POLYTOPIA Unit Tier List! WHO'S THE STRONGEST!!!

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  • Опубликовано: 1 фев 2025

Комментарии • 259

  • @Mind-uz3kj
    @Mind-uz3kj 3 месяца назад +128

    Crabs before: giants, but worse
    Crabs now: giants, but better

    • @polychampions
      @polychampions  3 месяца назад +14

      Yeah, Crabs got a big buff recently

  • @dentedcontroller
    @dentedcontroller 3 месяца назад +66

    Swordsmen in C is WILD considering just how good they are against unit spam. Knights may be able to eat through units, but the second they can't land the kill they're guaranteed to suffer for it. Swordsmen on the other hand are able to take those hits from other units and hit back even harder. Speaking of knights, I've found swordsmen to be much more reliable for stopping enemy knights than my warriors. As a Zebasi player, I usually don't have many forests and mountains for defense buffs anyway. They also make pretty good defensive units if you have a game where mining and smithery are more useful than diplomacy (which is usually the case when ignoring the units you unlock). I'd honestly put swordsmen in B or A even despite the fact that smithery is so out of the way for my main tribe.

    • @polychampions
      @polychampions  3 месяца назад +9

      Swordsmen are in C not because they aren't great, but because they are expensive at 5 stars and require a tier 3 tech

    • @Generalfromidk
      @Generalfromidk 2 месяца назад +5

      ​@@polychampions unless you have a income of 50 or 100 stars i dont see it as a problem

    • @veasnatdm4861
      @veasnatdm4861 Месяц назад +9

      @@polychampions nah, 5 star is not that much, they are a unit that you take to a fight, and once the city is capture, left to heal before the next battle, more like a 1 time investment, compare to knight which is a true spam unit, which you actually want it to die in 1 shot to make space for the next wave of knight.

    • @KrimYT-649
      @KrimYT-649 3 дня назад

      ​@@polychampions vengir at mid game is scary with sword spams

    • @TheArsonist10
      @TheArsonist10 День назад

      @@polychampions 5 stars is pretty cheap when by mid or late game your making 20-100 stars and the fact that quite a lot of units are more expensive than the Swordsmen

  • @Realhawker
    @Realhawker 3 месяца назад +117

    Mind Benders should be able to splash heal as they move. Like a juggernaut or auto-freeze

    • @polychampions
      @polychampions  3 месяца назад +36

      Yeah. Mind benders need a buff

    • @Generalfromidk
      @Generalfromidk 2 месяца назад +3

      ​@@polychampionsmind benders can be pivotal to convert giants but yeah, it need a buff

    • @RainbowMan-zw8tx
      @RainbowMan-zw8tx Месяц назад +2

      A good strategy plus a catapult gives it an s tier ATLEAST

  • @reactionchamber
    @reactionchamber 3 месяца назад +65

    These ads are too good, please keep them coming :D

    • @polychampions
      @polychampions  3 месяца назад +12

      Thanks. Glad you enjoy the fun ads :)

  • @roozywalkthrough
    @roozywalkthrough 3 месяца назад +50

    In Polaris, I'd go with Ice Archer and Rider

    • @polychampions
      @polychampions  3 месяца назад +17

      Yeah, but most competitive players go for sleds with Polaris

    • @active_observer
      @active_observer 3 месяца назад +1

      @@polychampions Sleds are a total BS overpowered unit. They make hexapods look like chumps. Thanks to the movement they might be more OP than Polytards (who are defender with stats reversed but 33% cheaper).
      Gotta make sleds have 1 defense and make Polytards cost 3 stars (or have 10hp)..

    • @creationterminator
      @creationterminator 3 месяца назад +2

      *laughs in Break Ice*
      if you have enough units to break the ice and ranged units at the back of the line you can keep them at bay and halt any moonies and sleds that try to make ice and slash through, tho it isn't easy​@@active_observer

    • @active_observer
      @active_observer 3 месяца назад +3

      @@creationterminator So basically if you overpower the enemy economically and outnumber them severely to the point you have enough troops to both break ice and kill 1 or more moonies every turn, they are stoppable.. Isnt easy indeed..
      And Polaris itself being "defeatable" doesnt change how it is nearly impossible to get unprofitable trades with the unit Sled itself as it has 3 attack 15hp 4 movement and escape and half of them tend to become veteran (unlike swordsmen who cant escape 4 tiles)..
      The way I see it (and mainly because of Sleds' absurd stats) archi and WW maps are unplayable against polaris.

  • @DhoklaAboveVadapav
    @DhoklaAboveVadapav 3 месяца назад +27

    Swords are meta though. Strong, bulky, swift and cheap. A perfect unit for me.

    • @polychampions
      @polychampions  3 месяца назад +4

      You think 5 stars is cheap?

    • @DhoklaAboveVadapav
      @DhoklaAboveVadapav 3 месяца назад +9

      @@polychampions 5 stars is worth it

    • @williamrowe8387
      @williamrowe8387 3 месяца назад +15

      They only ever seem good until you have to deal with archers, catapults and unit spam

    • @edersonnico
      @edersonnico 2 месяца назад +2

      To counter Knights. One needs either swords or shields. And they make a good combo with both ranged units or knights.

