I made a game with less than 100 pixels!

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  • Опубликовано: 18 май 2024
  • THE GAME:
    1ndevelopment.itch.io/9-by-9
    This video took way too long to produce, hope you enjoy.
    Music: not in order: some I may have taken out:
    AdhesiveWombat - Night Shade ♫ NO COPYRIGHT 8-bit Music
    Joshua McLean - Mountain Trials ♫ NO COPYRIGHT 8-bit Music
    Eric Skiff - Song Name - A Night Of Dizzy Spells - Available at EricSkiff.com/music
    Kubbi - Digestive biscuit ♫ NO COPYRIGHT 8-bit Music
    8-Bit March by Twin Musicom is licensed under a Creative Commons Attribution 4.0 licence. creativecommons.org/licenses/...
    Artist: www.twinmusicom.org/
    Song: Ghostrifter Official - Neon Drive
    License: Creative Commons (CC BY 3.0) creativecommons.org/licenses/...
    / @ghostrifterofficial
    Music powered by BreakingCopyright: breakingcopyright.com
  • ИгрыИгры

Комментарии • 291

  • @DqwertyC
    @DqwertyC 29 дней назад +222

    Back before Flash died, Nitrome had a few tiny games that could be played right in their thumbnail on the home screen. I love the similar minimalist vibe, it forces developers to focus on good gameplay mechanics

    • @_inDevelopment
      @_inDevelopment  29 дней назад +25

      It sure was a fun challenge

    • @technorazor976
      @technorazor976 28 дней назад +11

      Nitrome is still alive iirc! They ported a lot of their games to HTML5, so Flash's death didn't stop them.

    • @GriffinForte
      @GriffinForte 25 дней назад +2

      Also I have an archived version of flash that fully works

    • @cougher9000
      @cougher9000 24 дня назад +3

      @@GriffinForte i have like 20 (Flashpoint for like 15 or something, flash10win from Anti Idle's download, Flash Player 30 from Red Ball speedrun leaderboards)

    • @zaxolotl
      @zaxolotl 10 дней назад +1

      NITROME MENTION
      I loved the icon games so much
      i miss website nitrome a lot

  • @nuclearsu
    @nuclearsu 28 дней назад +178

    Now make it run on a bunch of LEDs

    • @OLIVE_MANN
      @OLIVE_MANN 27 дней назад +5

      Nw I really want to try that

    • @raffimolero64
      @raffimolero64 23 дня назад +4

      make a controller out of bananas

    • @ttweIve
      @ttweIve 23 дня назад

      ​@@raffimolero64just buy a Dani box 📦🎮

    • @Sky-Link
      @Sky-Link 23 дня назад +1

      @@raffimolero64NO, CUCUMBERS

    • @GlitchPloit
      @GlitchPloit 21 день назад

      @@raffimolero64p o t a s s i u m

  • @IsaacHisey
    @IsaacHisey 28 дней назад +35

    "oh wow yay." Is so relatable after smashing your head against a wall for a while haha.

  • @cyber1714
    @cyber1714 29 дней назад +65

    I swear the bug being caused by the controller is the type of thing to me all the time.

    • @deryorsh
      @deryorsh 14 дней назад +1

      It's the worst, but at least it's easy to fix haha

  • @stanleycherry9133
    @stanleycherry9133 29 дней назад +102

    Bro i litterally thought you had 300k+ subs bruh, I keep getting recommended all of this small game creators and I always try to give them love. Dont give up keep doing what you love!!!!

    • @_inDevelopment
      @_inDevelopment  29 дней назад +13

      Thanks, I appreciate the support!

    • @socialfox8061
      @socialfox8061 29 дней назад +4

      when i read this i didnt expect it to be as low as 330 💀 bro is so underrated

    • @Austin_Playz27
      @Austin_Playz27 25 дней назад +2

      @@socialfox8061doubles in 3 days

    • @kindasus
      @kindasus 15 дней назад +1

      HE DOESN'T!? what

    • @NeroDefogger
      @NeroDefogger 14 дней назад

      is there a joke about "record players"? or does it mean something? I just don't understand

  • @cmyk8964
    @cmyk8964 22 дня назад +16

    If you think about it, Simon can be considered a game with 4 very large pixels...

