Should Battlefield Be More Realistic..?

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  • Опубликовано: 22 апр 2024
  • A surprising number of people seem to want the Battlefield franchise to go in a more realistic direction like having bullets 1-shot you. Let's have a chat about why that would be a terrible idea 😅
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Комментарии • 274

  • @m00tes
    @m00tes Месяц назад +103

    The only realism i lean towards in BF franchise is the graphics, sounds, effects and maybe gore, like partial dismemberment

    • @Dorian_Kellum
      @Dorian_Kellum Месяц назад +15

      And gun animations/models.

    • @HeyManNiceShotx
      @HeyManNiceShotx Месяц назад +22

      ...and destruction, which has been lacking the past few titles.

    • @rataide99
      @rataide99 Месяц назад +7

      @@HeyManNiceShotxBF1 and BF5 had good destruction, just BF2042 that dropped the ball on that.

    • @HeyManNiceShotx
      @HeyManNiceShotx Месяц назад +3

      @@rataide99 BF5 was ok, and I honestly don't remember any destruction in BF1, Aside from blowing out craters, but I could be wrong. I want Bad Company style destruction back. Not just set pieces going off.

    • @BATMACE555
      @BATMACE555 Месяц назад +1

      i've always thought battlefield could be a little more violent. really get your mileage out of the rating. it's not like it's totally necessary but it would be kinda cool to see.

  • @theottospocket998
    @theottospocket998 Месяц назад +50

    I'm not looking for a mil-sim game, but I do want immersion.The environment should feel like a real world, not a plastic world like the current game.

  • @brendenbrenden5458
    @brendenbrenden5458 Месяц назад +16

    Realistic arcade game > military simulation

  • @HeavyJudy
    @HeavyJudy Месяц назад +26

    I also don’t see why having a dedicated hardcore mode with limited HUD and a slightly faster ttk would be so bad. You can still keep the majority of core players happy and also offer a HC mode.

    • @sheepkashur3308
      @sheepkashur3308 Месяц назад +2

      I imagine the same players asking for this are the ones who also talk about “hardcore servers are dying, next bf game should force the main playerbase into hc because server dead”

    • @sixtyninemangler
      @sixtyninemangler Месяц назад +7

      BF4 Hardcore mode was my jam!

    • @HeavyJudy
      @HeavyJudy Месяц назад +2

      @@sixtyninemangler Same, Bro. Glory days of battlefield 🤌🏼

    • @jessebarrett7968
      @jessebarrett7968 Месяц назад

      Bad Company 2 had this and it worked well.

  • @OPTIMUMELITE
    @OPTIMUMELITE Месяц назад +8

    The one feature i do absolutely want in the next Battlefield is to be able to drag downed teamates to cover. Maybe support types can carry them away on thier backs.

  • @shawnyscore6988
    @shawnyscore6988 Месяц назад +9

    I want it to feel real , to feel at war ( BF1 did this so well) BF should be boots on the ground and be grittier than 2042. But 2042 is a tad too arcady. I think BF would be better off without the jump- slide-cancel and bunny hoping mechanics. Return to the roots... the perfect mix between arcade and milsim. Right there in the middle with over the top action scenes and amazing graphics. For me BF needs to be super immersive and cinematic. BF has no direct competitor. They should just double down on what makes them special and try to follow to many trends.

  • @ScreenWarrior
    @ScreenWarrior Месяц назад +12

    Well, BF is not a mill sim and never was. There enough of them out there already! Lets BF just stay BF and we all will be more as happy!

    • @CapStar362
      @CapStar362 Месяц назад +1

      no one said it was, but there are some aspects that are just outright ridiculous

    • @Dangerman-zg3ui
      @Dangerman-zg3ui Месяц назад +3

      Problem is Battlefield has become a run and gun sugar rush fest reliant on dopamine. I wish we had a more cerebal Battlefield again ala BF2/2142 than everyone running and gunning with health quickly regenerating as we have in 2042 right now.
      What's the point of battlefield if it's super fast health regen run and gun? Be CoD with the 'SBMM'?

  • @stevenzwiesler5104
    @stevenzwiesler5104 Месяц назад +15

    I'm pretty sure Enders already has a video out where he goes into portal mode and plays on a server that is 100% realism/mil sim esque. Long story short, it goes about as well as you think it does.

    • @CapStar362
      @CapStar362 Месяц назад +4

      the Afghanistan War Sim is epic on that front

    • @m.kodila9477
      @m.kodila9477 Месяц назад +1

      lol you trust I guy who entered once in life the 1000% bullet damage server and you find it that way?
      I bet Enders never played with true Portal player only with kids in Dice server who plays static gameplay.
      plus i never seen Enders taking flags in his videos..

    • @chrisw341
      @chrisw341 Месяц назад +5

      ENDERS - lol is there anyone more negative than him 👎🏻

    • @m.kodila9477
      @m.kodila9477 Месяц назад +1

      no , I never seen so negative person over Bf2042

    • @Rudi-Brudi
      @Rudi-Brudi Месяц назад +4

      Wasn't he destroying the lobby with just a pistol? It was a good demonstration why HC is bs.

