We are one of your biggest fans, I and my son love VR Games, but it's quite expensive I can't buy them, for now, But my son is asking me to buy them for his birthday🥺, I will do my best to buy them for him💪.
I like the fact that he is honest about what is good and what is not-so-good about the Pro. Too many videos seem to just cheerlead whatever it is they are covering.
It's interesting how the experience differs so much from one person to another. I have bought the Quest Pro few weeks ago and I found the view to be so much clearer than the Quest 2 and the headset also more comfortable. I play a lot of archery games, and the tracking there is a definitive improvement.
I don't normally fully agree with anyone on everything but I do in this video. I have the pro and although the edge to edge clarity is insane I really have few issues. I am also testing the Pico 4 at the same time. Pros - It looks nice - Incredible clarity, you can look at any edge and it's clear - Colours look nice and vibrant - Decent software when compared to Pico 4 - Will probably get some good apps down the line and the software will improve - Good thing that Meta is putting a lot of their money and engineers towards VR - Loads of exclusive apps although I hate extreme monopoly - Good controllers but they also have some issue Cons - Too heavy for prolonged use specially as there is no strap on top of the head to counter balance the weight - Gets hot after an 1hr, my forehead started to sweat and it also digs into the forehead after a while - The charging hub is disgusting to put it politely, it takes so long to place the controllers and the headset - Controllers are on the heavy side and they take a while to connect although they could hopefully correct this via software - Short battery life - Same resolution as the old Quest 2 - Price price and price - Bit silly for Meta guys to say it can replace a monitor, this is with respect to the weight and resolution It would have been the greatest headset if it had 2500x 2500 minimum resolution and an oled screen
Great, honest reviews as always. I hope you return to it with a follow-up in 6-8 months time to re-review it, specifically looking at what, if any updates have improved upon some of it's shortcomings.
I've owned my QP 3 days and fitted a Bobo B2 battery to double battery life and a side to side strap from my Q2 that's stopped the front and rear head discomfort experienced by many owners, it also makes carrying the QP and placing it on the charger much easier. I'm still on the fence regarding whether to return it or not for the following reasons. NEGATIVES 1. I don't get why Meta supply partial light blockers but charge 50 for a full light blocker and then it has to be removed to charge the QP. This means that to eliminate light reflection from the lenses the lights must be dimmed or switched off which is crazy when the QP cost 1500. 2. Many owners are complaining of front and back head discomfort, why didn't Meta get the padding right, for me it's not soft enough and why didn't they supply an additional cross strap for those experiencing discomfort. 3. Why have Meta supplied a protective cover that has to be removed to charge the QP. 4. Why only 250gb surely for the price it should have been at least 512gb. 5. The price is to high considering all the short comings and an old chip has been used. 6. Installing my games and apps seems to be taking days which is a common issue for some reason. POSITIVES 1. The controllers are a huge improvement over the QP controllers and being rechargeable they sit on the charger between uses so no more flat batteries during use. 2. I like the form factor with the gap at the bottom making it easier to see things like my phone, watch or a document etc though I wish for the price Meta had supplied a third light blocker giving the option to fill the gap. 3. I find the QP easier to put on and take off. 4. I love hand tracking that means I can leave the controllers on the charger and still use my QP. 5. Pass through is an improvement over the Q2, I can now walk to another room wearing my QP without bumping into things though it could be better. 6. I like the continuous IPD adjustment as opposed to the 3 settings on the Q2, I recall the Q1 IPD was also being continuous. 7. As a glasses wearer I like being able to adjust the distance of the lenses from my glasses. 8. I like the charge station it beats having to plug into the headset to charge it. 9. I edit video on a Macbook Pro I like being able to add larger AR screens when editing though I still have more testing to do on this front. 10. Eye tracking is excellent though I've not made full use of this yet. 11, Face tracking is good though I've only used it in Horizon Worlds which is as bad as Rec Room, hopefully I'll use it more as I become more familiar with my QP functionality. I'm still learning about what my QP can do after owning the Q1 then the Q2. So far the positives are outweighing the negatives and make the price easier to live with, whilst I'm still on the fence about sending it back to Amazon the more I use my QP the positives are pushing me toward keeping it and hopefully as updates start appearing things will improve more.