  • @mee_is_sus
    @mee_is_sus 16 дней назад +19

    The RUclips algorithm identified it as Minecraft 💀

  • @king_andu4562
    @king_andu4562 28 дней назад +12

    Someone should make a game where you start with a small screen size like 3x3 and you explore the map and unlock upgrades to increase the screen size so you can see more and explore more

  • @thepersonofhuman
    @thepersonofhuman 29 дней назад +30

    Very underrated! Hope this gets some more recognition sometime soon.

  • @gaimnbro9337
    @gaimnbro9337 28 дней назад +12

    For 9x9 it has alot of gameplay, good job!

  • @calic69420
    @calic69420 28 дней назад +4

    I watch a ton of devlog videos because i find them interesting. This one was just as good as other super popular ones, then i saw you had less than 400 subs, keep up the good work and content! You're really good at this!

  • @a_memer
    @a_memer 29 дней назад +7

    I tried out the game and it was pretty good, I hope you get more popular because your channel shows a lot of promise so far. Keep up the good work!

  • @slydn
    @slydn 29 дней назад +9

    This is such a fun idea! I feel like if you just made the player and enemies brighter green and brighter red, outside the pallet your using, it would help visually clarify what’s going on

    • @_inDevelopment
      @_inDevelopment  29 дней назад +2

      Not wrong, and I should have added tilemaps for different colour blindness types
      But I probably won't support the game as it was more a challenge than something people would want to play

    • @domeen0gt895
      @domeen0gt895 27 дней назад

      ​@@_inDevelopmentThen you can just make your next challenge updating the game for a bit :P.

    • @_inDevelopment
      @_inDevelopment  26 дней назад +1

      Nuh uh

  • @ranpergames
    @ranpergames 25 дней назад

    That was such a cool and highly interesting video, loved every second of it! The game looks like a really cool concept!
    Also loved the way you presented everything haha

  • @AvaTheDisasterCatto
    @AvaTheDisasterCatto 26 дней назад

    Dude your content is so underrated!!!!!!!!! i really love the final game ^^

  • @1..1..1..1H
    @1..1..1..1H 29 дней назад +1

    Really creative idea! I love it.

  • @Keir-art
    @Keir-art 25 дней назад

    This looks fun! Even with how simple it is it looks like a cute little game to pass the time, i wish i could play but for some reason it wont let me (probably my device) keep it up, this looks awsome!

  • @HarryLikesLambos
    @HarryLikesLambos 27 дней назад

    Great video. this was really cool to watch. I'm 100% subscribing!

  • @delqyrus2619
    @delqyrus2619 28 дней назад +3

    Pretty neat idea and execution. For world generation i would recommend looking into simplex noise - or in this case maybe even the wave function collapse algorithm, what is basically what you did but a little bit more advanced. 😊

    • @_inDevelopment
      @_inDevelopment  28 дней назад

      I have played around with perlin noise, but otherwise this sounds too complex for my brain 😅

    • @delqyrus2619
      @delqyrus2619 28 дней назад

      @@_inDevelopment It sounds complex, but it is pretty neat. It is basically the same you did, but with multiple layers. You can create a 2D layer of scalable and repeatable valueus which abilibility of creating seas and villages is tunable. You have to look at it as a continous value - if a is bigger than 0 it is deep ocean, if it is bigger than 0.1 it is beach, if it is bigger than 0.2 it might be grass, there are multiple layers to play with.
      Wave function collapse on the other side gives you more controll on what you want on the othe side. It is basically what you did, but with some sort of array of what you did on the other side. I would recommend researching that topic.

  • @lucaslindgren3237
    @lucaslindgren3237 28 дней назад +1

    Congrats on almost hitting 500k subscribers! Oh wait... I mean 500. Bro you're too underrated!

  • @jonfriedl4786
    @jonfriedl4786 3 дня назад

    Adhesive wombat nightshade is the perfect music for anything.

  • @galacticprism
    @galacticprism 28 дней назад +3

    YOU ONLY HAVE LIKE 400 SUBS?? You need at LEAST 100k man, this was a really well made video! Also, very interesting concept, and you pulled it off nicely!

