Game boy Advance Longplay [270] Sonic the Hedgehog - Genesis
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- Опубликовано: 6 сен 2024
- www.longplays.org
Played by: Tsunao
Platformer by Sonic Team to commemorate the 15th anniversary of the Blue Blur.
Follow Sanic as he jumps and spins around loop-de-loops to fight a fat egg-shaped doctor dood and other mechanical critters while searching for some mystical rocks.
Pretty much a port of the Mega Drive game of the same name. Added was an Anniversay mode, where Sonic can do the Spin Dash introduced in Sonic 2. Sadly, this is a REALLY REALLY bad port. The most noticeable thing is the framerate dip. It is prevalent throughout the WHOLE game. I think it was something about the GBA not being able to handle, but what do I know.
This longplay drop frames through Anniversary mode while collecting the six Chaos Emeralds. Deaths kept intact because this game is ASS and I didn't care! Shame, this would be a good game....if it didn't have framerate drops! -
Disclaimer: Most videos by World of Longplays use SaveStates!
Somebody sat and played through this game.
Somebody give this player a raise.
And it's a longplay. The player likely had to use savestates and look through the footage again.
I did, it's not that bad
Honestly that’s an achievement. This is a port I would genuinely call unplayable
It’s not that bad….
You people saying it’s not that bad are all liars.
It looks, plays, and sounds like it was developed for those java OS feature phones.
This was actually based off those versions.
They cut the water parallax and the game still has slowdowns...
in other words it's slow and bad just how it was on java phones 😂😂😂😂
@@mohammed_K1 I actually played the J2ME port on a flip phone back in the day. It doesn't play nearly as poorly as Sonic Genesis, meaning they somehow managed to butcher the port badly enough that it performs worse in spite of being on a device with far better specs.
Nah this is worse than phones
This is one of those rare games/ports where it fails in every single category and not one thing about it is redeeming.
@ZCS and now the mobile ports exist
At least it fixes the spike bug from the original genesis version, however it was already fixed in sonic mega collection.
@@Turbulation1 And hey at least u can spin dash in that version of the game😕 even tho ur better off just getting the Mobile version of Sonic 1
@@animegamerjace9851 just play sonic jam
@@cay7809 I don’t have a Sega Saturn and I have Sonic 1, 2, and CD on mobile so I’m fine lol
The one positive thing I can say about this port is I like this 5:37 music track a bit more than the original.
Yes. One and only ever good thing i ever notice in Sonic Genesis GBA.
@@purwantiallan5089there’s also star light
Remember kids don't play this version of the game. Play the genesis version instead.
Or the 2013 iOS/Android enhanced version
@@samuelgiles7571 Or Sega Ages: Sonic the hedgehog
@@samuelgiles7571 yeah it's better
I have the 3D Classic one on my New 2DS.
@Joni Paz it's free on the app store, or if you're on computer you can download an emulator and a sonic the hedgehog rom file
Me at first: I don't think this is as bad as the Sonic fanbase says it is
1:31 Oh wait
LOL, he clip through the floor there!!! 🤣🤣
I mean, when I first played though Green Hill Act 1, I didn’t think it was that bad, I was hitting all the beats perfectly. Until I tried to gain speed at the loop.
Sonic rlly said "Im outta here"
@@blockyvids2Green Hill Act 3 also.
@@Your-boi-Laza_altsame also on my POV after losing 400 lives on Labyrinth Zone and using "RESTART" option: I'M OUTTA HERE.😂
Tsunao suffered for us so we wouldn't have to. Bless your heart for playing this god awful port.
And Amy Rose Longplay too.
The music on GBA version sounds like windows midi
It does
I've heard old dos games that use motherboard speakers sound better.
Probably is
@@serenatheswan7296 There is no similarities between GBA and SNES technically. The GBA's sampled sounds are just mixed on the CPU much like N64 did, and the system actually way more powerful than SNES (even Genesis did). The developer just too lazy to program this port tho, making a huge performance slowdown and poor music than the original
Just take a look another sega early games like Sonic Advance 1-3, sonic battle etc, which is far better in performance and sound.