    • @williamrowe8387
      @williamrowe8387 2 месяца назад

      @@edersonnico the best use of swords is to counter rider roads, but even then it isn't great

  • @Dmitry-r8c
    @Dmitry-r8c 3 месяца назад +22

    Great guide! Lots of work done.
    I would suggest following amends:
    1. Sword deserves up a tier. Similar to catapults and mmathematics - it is a decent end game unit that does unlock some city upgrades for you.
    2. Both Kitons and hexapods should go into A tier. Hexapods specifically for being inferior to riders after roads in place and not being useful in end-game (unlike riders). And kitons is actually best hard counter to riders (which is S tier) - poinson makes it very hard to heal your riders. So you would usually want to use them in tandem.
    3. Both Mooni and sled should go into same A tier. Yes - sleds are very strong, but the catch is - they do need ice and they can't make any. Without ice sleds are useless ( F tier). They always used in combination with moonies and usually you are forced to build way more moonies then sleds to spread/maintain ice as moonies die fast but sleds are re-usable. So polaris mid game is - mooni in all front cities and sleds in all back cities.
    4. Move shark up a tier (to B). Sharks are mis-clasified cause you try to use them as rammers which they aren't. They should fill similar role as riders/archers fill on land - deliver punch in a week point. Since All aquarion units can go on water as is - they usually have no problem in establishing water front and sharks should be use to push front forward without retaliation. You can't just send them one at a time onto front line (like you would do with rammers).
    5. Raichi should go into A tier mainly due to it verstility and ability to be boosted. It does trades ok with rammers/scouts but that is actually not it's goal.Cymanti doesn't want to engage in water battle and wants to convert it into land battle where they can use cheap units to pick your ships, Raichi achieves just that by exploding and creating algae - not to mention that if done within your borders - this gives you population in some cases making them decent way to grow your eco while actively defending.
    6. This would be my personal opinion but I would move trident into C tier (if not F). With just 2 moves and 2.5 attack it is very hard for them to actually use their persist ability and luck of escape just makes it so that die next turn. There main utility would be for aquarion to push into land after water is secured (which in most cases imply that game is pretty much over)

    • @Shleorkshlonk
      @Shleorkshlonk 3 месяца назад +1

      #stoptheswordsmenabuse

    • @polychampions
      @polychampions  3 месяца назад +9

      Thanks for the long and thoughtful response. It was challenging making this list because so much is subjective

  • @matt4078
    @matt4078 3 месяца назад +8

    wow i didn't realize the cloak and dagger naming reference until watching this

    • @polychampions
      @polychampions  3 месяца назад +2

      Really? Cloak and dagger ....
      Glad you realized it

    • @matt4078
      @matt4078 3 месяца назад

      @@polychampions I just never thought about them back to back, a bit new to the game still lol

    • @Pyroproctos
      @Pyroproctos 3 месяца назад

      It's often lost in non-english translations (some of which are truly horrendous, btw)

  • @samthestache8
    @samthestache8 3 месяца назад +16

    This video really highlights just how different my play style is from that of the author. I could not disagree more with probably 80% of these tier rankings.

    • @polychampions
      @polychampions  3 месяца назад

      Really. You disagree so much? Tell us more

    • @samthestache8
      @samthestache8 3 месяца назад +18

      @@polychampions Well, just to hit some of the highlights.
      You refer to swordsmen as "a unit you never really want to use" while they tend to comprise the backbone of my land forces. They hit hard and can survive multiple hits, dealing retribution damage all the while. A wall of advancing swordsmen is hard to counter (unless you're polaris). Further, you call the swordsman expensive, yet at only 5 stars, its the cheapest tier 3 unit, making it easier to amass a large force with. I don't know that they deserve S, but they're A in my opinion.
      Next, you put knights in A tier. Ever since knight's health was nerfed, I find that I basically never use them. I might have one hanging around for the lucky shot in a large battle, but most of the time I find they aren't worth the cost of the tech or the unit. Being able to one shot a chain of full health knights with another knight makes them pretty useless for most battles in my eyes (this logic also applies to why I prefer swordsmen, they can take the hit, prevent the chain, and then keep going). I certainly wouldn't put knights in F tier, they do have their uses, but for my own use case, maybe C?
      For archers, in a lot of games they are the first unit I go for. Their added reach lets them attack unscathed, increasing survivability and stretching out the 3 star investment even further. Mass a couple together and you're basically untouchable until the late game (bombers and knights). Easily S tier for me.
      By similar logic, I just can't put horsemen in S tier. Yes they can be useful in large numbers for a quick attack, but they can't hold territory and I find I tend to attack once, take half damage, and then I have to retreat and not use that unit again for at least two turns while it heals. That means I spent 3 stars (and one population) for one attack every 3 turns. Not a great investment in my mind. As such, I tend to rarely use horsemen and I'd put them in B tier.
      For bombers, you put them in C tier. I can't argue with anything you said about them, its all true. But I can't count how many games have been completely turned around from the sudden arrival of a few bombers on the coast. They have a lot of weaknesses, but their ability to shirt the tide so drastically means I have to put them in B tier.
      The only other thing I have to say about the regular naval tier is I'd flip rammer and scout. Scout is my go-to. Its fast, has high vision, and has a ranged attack so it can hit for free. I will tend to spam scouts probably more than I need to just because they are so versatile and useful. I tend to make rammers more sparingly, mostly for one off landing forces or capturing a coastal city (see my philosophy on horsemen vs archers to understand my logic and preferences here).
      For puffers. You call them useless and unwanted. Sounds like you aren't using them right. A puffer is just a catapult that has extra movement (and can be positioned to be safe from land forces). Further, the puffer lets you flood tiles and move your jellies onto land. It can do this from the backline instead of have to waste a frontline unit's action to flood the tile. Really, I've found the single best strategy to employ with new aquarion is a slowly advancing line of jellies supported by a backline of puffers. The puffers pick off anything not killed by the tentacles and allow the jellies to continue advancing. You had put them in F tier, I can't put them any lower than B tier, and the only reason they aren't A tier is because I concede that they are really expensive tech-wise.
      I will say, I pretty much agree with your special land unit and super unit tiers. Those were pretty much spot on in my opinion.
      And I will admit, all of this is based on my own personal play style and experience. I don't doubt that someone with a different play style will have different opinions on the units. I just found it interesting HOW different this tier list was to my own experience.
      (I now realize that I started this comment with "to hit some of the highlights" and then wrote a small book. I'm gonna leave it because its funny)

    • @eltonwild5648
      @eltonwild5648 2 месяца назад

      ​@@samthestache8bombers and puffers are not that bad

    • @sitfish1113
      @sitfish1113 2 месяца назад

      ​@samthestache8 Knights are an absolute must-have against cymanti and are extremely effective against archer, rider, or catapult spam.
      I've also always found swordsmen to be rather easy to fight against. They lack the defense to really shrug off hits and can usually be outmatched by a warrior and rider. They're decent late game option but they're just too expensive for what they do in my opinion. Kinda like sharks in aquarion before version 108.
      Otherwise I totally agree with these points lol

    • @sitfish1113
      @sitfish1113 2 месяца назад

      ​@@samthestache8I would like to ask though, what's your strategy for fighting unit spam without knights?