  • @fragileshock6975
    @fragileshock6975 28 дней назад +3

    i remember for a school project i made a 8x8 terminal game, a modified version of sokoban

  • @SpiralshapeDev
    @SpiralshapeDev 15 дней назад +1

    I just realized you only have 1k subs bruh I thought you had like 100k, video was fire🔥

  • @_cnk
    @_cnk 29 дней назад

    This is really neat!

  • @haydenparsons5783
    @haydenparsons5783 12 дней назад

    Honestly amazing. Personally i never understood the gaming obsession of "bigger number is better"

  • @LeoMarcel-gf6hv
    @LeoMarcel-gf6hv 22 дня назад +5

    why does youtube think that this is minecraft?

  • @kio2811
    @kio2811 28 дней назад +1

    Wow! Impressive grind

  • @formal_club
    @formal_club 25 дней назад

    incredible video! subbed :)

  • @ninjacodertech
    @ninjacodertech 3 дня назад +1

    such a cool idea!

  • @novexGD
    @novexGD 29 дней назад +1

    youtube recommended me this video, It is great, congrats, I'm subbing!

  • @-Zodic-
    @-Zodic- 28 дней назад +1

    Very underrated! Gl

  • @dinhero21
    @dinhero21 13 дней назад +1

    you should use noise for procedural generation since it is parallelizable, allowing you to extend it infinitely and generate tiles out of order

  • @Smile_OF
    @Smile_OF 24 дня назад +1

    you jumpscared me, the voice volume was so low i increased my volume and then i literally heard a really loud "POOF" Lol

  • @webby4
    @webby4 29 дней назад +1

    Good video bro! Keep it up!

  • @Keir-art
    @Keir-art 25 дней назад

    Hmm.... This is the only video of yours ive watched but ive determined you are underrated! I'd really like to make my own indie games someday, ive never done real coding (ive tried some weird types of coding, idk how to explain) This game looks fun even though its uder 100 pixels, great job! Keep it up! (New sub! Hope i can learn some things from you!)

  • @Pizza-xi3fs
    @Pizza-xi3fs 23 дня назад

    Congrats on ur vid blowing up!

  • @NeonGMD
    @NeonGMD 15 дней назад +1

    Finally, a game i can run

  • @instagalactix
    @instagalactix 27 дней назад +1

    I thought you had way more then 500 subs lol, keep up the good work!

    • @_inDevelopment
      @_inDevelopment  27 дней назад

      Had less than half that before posting 😎

  • @Thingbol95
    @Thingbol95 18 дней назад

    I’ve always wanted to make a game like this.

  • @msidrusbA
    @msidrusbA 26 дней назад +3

    you could easily port every single tile based roguelike game with careful engineering

    • @msidrusbA
      @msidrusbA 26 дней назад +1

      since you have a text window you could have your stats displayed every time you move, literally so do-able

    • @msidrusbA
      @msidrusbA 26 дней назад +1

      also, do not under any circumstance think im an expert 💀. cool project, looking forward to your next videos

    • @_inDevelopment
      @_inDevelopment  26 дней назад

      @@msidrusbA you're not wrong, and thanks for the support!

  • @TheBcoolGuy
    @TheBcoolGuy 27 дней назад +1

    It reminds me of the tiles on an NES or C64, just flat-coloured.

  • @echo5156
    @echo5156 29 дней назад +5

    quite cool!

  • @xWatexx
    @xWatexx 13 дней назад +1

    No advanced 3D rendering? Unbelievable.

  • @FOXY_ANIMATIONS
    @FOXY_ANIMATIONS 29 дней назад

    really underrated, i feel like watching 100k channel video

  • @satibel
    @satibel 29 дней назад +4

    that seems to be one of the cases where using a dedicated game engine is probably getting in your way more than rolling your own.
    also it might be fun to implement on an rgb dot matrix (either 8x8 or 16x16.) and with a 16x 16 you can actually have numbers pretty easily (minimum readable being 2x4 and no compromise being 3x5 excluding spacing, so 3x5 and 4x6) though an ip in binary or some color code can work too.
    minimal input seems like 4 direction and one button, so could actually just use a single joystick.
    even on 9x9, you have enough pixels to write "WAVE" and the wave number
    and in theory you can even have a "3d" world (i.e. 2.5d like doom/rail shooter) in a 9x9 (with 1x3 characters)
    an rpg should also be possible.
    something that might be interesting would be making a custom pcb with a blackberry style trackball, an esp32c3 and either a tiny led matrix or a 72x40 0.42 inch screen.
    if you have the patienceor money, you could get 0404 rgb leds (1mmx1mm) for the 9x9 and have an even smaller game (if you stack pcbs, you can have a sub 10mm console by placing a very short 5 way joystick on the back.) and using a 400909 battery you can actually get to sub 10mm on each side with a fully autonomous console. Practical? nope. but it should work, and who cares about details like practicality and UX?.
    I found the EYSHSNZWZ bluetooth module that has an antenna in a sub 9mm form factor, so it is probably feasible to have a multiplayer portable console in the sub 1cm size format.