The sonic advance games had amazing soundtracks and they came out before this! Sega, what have you done!?
Sonic the hedgehog without blast processing is like a sandwich with no bread
But just as gluten-intolerant people get by with such "sandwiches", GBA Sonic fans got by with this. Not ideal, but doable
So a nice tasty piece of ham or chicken then?
Sonic Advance didn't need it and the trilogy is a masterpiece!
And like a buger without meat
@@sparky6757 Th-there are fans of *this* monstrosity?
Did I mention that this came out on the exact same day as Sonic ‘06?
Oh, boy. _This game._
It isn't that baaaaad
Bring your enthusiasm down a few notches 😂
Oh, boy. *Your profile picture.*
@@JonkoSplonko what's wrong? :O
Oh game, this boy
That pregnant pause before the invincibility music
It happened constantly on Sonic Genesis GBA.
Genuinely what
Crazy this game only takes 1.5 hours, I remember playing this for months and never finishing it as a kid XD
Surprising since its this version
no cap, this game looks like if game gear had better designs.
but has worst osts and sound effects and quality.
That Labyrinth Zone was brutal to even watch!
I gave up by the zone
I actually do like this level mainly for the music, my personnal favorite track of the game. I'm talking about the original game on Genesis, not this abomination of a port. Seriously, just before this game, you have the Sonic Advance trilogy which is very fun, even the Super Mario Advance quadrilogy is even better than this, those are also ports as well. So how did this desaster just happened ?
come on man labyrinth zone was the best from sonic 1 gba come on!
But the level runs very slow in water
@@Fordan43 It's not fast in the Genesis version either, it's the one Sonic game that still taught the player to execute patience with their platforming, something the later games absolutely shit on, and ruined in the process by being just about speed.
We could have gone our entire lives without this port existing.
i love how in act 3 of labyrinth, the boss theme doesn't even play and in scrap brain act 2 the background isn't finished at all, you can see parts of it missing lmao
Yeah, this port is really buggy.
Yeah and you dont even fight eggman in act 3 of labyrinth zone in this one
That port is a big part of missing
I managed to beat this 100% and getting all the emeralds. What a tortuous time.
Epic gamer
Give this man a medal
Respect
1:21:15 Fart sound from hell.
Ad
Ad
@@oscarvalmon3232 Maybe when you click the time code there is an Ad?
Sounds like an Atari 2600 Truck or something.
Of course the last sound this game makes is a satanic fart lmao, fits perfectly
The boss at 42:37 mins in the video is a part I always die in.
38:56 20/10 game!
If these kinda graphics were on game gear back then, this would've been a masterpiece.
There's a rom hack that changes Sonic 1 on SMS graphics to resemble Genesis'. And let me tell you it's way better than this thing.
This game makes Sonic Atgames look like Super Mario Galaxy
at least sonic atgames were PLAYABLE
I feel like 2006 was sonic's worst year
Soooo is this the point where we pretend Sonic Riders exists? Because that game was goated
@@jackskellington3545 or Rivals
The excuse of the gba not being able to handle it is a big fat lie. Sega just did an horrible job with the porting. Remember that one of the sonic mania devs literally did a much better job at porting it (or at least the first 3 levels) to the gba than sonic team.
That port is actually part of the reason why he was hired to do Sonic Mania, so, uh... thanks, SEGA, for fucking up Sonic's legacy?
Hell, even on the GBA, stealth made a proof of concept of this exact port that runs MUCH better than this. They’re just incompetent, but hey, 2006 was a wonderful year for sonic…..
@@ninjafrog6966 I mean we got sonic riders that was good and sonic rivals which people like.....right?
I remember seeing this at Wal-Mart when it came out and wanting it because having a childhood favorite on the go was very enticing. So glad I didn't get it.
This game ruined my childhood
How?
@@Leo-rl7qi I agree how?
@@RoxBrushh he probably played the Genesis version back then and then this stupid port ruined his/her childhood.
I got really good at Sonic at a young age because of this game. I finally moved onto the master collection on the DS and child me didn’t understand why it was so much easier
1:21:11 Sonic is being like "Oh man wtf wheres flowers?!! Why i even collecting that?"