  • @NguyenNguyen-g9x
    @NguyenNguyen-g9x 3 месяца назад +17

    Truly a Cymanti moment: Two Special S-Tier Units.
    I hate these bugs.
    Nice video BTW :D

    • @polychampions
      @polychampions  3 месяца назад +2

      Yeah. Cymanti is very strong.
      Glad you like the video

  • @DanielYuan-cf2og
    @DanielYuan-cf2og 3 месяца назад +9

    first unit tier list i've seen! also i may use more rammers for completely no reason at all :D (please don't steal my kneecaps Rammer LLC)

  • @jonnyw819
    @jonnyw819 3 месяца назад +2

    Played this game like 7 years ago, remembered it today and found the name for it again. Searched it up on RUclips and am so happy to see it still has an active fan base!

  • @nothappierthanme6146
    @nothappierthanme6146 2 месяца назад +6

    Swordsman in c is kinda wild, they are so strong imo, they are good at pretty much everything. If u have a couple of Swordsman, that is an almost impenetrable defense.
    Catapults are also way to low, if place correctly, they are such a pain to deal with. Same with bombers, like helloooo??? I now they are expensive but only one of these can win u a game easily.

    • @polychampions
      @polychampions  2 месяца назад

      Swords are in C tier because they are very expensive and in a tier three tech, same as catapults

  • @ryanjohnson1071
    @ryanjohnson1071 3 месяца назад +5

    That's the best mid video advertisement you've ever made with the hexapods 😂 Just after the new Rammer one you made a while ago

  • @Arsen592_Old
    @Arsen592_Old 3 месяца назад +4

    Cool video! I think tech tier list would also be neat

    • @polychampions
      @polychampions  3 месяца назад +3

      Oh. A tech tier list. Interesting idea. Thanks

  • @凃少麒
    @凃少麒 26 дней назад +2

    Knights should be S tier: Aside from splash and retaliation this is your only way of killing multiple units with one unit-turn.
    Even if you don’t actually pull off the chain, just simply having this in your toolbox forces your enemy into certain formations to prevent chaining.
    Which is why cymanti late game sucks. You can just slow push them knowing they cant chain into your catapults backline.

    • @polychampions
      @polychampions  25 дней назад

      Yeah. Knights are very strong, but the tech costs a lot. Chains are so satisfying when you can pull them off

  • @FrancisStoyles
    @FrancisStoyles 3 месяца назад +4

    I personally would have put defenders lower and swordsman higher. As I found that defenders get in the way of your own units and are quite sluggish. I like swordsmen bacause of there attack. I also like (this may probably be unpopular) how they can be killed. This meens your not stuck with low health units that are taking up population space and don't do much damage. Great job on the video

    • @polychampions
      @polychampions  3 месяца назад

      Yeah, swords have good attack and defense, but they are expensive
      Thanks for sharing you opinion on defenders and swordsmen. Many players have their favorite units. It was challenging making this list because so much is subjective

  • @legitwaffles5611
    @legitwaffles5611 3 месяца назад +2

    Lowkey Love and respect this tier list expect for the Swordsmen and Doomux placements. Would've ranked them a tier higher at least. Also crazy you would place Shaman at the top in S tier and but the mage in F tier when they are almost the same unit.

    • @polychampions
      @polychampions  3 месяца назад

      Yeah, everyone has their favorite units. This list is based on competitive players' opinions from our league.

  • @Ultrafire-vb4mx
    @Ultrafire-vb4mx 2 месяца назад +1

    Told not to skip for an "ad" just to be threatened lol

  • @trainzelda1428
    @trainzelda1428 2 месяца назад +1

    Swordsmen are great for a few turns but as soon as your opponent also unlocks swordsmen and you're just throwing them at each other, you've basically reinvented warriors but more expensive

    • @polychampions
      @polychampions  2 месяца назад

      Honestly, smithery is better for the forges than for the swordsmen. Giants > Swords

  • @kevinburne3586
    @kevinburne3586 3 месяца назад +1

    Hexapod promotion in the middle of the video? That’s actually hilarious lmao 😂

    • @polychampions
      @polychampions  3 месяца назад

      Thanks. We like to through in the occasional ad from time to time :)

  • @Wannybooi
    @Wannybooi 3 месяца назад +5

    I disagree on the puffers. They are in a bad tech, true, but they are also aquarions most reliably way of dealing high damage. This makes them your best unit to use against high numbers of enemy super units (if you actually have them or course). In a late game situation with abundant stars, I will always have a few of them around. Bonus points for the fact that they can't be chained by knights.

    • @Dmitry-r8c
      @Dmitry-r8c 3 месяца назад +1

      Main issue with puffers - they aren't really meant for water battle and actually a way of Aquarion to push into land after you already secured water. So yes - they useful, but mostly to finish the game you already won.

    • @Wannybooi
      @Wannybooi 3 месяца назад

      @@Dmitry-r8c depends on the circumstances. On a lakes or Pangea map, you still need some solid power to force your way inland and a catapult that is out of knight range can be good for that. Against naval units, they are indeed quite vulnerable to being sniped but that isn't as much of an issues on puffers. After all, the unit used to snipe the puffer costs almost as much as the puffer itself.
      Look at it this way: they are a cheaper (only half the cost), squishier version of the bomber with higher damage but no splash. That still makes for a very solid unit. The only thing holding it back is its position in the tech tree which basically banishes it to only being used in Ffas or way too big maps

    • @polychampions
      @polychampions  3 месяца назад +1

      Thanks for sharing you opinion on puffers. Many players like that unit. It was challenging making this list because so much is subjective

  • @Monkey-si2uo
    @Monkey-si2uo 3 месяца назад +1

    In late game swordsman serve as an adequate replacement for warrior to make up some bulk of your army I think they belong in same tier
    I'd say dragons are the strongest unit in game, thats why they have the egg process stuff

    • @polychampions
      @polychampions  3 месяца назад

      Swords can be good in some late game sitiations if you have lots of mines and good forge spots. Dragons are wonderful, but they take forever to get

  • @swag.online
    @swag.online 3 месяца назад +1

    You have good videos, thanks for making them.