Very interesting take, and I'm glad you gave it a thorough 2 week test before posting a video with all your results - nice to see a piece of tech properly tested and the reviewer not afraid to be honest about any issues. I do like the sound of those 'quality of life' / comfort enhancements, but yes overall it seems to be lacking the polish that the price tag and 'Pro' moniker imply. A longer lasting battery and better IPD (even a simple plastic lock/unlock mechanism would do, it doesn't have to be motorised) would be top of my list; and no doubt the likes of VR Cover and Kiwi etc. will release accesories to improve the headstrap, light blocking and charging situation. I'd actually rather not have the charging dock as standard, and have a reduced price. I don't find it difficult to charge my Q2 by plugging a cable into it on my desk. Also, I'd rather have a battery port on controllers than built in battery - makes the controllers cheaper and we can use our own rechargable batteries, that's much better I think. I guess it appears to be a 'Q2.5' more than a 'Pro' but I'm sure software updates and third party accessories will, in time, solve some issues. And the price, well, Meta probably aren't going to sell many compared to Q and Q2, and unlikely to make much money off software sales so maybe that's reflected in the price.
This just make me excited for VR in general and what’s to come. With PSVR 2 around the corner and Apples alleged plans for their own headset. For now the Quest 2 is taking the lead for gaming and when PSVR 2 comes out that’ll be a close second I can imagine.
Great review Nathie, as as Quest Pro owner I pretty much agree with all your points. The XR2 gen 1 chip, no depth sensor, low quality passthrough and only 1800 x 1920 per eye resolution makes this device look like it was meant for a 2021 release rather than the end of 2022. That said, I bought it primarily for games and as a PCVR headset using the official link cable it is a massive upgrade over my Vive Pro 2 and Reverb G2 experiences. The pancake lenses are superb with true edge to edge to clarity that combined with the much larger FOV and great colours are making every game experience seem like a much more immersive, remastered version of what I had before. I'm delighted with the headset as it stands right now, but I think that it's very much like the Quest 1, a proof of concept device powered by hardware not really fit for the job. I'm really hoping they release a Quest Pro 2 in the next 12 -18 months with the XR2 gen 2 chip, plus higher resolution displays, and a much improved passthrough experience. I'm someone who really likes to experience technology as it develops, and seeing mixed reality currently in the same state as VR was back in 2017 on my CV1 is exciting as I will get to see it evolve in real time. But if a user just wants a fully developed, commercial ready product, they would be better off waiting for the Quest Pro 2, which I'd imagine is only 18 months or so away anyway.
If you primarily use it for PCVR, the Pico 4 would probably have been a better upgrade. It has higher res screens and it also has great pancake lenses. And it's a quarter of the price...
The Pico is great value for money for sure, but its lenses and displays aren't comparable to the Quest Pro. The brightness, colours, contrast and absence of distortion, mura, ghosting, and chromatic aberration are all much better on the Quest Pro. They are great for the price though.
The resolution is kinda deceptive. While it is lower res than the Q2 the Pro uses one whole panel for each eye as opposed to both eyes sharing the same panel on the Q2. This greatly improves the pixel density. That plus the pancake lenses make for a very clear viewing experience. Also there is better color range and black levels than Q2.
I found getting the headset and controllers on the charging stand was REALLY fiddly too. I'd rather just plug them in with a cable. The other problem I had was the immaturity of the AR SDK. Apple's AR SDK is light years ahead of Meta's already. So disappointing. They really need to step up their game here. If they release a Quest 3 next year with a faster processor, same optics as the Quest Pro, similar form factor to Pico 4, lighter (no face tracking or fancy AR) and Pro controllers as an optional extra, then I would buy it in a heartbeat. The Pro's optics are the best I've seen. Fairly wide FOV, clear to the edge and virtually no glare.
Great review! I'm loving mine because I hate Fresnel lens and love the pancake lens, but my greatest negative is the pain caused by extended use of the forehead cushion that can be excruciating and causes me to readjust the headset over and over. Hopefully there will be a third-party replacement to make this better.
Owned my QP 3 days and fitted a Bobo B2 battery to double battery life and a side to side strap that's stopped the front and rear head discomfort by helping support the headset and in the right position it balances the front and rear weights, plus it makes carrying the QP and placing it on the charger much easier.
When we see Teams using real avatars (not cartoons) in VR, and moving this more realistic experience onto Quest hardware, I think it will be compelling for enterprise users who need productivity tools on the move. The pressures workers are under to return to the office nowadays mean we need, more than ever, portable VR devices we can use on the train, plane or taxi to maintain the efficiencies we gained during the pandemic.