  • @tejasnareshsuvarna7948
    @tejasnareshsuvarna7948 Месяц назад +2

    I think there should be a realistic mode where they have all these realism, where soldiers are actually slower and don't jump around like kangaroos

  • @HYDRARMOR
    @HYDRARMOR Месяц назад +10

    Bf 2 and Bf V were a little more realistic but they were great. If done correctly - why not

    • @thomasromer5369
      @thomasromer5369 Месяц назад +4

      Bf2 was more harcore and yet still had some arcade feeling to it.

    • @CapStar362
      @CapStar362 Месяц назад

      @@thomasromer5369 100%

    • @Dangerman-zg3ui
      @Dangerman-zg3ui Месяц назад +2

      @@thomasromer5369 True but slower paced and more 'tactical' than today's BF games which is a sugar rush slop fest.

    • @bobby_c07
      @bobby_c07 Месяц назад

      How tf is BFV realistic.

  • @Irishman1861
    @Irishman1861 Месяц назад +31

    Short answer bring back hard core mode like we had in BF4 for those who want closer to realism.

    • @JoshuaDay0550
      @JoshuaDay0550 Месяц назад +3

      i still dont understand why they got rid of this or made it dumbed down versions of "hardcore" that we had in bf4.

    • @Irishman1861
      @Irishman1861 Месяц назад

      @@JoshuaDay0550 Miss ya there bud maybe one day we can get back on but til then we have hell let loose atleast.

    • @m.kodila9477
      @m.kodila9477 Месяц назад

      +1
      yes PLEASE

    • @m.kodila9477
      @m.kodila9477 Месяц назад +3

      I play in Portal with mild HC it way better game that way! 99% of my gameplay is in Portal

    • @Irishman1861
      @Irishman1861 Месяц назад

      @@JoshuaDay0550 also i think both of our pics on here are from one of the BGW atlants trips lmao

  • @ntx1506
    @ntx1506 Месяц назад +5

    The infantry play on BF is fine. I take issue with 100% effective flares aircraft and unlimited ammo on vehicles. Why didn't they keep the need to reload vehicles from BF5?

  • @pureblood6492
    @pureblood6492 Месяц назад +4

    you die faster in this game than you do in real life if you were shot at.

  • @christopherdean8768
    @christopherdean8768 Месяц назад +4

    I also tend to see people throw around this idea frequently. Adding to what ghost said battlefield is really a series to me about giving the vibe of a big war but without really being one. Battlefield makes this work and adds opportunities for counter-play by among other things making it so you can take quite a few hits before dying. The 'realism' the games do have is more or less set dressing to add to that war vibe with the real life weapons, equipment, and irl inspired locations.
    Not to say taking inspiration for gameplay from real life is bad but it has to be a creative interpretation of that real idea. For recent example helldivers 2 has real life elements like crew-served weapons and machineguns with variable fire-rates. I would love to see battlefield take ideas like these or others from millsim titles but arcade-ify them in a way that fits with the existing formula and adds more depth to gameplay.

    • @Dangerman-zg3ui
      @Dangerman-zg3ui Месяц назад

      Well BF2/2142 where kinda like that and then BF3 sadly TBF chucked that out to get CoD players on board and is one of the causes why the franchise is in a bad state.

  • @Dangerman-zg3ui
    @Dangerman-zg3ui Месяц назад +4

    I absolutely don't want a mil sim Battlefield. But I'd love another BF game that really does emphasis on slower paced combat, more team-wide mechanics ala BF2 or BFV but built upon. Less about being 'realistic' and more 'RTS-like'? Commander Mode in BF2/2142, Fortifications in BFV really could be built upon than going "here's this hero that has PRESS X FOR AWESOME!!!!11!!" that is supposed to go viral on Social Media.
    Right now BF feels barely justifiable to exist over it's 'main competitors' by being so much of a sugar rush with CoD style combat and team-wide mechanics being so non-existent with it feeling like a shallow slopfest.

  • @matheusaugustops
    @matheusaugustops Месяц назад +3

    Great content, Ghost. I definitely agree with you about BF being an arcade game, but if you consider that realism in games can be a relative and broad term. I think that a great idea for a video would be a sort of categorization of the realism that we should see in BF and what we shouldn’t see. For example, realism in graphics, weapons, player movement, or even environmental realism that includes destruction (levolution 😅). Cheers

  • @GraphicJ
    @GraphicJ Месяц назад +2

    Players like myself want BF to look and feel realistic, not be realistic. If it feels real- that easily increases immersion when done well. That's all.

  • @kmancometh
    @kmancometh Месяц назад +3

    Movement needs to slow down, no slide spamming. This isn't COD and movement should have more weight feeling as you run/climb. Also guns should be more difficult to use. More types of recoil to have more fun gun battles instead of being beamed by automatic weapons from a distance. Anything to slow the game down at this point, it's too fast.

