eye satisfying visuals in Unity man just how....

  • @ShinichiKudoQatnip
    @ShinichiKudoQatnip 2 года назад

    Why is this so satisfying yet exciting at the same time???? What magic is this????? What music is thisssss??????????

  • @jugibur2117
    @jugibur2117 2 года назад +1

    What a cool and informative animation, that makes it clear to me. Math always fascinates me, but unfortunately I am not very talented in understanding everything intuitively. Thanks!

  • @Brovadio
    @Brovadio 2 года назад

    you're really great my man, every video you make is just amazing

  • @perttihakala9847
    @perttihakala9847 Год назад

    Wow wow wow, super nice and high quality content! Wow!

  • @friedcrumpets
    @friedcrumpets 2 года назад

    What a great visualisation! Always a fan of your videos, very unique and creative ways to explain these topics to devs. Thank you!

  • @palopalo8359
    @palopalo8359 2 года назад

    Wow lot of quality, you definitely deserve more subs.

  • @ahnng
    @ahnng 2 года назад

    Look like a mistery knowledgeable video that can change your whole perspective.. humh... Just simply like it

  • @falricthesleeping9717
    @falricthesleeping9717 2 года назад +1

    BEAUTIFUL

  • @fleity
    @fleity 2 года назад +1

    Fantastic Visualization

  • @ragerungames
    @ragerungames 2 года назад +1

    Great video. Looks like a sine movie trailer :P

  • @dosuserx
    @dosuserx 2 года назад

    short and sweet. great work.

  • @pip.turner
    @pip.turner 2 года назад +2

    Awesome vid! Wish you'd shown more practical applications though :(

  • @beansze4940
    @beansze4940 Год назад +1

    Thank you very much I learned a lot from this video but, possible make camera bobble effect?

  • @ConstantDerivative
    @ConstantDerivative 2 года назад +2

    Amazing video.

  • @rathodketan5551
    @rathodketan5551 2 года назад +1

    yes please create tutorials

  • @rashidfarhan6223
    @rashidfarhan6223 2 года назад +1

    You're my favorite unity content creator bro ❤️

    • @Tarodev
      @Tarodev  2 года назад +1

      High praise brother 🙏

  • @zeeshansattar4531
    @zeeshansattar4531 2 года назад +2

    Cross and Dot product , btw is it "Shapes" asset made by ferya holmer?

    • @Tarodev
      @Tarodev  2 года назад +1

      Yup that's the one. I have a visualization on cross product, go check it out :)

    • @zeeshansattar4531
      @zeeshansattar4531 2 года назад

      @@Tarodev oh I didn't know that you already made this, thanks will check it out now :)

  • @Rovsau
    @Rovsau 2 года назад +1

    Great teaching material!

  • @apubetico
    @apubetico 2 года назад +1

    beautifull, keep going

  • @notDiru
    @notDiru 2 года назад +1

    Amazing job as always

  • @jozimastar95
    @jozimastar95 2 года назад +13

    I'm i the only one who respect cos more?

  • @waitingforgodot355
    @waitingforgodot355 9 месяцев назад

    Nice one dude. Thanks.

  • @random_precision_software
    @random_precision_software Год назад

    Is there any chance of you doing a 80s style scrolling text..ie like in the C64 and Amiga demos?
    And do you know how to do a 2D pseudo pole position style road?

  • @RaonCreate
    @RaonCreate 2 года назад +2

    Nice one

  • @Chrisbrei2502
    @Chrisbrei2502 2 года назад +1

    Yooo, beautiful!

  • @mr_crapto
    @mr_crapto 2 года назад

    Damn that's incredible 🥶

  • @ItsMeHelel
    @ItsMeHelel 2 года назад +4

    Taro, I've been following your videos for some time now and, well, they are amazing. Considering you are a human being as well, and you need money to live, and feed them kids (help) hehe, have you considered creating a course? I know you already have a patreon, but those should not be mutually exclusive, you know. Just an idea, cause I'd probably buy everything you would think interesting to teach =)

    • @Tarodev
      @Tarodev  2 года назад +1

      Thank you Helel

  • @windwalkerrangerdm
    @windwalkerrangerdm 2 года назад +1

    YEESSSS AWESOME!

  • @AliRaza-qn9hi
    @AliRaza-qn9hi 2 года назад

    Great work!
    Tarodev would you please make a video on multiplayer using photon Fusion. I really love your videos.

    • @Tarodev
      @Tarodev  2 года назад +1

      I'm making one now about Unity netcode (it's better in my opinion!)