It really is an incredibke piece of tech. To the people saying it's too expensive...that is fine. It's not for you. But the build quality and the overall feel and experience is significantly better than the quest 2. I can't stop using this thing. No more eye strain with the beautiful optics. The haptics and pro controllers alone are amazing devices. The whole experience just feels so premium so for me it's worth it. It's like someone saying a first class seat on a plane isn't worth it. Well it is I'd you can afford it and once you have tried it you definitely won't want to go back.
pico 4 uses 1 camera that's why the passthrough looks better. it is really difficult to combine 2 images at one as quest pro uses 2 cameras. I think it would be better to have eater 1 great camera in the middle or 3 average ones
I think that any true PCVR enthusiast who wants the best 'Overall' VR headset currently available, the Quest Pro is pretty hard to beat. Everyone's results will differ of course, but I'm loving my QP! I've already added a front to back top strap mod (3/4" Velcro strapping) and this has helped a lot. I'm sure 3rd parties will offer elegant battery, comfort, and facial interface improvements in the near future. If you can afford $1,500 it's well worth it imho. Thanks for your informative review mate and cheers.
@@michelverheijen6643 Ya, maybe, time will tell I guess. If they prove to be better wireless with inside out tracking I guess I'll be buying another expensive VR headset, lol!
Once more games support foviated rendering, it will be the Quest Pro for sure. The pancake lenses are bright and have a vastly expanded sweet spot. The twin micro LED displays combined with local dimming bring with them vivid colors and only blacks. Red Matter 2 is the first game to support fobiated rendering and it makes a major difference in clarity, particularly when reading documents within the game.
in just raw power Quest Pro for sure, slightly better chip, even if productivity oriented, but with ventilation and more battery it use the 100% of power, Quest2 because of overheating and battery is set to around 75%, this is why headset with the same chip, but better cooling, can achieve more performance, like the pico4.. but obviously the developers needs to update their game for the Pro or you will just have the same experience of Q2. Saying so you need to put the new lenses in consideration, the image is way more clearer in the Pro, no godray or other stuff presents in the old one, plus more fov The controllers are way better, Nathie said that they are not really for gaming but I found it wrong, in games like beatsaber are way better, or even in games with archery or where in general you could put one of the controller behind your head... it's like having the lighthouse without the lighthouse. But at the end depends on price per performance, are this upgrade worth 1000$ difference? In my opinion if your main, or only, task is gaming, NOT.,.. if you have the money to invest you can buy it and enjoy it for sure, but I would wait for an actual gaming headset like the Q3, cheaper and with only the gaming part that you really need... Probably, even if expensive, would make more sense upgrade the controllers and add this upgrade to the experience for a "lower" price
While there are lot of cons. I am feeling confident that the Quest 3 will be THE ONE VR device we all should/will go for. This feels like a dev kit. Software updates should help. Thanks for your honest review. I'll get one later this year to try it out.
Did you know quest 3 wont be as good as this pro, only thing it will have better is new chip, quest 3 is much cheaper thats why everything worse than this pro
I recommend using the Quest pro for work instead of gaming due to its 1-2 hour battery life which, for some, isn't very long. However, if Meta, or any other company, releases a decent battery extension maybe something like the elite battery strap then maybe it will be a bit better or a lot better but I don't know if it's really worth the money, but hey, that's just my opinion, some may not agree.
Highly doubt many people are wondering about the question in the title of the video... It's fairly obviously better but probably also not something most people with a Quest 2 would be interested in buying for the asking price.
I so much wanted to like this. I was ready with my Credit Card in Hand on Connect. But nothing I saw justiefied the price... For 1000 € Max I would have bought it maybe.. But 1800....Hell No
Yeah, definitely I am waiting for quest 3 but hope it's not overpriced as they are gradually increasing the price! 😧 In India 🇮🇳 price and taxes are a big headache! 😵💫🤧
I would’ve been onboard if it were $1000. I think index kinda set the price for ‘higher end headset’ price. Of course not including pimax, those are crazy.
The controller rings should be on those because those are expensive and it might get u hurt so if it falls it might break a thumbstick while the rings can protect it
I won't waste my money on a business headset even though you can play games on it to. I think it's smarter to wait for the quest 3 designed for gaming and if It do some things like the Quest Pro. Great. I just want the best "GAMING" experience they can bring us.
@@michelverheijen6643 I believe there are games able to be played on the pro. As for the Quest to that is actually up to game developers to decide when to create and release. There are new companies with new headsets so they have more programming to do.
@@michelverheijen6643 but none of the quest headset are meant for children under 13, and I think big game titles bring more excitement and developers like to think big, they want to develope games they can expand and players are eager in masses to play or own.
