Infinite smite looks cool only in psykanium, ive tried 3 times on auric missions Shocktroop and Engament zone, it doesnt work sadly :( If you have other opininio, sent some gameplay :)
Oh boy I can't wait for even more intense mission halting fun killing endless smite spam Psykers to plague our matches. Emperor protect our patience. (Not knocking the build or video!)
@andyozFace When you activate the ability Scriers, regardless of the peril percentage, you have it until you reach 100% peril. Once you reach 100%, you retain the ability for an additional 10 seconds. After those 10 seconds expire, only then can you explode from peril overload but not before. This means that if you activate the ability Scriers again within those 10 seconds, you get another 10 seconds of immunity and so on. However the seconds do not stack, they are simply reset. Activating the ability at over 100% peril just grants you another 10 seconds of the ability repeatedly.
Yes but it seems when I tested it you were immune to perils in the 10 sec after scriers finished but not when scriers was active and you cast at say 98% peril. To be fair I haven’t tried it much yet
@andyozFace Yeah my bad. In the showcase, I just want to kill a few elites/specialists for warp charge to get the ability back faster, so I can use scriers again. It doesn't matter when you start it but if you do start it, you are always safe. Only after the 10 seconds following the scriers' finish can you get exploded."
Do be aware that some of the staff weapons are bugged and will still overload and down you during scrier's gaze with their m1 attack, or primary fire. Some even with their secondary fire.
@IsaacRamirez-j7r I only play on PC, and yeah, it happens sometimes. What I do is stop using Smite at around 97-99% Peril, pop the ability, then once I hit 100% Peril, I go back to using Smite again.
Thanks for the tip!
and your Denglisch is really gut :D
@moki2905 Kein ding und feiere dich für diesen Kommentar XD
@@jay-brodi7953 sehr hilfreich.. danke
Thank Fatshark for exploding barrels and ledges. If you know, you know.
Infinite smite looks cool only in psykanium, ive tried 3 times on auric missions Shocktroop and Engament zone, it doesnt work sadly :( If you have other opininio, sent some gameplay :)
Nice Denglish
Oh boy I can't wait for even more intense mission halting fun killing endless smite spam Psykers to plague our matches.
Emperor protect our patience.
(Not knocking the build or video!)
At what point are you immune from exploding. Is it on the way up in scriers or just the way back down for the 10sec
@andyozFace When you activate the ability Scriers, regardless of the peril percentage, you have it until you reach 100% peril. Once you reach 100%, you retain the ability for an additional 10 seconds. After those 10 seconds expire, only then can you explode from peril overload but not before. This means that if you activate the ability Scriers again within those 10 seconds, you get another 10 seconds of immunity and so on. However the seconds do not stack, they are simply reset. Activating the ability at over 100% peril just grants you another 10 seconds of the ability repeatedly.
Yes but it seems when I tested it you were immune to perils in the 10 sec after scriers finished but not when scriers was active and you cast at say 98% peril. To be fair I haven’t tried it much yet
@andyozFace Yeah my bad. In the showcase, I just want to kill a few elites/specialists for warp charge to get the ability back faster, so I can use scriers again. It doesn't matter when you start it but if you do start it, you are always safe. Only after the 10 seconds following the scriers' finish can you get exploded."
Do be aware that some of the staff weapons are bugged and will still overload and down you during scrier's gaze with their m1 attack, or primary fire. Some even with their secondary fire.
ITS WIZARD TIME! Can't wait to use this tomorrow!
epilepsy warning build
It keeps canceling at 100 on console
@IsaacRamirez-j7r I only play on PC, and yeah, it happens sometimes. What I do is stop using Smite at around 97-99% Peril, pop the ability, then once I hit 100% Peril, I go back to using Smite again.
SMYKER NO SMYKING