    • @_inDevelopment
      @_inDevelopment  28 дней назад

      This does sound really sick, but unfortunately with a full time job idk if I have the time or patience to figure this out 😅

    • @laranjeira3633
      @laranjeira3633 28 дней назад

      Wow this is amazing :) so minimalistic and if pp could just pull up this minigame and connect devices to play some matches. Yk we got cellphones today but this is def retro vibes, cool ideas.

    • @satibel
      @satibel 28 дней назад

      @@_inDevelopment I might get a tiny esp32 s3 board +screen and make a sub 20 mm console.

    • @satibel
      @satibel 27 дней назад

      @@_inDevelopment btw I just found esp32-S3-Matrix boards exist, which are an 8x8 rgb matrix with an esp32s3 microcontroller and an accelerometer/gyroscope.
      for a small but usable input a psp joystick and some silent microswitches are pretty decent.

  • @Kunding143
    @Kunding143 22 дня назад

    no way a coder this good only has 800 subs

  • @kingdom2
    @kingdom2 28 дней назад

    mad underrated 🔥

  • @R4dace
    @R4dace 26 дней назад +1

    "55 non critical errors I chose to ignore and never fix"
    I see you've mastered the true art of programming, "If it ain't broke, don't fix it"

  • @Eddesignful
    @Eddesignful 27 дней назад

    This inspires me to make Minecraft for Microbit. 5x5 display. 1 colour. I’m stealing your brightness block breaking code and contextual placing reticule.

  • @notbop9744
    @notbop9744 28 дней назад

    this is sick!

  • @Ensign_games
    @Ensign_games 16 дней назад

    this actually inspired me to make an old game idea I had in a minimal way

    • @_inDevelopment
      @_inDevelopment  16 дней назад +1

      Good to hear 👌

    • @Ensign_games
      @Ensign_games 16 дней назад

      @@_inDevelopment if commenters could heart replies in their comments I would

    • @_inDevelopment
      @_inDevelopment  День назад

      So how's that game coming along huh

    • @Ensign_games
      @Ensign_games День назад

      @@_inDevelopment I lost all code progress since I had forgotten to save /:

    • @_inDevelopment
      @_inDevelopment  День назад

      Ah sorry to hear that mate

  • @tecnicoyt
    @tecnicoyt 25 дней назад +1

    The moment the video said "We need to talk about 1440p" i just switched quality to 1440 lol

  • @xrae.
    @xrae. 26 дней назад

    underated!!

  • @Snugglife
    @Snugglife 25 дней назад

    Bro learned the hard way about deadzones on analog input XD

  • @alongal407
    @alongal407 28 дней назад

    I love how whenever he shows his voice it's just else ifs

  • @Com2486
    @Com2486 27 дней назад

    👍love it

  • @Mr.SpicyIce
    @Mr.SpicyIce 24 дня назад

    Welcome to the 700 subs club

  • @radimguichen5919
    @radimguichen5919 29 дней назад

    love it

  • @Nodsaibot
    @Nodsaibot 26 дней назад

    crashing while rendering only 100 pixels, thats some high level shieeett xD

  • @SpacePonder
    @SpacePonder 26 дней назад

    It would be cool if you could add in a shied generator when and it becomes like a tower defence kind of game.