I remembered getting this on my birthday and I was energetic about this game until growing up, I never realized how atrocious this game is
W H A T
@@Iamnotrandom565 huh
@@Labyrinth6000 actually, it was my grandma that bought me this game. Not my parents
One of the worst ports ever created in the history of mankind.
Believe me there is worse
I prefer the gba music over the genesis
@@kage_gamer_1015 eh almost but i don't respect the screen crunch and really off putting sound delay lol
Nothing can be worse than Tiretex and US GOLD ports though.
@@kage_gamer_1015 27:26 1:21:15 bruh...
I like how you wrote "Follow Sanic..." in the description 🤣
Yes, i just noticed now...😂
This port is so bad, that even the developers of Sonic Mania proved that Sonic 1 can be ported to the GBA correctly!
1:21:06 goddamn it the chaos emeralds don’t do shit. The ending is ruined
and at the very end of the credits, it's supposed to have Sonic do a big jump at Green Hill zone, to show off the physics in the game. In this version, the jump is fucked up because they didn't adapt the physics from the original game properly. Fantastic, lol.
10:24 Woooof, was not ready to hear Marble Zone sound like that. O~0
Sonic Advance had 3 games before this. How does it look, sound, and play WORSE than the original?
This is the only port I would call genuinely unplayable
54:04 Hahahaha!!!! That sound!!!
The fact that sonic on my phone can run better than a licensed Nintendo platform is weird
*Slowdown The Hedgehog*
_"Sonic doesn't work in 3D."_
False, Sega and Sonic Team are just incompetents, this and Sonic 4, prove that they can't even do 2D Sonic right, and had to hire the fans to make one.
Sonic Advance, Sonic Generations
Sonic Forces
@@chopper7867 sonic advance is developed by dimps
let's face it sega fell off they just don't have it anymore
SONIC MANIA
I'm gonna say it without any explanation: This port sucks and that's final!
How did they get away with selling this? I swear they just clipped through the ground 😂
Because of janky colision they given to this game...😐
Same year Sonic 06 came out 😂😂😂
@@gchijioke12 lmao ur right. 2006 was an awful year for Sonic haha
@@superghostly1 Yea he was just taking Ls left and right between 04 and 2011
@@gchijioke12 not just the same year, on the same DAY actually.
Its hard to even call this an official port. Listening to those sound effects and the tone of the instruments for the songs is just really disappointing to me. How can this come out years after the original but sound, look, play, and feel worse? They really didn't care when releasing this.
2 bad sonic releases in the same year. 2006 was not kind to sonic lol
Considering the quality of Mario ports we got for the GBA, im convinced this production was made as a f*ck you to Sega because of the financial woes this game cost Nintendo in the 90s
The mobile port is good
This should have been built from the ground-up using Sonic Advance assets (graphics, audio and sprites) including the new designs of the characters. It would have been much better that way. Why Sega did you not use the Sonic Advance engine? Was it that you were too lazy to and rushed out a poor emulated Genesis game instead of building it from the ground-up using SA assets? No wonder Sonic’s 15th anniversary was a disaster. 2006 (and 2014) must’ve been the worst year(s) for Sonic fans. That’s why Twilight Princess and Super Mario Galaxy are so good. Why haven’t I seen any classic Sonic games remade using the new character designs?
Well…they DID use the Sonic Advence engine for this port.
"Ground-up"? As in, "ground-up beef"? I immediately thought of Chris Chan's "Sweetheart From The Ground-Up" routine.
@@randomthings7997 I mean BUILD from the Ground Up. You know, starting over from scratch. When you make things from the ground-up, it can have amazing results.
@@Nestalgba92023 Way to waste an engine. I still think it should’ve been newly built and used new assets rather than recycle them.
@ There is Sonic 1 on the DS though, not an actual port. It is on the 3DS also.
Oh, yeah, this is the port of the original Sonic game I would STAY AWAY from. The screen issues messed it up.
And the lag, and the awful physics, and the music
This port sucks, however Sonic Advance is great.
Advance 2 and 3 are great.
Can't quite say the same for Advance 1.
