Blender: Easy procedural leather material

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  • Опубликовано: 11 дек 2024

Комментарии • 19

  • @Anna-LenaAndersson-f3h
    @Anna-LenaAndersson-f3h 10 месяцев назад +5

    Thank you for this video! Yeah please do more material (paper, wood etc.) videos :)

  • @telluria1041
    @telluria1041 11 месяцев назад +3

    Thank you man, continue please!

  • @ReedCasey18
    @ReedCasey18 9 месяцев назад

    Very useful, thanks.

  • @rainyrobloxian-xt9cl
    @rainyrobloxian-xt9cl 7 месяцев назад +3

    You are a god

    • @cgkrab
      @cgkrab  7 месяцев назад +2

      Haha cheers

  • @mr.bun-bunny8830
    @mr.bun-bunny8830 Год назад

    Love it Subscribed, and please do make more videos like these

    • @cgkrab
      @cgkrab  Год назад +1

      Cheers ❤️ are there any particular materials you would hope to see?

    • @mr.bun-bunny8830
      @mr.bun-bunny8830 Год назад +1

      @@cgkrab Maybe more worn out medieval stuff or apocalyptic types, with rust, blood, dirt and all.

  • @sofm6891
    @sofm6891 7 месяцев назад +2

    thx teacher

  • @pavelgaming5470
    @pavelgaming5470 Месяц назад

    I need help. For some reason my texture is super smooth and shiny

    • @cgkrab
      @cgkrab  Месяц назад

      It is hard to tell the issue without any more info than that, but happy to help diagnose if you have some screenshots or can describe your node set up, blender version, etc. Some things have changed in Blender 4.x - this tutorial was made in the 3.6 LTS version.

    • @pavelgaming5470
      @pavelgaming5470 Месяц назад

      @@cgkrab I did exactly as the tutorial showed. version is 4.2.2 LTS
      Edit: i did some custom changes and the shining effect kinda dissapeared

    • @cgkrab
      @cgkrab  Месяц назад

      @@pavelgaming5470 ok. Are there any mix nodes? In 3.6, these were 'mix color' nodes. In 4.x and up, these have been changes to mix nodes but by default are not set to 'mix color.'

  • @RM.-_-.
    @RM.-_-. 3 месяца назад

    Followed everything plugging linear light into voronoi texture makes it all disappear even after lowering the factor :(

    • @RM.-_-.
      @RM.-_-. 3 месяца назад

      lol had to watch like 2 seconds more you covered it i had to use texture coordinate > Generated > Mapping not UV xD

    • @cgkrab
      @cgkrab  3 месяца назад

      @@RM.-_-. haha ok perfect :)

  • @spaderlee1616
    @spaderlee1616 11 месяцев назад +1

    why mine have bigger bumps??

    • @spaderlee1616
      @spaderlee1616 11 месяцев назад +1

      i fix it ty for your video

  • @ІринаГаджан
    @ІринаГаджан 11 месяцев назад

    My matterial looks like stripes , idk why