    • @_inDevelopment
      @_inDevelopment  26 дней назад +1

      I do agree, but the game is complex enough as it is so I probably won't
      Thanks for the suggestion though

  • @addmakerhd480
    @addmakerhd480 25 дней назад

    Ultra retro

  • @vektorz1spektro557
    @vektorz1spektro557 29 дней назад

    Nice video

  • @hipostajm4803
    @hipostajm4803 15 дней назад

    Can you make level number in binary? 2^81-1 waves sounds super fun :)

    • @_inDevelopment
      @_inDevelopment  15 дней назад

      It would be cool but I have other projects I need to work on sadly

  • @ldoubleprime1654
    @ldoubleprime1654 28 дней назад

    I can't wait for 128k in the future

  • @7projected
    @7projected 10 дней назад

    ive done this before and its really fun, but easier to do with frameworks than game engines tbh

    • @_inDevelopment
      @_inDevelopment  9 дней назад

      My only worry was the multiplayer, no idea at all how to do that in a framework

  • @high_rager
    @high_rager 11 дней назад

    Next vedio idea minecraft less than 20 megabyte

  • @Console.Log01
    @Console.Log01 29 дней назад

    Adhesivewombat music, best channel (aside from mine)

  • @Hjalmareq
    @Hjalmareq 29 дней назад

    nice, keep it up

  • @SalticHash
    @SalticHash 17 дней назад

    Meanwhile me playing SCP:SL at 800x600:
    .__.

  • @Potate-hu4en
    @Potate-hu4en 29 дней назад +1

    very cool game

  • @yuriynovytskyy7984
    @yuriynovytskyy7984 29 дней назад

    Awesome video) when will u make 9x9 mmorpg? I will buy it

    • @_inDevelopment
      @_inDevelopment  29 дней назад +1

      Haha maybe a bit too complex for me I'm afraid, thanks for the support though!

  • @AndItGoesBOOM
    @AndItGoesBOOM 20 дней назад +1

    Personally I would just make chess which is 8x8 you could just have colors for each piece. Or like snake with 6x6 but those both make for bad videos so good job on your game.

  • @MadelynofHell
    @MadelynofHell 26 дней назад

    55 noncritical errors you just let sit is honestly such a mood.

  • @marioluna3685
    @marioluna3685 27 дней назад

    is that adhesive wombat on background?!!?! someone still listens to it besides me?

  • @LargePotatooooo
    @LargePotatooooo 2 дня назад

    worlds hardest pixel art program

  • @haxenFilp
    @haxenFilp 28 дней назад

    epic

  • @coolkase_real
    @coolkase_real 24 дня назад

    why didnt you use perlin noise for the map generation?

    • @_inDevelopment
      @_inDevelopment  24 дня назад

      The only thing I could have used perlin for was grass and water, as I want the player to be able to choose how many rocks, how much water etc, which perlin wouldn't let me control to the same extent

    • @coolkase_real
      @coolkase_real 22 дня назад

      @@_inDevelopment i see why you wouldn't want to use it if you could only use it for those 2 things, but you still could control the amount of water; just but decreasing the brightness on the map where water can generate at

  • @Csbees
    @Csbees 29 дней назад +1

    very cool, awesome video!
    also youTube thinks this is minecraft lol

    • @Pistachio_Red
      @Pistachio_Red 29 дней назад

      Ah, yes, my favorite hostile Minecraft mob, the red pixel

  • @xtrau
    @xtrau 28 дней назад

    are you able to change the size via a command?

    • @_inDevelopment
      @_inDevelopment  28 дней назад

      I've left it so that if you resize the window you can see more, but otherwise you can't change the camera zoom
      If you wanted you could just download the project and resize the camera yourself 👍

  • @MrFaronheit
    @MrFaronheit 27 дней назад

    Coding is fun don't apologize for being impressed. It's always awesome when you make something that works as intended, feels powerful

    • @_inDevelopment
      @_inDevelopment  27 дней назад +1

      For sure, especially when you know how complex everything going on in your computer is

  • @Penzew
    @Penzew 28 дней назад

    night shade :0

  • @brahillms1374
    @brahillms1374 28 дней назад +3

    I can see a potential “creative mode” for building with the traps and walls.