  • @cozcann
    @cozcann Месяц назад +1

    Recently, at my friend's insistence, we entered the Hardcore game mode in Portal, where you die with a single bullet from any weapon, from any distance, and oh my God, it was complete chaos. A guy was constantly lying at the edge of the map with a G428 and a Thermal scope, killing everyone with a single bullet, and he did this about 140 times. Or whenever I took a jet, EBAA would shoot me down within 1 second at the edge of the map. Now imagine this applies to all game modes and all Official servers. I'm sure people who want this will get bored after the first game and never play the game again. I hope DICE doesn't listen to these people. 😅

  • @pasindupereraSL
    @pasindupereraSL Месяц назад +2

    Aesthetically it should be realistic. With its skins, maps, and lore. Gameplay should be arcadey

  • @VRSVic
    @VRSVic Месяц назад +1

    I would love mil-sim Battlefield. The realism of people dying in one shot while I spend the whole match controlling a Reaper drone in Texas, calling for a precision airstrike. Supercool gameplay.

  • @D32music
    @D32music Месяц назад +10

    In my opinion slightly more realistic it shouldnt become like arma or squad but i feel like today many ppl seem to love realistic shooters

    • @axcelramos
      @axcelramos Месяц назад +2

      I feel like MW’19 somewhat found a good balance between a tactical mil-sim and arcade shooter. From sound fx, animations and small attention to details. Battlefield 7 could go for the tone and art style of 2019’s Modern Warfare and go from there.

    • @D32music
      @D32music Месяц назад

      @@axcelramos yea i agree completely

    • @D32music
      @D32music Месяц назад +1

      @@axcelramos and imagine that with destruction it would be epic

  • @X-SunSlayer-X
    @X-SunSlayer-X Месяц назад +1

    people who want these things for Battlefield are just too scared to admit that they can't comprehend ARMA and its gameplay

  • @nikolasferreira3247
    @nikolasferreira3247 Месяц назад +3

    I miss the more taticak gameplay of battlefield 2

  • @mrwickpt
    @mrwickpt Месяц назад +1

    I have to agree with Enders, there shouldn't be any possibility of creating Milsim servers in Portar, There should only be the possibility of playing normal and the Hardcore version but of the battlefield itself.I hope that in the next battlefield it returns to normal, this problem divides the community. The other thing I would like to have in the next battlefield was the ability to search for servers and change teams like in BF4, In Portal It's also not possible for admins to change teams during the game, that's make no sense at all.

  • @kaswerd
    @kaswerd Месяц назад +1

    I think one of the best balance between infantry and vehicle was BF4

  • @aceofcheems7685
    @aceofcheems7685 Месяц назад +1

    The only realism I kind of want in the game and I know a lot of people are going to completely froze and disagree with me is that headshot kills should be treated as melee kills chills that you can't revive people from you have to respond

  • @foabmoab
    @foabmoab Месяц назад +4

    100% milsim, no. But there were some official modes run in Portal (usually with BF3 stuff) where the damage was a bit higher, and it had no killcam.

    • @m.kodila9477
      @m.kodila9477 Месяц назад

      Not all BF3 servers, find BADBOYS SERVER , it is exactly what you wrote. playing there for 3000 hours.
      try it

  • @TombstoneActual42
    @TombstoneActual42 Месяц назад +2

    I just want it to go back to when jumping around and shooting simultaneously was inaccurate (as it should be). Apex, this isn't.

  • @shellshockhkmk7816
    @shellshockhkmk7816 Месяц назад +1

    Everyone wants to be able to one shot a tank until it happens to them when their in a tank.

  • @westcoastcaper
    @westcoastcaper Месяц назад +7

    My only issue with killing anything in BF2042 is that flares on choppers regen way too quickly; well that and Nightbirds are able to tank too much dmg

  • @Dorian_Kellum
    @Dorian_Kellum Месяц назад +2

    They said this during Battlefield 1, the series is about being authentic not realistic. If we wanted a realistic WW1 shooter, then we’d have been in trenches with bolt-actions getting cross-mapped, and not the great Battlefield game we got.
    The realism comes from the equipment, models, guns, locations, vehicles, all the toys we get to play with in the sandbox. All that stuff is real, but gamified for the sake of gameplay. Because war isn’t actually fun. It’s not fun getting shredded by .50 BMG from a tank you can’t see. It’s not fun when the jet just drops a bomb on you without warning. It’s not fun to be in a Nightbird/Apache and get blown up by a single stinger you can’t counter or dodge.
    It CAN be fun in a mil-sim with the boys… but those games involve actual tactical knowledge and awareness of the capabilities of weapons systems. Not rushing the objective with an smg (which also wouldn’t exist in a mil-sim because no military uses them outside of hyper-specialized roles that aren’t meant to see much action), but this is not that.

  • @OPTIMUMELITE
    @OPTIMUMELITE Месяц назад

    Getting shot in the leg to make someone limp would be fun. Ingame injuries would make medics insanely more valuable. A hardcore mode would be greatly appreciated with these features.

  • @mak56581
    @mak56581 Месяц назад

    I completely agree to your argumentation. As an old guy I am playing BF since 1942. Playing BF for me is to have a good time to have some fun! You can easily step in, play an hour and the you can have a good time with your family. When you are playing a MIL SIM for me it is too serious. I would have to think too much and probably I would have much less fun because I would be too often angry with myself or with my co-players because the wrong decisions were made within the match.