@@ivythay4259 eh it's good
Better than whatever the H-E Double L sega was cooking up with this game
I don't know how, but I feel... nostalgia for this game
46:39 Outstanding programming right here
This port makes Sonic Forces look like a masterpiece.
while it’s trash and garbage, we can all agree this game is worst than forces.
people are really still calling a mediocre game "trash"
sonic fans love to act like the "bad" games are the worst thing on earth
@@Fall-oo6mt .
@@BoxerbreakerI mean. Forces could have been better but it's not that bad like the fandom always say.
@@agustinhernandezrivas-jp7jk yea if infinite was written better..than Sonic forces would just be a ok game..
The health and safety screen at the beginning is funny because you're playing a questionable port.
I really like the 80s & 90s video game music
Now I can play Sonic the Hedgehog the way God intended
The soundtrack sounds cool just like the sound effects. The gameplay though...
I don’t know about you but the sounds in this version make my ears bleed
I shudder to think how Sonic CD would have played.
Poorly
It hurts me imagining playing Palmtree Panic like this OMG
Oh. My. God. CD is already my least favourite classic. If it played like THIS, i'd rather throw myself off a balcony
Oh, yes. THAT version...
Looking back at the Sonic Advance trilogy and how good those games were, you gotta' wonder how Sega managed to fall asleep on Sonic the Hedgehog Genesis: especially since people now know that they had the capability to make a better GBA port instead of this garbage.
The air bubbles sound like a squeaking, rubbing balloons.
Worst Sonic game ever. Some will say it’s 06 because it’s more infamous, but I disagree. While I can like some things about 06, there’s nothing redeemable about this game.
I finished the game in one day. I beat both Original Mode and Anniversary Mode with all 6 Chaos Emeralds.
Quite a feat considering how bad this port is. Well done.
There’s a glitch where if you collect all 6 chaos emeralds, nothing actually happens, defeating the entire purpose of collecting the chaos emeralds in the first place.
@@SuperMarioAutist it was the Anniversary Edition I played at. Nothing happened.
@@SuperMarioAutist this port is very glitchy, depiste lacking some bugs from the original version
@@SuperMarioAutistNot a glitch, the 7th emerald wasn't a thing in the first game, it wasn't until sonic 2 came out to have super sonic.
I honestly do kinda like this game. I love how it has a SNES style music setup, but it does have a lot of flaws. Makes me a lil miffed that no one’s developed an emulator or tried to FULLY port the first 3 Sonic games and knuckles to the gba.
Im so sorry you had to pass through this abomination 😔😞
How the hell this got released, i don't know. It's almost on the same level as Big Rigs.
Why would crap like this be approved by Nintendo?
It was 2006... the dark age of Sonic
They didn't pay attention near the end of the GBA's lifecycle...
Look at Sony with the PS2 for example...
How did Phoenix games get passed on that system...
Magic
Money
A crime against both Sonic and the GBA, I hope the player recovered mentally after his playthrough.🙏🏼
Sega, you had one job...
I mean the thing is a good port was possible.
Looks like gba has no "blast processing"
It didn't have any puff processing. It looks awful!
Genesis does what nintendont
Sonic advance: am I a joke to you?
If only sega worked on this game a little more this could have been a good port
its so unbearably screen crunched and the sound effects are so weirdly compressed
Why did this game come out on the game boy advance? The DS was already out like why!??!
cuz 15 anniversary
DS owners could still play this because of the GBA slot.
I’m so glad I got the Sonic Classic Collection for the DS instead of this garbage. Not only does that run like the original and even has the original sound effects and music, but it also has Sonic 2, 3 & Knuckles! Heck you can even play as Knuckles in Sonic 2 and 3, so why would anyone want to play this garbage port?
The only reason to play it is too make fun of it lol
@@Unkown-il9oz that’s not a bad idea!
Christ the GBA was more powerful than the Genesis, how did this happen, this should have been an easy port.
In the famous words of the Satellite of Love crew, “they just didn’t care”.
FANTASTIC! That anniversary Mode was so close ot the original. Truly GBA was a 13 bit handheld that did a lot back in the day!