  • @joshdamighty
    @joshdamighty 2 месяца назад +1

    Bomber in C tier? No way. You gather the stars when you buy the tech and get the tech for a huge discount. They also make all rafts an extreme threat because any of them could become a Canon ship at a moments notice when theyre within your borders. Canon ships make for a single explosive turn when you make your first few before your opponent.
    They're S tier at locking down your opponent's unit production or punching a hole in your opponent's coastal defenses.

    • @polychampions
      @polychampions  2 месяца назад

      Bombers can be powerful, especially in the late game, but they are very expensive and vulnerable if you don't have bulky units in front of them

  • @nokoko3104
    @nokoko3104 2 месяца назад +1

    Am I the only one who's ears cried at the Shaman pronunciation. Good video tho. Minus the swords man ranking that is too low

    • @polychampions
      @polychampions  2 месяца назад

      You are not the only one who thinks I say "shaman" wrong :)
      Glad you enjoyed the video though

  • @Elias_Stathoulopoulos
    @Elias_Stathoulopoulos 2 месяца назад

    archers and defenders is my absolute favourite playstyle. also I spam the hell out of scouts, love those too

    • @polychampions
      @polychampions  2 месяца назад +1

      Yes. Defenders plus archers are a great combination

  • @Innofunni
    @Innofunni 3 месяца назад +3

    21:31 Woah did he just get a centipede on turn 3?? This Innofunni guy is insane!!

    • @polychampions
      @polychampions  3 месяца назад

      Absolutely

    • @Wers11111
      @Wers11111 3 месяца назад +1

      woah that’s crazy, it’s almost as if they submitted the clip to be in the video for that exact reason!!!

  • @Arkad-9
    @Arkad-9 3 месяца назад

    Incredible tier list! The only point I disagree with is the placement of the Doomux, I would not put them in S-tier because it's a pain to unlock them, but it's basically a giant with more mobility. 20 hp for a regular unit and for only 10 stars is really worth it, and mostly with the cymanti economy.

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Doomux is good, but this list is based on PolyChampions league competitive play. Everyone has their personal favorite strategies

  • @active_observer
    @active_observer 3 месяца назад +1

    You lost me at Bomber C-Tier...
    Bombers are THE strongest naval unit. They are the force that finishes battles, second only to dragons. On any battle that drags on to the lategame, the side that manages to stack a cluster of bombers will win. When made from 10hp units in midgame they're squishy and overly expensive but when made 15hp and especially with aquatism they are as tanky as a swordsman and 3 or more of them can blast anything that approaches, allowing you to create a no-mans zone from which you can safely convert your rafts into whatever is necessary.
    While buying a bomber earlygame may be inefficient, there is almost always a moment in midgame where buying one will allow you or your opponent to build up an advantage. Slowly increasing the number of bombers that target a naval chokepoint or enemy coast/port will lead to a snowball effect. Catapults or enemy bombers can not even approach them since 2 bombers can kill catapults purely with splash.
    Whether it be through already having a wall of rammers yourself or playing in lakes where you are the only one who can access one of the lakes, there is usually a way to build a bomber without getting it killed in the next few turns. Once that happens, it will always show its value.
    The tech tree that goes to it usually comes FOR FREE since it allows you to collect the starfish. Very often the best way to play is to sail into the stars early on and unlock Navigation when it is still 16 stars or less. Then 2 starfish already replenish those stars and you often profit massively if the map is big or you are early into the sea. Therefore basically 70% of what is said in this video about the bomber is incorrect or misleading.
    And I have to emphasize this again, they are not easy to kill when in groups. A rammer can't one shot them and thus when firing from the edge of your borders, once you have multiple bombers they can usually heal if they took damage while the other bombers kill the attacker. All you gotta do is invest a little bit more into rammers yourself and support/protect them until the wall of bombers starts defending itself or blocks the enemy port/coast with direct or splash fire.

    • @polychampions
      @polychampions  3 месяца назад

      Bombers are great, but they are vulnerable and expense. Other units are better bang for your buck
      (I was forced to say this by the Rammer LLC. :/)

    • @active_observer
      @active_observer 3 месяца назад

      @@polychampions The Rammer LLC LMAO

  • @geph4444
    @geph4444 3 месяца назад

    Ive been playing this game singleplayer only for a few years now and the multiplayer meta is wildly different lol

    • @polychampions
      @polychampions  3 месяца назад

      Its true. Single player vs bots and competitive multiplayer are different approaches to Polytopia. Playing vs bots gets predictiavle. Playing vs human opponents is more interesting

  • @ItsGalaxy555
    @ItsGalaxy555 3 месяца назад +1

    Hexapod ad is so unexpected and good at the same time😂😂😂❤
    Def my fav polytopia channel...❤😊

  • @HeLLowDog
    @HeLLowDog 3 месяца назад

    When you have bombers, I like to make them from a shield, then have 3 of them next to eachother and move as a pack. Not only is it nearly impossible to kill them immediately, they deal amazing damage and are a super distraction for my cloak to sneak through

    • @polychampions
      @polychampions  3 месяца назад

      I recommend having some bulky units in front of your bombers. Three in a row make a good targe for dragons

  • @Nishantmakadiya
    @Nishantmakadiya 3 месяца назад +1

    I tried to search this video yesterday and didn't found single one what a coincidence😅

    • @polychampions
      @polychampions  3 месяца назад

      Right. It wasn't published yesterday. It was out today

  • @ebbit-fs6mh
    @ebbit-fs6mh 3 месяца назад +2

    absolute robbery putting knights in A tier and doomuxes in B tier

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Lots of folks disagree with our unit placement. So subjective

    • @ebbit-fs6mh
      @ebbit-fs6mh 3 месяца назад

      @@polychampions no hate polychampions I love y'all I just woulda done it a different way 🙏❤

  • @joshdamighty
    @joshdamighty 2 месяца назад +1

    Pretty sure the raft is the worst unit. Mind bender is insane when used in a line and can be giant pushed, polytaur pushed, and they snag centipedes from hitting any segment. The heal ability punishes in games with riders getting healed after every attack.
    But they're only really good with Ai-Mo.