  • @Someonedood
    @Someonedood Месяц назад

    I'd like to think there could be some balance between arcadey and tactical. Battlebit is a good example of core gameplay being a more arcadey shooter, but having elements like packing rounds, bandaging, dragging and rez-ing friendlies being more tactical.

  • @christianm1989
    @christianm1989 Месяц назад

    It’s a discussion that will never end. Hardcore servers exist. You’d think they’d play that or another game.

  • @PeppicoBF
    @PeppicoBF Месяц назад +1

    These are the people that watch me fight 4 enemies on Redacted and won't shoot a single rd into enemy.

  • @jonnycarlson9555
    @jonnycarlson9555 Месяц назад

    I think what we see here is a reaction to helicopter players going 80-0 and it's virtually impossible to take a single nightbird down

  • @NAVYPROUD34
    @NAVYPROUD34 Месяц назад

    The only realism BF should have is visual realism. Like animations, graphics, weather effects, blood, etc.

  • @JJones-cl4dm
    @JJones-cl4dm Месяц назад +1

    It's called PORTAL. if you want a milsim go to portal and make one.

  • @reiyamaguchi7007
    @reiyamaguchi7007 Месяц назад

    The most realistic game : *dies* gets instantly banned from server with a message that writes “YOLO”

  • @n81f84
    @n81f84 Месяц назад

    we need more videos about weapons setups and whats ur favorite ones after update :)

  • @Favoki
    @Favoki Месяц назад

    To be fair some of the .50s in game do require up to 7 rounds to get a kill. Such as roof mounted MGs on tanks and other vehicles, those are .50 but do similar damage to an assault rifle.

  • @reina5834
    @reina5834 Месяц назад +1

    BF4/MoHW aesthetics, gameplay of BF4 (with the smooth feeling from BFV), better graphics, sound design and destruction. Instant buy for me.

  • @GeneralKammy
    @GeneralKammy Месяц назад

    Add proximity chat, it is such a booster for teamplay + it adds to immersion so much better
    but mainly, battlefield should always be primarily an arcade shooter. Focus mainly on graphics and immersion

  • @Windsore131
    @Windsore131 Месяц назад

    Next Battlefield game could be more potential realistic. Where it should have "dismemberment" which of you shot a sniper on forehead the amount of blood, spewed out and create peephole. That can easily see the brain

  • @TheSoldierChristian
    @TheSoldierChristian Месяц назад

    I would love hardcore to be the realistic mode as long as they leave normal mode alone. Having an slightly arcadey normal and a mil-simesque hardcore mode, it'll be the best of both worlds as long as hardcore is a side mode.

  • @bingchillinggaming3725
    @bingchillinggaming3725 Месяц назад

    Nice video youngbuck👍🏻

  • @BeCaffe
    @BeCaffe Месяц назад +1

    The one thing that shouldn't be realistic is damage. Other than that, everything should feel real. Physics mostly, but also aesthetics.

  • @Filoz
    @Filoz Месяц назад

    The only realism I would like implemented is CHAT to work and Lis missiles not going underground.

  • @JoeBauers
    @JoeBauers Месяц назад

    BOTH- I want a realism, hardcore mode and more traditional modes

  • @stevencranejr.3297
    @stevencranejr.3297 Месяц назад +1

    I just want sniper lens flair to be realistic and maybe no revival on a headshot

  • @netocaste1510
    @netocaste1510 Месяц назад

    A 100% with you. If they do this nonsense, they should modify the use os suppresors, they add a little velocity to the bullet. The solution is if you like 1 shot 1 kill, go play hardcore servers and everybody would be happy or play a milsim game

  • @itbemerexy2732
    @itbemerexy2732 Месяц назад

    can we go back to what BF3 did where all 5.56 guns did the same damage same for all of the rounds

  • @alijama8712
    @alijama8712 Месяц назад

    If they jets 30 mm damage system and add splash damage that would be awesome imo.

  • @mrdappernature8861
    @mrdappernature8861 Месяц назад

    If they make it more realistic I think I would be done playing Battlefield.

  • @drhighpinger7934
    @drhighpinger7934 Месяц назад +2

    yes, it should at least on the immersion side. don't want to play as a bunch of clowns. I don't know what happens after Battlefield 1.

  • @greelow
    @greelow Месяц назад +2

    Just bring back Hardcore mode by stopping the stupid Specialist system. Team A vs Team B, not Michael using a butcher apron with a grappling hook...

  • @AceX1337gaming
    @AceX1337gaming Месяц назад

    Nothing against the bullet balance, apart from the one shot headshot nerfs at zero range with anything other than a sniper rifle.
    I believe the reason people like the Milsims on portal is because they're constantly spotted. For me that's the biggest problem on BF. We're in a situation where sometimes were afraid to shoot someone because we don't want the whole team to know where we are.