16 bit*
@@ktrmambiance1627 no 32 bit
Thought that as a lot of GBA games had 16-bit graphics (and 8-bit audio)
@@ktrmambiance1627 A lot of games did have smooth rotation, and some were even 3D.
no cap i hate this game, because they nerfed robotnik, they made him slower than sonic.
Hard to believe, SEGA made the Sonic Advance trilogy. All three were amazing Sonic games, and on a Nintendo Handheld no less. How they allowed THIS... is beyond me.
DIMPs made Sonic Advance
Sega basically made Sonic Team to rush the development of this and Sonic 06 for Christmas purposes.
I really don't get why this was a GBA game in 2006, the DS had already been out for 2 years.
By publishing it for the GBA, both GBA and DS owners could play the game which in turn meant more sales but i don't know how good this game sold considering the shoddy state it was launched.
This feels more like a crappy flash game than an actual Sonic or even GBA game.
🤔
I literally saw a video one time about the game made entirely on that coding website named Scratch, and it ran better.
That audio....yikes.
Why Didn’t The Robotnik Chase In Labyrinth Zone Act 3 Use Boss Music???
And why does he not even appear?
9:57 Oh my GOD THAT SOUND EFFECT... DID THEY EVEN TRY???
And WHY OH WHY is the percussion for this port's OST pretty much just static? Could they REALLY not at least make an ATTEMPT to make it sound like drums?
2006 just wasn't sonic's year with sonic 06 and now this atrocity
this game was a masterpiece (of crap lol)
27:32 Exp sound from the gen 3 pokemon games.
I can't believe you've done this.
why?
This game is FIRE
a DUMPSTER FIRE HAHA
The only game I’ve ever returned to the store and begged for a refund same day.
I got it for free...... but yet I still want a refund
I like the drowning music.
Give this man a cookie!
Who hurt you world of Long plays? They must suffer for what they put you through.
A normal play through is 40 minutes and this was 1 hour because of the low frame rate and slowdown
I got this game for Matt's [my mom's ex] game boy advanced sp, and boy was I not impressed.
We all know that the game boy advance had plenty of power to run the sonic 1 what they did here is an act of laziness.
Yep. This is what happens when the Sonic Advanced engine tries running sprites not meant to be run on it.
SEGA really did what Nintendidn't...
The problem is the screen is small in this port.
Which is funny, because Rayman 1 GBA also has this problem, but the only difference is the game at least runs smoother; this is just a pathetic GBA port.
How is the video longer then a minute. How did you not give up almost instantly from the unbelievably bad port.
The Game Gear games had less screen crunch lmao
It can run Sonic Advance.......but not this?
This port runs from different engine, unlike the Advance series. 😅
@@IvanFranco120
Actually, no. This is the Advanced engine at work. The problem is that the Advanced Engine wasn’t meant to run Genesis sprites.
Either Sega, or if they outsourced this to anyone, truly did not put in the time needed to make this thing better. The GBA was more than capable of running the game, but nope, the dev team failed at every level.
I'll stick to Mega Collection Plus on the PS2, or the original Genesis cart if I want to play this one.
At least this version had Spin Dash lol
Yeah i’ll give you that
Actually, I'm pretty impressed with this port given how others ports played out. It must have taken alot to make this port run the way it does. I'm pretty sure Jehovah God knows what happened behind the scenes.
stealth made a proof of concept that shows the game can run MUCH better than this. They either just ran out of time or this is just incompetence. As we know, 2006 was not a good year for sonic lol
@@ninjafrog6966 I'm pretty sure Jehovah God was never impressed with Stealth's "port" because the implications of the poor quality of Sonic Genesis are not to be ignored. Besides, Sonic Genesis proves the truthfulness of the Bible principle of Proverbs 16:18 as it discredits all of those 90's commercials that boasted about how fast sonic is.
@@Austinator0630 what in the blue fuck
Dude, imagine going back in time to 1991 and showing this to the game devs right before Sonic 1 came out and explaining that this version came out on a twice as powerful console. (The Genesis/Mega drive is 16 bit and the Gba is 32 bit)