    • @polychampions
      @polychampions  2 месяца назад

      Yeah. We put raft as the worst of the naval units
      Mind benders are wonderful in certain situations, but awful for most competitive games

  • @Normalně_fr
    @Normalně_fr 3 месяца назад +4

    3:07 not the polytuber battle royale clip before it got officialy uploaded :D

    • @polychampions
      @polychampions  3 месяца назад +1

      Yeah, I couldn't resist using that clip

  • @timothywilliams9366
    @timothywilliams9366 3 месяца назад

    this tear list is purity accurate but i would change a few things. not because your wrong but because my play stile uses some units that you put in F tear. example, a cornerstone of my Polaris play stile is having a quick response group of sled units to never let my enemy advance while i advance with a large group of ice forts and gamie

    • @polychampions
      @polychampions  3 месяца назад

      For sure. This list is based on what PolyChampions competitive players do in our league. Everyone has their own play style and their favorite units

  • @countryballsandstuff447
    @countryballsandstuff447 3 месяца назад +2

    I'm a garbage player so take this with a grain of salt: I just got Polaris. And for me, ice fortresses are OP. Aren't they just catapults that don't die with a slight push. If you get enough, aren't they essentially unstoppable? For us garbage players, has to be a B.

    • @polychampions
      @polychampions  3 месяца назад +2

      Some players love ice fortresses, but in competitive games and league like ours, no one uses them. Sleds are way better

  • @Eruditica
    @Eruditica 3 месяца назад +1

    There is very very good situational tech with mind benders

    • @polychampions
      @polychampions  3 месяца назад

      For sure. Certain situations, mind benders are great. However, those situations are few and far between in competitive games

  • @iku_turso123
    @iku_turso123 3 месяца назад +2

    It would be really good for ice fortress if they had splash damage

    • @polychampions
      @polychampions  3 месяца назад

      So many things about the ice fortress could be better

  • @adobongchicken918
    @adobongchicken918 2 месяца назад

    Mind benders need a buff, even just a defense boost should do it. Their convert is op if only they didn't die to a single attack

    • @polychampions
      @polychampions  2 месяца назад

      Yes. I wish mind benders were more useful in the game

  • @evanhsu8807
    @evanhsu8807 3 месяца назад +1

    The ads were so funny 😂😂😂

    • @polychampions
      @polychampions  3 месяца назад

      Thanks. Glad you enjoyed them :)

  • @macbusch9372
    @macbusch9372 3 месяца назад

    The ads are perfect, why cymanti ad tho😭😭 I’m annoyed needing to overwhelm gosh darn bugs

    • @polychampions
      @polychampions  3 месяца назад +1

      Glad you liked the ads. We have others ads for Oumaji, Bardur, and Kickoo. Check out our shorts playlist ruclips.net/video/HKwb6JKEtmE/видео.html

  •  3 месяца назад

    Meditation tech needs a buff. I think a great buff would be if meditation would increase units' self heal by 50%. I.e. units would heal 3 hp or 6 hp (in friendly territory) instead of the usual 2 hp and 4 hp.

    • @polychampions
      @polychampions  3 месяца назад

      For sure. The climbing branch and meditation tech in particular needs a buff

  • @Peanut_Flailer
    @Peanut_Flailer 3 месяца назад +1

    How is puffer worst than catapults? They go on water, have better movement, and flood tiles all by keeping the stats as normal catapults. You also practically reduce the chances of getting knight-chained if you decide to place them on water.

    • @polychampions
      @polychampions  3 месяца назад

      Because puffers are for Aquarion and most players use pick Aquarion play that tribe on water maps where there isn't much call for sawmills

  • @velikyminsk813
    @velikyminsk813 3 месяца назад

    I think doomux should be in A tier. While they do cost a lot, the poison effect and their decent health compensates for it making them pretty strong and annoying to fight against

    • @polychampions
      @polychampions  2 месяца назад

      Doomux are good, but they cost too much and are in a tier 3 tech. For our PolyChampions league and competitive play, they are not used as much as other units

  • @LordGarryk
    @LordGarryk 2 месяца назад

    I get the feeling your hexapod ranking is heavily reliant on the shaman boost. Without it it feels as weak as riders, often dying to retaliation without it

    • @polychampions
      @polychampions  2 месяца назад

      Hexapod without the shaman boost is pretty weak, that's true. The shaman boost gives them a lot of extra utility. Pretty much all of Cymanti is weak without the shaman

  • @thatperson4872
    @thatperson4872 3 месяца назад

    I LOVE knights because of how hillarious it is to just blitzkrieg through ai like 1939-40s germany

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Knights are so fun to chain through a ton of units. We have a couple cool videos showing epic knight chaints. This is a good one - ruclips.net/video/_zkc1f1lVdA/видео.htmlsi=JKO_Iui1ItFi9qW9

  • @zsoltsterczer6552
    @zsoltsterczer6552 Месяц назад +1

    How do you use the rider?
    It seems like (except for some unique situations) any time I use these I lose the game even against bots.
    Am I stupid, or my game style does not allow me to be good with riders?
    Usually a big economy and a lot of swordsman and catapults work for me. Also my enemy's giant nevet sees that mindbender in time :D

    • @polychampions
      @polychampions  29 дней назад +1

      Riders are the most versatile and effective units in the game
      We have a few videos that feature optimal rider strategies. Look for our Rider play list
      We are also working on an Oumaji strategy guide that will explain rider strategies in detail. Stay tuned

  • @3652xxyy
    @3652xxyy 3 месяца назад +1

    Scuba is actually very powerful as it does not need port

    • @polychampions
      @polychampions  3 месяца назад

      True. Scuba are great. We didn't include the Aquarion special units in this list

    • @shughes5778
      @shughes5778 3 месяца назад

      And it can attack cities surrounded by land without wasting a turn.