  • @Whitect4v
    @Whitect4v Месяц назад

    Battlefield just needs more Battlefield…

  • @LAV-25A2_56
    @LAV-25A2_56 Месяц назад

    If I wanted realism, I'd just go get Squad, Arma III, Insurgency Sandstorm.
    Except, Squad isn't much of a good option nowadays.

  • @Dragonrah
    @Dragonrah Месяц назад

    Battlefield should be fun and if its in the style of BF3/4 it would not hurt either for the playerbase

  • @kitsumiii
    @kitsumiii Месяц назад

    Well… safe to say i’m gonna miss 128 player matches.. i loved the extra big maps

  • @lindsay9697
    @lindsay9697 Месяц назад

    The only thing re. Gameplay that I personally would really like to see changed is the twitch, max damage, twitch movement. To me it feels like it’s nipping on the heels of other fast paced arcade shooters which I find to sweaty.
    They have got it spot on in past titles and I’d really like to see that on ‘bf2025’. 👍

  • @Jimmy-uk8df
    @Jimmy-uk8df Месяц назад

    Honestly, I always felt Battlefield rode that gameplay to realism line very well. In Battlefield games you have to actually learn the different types of guns, then learn the gun you are going to use, you can't just point and shoot any gun, the guns feel different. You are not an invincible bullet sponge in Battlefield, it takes more then 1-2 normally, and normally less then 10 regardless of the gun. I HATE playing a game like COD and I am dumping entire mags into someone before they go down, just absurd. I could go on, but I always thought that while Battlefield is probably an arcade shooter technically, it is one of the best realism to gameplay balances in the genre.

  • @TwiztedMannix87
    @TwiztedMannix87 Месяц назад

    Hear me out about the Realism in bf2042 and all FPS:
    Think of all the rounds as a timer being exposed before dying of one bullet. Same for rpgs. The damage is penalty for being exposed and not in cover. That's how I see the realism in these games.
    It's like an RPG game where you have "time battles."
    An example of real-time fps/rpg movement was Full Spectrum. I recommend the sequel FS: Ten Hammers. It was supposedly developed for the miliary at first. In that game, you had an exposed timer instead.

  • @djx3355
    @djx3355 Месяц назад +1

    Realism no, immersion yes

  • @brian-sella
    @brian-sella Месяц назад

    there should be dedicated hardcore servers like there was in BF4

  • @sketchiestscribbles3130
    @sketchiestscribbles3130 Месяц назад

    It needs to feel grounded and epic; gameplay needs to be fun, that's all.
    I also feel that everything needs to be slowed down. Maybe slower movement or ttk?

  • @SPITSPHIRE
    @SPITSPHIRE Месяц назад

    it depends on what is exactly is meant by "more realistic", and weather or not its actually done in a way that is both beneficial to the overall game design, and is consistent.
    If your going to go for realism then fine, go for it. but you can't do a half and half system like we had in bfv because that was terrible and no one enjoyed it.

  • @larsjohansen821
    @larsjohansen821 Месяц назад

    I saw the post in your video about the guy who wants BF to go the route of hardcore mil sim. My thought was he should just go and play those games instead of trying to make BF in to something it never have been and i doubt it ever will be. I do agree that BF should go back in the direction of BF3/4/1 and so forth. BF is for the casual gamer and caters to a relatively wide audience. The only thing you said that puzzles me a bit is where you have encountered a 50 cal LMG in the game? I could be wrong, but i don't think there has ever been one in any of the games in the franchise that i have played. Gameplay is alpha and omega when it comes to games.

  • @Stalicus
    @Stalicus Месяц назад

    The Apache's / Jets are too hard to shoot down sometimes. A good pilot can literally ruin a match for a team on certain maps. The Viper / apache really shouldn't be allowed on some maps. As far as the guns go, I agree, it would be nice if the guns were a little more damaging. I miss the Hardcore servers. The new battlefield really lost a lot of the things I loved through the server browser / match making system they have now.

  • @Keysersausage
    @Keysersausage Месяц назад

    Couldn't agree more. However, this is EA and if Greyzone does well, they'll probably tell Dice to just remake that.

  • @Soundmaster91
    @Soundmaster91 Месяц назад

    My man 100% on your side with this.

  • @shellshockhkmk7816
    @shellshockhkmk7816 Месяц назад

    There is on thing i think shouldn’t be in the next battlefield.
    The stupid grenade icon that appears when you see an enemy grenade.
    I hate that you can see it when its behind you. It should only appear when its in your fov. Ive died a lot cause of this,
    Backing up thinking i can throw it back but its too far behind me and i think its just at my feet

  • @pheno172
    @pheno172 Месяц назад

    Ima try my best to approach this. firstly, I still don't believe the 128-player cap was the problem, it was the map/world building. I'm pretty sure we could all agree it's possible, and not beyond possible. I hope they don't abandon that concept. Secondly, I would def like the world of BF to be more realistic and darker/gritty/serious. As for gameplay I can agree that being one tapped would def curve the player base, though the comparisons you've made would work both ways (lil bird could be one shot and so could the pilot). I wouldn't mind that change. but I think asking for towards 5-6 bullets at close to far (as long as it's not front to end of the map). we have shotguns, even clipped in this VOD one tapping people from close to med/far better than some snipers and ARs. I believe a good balance would be 40-60 split. 40 mil sim or realistic 60 arcade. I have a huge problem with games and the selective realism. Another thing is a lil bird no matter what should def be hit by one rocket and same for all light armored vehicles or made inoperable/stall until 75 hp repair. I do lean more towards your side, but I can't lie and say that that more realism (in addition and not the foundation) would be healthy. to end it where you ended your VOD, I really do hope they go back to class systems and proper/increased lvl of destruction. with a more sinister/darker feel to it. and maybe some gore lmao.