@@nathie is this not correct though Nathie, money and hype talk. The best games are immersive and compel the player to long for the next release or expansion but to do that generally a buttload of time in development and programming has to be expected. We as gamers are very demanding childlike beings wanting to be amazed, entertained, about to replay and even have unexpected different results everything we go into VR. The amount of time programmer's have to commit to produce games is amazing. It's a wonder when customers gripe they don't find a way to permanently make their login credentials vanish and removed from the games servers. Lol
The microphone is actually a hit and miss it seems. I wonder if it's a hardware issue, or something that a firmware update can fix. The mic is supposed to be a significant improvement (According to Meta). The UploadVR guys had one really good mic headset, while the other Quest Pro they had sounded terrible (But very different than your terrible sound).
I am aware of this. Overall the production quality seems to be all over the place. I have seen people report different ipd ranges and also some say there display is worse compared to the one they tried at the store. In the end I just reviewed what I got but I do wonder how big the percentage of production flaws is.
I don’t understand the debates around this headset at all. Even if you consider literally nothing but MR capability it’s worse than things like HoloLens-but cheaper to the tune of thousands. Other mixed reality tech worth owning with any real content or usability beyond demos is SO much more expensive that at this stage, it’s a marvel that even slightly lower level MR tech is in our hands at this price point. Does it need work? Yes, it’s not perfect right now, but meta is incredibly good at subsidizing content and pushing software updates. Another thing I’ve heard is that quest 2 “already has the same MR Capabilities” it doesn’t. Black and white blown out completely destroys the experience and gives people (at least anecdotally based on my experiences) headaches. The somewhat sharper and color passthrough of the pro isn’t ideal, but it’s usable for real purposes. Those features and improvements aside, consider that this headset is the quest 2… but better in every single possible metric OTHER than price. Visuals, comfort, audio, processing power, controller tracking (which might I add will be the new industry standard because lighthouses are inconvenient for average people and force good tracking into an enthusiast niche), and the software, while imperfect, is light years beyond anything any other company has produced. (WMR is dead. SteamVR is buggy and requires tinkering). I bought this headset expecting to return it based on what I had heard. Instead, the quest 2 is going on eBay and I’m not looking back. Even if this headset was only usable for PCVR, I would still be keeping it. The reality is though, that it does everything, and all of it quite well with lots of room for improvement that WILL come. What’s not to love?
The quest 2 didn't fit me at all until I replaced the headstrap and facial interface, this seems even less "one-size-fits-all" then the 2. Strange that meta doesn't have more concern for people actually being able to wear these devices.
At 1,500 bucks, I can't justify that price tag. I already love my Quest 2 for gaming & working out and that was only for 299. Pro's got a brilliant premium design and concept for business & creative use, but I'd rather just stick with my Quest 2 for VR Gaming at a 1/5th of the price, and forgo the slight upgrade and new, if not fully fleshed-out features. I think I'll just save my money and get either the PSVR2 or the Quest 3 at whatever point they come out next year :) Still, EXCELLENT review! very informative as always :)
Yes the quest pro controllers are compatible with the quest 2. But they are pretty expensive, I don't recommend buying them unless you need to replace your quest 2 controllers.
Honestly, if a company bought this they would probably have the feeling of knowing they can’t spend more money but then see all the other cheaper and better headsets that came out after the pro but spent too much so they can’t buy it
I’m sure it is better but at 1500 quid it’s not affordable vr gaming like the quest 2 is, you if I got it it would be in a few years once the price dropped
two years after the release of the Quest 2 the Quest Pro looks like an unfinished business developer kit with some good ideas but lacking basic next-generation features. In addition to this the static headset design is a total desaster in my opinion.
Did you know quest 3 wont be as good as this pro, only thing it will have better is new chip, quest 3 is much cheaper thats why everything worse than this pro
So for two weeks straight I tried to work on the Meta Quest Pro and here's the end result. I hope you enjoy it!
so, is it better for gaming compared to the oculus quest 2?
@@ScrimpyTheGod honestly, I would to the quest 2
Should I subscribe?
We are one of your biggest fans, I and my son love VR Games, but it's quite expensive I can't buy them, for now, But my son is asking me to buy them for his birthday🥺, I will do my best to buy them for him💪.
Hi if you see this hart is pls
7:28 It's a me!!! 😲 Thanks Nathie!
Keep up the good work!
I like the fact that he is honest about what is good and what is not-so-good about the Pro. Too many videos seem to just cheerlead whatever it is they are covering.
Nathie, just wanted to day i have followed your videos for years - you have inspired us all. Thank you so much for your commitment to this topic.