  • @knightmare6619
    @knightmare6619 3 месяца назад +1

    i wish yall could upload more

    • @Wers11111
      @Wers11111 3 месяца назад +2

      A lot more goes into these videos than you think, editing takes a lot of time and so does writing scripts

    • @polychampions
      @polychampions  3 месяца назад +1

      Yup. We would like to make more too. Thanks for the encouragement

  • @some1upyon
    @some1upyon 3 месяца назад +2

    rip the aquarion amphibian

    • @polychampions
      @polychampions  3 месяца назад

      True. We didn't touch on most of the Aquarion units, like mermaids or amphibians. The new Aquarion units are tricky. We neglected most of the Aquarion "regular" units since they are hybrid dryland and naval units

  • @croissant3274
    @croissant3274 3 месяца назад +4

    Where amphibians?

    • @polychampions
      @polychampions  3 месяца назад +1

      Good point. Amphibians are like riders, but on water. We neglected most of the Aquarion "regular" units since they are hybrid dryland and naval units.

  • @paltaneitor2
    @paltaneitor2 3 месяца назад

    15:05 I will still use all of my stars for training 2 bombers each turn when possible. You'll never get me alive.

    • @polychampions
      @polychampions  3 месяца назад

      Fair enough. Enjoy those bombers

  • @elijaxas1361
    @elijaxas1361 3 месяца назад

    Petition to change the name of jellybelly to yellybelly

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Yelly belly was a cool name

  • @Bryton-ri5xl
    @Bryton-ri5xl 3 месяца назад +1

    As a cymanti player the doomux is the best yes their expensive but with clatherisis being useful unlike markets their fundable or just b line for it

    • @polychampions
      @polychampions  3 месяца назад +1

      Good point about the clatherus, but those are only useful on water maps. Most competitive Cymanti games are on land maps and never get far enough to use clatherus

    • @Bryton-ri5xl
      @Bryton-ri5xl 3 месяца назад

      @@polychampions true I would say that cymanti is best on contents or lakes thow

  • @AfonsoFDV
    @AfonsoFDV 3 месяца назад

    The shaman's boost and rider: I almost never use them, but still my Cymanti game is strong. I don't get why more movement is that useful

    • @polychampions
      @polychampions  3 месяца назад

      Movement for riders and hexapods allows them to strike from a distance and also retreat to safety

  • @fatercoelho7476
    @fatercoelho7476 3 месяца назад

    i find it hard to believe how you rate puffers as F when they are the nearly essential for a aquarion vs polaris matchup, yes, they cost a lot of tech, but once the bandage is ripped of... they are quite good (similar to how a knight costs a lot of stars in tech)

    • @polychampions
      @polychampions  3 месяца назад +1

      Yeah. Lot of folks like puffers. You don't usually see Aquarion matched up with Polaris in our league though

  • @jamespetisme4924
    @jamespetisme4924 3 месяца назад

    Mind bender is great when you freeze enemy units nad take their giants and special units

    • @polychampions
      @polychampions  3 месяца назад

      Mind bender is great in very specific situations

  • @zerodiversion4509
    @zerodiversion4509 3 месяца назад

    I wonder what could be done to make Mindbenders and Swordsman better

    • @polychampions
      @polychampions  3 месяца назад

      Lots of people want buffs for mindbenders, like a larger healing radius

    • @joshdamighty
      @joshdamighty 2 месяца назад

      Put mind bender in a tier 2 tech.
      Make swords have fortify.
      Fixed.

  • @RamsesGT3
    @RamsesGT3 3 месяца назад

    I remember when Giant Battle Ships user to be SS tier... Bad old times 😭😭☠️☠️🤣

    • @polychampions
      @polychampions  3 месяца назад

      Ah yes. The GBS days. Thankfully the days of battleship spam are far behind us

  • @indianronaldo4325
    @indianronaldo4325 3 месяца назад

    They need to revamp mind bender, make it more tankier atleast

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Lots of players want to see the mind bender improved

  • @arandomguywitharandomname4187
    @arandomguywitharandomname4187 3 месяца назад

    I think I agree with most of this video
    Poor ice fortress

  • @Shaggy-er1xb
    @Shaggy-er1xb 3 месяца назад +1

    Sleds are good but they shouldnt be relied on as a spammable unit, riders with polarism are very effective bevause they get insane movement on ice and land. Sleds are terrible units on land while riders and knights with polarism excel on both

    • @polychampions
      @polychampions  3 месяца назад +1

      Yes. Sleds are good in ice, that's why we put them as a "naval" unit. They are not good on drylands

    • @Shaggy-er1xb
      @Shaggy-er1xb 3 месяца назад

      Ohhh Idk why I missed that it was in the naval part, that makes sense!

  • @jasonmay4341
    @jasonmay4341 17 дней назад +1

    who made this tierlist 😭

    • @polychampions
      @polychampions  17 дней назад

      This list was made by the top players in our PolyChampions league

  • @ilno
    @ilno 3 месяца назад +1

    Would amphibious units like Swordsmaid and Mermaid included in naval units? Or they just have the same tier as the drylands normal tribe units?

    • @Wers11111
      @Wers11111 3 месяца назад +1

      Yes

    • @polychampions
      @polychampions  3 месяца назад

      The new Aquarion units are tricky. We neglected most of the Aquarion "regular" units since they are hybrid dryland and naval units

  • @mysticcr8tor773
    @mysticcr8tor773 3 месяца назад

    XD I always laugh when I see my game get used in these videos

  • @NoelFallstrom
    @NoelFallstrom 2 месяца назад

    I would only add an amendment to mind benders. B for Polaris, F for everyone else.