  • @damienmcdonald7610
    @damienmcdonald7610 Месяц назад

    Well said mate. I like relistic visuals and audio, realistic effects but realistic physics and ballistics would probably ruin the game. Why have a sniper when you can run around with a high rpm assault rifle that'll still pretty much 1-2 shot someone out to 600m? I wouldnt be against DICE making a specific super realistic mode with the entire gameplay balanced for that one mode seperate to the rest of the modes. But I also cant imagine them doing that because it would probably be a hell of a lot of work

  • @mrwickpt
    @mrwickpt Месяц назад +2

    Lol 😆 The second biggest comment is "Aerial vehicles have infinite flairs" 🙈 Not to insult or demean anyone, but we all know why these comments are made.

  • @scottestock
    @scottestock Месяц назад

    I dont need ARMA, but BF4 was a nice balance of options. What i dont want is an instakill with a throwing knife, but shrug off heavy mg or rocket fire....its just stupid.

  • @dd612553
    @dd612553 Месяц назад

    100 percent should be more realistic. Needs HC mode! Needs to be the perfect balance between realistic and arcade

  • @Irishman1861
    @Irishman1861 Месяц назад

    no because the hmg on the tank does take multiple shots which is supposed to be the .50 cal

  • @ichigokurosaki8661
    @ichigokurosaki8661 Месяц назад +1

    ❤ If you suspend disbelief the game actually is somewhat depicting what fighting solider's wearing body armor would be like.. I like to think of it like 50% armor +25 extra.. if you are playing as Assault class using IBA Armor plates.. & 50% health & i do believe the 12.7mm x 108 & 20mm utilized by both light infantry & armored infantry are a one shot kill directly on light infantry & can kill multiple light infantry if lined up front to back & or side by side for example.. also some of the bolt action rifles can one hit kill on torso if configured... How ever head shots from weapon's chambered in rifle caliber's should be 1 to 2 bullet's Depending on the weapons max mid range if it's .22 caliber & 1 Bullet if it's .30 caliber & up.. once again depending on were the weapon's max mid range is set.
    #Battlefield2042 #Hardcore #Mil-sim #OfficialEA #OfficialDICE

  • @burakcimenli
    @burakcimenli Месяц назад +1

    Let's agree to disagree, I'm against making it a milsim experience but I'm also against making the game too arcadey, at the end this is the route that took us to features we don't want such as specialists. I believe what made battlefield great in the first place is the realism aspect as apposed to cod series. This is why BF3 and 4 were awesome. It made you feel like you were in an actual fight, the urban maps, the class system, weapons etc. The immersion was real, now it is only slightly different from call of duty, in some aspects even worse, the maps feel abstract and too empty, the vehicles aren't balanced, sometimes too underperforming sometimes too op. For example there's no way a tank can't wipe out squad holding up a house. Think about bad company 2, those places could be your grave if a tank spotted you. And I agree with the OP to some extent in this case if you want to kill an enemy with 7 .50 cal bullet you can just play battle royale games but I can see your point he's just exaggerating here.

  • @ALBOHOS
    @ALBOHOS Месяц назад

    Battlefield has to be Battlefield that's it, Boom.

  • @victorjanssen8720
    @victorjanssen8720 Месяц назад +2

    Mil Sims are big on Portal and I think there fun.

  • @Skitzotech
    @Skitzotech Месяц назад

    Tanks 1 shot me through walls.
    NTW 1 shots me.
    BP50 1 shots me.
    It feels like every DMR 1 shots me.
    Shottys 1 shot me.
    A cross bow 1 shots me.
    Attack helis "anti vehicle" rockets 1 shots infantry... while anti infantry pods dont...
    MAV cannon one shots me.
    RAM all primary weapons one shots me.
    There is SO MUCH crap in this game that insta gibs us... and he wants MORE. Thats a COD "i want a fast TTK because I'm not good at the game" mind set... There was this guy I used to play COD with and he would only play hardcore servers... When i watched some of his videos... Its because in normal servers he cant keep his aim on the enemies long enough to drop them...

  • @vincentedoa6447
    @vincentedoa6447 Месяц назад +1

    They should go and play Rainbow Six Seige and leave us alone !

    • @alexander3025
      @alexander3025 Месяц назад

      Or you should go play call of duty and leave people who wants more grounded battlefield alone. It could work both ways.

    • @ldarionjackson315
      @ldarionjackson315 Месяц назад

      ​@@alexander3025 wdym a "grounded bf?