    • @_inDevelopment
      @_inDevelopment  28 дней назад +1

      In hindsight that is a good idea but I don't intend to support the game further, have other projects to work on 👍

  • @Brick_is_cool
    @Brick_is_cool 28 дней назад

    Epik :3 you get sub

  • @sauceman-dv3lf
    @sauceman-dv3lf 28 дней назад

    Now make thisrun on a refridgerator

  • @aquagator7
    @aquagator7 22 дня назад

    Ahh yes, GODOUGH

  • @alvaroromansqui4318
    @alvaroromansqui4318 28 дней назад +1

    Can you make a new mecanic that when a mob breacks a block makes a new block

    • @_inDevelopment
      @_inDevelopment  28 дней назад

      Unfortunately I didn't intend to support this game further, but not a bad idea

  • @ishkanark6725
    @ishkanark6725 23 дня назад +1

    Ultrakill 30p setting

  • @josephjoyce2760
    @josephjoyce2760 2 дня назад

    You can play chess on an 8x8, with different pieces being different colours

    • @_inDevelopment
      @_inDevelopment  2 дня назад

      You're completely right, and I know I didn't specify this, but I wanted to make an original game

  • @AustriaColorised
    @AustriaColorised 28 дней назад

    still higher quality then nintendo switch screen

  • @Gaming1Doge
    @Gaming1Doge 29 дней назад +1

    Don't worry about not knowing how to implement multiplayer. Just remember: Even the people in networking say that the internet runs on magic. The first rule of networking is that you don't know shit about networking.

  • @zlonarezki
    @zlonarezki 12 часов назад

    Have you really built "building" text by hand?

  • @LighttSpruce
    @LighttSpruce 25 дней назад

    the whoosh sound effect is so loud

  • @Gameworks-gt9di
    @Gameworks-gt9di 27 дней назад

    What sound creator is that?

  • @PumpkinBear
    @PumpkinBear 26 дней назад

    tetris can be done in 10x20 and imo tetris is very fun

    • @_inDevelopment
      @_inDevelopment  26 дней назад

      true, that is over double the pixels though and not original

  • @Fahimlol
    @Fahimlol 25 дней назад

    how did you learn gdscript?

    • @_inDevelopment
      @_inDevelopment  25 дней назад

      I started with visual scripting in unreal engine to understand how coding generally works then transitioned over with the help of chatgpt (though it is quite unreliable) and the official documentation

    • @Fahimlol
      @Fahimlol 25 дней назад

      @@_inDevelopment Do you know about the official (or i think fanmade?) gdscript learning (from 0 coding knowledge) website? It goes by step by step and gives you some tasks aswell

  • @Scar32
    @Scar32 28 дней назад

    alright so here are my thoughts going into this, why not make a game with just one pixel, the output being morse code like those text only adventure game!
    But if we were to go that far I mean why does the output have to be a single pixel? why not have 0 pixels audio only morse code text style adventure game!
    also if you were to use morse code for both input and output since it could be very low bandwidth you could put that game on a lot of different things how about that?

    • @_inDevelopment
      @_inDevelopment  28 дней назад

      That would be sick, it's a great idea, but I'm pretty burned out with this concept 😅

  • @amosnimos
    @amosnimos 29 дней назад

    I might steal that game concept but make it using ascii art and no game engines just advance shell code.

    • @HalfAsleepSam
      @HalfAsleepSam 29 дней назад

      Dwarf Fortress? /j

    • @_inDevelopment
      @_inDevelopment  29 дней назад +1

      Go for it, honestly a better idea than pixels tbh

    • @amosnimos
      @amosnimos 28 дней назад

      @@HalfAsleepSam Yeah but actually No, Dwarf fortress is very much it's own very complex thing. It took almost 40 years to develop if I am not mistaken, I don't plan to compete with that.

    • @amosnimos
      @amosnimos 28 дней назад

      Today, I completed the map generation, color customization, player movement, collision detection, and save system. I began working on the enemy mechanics but decided to take a break as I was feeling fatigued. I'll pick up where I left off later.
      Implementing multiplayer functionality will be challenging as usual, but I've already devised a solid plan for how it will work, primarily using "netcat."

    • @_inDevelopment
      @_inDevelopment  День назад

      Hey, still working on it? Keen to see how it's going as I missed this message earlier

  • @rakejaterman
    @rakejaterman 16 дней назад

    i find it a bit counter intuitive that the max resolution of this video is in 4k.

    • @_inDevelopment
      @_inDevelopment  16 дней назад +1

      wouldn't be very fun to watch if it was also 9 by 9 lol

  • @Harald723
    @Harald723 26 дней назад

    not realy pixels but idc cuz its a good vid