    • @polychampions
      @polychampions  2 месяца назад

      That's a very good point! We've seen our fair share of Polaris giants way more than for other tribes

  • @theocourtin1047
    @theocourtin1047 3 месяца назад

    I disagry with aquarion unit's tier : tridents are worst than sharks and puffer, it deals no dommage and is too expensive in a useless tech tree, you never get value out of persist, sharks are not worth 8 stars i agree (maybe they should cost only 7 idk) but they are still good support units that can quickly join fight if you have the stars to spend, also at some point you'll always need marine life either to get jelly, either to go on deep water, puffer are not so useless, since they are kinda the only range unit that aquarion can use (archers are usually too slow, tridents stink) and if you play on continent, you can have some good forest spot. So for me tridents are F tier and you never want them, puffer are C tier and sharks B tier .

    • @polychampions
      @polychampions  3 месяца назад

      Yeah. Aquarion units are tricky to rank on this list because so many are hybrid naval/land units. Not to mention flooded terrain where both can move
      Sharks need a buff for sure.
      However, since most Aquarion games are played on water maps, like archipelago, that's the basis for ranking puffers lower and jellies higher
      Thanks for the feedback

  • @jasonmay4341
    @jasonmay4341 17 дней назад

    defenders are A-S tier if youre going for 3 star in domination

    • @polychampions
      @polychampions  17 дней назад

      This tier list is for multiplayer, not single player. Our league focuses on competitive multiplayer games

  • @SilverFan21k
    @SilverFan21k 3 месяца назад +1

    Hexapod S tier for sure of OP

  • @sitfish1113
    @sitfish1113 2 месяца назад

    What is your strategy for fighting dragons? If there even is one lol

    • @polychampions
      @polychampions  2 месяца назад

      You got to reach and kill them before they grown to full strength

  • @BlakeUsner
    @BlakeUsner 2 месяца назад

    Swordsmen number two ans items fortress number one I just spam a huge Frontline of them and nobody ever beats it

    • @polychampions
      @polychampions  2 месяца назад

      Have you played any competitive games in our league? That strategy would not last long against Polychampions players, lol

  • @nikoperketa6501
    @nikoperketa6501 21 день назад

    Do you still maybe have a replay from game at 11:25

    • @polychampions
      @polychampions  21 день назад

      That was Innofunni's game with the Oumaji rider bounce. I don't have the replay anymore but if you are in our Discord server, you can ask him for it

    • @nikoperketa6501
      @nikoperketa6501 21 день назад

      @polychampions I'm not in the server but I will join and ask him np, I'm interested in this game because it looks so much like the game I played with Oumaji against Cymanti, so I belive that could have been me😅. Do u now if he usually responds to messages like these?
      By the way, love ur content and thx for replying

  • @redshift739
    @redshift739 3 месяца назад

    How come you call all land units "dryland units" and assume they're being used on dryland maps when thats just one of many map types?

    • @polychampions
      @polychampions  3 месяца назад

      Its because we categorized the units by either units that go on land or naval units that go on water

  • @theidiotics5317
    @theidiotics5317 3 месяца назад

    I both hate and love this game after playing "easy" mode on Pangaea on the largest map mode spending 13 HOURS OF MY LIFE IN ONE MATCH. GOD I HATE THIS GAME!!!!!!
    Oh man I gotta try medium mode now

    • @polychampions
      @polychampions  3 месяца назад

      Playing bots is predictable. When you’re ready for a real challenge, try multiplayer. Human opponents are more interesting

    • @theidiotics5317
      @theidiotics5317 3 месяца назад

      @@polychampions with how long turns are I will be waiting for years lmao

    • @sitfish1113
      @sitfish1113 2 месяца назад

      ​@@theidiotics5317Usually games can last up to a week or longer depending on how many players there are lol

    • @theidiotics5317
      @theidiotics5317 2 месяца назад

      @@sitfish1113 I beat all of the game difficulties and now I have like 30 hours in the game.(I played more after all this)
      13 hours easy mode
      8 hours thirty minutes normal mode
      5 hours thirty minutes hard mode
      12 hours crazy mode

  • @veasnatdm4861
    @veasnatdm4861 Месяц назад

    archer is easily one of the worse unit in the game, I don't see how it can be A tier, first of all, it take about 10 archer shot to kill a giant, it has low range, meaning, most of the time, they can't survive 2 round after attacking the enemy, as they move closer.
    and they take up space and honestly very inefficient in term of space, and star use.
    You better of with a horse men instead, as most of the time, you can out run and heal instead of die in 2 round.
    Archer is also pop inefficient as well, especially during early game where you can only have 3-4 unit per city, and only control 1-2 city

    • @polychampions
      @polychampions  Месяц назад

      Riders are very good in the game. Yes
      But in many games, especially on small or tiny maps, archers beat riders. We have many videos that show archer strength, even a playlist for achers. Watch our most recent video to see how archers are better than riders.

  • @johngreen2468
    @johngreen2468 3 месяца назад

    not sure this kind of list really makes sense; its like you made tier list for chess; but most of all the units are really good in some context and are necessary to be used; and this kind of list suggest that some units are bad and shouldn't be used; I especially disagree on raft which is great as an "option" to threat building bomber and for cheap exploration and dragon which is clearly the strongest unit in the game (so it should not be on the same level as other A tier special units)

    • @polychampions
      @polychampions  3 месяца назад

      True. Context is important. Map type, number of opponents, map size and other factors in the game have an impact
      It was challenging making this list because so much is subjective

  • @theocourtin1047
    @theocourtin1047 3 месяца назад

    Didn't you guys forgot amphibians?

    • @polychampions
      @polychampions  3 месяца назад

      Good point. Amphibians are like riders, but on water. We neglected most of the Aquarion "regular" units since they are hybrid dryland and naval units.

  • @joshuasutherland138
    @joshuasutherland138 3 месяца назад

    Why are aquarions naval units worse than the normal tribes.

    • @polychampions
      @polychampions  3 месяца назад

      Not all the aquarion naval units are worse. Some are fine and the jelly is better than most others.