  • @OPTIMUMELITE
    @OPTIMUMELITE Месяц назад

    Realism.... how much realism. When i ask myself the tyoe of realism i want ,
    I think about really good visuals and destruction, i think of outfits maps and characters design that actually look believable and not like a hero shooter but something more grounded albeit in the future. Bullet drop and ground deformation. Animations and subtle animation details, sounds of breathing amd clothing/equipment moving about. Vehicles and aircrafts designs with sound that booms and echoes destinctly through each emvironment. The rest of the game just needs to be fun and be teamworl oriented. Give the vehicle driving some weight like every modern BF game before 2042.
    Maybe the having the game menus be in game things like pulling out a tablet for your map , scoreboard and other ingame tasks .
    Bullet realism would be interesting like having things ricochet distinctly on different surfaces or if you get shot ik your legs or arms it alters the gameplay as you are injured and have to limp or get dragged out of combat situations.
    This sort of mechanic would makes Battlefield feel so much more realistic but i could see it being a hardcore mode mechanism.
    But i think for hardcore player Battlefield would become more milsim. I kind of want that iif im being honest. It would be cool as there arent many milsims on console at the moment.
    Unless consider one if the br and survival type if games milsim?

  • @kusanagi0
    @kusanagi0 Месяц назад

    Well they could make the nightbirds to have limited ammo for once instead of the overheat mechanic with unlimited ammo. I'm pretty sure pilots would be more careful with their spray and pray.

    • @BeCaffe
      @BeCaffe Месяц назад +1

      Well, finite ammo, health stretches too far in the milsim genre. Same as One-Hit-Kill.
      I'm all for reload mechanics. If we had long reload times but you could also replenish vehicle ammo faster in the base it would be the sweet spot because you could still have powerful vehicles and be cautious with their use on the Battlefield. Having to go to the base all the time breaks immersion, so I'd rather have something in between BF4 and BFV.

    • @SPITSPHIRE
      @SPITSPHIRE Месяц назад

      Oh god no, dont bring back that god awful resupply system from bfv.
      Add a really long regen to the ammo where it takes a minute or two, but forcing a pilot (or just any vehicle driver) to go the a specific point on the map to resupply was a terrible system.

    • @CapStar362
      @CapStar362 Месяц назад

      interestingly you can actually dump 500, 1000, 2000+ rounds out of a minigun and it will not ( well, is not supposed to ) fail from heat. I have seen guys turn minigun barrels red almost getting into yellow colors of visual heat and the gun just kept going in destructive test runs.
      in fact, a perfect example of this - FPS Russia's Video ruclips.net/video/d84r8gMGxFQ/видео.html
      So yeah, take away the overheat and make it finite ammo, minigun fires roughly 50 rounds a second, so yeah, little bird typically carries a 2500 round box per gun. let em learn how to use the ammo and then conserve it to stay on the battlefield longer

    • @admingm1598
      @admingm1598 Месяц назад +1

      and all vehicles should go back time to time refuel ..and that friendly fire should be full on

  • @itzatravist2755
    @itzatravist2755 Месяц назад

    as a player who preferred the hardcore modes of bf3 and bf4 I think the mode is way to frustrating in 2042..one shot one kill is a bit ridiculous...

  • @ichigokurosaki8661
    @ichigokurosaki8661 7 дней назад +1

    ❤ Yes battlefield need's to be more hardcore / realistic & it's hard to argue other wise when i'm killing infantry with tank's, rocket's & attack helicopters.
    #Battlefield2042 #Hardcore #Mil-sim #OfficialEA #OfficialDICE

  • @Targon999
    @Targon999 Месяц назад

    I agree with your opinion mostly, but: Hardcore mode in bf4 was really good, so maybe they could bring that up in the next bf as an option again. I would be content if they just removed the overly large indicators for incoming grenades.
    I see BF as an arcade shooter too, but I really hope Dice leaves the path they are taking now, meaning that it seems they are turning bf into a second call of duty.
    I dont get why people want some fancy skins or even weapon charms in a military shooter. And some of the skins you get during the seasons are just ridiculous. I don't want this in a bf game, it's just silly.
    Personally I also dont enjoy battle royal much, but as long as I'm not forced to play it that's fine with me.
    What I really hope for is a better way to join games, I hate matchmaking, but if they want to keep it maybe they can enable some selection-interface where you can define what maps you wanna play etc.
    And they should encourage teamplay even more, just yesterday I played a round where some guy in my squad had like 60 kills but just didn't revive his teammates.... frustrating.
    Other than that, I will definitely not buy the new bf on the first day, maybe not even within the first month.
    Edit: keep in mind that bf has thousands of players, 200 people who think it should be more realistic are not really relevant

  • @joshsavage8620
    @joshsavage8620 Месяц назад

    I agree in general with not wanting too real of a sim. But there are still ways to improve to separate from spray fest COD. Make weapon weight more real, like running with a heavy weapon. Balance the vehicle and anti vehicle systems. Really good helo pilots are impossible to kill solo. Recoil should be more of a thing, especially while moving. Every gun should feel different. Tank rounds should have way more impact. Still a ways to go.