  • @nishantmehta9701
    @nishantmehta9701 Год назад

    thanks man

  • @darkfrei2
    @darkfrei2 2 года назад

    You are awesome as math!

  • @hazeedevs3880
    @hazeedevs3880 2 года назад +2

    Can you please explain quaternions using visualizations please?

    • @Tarodev
      @Tarodev  2 года назад

      You son of a biscuit 🍪

  • @ThePancakeJedi
    @ThePancakeJedi 2 года назад

    This is great.

  • @bruhhhhhh7961
    @bruhhhhhh7961 2 года назад +1

    For the robot example near the end, did you use inverse kinematics?

    • @Tarodev
      @Tarodev  2 года назад +1

      I do indeed!

    • @Tarodev
      @Tarodev  2 года назад

      ruclips.net/video/p1yO4gKQI-I/видео.html

  • @tae-roon3580
    @tae-roon3580 3 месяца назад

    What equation makes that wave form on the second example?

  • @random_precision_software
    @random_precision_software 2 года назад

    I dont know if your old enough to remember C64 & Amiga DEMO'S? but they all had wavy scrolling text ..can you do a video on how to do that with text mesh Pro ? Thnx

  • @arcday4281
    @arcday4281 2 года назад +1

    Cool !

  • @iiropeltonen
    @iiropeltonen 2 года назад +3

    Procrastinating on that Quaternion video ha? 😃

    • @Tarodev
      @Tarodev  2 года назад +3

      You kill me 😭

    • @iiropeltonen
      @iiropeltonen 2 года назад +1

      Just started learning C# and Unity so need all the help I can get 😃

  • @ibrahimrashwan
    @ibrahimrashwan 2 года назад

    This is totaly awesome and every thing but.... Dude, where's the quaternion video😢

  • @random_precision_software
    @random_precision_software Год назад

    I've commented off what id like see next but there was no reply ?! Id like the next step in sin waves creating wavy text messages

  • @arpitsrivstva
    @arpitsrivstva Год назад

    Lubb you mann!!

  • @rathodketan5551
    @rathodketan5551 2 года назад +1

    super ❤️

  • @Kraaven2026
    @Kraaven2026 10 месяцев назад +1

    So, interestingly, i also wanted to visually represent sin waves like this. And so i had to deduce all this myself. How i figured out all these properties? I literally putted up the desmos graphong calc website, wrote the sin function, and started playing with it 😂

  • @quantinium2027
    @quantinium2027 2 года назад +2

    Mr.Taro, it would be great if you teach us how to visualize these awesome patterns using Unity or other applications. thanks a lot.

    • @mohammadebrahim4038
      @mohammadebrahim4038 2 года назад

      yeah we would like to know how to create this kind of videos

    • @n1ppe
      @n1ppe Год назад

      He is using splines which is an Unity asset. It costs a 100$ but is currently on sale

  • @MarianBarbu_
    @MarianBarbu_ 2 месяца назад +1

    What software did you use to make the animation?

    • @Tarodev
      @Tarodev  2 месяца назад

      @@MarianBarbu_ it's all made in unity. I used dotween and shapes assets

  • @versacebroccoli7238
    @versacebroccoli7238 Год назад

    Thank you! I came across these functions in the panda3d turtorial and I wanted to know how they are being applied.

  • @chaostellar
    @chaostellar 2 года назад +1

    I have a question, did u make the video using unity :O? (Animations)

    • @Tarodev
      @Tarodev  2 года назад +1

      Yup, unity using the Shapes library (link in desc)

  • @fuzzy-02
    @fuzzy-02 2 года назад +1

    "meet the unity circle" ... and the tragedy that would last for years, from school to highschool and the not college... has begun.

  • @ragerungames
    @ragerungames 2 года назад +3

    Be my maths teacher please

  • @goneman2195
    @goneman2195 6 месяцев назад

    Make more of these videos plz

  • @Radek_M.
    @Radek_M. 2 года назад

    Quality video.

  • @anna_silver_moon
    @anna_silver_moon 2 года назад +1

    I'm sorry, but I've already seen a video about sines and waves on your channel.
    I was looking for a way to make text wave animation. Found this on another channel, but I always start my search in yours.

    • @JW-uu9je
      @JW-uu9je 2 года назад

      nothing wrong with reviewing information again but with different perspectives and animations...I actually appreciated the remake. Like how many times will they remake Batman?? FOREVER, and you will be ok. Tarodev can do no wrong!

