JHS POWERBAR TOOL TUTORIAL - Face Finder for SketchUp - Easily Heal Faces in Models!

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  • Опубликовано: 28 окт 2024

Комментарии • 19

  • @Thesketchupessentials
    @Thesketchupessentials  5 лет назад

    FIRST! If you're looking for more JHS Powerbar tutorials, make sure to check them out here! ruclips.net/video/B16dhviNUsQ/видео.html

  • @javierbarriel2162
    @javierbarriel2162 5 лет назад

    Bless You ,Geist !

  • @urbanwoodworking233
    @urbanwoodworking233 5 лет назад

    Thanks for sharing. Enoroth face creator also does the same thing except the plugin also finds internal faces which might not be desirable

    • @Thesketchupessentials
      @Thesketchupessentials  5 лет назад

      Will have to mess with that one - generally I think internal faces could get annoying, but there are good uses for them as well

  • @ridaachi-ta-ka8699
    @ridaachi-ta-ka8699 5 лет назад

    Love the work thank
    Can u do a video on how to import the cad file the right way coz like u said they came a lit bit funky and wired sometimes
    thank dude 😎😎 👏👏respect

    • @Thesketchupessentials
      @Thesketchupessentials  5 лет назад

      Well the trick is using FredoScale to make sure all the lines are on the same plane (which I think I linked to below the video). Once you do that, this extension should make the faces pretty easily

    • @artworksenvisioneering2167
      @artworksenvisioneering2167 5 лет назад

      Could we use the extension "flatten to zero" which places all the geometry on zero z axis or absolutely flat? I have used it to check and flatten CAD imports and it requires no manipulation of scaling boxes. Or does Fredo scale do something in addn that's better? For me, it's faster, a short cut away.

  • @artworksenvisioneering2167
    @artworksenvisioneering2167 5 лет назад

    Awesome utility when needed, esp in imports from CAD. I will incorporate it ASAP. Thanks. My other gripe is how shoddy CAD corners are, often un connected all together. Hoe csn they even draw like that? What can we use to fix that massive time waste hunting down and correcting poor corners when importing?

    • @Thesketchupessentials
      @Thesketchupessentials  5 лет назад

      No clue - I'm not sure what drives that workflow - seems like it's a fix that would have to occur with whoever is creating the CAD files...

  • @wojciechsmyczek4832
    @wojciechsmyczek4832 5 лет назад

    woah! thats like a gamechanger when it comes to those dwg/dxf files!

  • @komi7365
    @komi7365 4 месяца назад

    why does my jhs dont have that tool?

  • @jakeperl5857
    @jakeperl5857 5 лет назад

    Hmm...half-sphere edges aren't co-planar...wonder why it would work there but not with the other curved surface.

    • @Thesketchupessentials
      @Thesketchupessentials  5 лет назад

      Sure they are - half-sphere edges are created by extruding a circle along another circle, while sandbox tools creates a surface by triangulating between the different vertices. A grid created in sandbox tools is made up of coplanar quad faces right up until you use the smoove tool to adjust the vertices

    • @artworksenvisioneering2167
      @artworksenvisioneering2167 5 лет назад

      So it appears Coplanar actually refers to the trapezoid facets of the sphere having their individual corners self consistent, on the same plane, whereas sand box meshes tweak one or more corners out of the facet's original plane forcing tri vs quad. Am I tracking?

  • @bharatthakor8302
    @bharatthakor8302 5 лет назад

    How to Shadow in dome light plz help

  • @bharatthakor8302
    @bharatthakor8302 5 лет назад

    Hi plz help me