  • @SilkBoyFighter
    @SilkBoyFighter Месяц назад

    As a sniper and a heli pilot since bfbc2 I can understand why people say they want it more realistic. (Not saying that I agree with the post but I got few other points of view to consider)
    -Vehicles in previous games felt much more balanced with higher risk/reward, one AA missile to attack heli and you're almost disabled unless you have auto repair or must land to repair manually. Every 'Fly By' was quick and calculated (in and out), there was no option to just charge your heli into battle and tank so much damage in the middle of the map like you're a flying Abrams Tank. And btw tanks didn't feel like they were made of marshmallow where one jet run wipes them, with the stupidly inaccurate HMG on top, they were actually tanking and destroying everything in their path BUT still could be disabled from one RPG to the rear (Hope you see the intricate balance and realism I felt back in the day on Bad Company 2 and Battlefield 3)
    -The weapons\movement animation in BF3 was the best in the series IMO (no sliding or gliding or grappling) paired with amazing destruction ("No door? Let's make one" mentality)
    -I remember playing the stationary AA in the middle of the Heavy Metal map (BC2) or the AA in the bases of Operation Firestorm (BF3) shooting everyone who tries to baserape, it seems to be like a long distant memory now that people feel comfortable camping the other teams base sometimes killing people right as they spawn, which we can all agree, is a dick move. (the thought that stationary AA in the spawn base will be unnecessary in a game where each team got 2 Jets and 3-4 Helis each is kinda retarded, at least we got one on the smallest map almost w\o aircrafts LOL, talking about Haven)
    -FOR FOCK SAKE BRING BACK THE ORIGINAL METRO MAP FROM BF3 (with an option to "no explosives" mode) Still remember the day the Beta of BF3 released with this map, was buggy&laggy but fucking amazing
    -Weapons were much more balanced and unique in previous games (LMGs were usable! I remember running and gunning with the M240B on metro and then switching to the M60 and actually hitting people with it even tho it kicked back like a truck) every weapon was unique and build variety was immense, today I see people use the same 5 guns in rotation almost every round. Correct me if I'm wrong but every season EA released new guns for BF2042 that were OP on release (so people who 'buy' the guns enjoy the overpowered-ness) and by the time non-paying players unlock these guns, suddenly they are patched and nerfed, making players that pay OP for paying like a P2W game until everyone else who didn't pay unlocked the gun, like with the RM-68 and VHX (Maybe it's my conspiracy theorist brain talking but EA was always known for grabbing players by the wallets which seems didn't change much so making a weapon extra strong behind a paywall don't sound that crazy for them)
    -Normal classes were the best. (even tho it's unprofitable for EA because they will have less skins to sell us LOL, no weapon restriction is still nice tho)
    -Remember when pressing the spot button on a friendly would shout out automatically 'need ammo\medic' depending on the friendly's class instead of searching a menu of messages?
    -Net code was much better than today which obviously makes the game more realistic AND immersive (seeing your bullet make contact but no damage taken is very unrealistic😂)
    Sorry for the long post, I'm just an OG who misses all the goodness and realism we had back then, Please feel free to add more points like this, this takes me down memory lane, plus maybe we can spam Ghost so he can spam EA for us so the next game WILL be realistically realistic like previous titles😏

  • @ttcadden
    @ttcadden Месяц назад

    what people really want is authenticity and nor realism, most cant tell the difference between the two. BF3 and BF1 are extremely AUTHENTIC but not realistic in the slightest. Authentisity brings immersion which is what everyone seems to crave.

  • @full95one
    @full95one Месяц назад

    Your terms are acceptable

  • @pureblood6492
    @pureblood6492 Месяц назад

    past bf games i could 2 shot kill a tanks and i had 7 rockets to carry.

  • @Eric-qx1kx
    @Eric-qx1kx Месяц назад

    Mixed feelings, I do think that a .50 cal round or 40MM grenade to the chest...SHOULD...at the very least, do more damage than a throwing knife to the foot...but it is what it is. BF tends to reward things that require more skill. Blasting away with an HMG or 40MM grenades don't require as much skill, as flying around in a wingsuit, hitting people with throwing knives at 100 meters, thus don't do as much damage.

  • @xThomasHewitt
    @xThomasHewitt Месяц назад

    Forgive me if my memory isn’t what it was as I don’t keep up with a lot of the mechanics anymore of the franchise..on this note and correct me if I’m wrong…didn’t the mechanics of the characters take different HP as your being shot in different parts of the body? And is it still part of today’s game 2042? This is about as realistic you can get in the franchise including destruction and keeping it to a hybrid , arcade/simulation…without losing your main player base…if it’s not broke don’t fix it ..that simple ..I have faith in you guys always have in the franchise name..listen to this man’s input and stop fixing shit that isn’t broken before release ,sry for venting

  • @aa-kz7hc
    @aa-kz7hc Месяц назад

    I don't think the ttk should be completely realistic, I just dont think it would make for a fun game though there are exceptions. insurgency sandstorm has a good balance between ttk being kinda realistic and the game being fun while surprisingly being somewhat balanced.