    • @anna_silver_moon
      @anna_silver_moon 2 года назад

      @@JW-uu9je Animations same. Totally same video )))

  • @Terrarus_
    @Terrarus_ Год назад

    The animation is really smooth and nice, how did u learn to edit like that? Would you recommend a course?

  • @question_mark
    @question_mark 2 года назад +1

    juicy mafs

  • @MrAiryng
    @MrAiryng 2 года назад +1

    Cool video. Watched twice.

  • @mohammadebrahim4038
    @mohammadebrahim4038 2 года назад

    we would like to know how to create this kind of videos. did you use manim? or you created it only in unity? or other softwares? appreciated

  • @ishan9050
    @ishan9050 2 года назад

    When is the code profiling video coming?

  • @downstream0114
    @downstream0114 2 года назад +1

    I wonder how it's implemented internally and if there's any point optimizing it.

  • @JohnKNMurphy-nz
    @JohnKNMurphy-nz 2 года назад +1

    Just curious, I had a look at Shapes because what you created looks so great, but it doesn't look to do curves (like Sine) am I missing something?

    • @Tarodev
      @Tarodev  2 года назад +1

      What you're seeing is about 1000 points jointed together to make a smooth line ;)

    • @JohnKNMurphy-nz
      @JohnKNMurphy-nz 2 года назад

      @@Tarodev Thanks, I'd love to see how you approach that as I'm interested in finding effective ways to apply Unity to create interactable Math/Physics demos graphs/ overlay content. e.g. so people could walk around an experiment in VR and see plots in HUD. Shapes drawing looks so good and it would be great to get pointers on clean ways to extend it into doing things like graphs but I'm not sure where to start. e.g. do you base it on Shapes polyline?

  • @vijaydeshwal6464
    @vijaydeshwal6464 2 года назад

    Which Software do you use to make this animations ?

  • @bakinto
    @bakinto Год назад +1

    Neat

  • @supertenchoo4271
    @supertenchoo4271 2 года назад

    I would love to see the visula of the object contact how object determine if player hit a brick in button edge just like super Mario brother when hit break I want to understand that concept fo long time.

  • @NimArchivesYT
    @NimArchivesYT 9 месяцев назад

    🎵We don’t talk about Tangent nonono. We don’t talk about tangent~🎵

  • @patchfury
    @patchfury 2 года назад

    Add some thyme to that sine

  • @IWasAlison
    @IWasAlison 2 года назад

    It was good.

  • @question_mark
    @question_mark 2 года назад +1

    I would like to visualize the 28th dimension uwu

  • @Sugarmasters
    @Sugarmasters Год назад

    What does this have to do with game development?

  • @Betruet
    @Betruet 2 года назад +1

    Listening on headphones. Sexy voice. Great content

  • @gamedevbaiyi936
    @gamedevbaiyi936 2 года назад +1

    AAAAwesome

  • @avshkabura
    @avshkabura 2 года назад +1

    Awesome! Hello from Ukraine)

    • @Tarodev
      @Tarodev  2 года назад +1

      Hello :) Stay safe buddy

  • @mice2188
    @mice2188 2 года назад +2

    Quaternionnnnnnn 😩

  • @TheClanFollows
    @TheClanFollows Год назад

    Only taking Radians and rotating counter-clockwise is scummy as it is

  • @jitendrachauhan9837
    @jitendrachauhan9837 2 года назад +1

    Cross and Dot product

    • @Tarodev
      @Tarodev  2 года назад +1

      I have a cross product video :)

    • @jitendrachauhan9837
      @jitendrachauhan9837 2 года назад +1

      @@Tarodev Please share the tool name of the video editor and in which you create animation. You are awesome in the presentation. Hats off

    • @Tarodev
      @Tarodev  2 года назад

      @@jitendrachauhan9837 I use shapes. Link in the description 😊

  • @yalong7914
    @yalong7914 2 года назад

    cool

    • @Tarodev
      @Tarodev  2 года назад

      is it though?

    • @yalong7914
      @yalong7914 2 года назад +1

      @@Tarodev Yeah, these animations make it a little bit more intuitive to understand trig functions.

  • @gareths
    @gareths 2 года назад +2

    I’m starting to believe that no one knows what quaternions are

    • @Tarodev
      @Tarodev  2 года назад

      lol... soon >

  • @codingidiot6754
    @codingidiot6754 2 года назад

    quaternions 100%

  • @doismilho
    @doismilho 2 года назад

    "tarobro" is a terrible name imo. Love your content though. xD

  • @schwarzerritter5724
    @schwarzerritter5724 Год назад

    So... sine makes you a better game developer, because it improves idle animations?