  • @The-Chair516
    @The-Chair516 2 месяца назад

    No way putting warrior over swordsman 💀

    • @polychampions
      @polychampions  2 месяца назад

      Warriors are cheap and effective. Swords are expensive and need a tier three tech

    • @The-Chair516
      @The-Chair516 2 месяца назад

      @ But they’re like a defender and a better warrior combined. They have the defense of a defender, and a much greater attack. They’re the real Jack of all trades

  • @jamespetisme4924
    @jamespetisme4924 3 месяца назад

    ice fortress should be be, its a defender and catapult combined

    • @polychampions
      @polychampions  3 месяца назад +1

      I hear there are lots of fans of the ice fortress out there. However, in competitive games and in our league, no one uses ice fortress. Sleds are better

    • @jamespetisme4924
      @jamespetisme4924 3 месяца назад

      @@polychampions ok then

  • @odinstackhouse2340
    @odinstackhouse2340 3 месяца назад

    I heavily disagree with the swordsman placement! combined with archers they are really good

    • @odinstackhouse2340
      @odinstackhouse2340 3 месяца назад

      i also disagree with the pufferfish placement, they are great for support but should be treated like a catapult (for obvious reasons)

    • @polychampions
      @polychampions  3 месяца назад

      I'm hearing a lot of push back on our puffer placement. I respect that. Everyone has an opinion. Most of this is subjective

    • @odinstackhouse2340
      @odinstackhouse2340 3 месяца назад

      @@polychampions understandable my reasoning is even with the flood ability the other units have its kind of hard to attack land based cities without puffers providing support so melee units can focus on attacking rather than flooding

  • @Veteran_Doomux
    @Veteran_Doomux 3 месяца назад

    Why am I in b tier
    B TIER!
    I deserve better.

    • @polychampions
      @polychampions  3 месяца назад

      First you need to be better :)
      Thanks for watching!

  • @Jeff13579
    @Jeff13579 3 месяца назад

    Knights are goated

  • @user-j.c
    @user-j.c 3 месяца назад

    脳死騎士がいっちゃんつええ

    • @polychampions
      @polychampions  3 месяца назад

      Sounds like the knight is your favorite. Thanks

  • @Super_beiçola
    @Super_beiçola 3 месяца назад

    And the ancients Still nothing?

    • @polychampions
      @polychampions  3 месяца назад

      Ancients are still in development, yeah

  • @AngusCraddock-n3n
    @AngusCraddock-n3n 3 месяца назад +1

    Rider sweep

  • @aybatablabekov9903
    @aybatablabekov9903 29 дней назад

    Only dislike, after the first unit I understood that the author does not really know the Polytopia, only main aspects.

    • @polychampions
      @polychampions  29 дней назад

      This is based on opinions of competitive and professional Polytopia players in our league

  • @RamsesGT3
    @RamsesGT3 3 месяца назад

    F tier Mindbwnder ☠️😭😭😭😭😭😭

    • @polychampions
      @polychampions  3 месяца назад

      I know. I know. I love the mind bender, but honestly it is a terrible unit

  • @lycubing78
    @lycubing78 2 месяца назад

    I would say the gaami is the worst super unit to be honest

    • @polychampions
      @polychampions  2 месяца назад

      But gammis don't take six turns to mature...

  • @jamespetisme4924
    @jamespetisme4924 3 месяца назад

    Rider is amazimg and omouji is op

    • @polychampions
      @polychampions  3 месяца назад +1

      Yup. Add roads to riders and you have the top meta

  • @eltonwild5648
    @eltonwild5648 2 месяца назад

    I think Raychi are A or S tier. They should be nerfed in my opinion. They can one shot scouts and thats terrible!

    • @polychampions
      @polychampions  2 месяца назад

      Raychi are good, but not that good. Mostly because Cymanti on water don't have as many options for naval units

  • @crashedpixelatedgames1814
    @crashedpixelatedgames1814 3 месяца назад +3

    I'm sorry but it's Sha-Man not Shay-Man!!

    • @theqoulyv
      @theqoulyv 3 месяца назад +1

      You're so right! Thank you brother!

    • @crashedpixelatedgames1814
      @crashedpixelatedgames1814 3 месяца назад

      @@theqoulyv no problem my friend😉

    • @polychampions
      @polychampions  3 месяца назад +1

      Thanks for your feedback. Maybe how one says "shaman" is a dialect or regional thing. Google says either is an acceptable pronunciation

  • @goffy-u2r
    @goffy-u2r 3 месяца назад

    Bro mind benders can easily counter giants

    • @polychampions
      @polychampions  3 месяца назад

      Sure. There are rare times when a mind bender can convert a giant. When you can pull it off, that trick is so satisfying

  • @Whiteyyyyyyyyyy
    @Whiteyyyyyyyyyy Месяц назад

    i use swordsmen all the time lol

    • @polychampions
      @polychampions  Месяц назад +1

      That probably means you could play more effectively ;)

    • @Whiteyyyyyyyyyy
      @Whiteyyyyyyyyyy Месяц назад

      @polychampions imagine actually thinking about something nerd

  • @MrLemonsChannel
    @MrLemonsChannel Месяц назад

    pretty bad tier list regarding puffer. its the same as a catapult

    • @polychampions
      @polychampions  Месяц назад

      Its not the same as a catapult because its for Aquarion. Aquarion players usually pick water maps, like archipelago, which don't have forests or good sawmill spots. So getting math for Aquarion is not as helpful a tech as for other tribes and puffers are not as good as catapults because of the tech

  • @africantinybolt9561
    @africantinybolt9561 Месяц назад

    Inperius is catapult

    • @polychampions
      @polychampions  Месяц назад

      Bardur and Hoodrick are more likely to have Catapults than Imperius. Hunting and forestry

  • @active_observer
    @active_observer 3 месяца назад

    Polytard should cost 3 stars or have 10hp. Being independent and being spawnable more than one in one turn from same city are already a plus, a 15hp unit with same stats as defender (just reversed) being 2 stars makes it ridiculously broken.

    • @polychampions
      @polychampions  3 месяца назад

      Polytaurs are very good units. Making them cost 3 stars is a good idea