Halo Infinite's Forge could be fun....BUT

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  • Опубликовано: 29 сен 2024

Комментарии • 18

  • @kaibaman2498
    @kaibaman2498 Год назад +7

    you just have to change the properties no?

  • @Halo_Gravity_Hammer
    @Halo_Gravity_Hammer Год назад +3

    I mean it's a beta so hopefully they fix it so it can push you

  • @NEWGHOST9
    @NEWGHOST9 Год назад +5

    Def feels like they’ll change this in the future, especially if we get enough ppl to ask, it is a beta and they are taking feedback and requests on things

    • @TrentisN
      @TrentisN  Год назад +2

      I'm just worried that it's not an issue of the Forge Beta but more of an issue with the game engine itself.

  • @haha11158
    @haha11158 Год назад +5

    you jjust put a kill boundery on the block and it will touch you when the block goes down.

    • @TrentisN
      @TrentisN  Год назад +3

      Yeah that could actually work. But I wanted to build a floating maze where the blocks would push you off the edge but that probably won’t work.

    • @joshuadavenport9681
      @joshuadavenport9681 Год назад

      You could, but it's not the same, and way less intuitive than it should be. The physics in this game are borked and so far I haven't found any way to damage vehicles from physics, be that falling or an object colliding with it.

    • @imonke5303
      @imonke5303 Год назад

      @@joshuadavenport9681 disgusting lack of detail that's apart of the generic halo game design formula, to run a ghost into a wall and not have it shatter a bit is just uncanny.

  • @MrMastrmonstr
    @MrMastrmonstr Год назад +3

    Damn yeah they need to work on object / player interactions i suppose this kills my idea for a new game mode

  • @LG1ikLx
    @LG1ikLx Год назад

    Is it possible to add a kill ball and set to invisible on the inside? I'm still learning forge so could be wrong

  • @jakeetter2822
    @jakeetter2822 Год назад +1

    It's almost like that cartoon hero people try to kill... but he just keeps walking

  • @aono335
    @aono335 Год назад

    There's maps with killtraps being made in forge

  • @FinalConsensus
    @FinalConsensus Год назад +5

    Lol that's Infinite in a nutshell, "could be fun, but it isn't"

    • @NEWGHOST9
      @NEWGHOST9 Год назад +2

      Feels like someone’s projecting a bit, game is super fun imo

    • @FinalConsensus
      @FinalConsensus Год назад

      @@NEWGHOST9 you just have lower standards 🤷‍♂️ nothing wrong with that

    • @joshuadavenport9681
      @joshuadavenport9681 Год назад

      @@NEWGHOST9 Idk how that could be perceived as projection. It's exactly as he says. Lots of potential but terrible execution.

    • @totallynottwo5727
      @totallynottwo5727 Год назад +1

      @@FinalConsensus Lower standards, that's just your opinion though? It's not like you set the standard. Would love to see what you consider high though lmao.

    • @FinalConsensus
      @FinalConsensus Год назад

      @@totallynottwo5727 You're absolutely right. I wanted a cognitive narrative that was well written and an emotional journey. Granted, the bar was set high after Bungies games and I always wanted that level of emotional storytelling for 343's but we just never got it. So I was holding them to high standards but I had low expectations and the game still disappointed me. Hope that cleared things up and thank you for addressing the standards thing