It's interesting how the experience differs so much from one person to another. I have bought the Quest Pro few weeks ago and I found the view to be so much clearer than the Quest 2 and the headset also more comfortable. I play a lot of archery games, and the tracking there is a definitive improvement.
Everyone use word "clearer" with Pro...to me importance would be "sharper" comparable to Quest 2. So it IS Sharper images with RUclips VR ?
@@alexgoriatchenkov it is sharper due to the 3 pixel arrangement.
It's crazy, yes 5he screens are light-years better than the q2
I don't normally fully agree with anyone on everything but I do in this video. I have the pro and although the edge to edge clarity is insane I really have few issues. I am also testing the Pico 4 at the same time.
Pros
- It looks nice
- Incredible clarity, you can look at any edge and it's clear
- Colours look nice and vibrant
- Decent software when compared to Pico 4
- Will probably get some good apps down the line and the software will improve
- Good thing that Meta is putting a lot of their money and engineers towards VR
- Loads of exclusive apps although I hate extreme monopoly
- Good controllers but they also have some issue
Cons
- Too heavy for prolonged use specially as there is no strap on top of the head to counter balance the weight
- Gets hot after an 1hr, my forehead started to sweat and it also digs into the forehead after a while
- The charging hub is disgusting to put it politely, it takes so long to place the controllers and the headset
- Controllers are on the heavy side and they take a while to connect although they could hopefully correct this via software
- Short battery life
- Same resolution as the old Quest 2
- Price price and price
- Bit silly for Meta guys to say it can replace a monitor, this is with respect to the weight and resolution
It would have been the greatest headset if it had 2500x 2500 minimum resolution and an oled screen
Great, honest reviews as always.
I hope you return to it with a follow-up in 6-8 months time to re-review it, specifically looking at what, if any updates have improved upon some of it's shortcomings.
I've owned my QP 3 days and fitted a Bobo B2 battery to double battery life and a side to side strap from my Q2 that's stopped the front and rear head discomfort experienced by many owners, it also makes carrying the QP and placing it on the charger much easier. I'm still on the fence regarding whether to return it or not for the following reasons.
NEGATIVES
1. I don't get why Meta supply partial light blockers but charge 50 for a full light blocker and then it has to be removed to charge the QP. This means that to eliminate light reflection from the lenses the lights must be dimmed or switched off which is crazy when the QP cost 1500.
2. Many owners are complaining of front and back head discomfort, why didn't Meta get the padding right, for me it's not soft enough and why didn't they supply an additional cross strap for those experiencing discomfort.
3. Why have Meta supplied a protective cover that has to be removed to charge the QP.
4. Why only 250gb surely for the price it should have been at least 512gb.
5. The price is to high considering all the short comings and an old chip has been used.
6. Installing my games and apps seems to be taking days which is a common issue for some reason.
POSITIVES
1. The controllers are a huge improvement over the QP controllers and being rechargeable they sit on the charger between uses so no more flat batteries during use.
2. I like the form factor with the gap at the bottom making it easier to see things like my phone, watch or a document etc though I wish for the price Meta had supplied a third light blocker giving the option to fill the gap.
3. I find the QP easier to put on and take off.
4. I love hand tracking that means I can leave the controllers on the charger and still use my QP.
5. Pass through is an improvement over the Q2, I can now walk to another room wearing my QP without bumping into things though it could be better.
6. I like the continuous IPD adjustment as opposed to the 3 settings on the Q2, I recall the Q1 IPD was also being continuous.
7. As a glasses wearer I like being able to adjust the distance of the lenses from my glasses.
8. I like the charge station it beats having to plug into the headset to charge it.
9. I edit video on a Macbook Pro I like being able to add larger AR screens when editing though I still have more testing to do on this front.
10. Eye tracking is excellent though I've not made full use of this yet.
11, Face tracking is good though I've only used it in Horizon Worlds which is as bad as Rec Room, hopefully I'll use it more as I become more familiar with my QP functionality.
I'm still learning about what my QP can do after owning the Q1 then the Q2. So far the positives are outweighing the negatives and make the price easier to live with, whilst I'm still on the fence about sending it back to Amazon the more I use my QP the positives are pushing me toward keeping it and hopefully as updates start appearing things will improve more.
Terrific details, Thank you Rick. As an extreme newbie I can't add to this, ..but good stuff anyway :)
Very interesting take, and I'm glad you gave it a thorough 2 week test before posting a video with all your results - nice to see a piece of tech properly tested and the reviewer not afraid to be honest about any issues.
I do like the sound of those 'quality of life' / comfort enhancements, but yes overall it seems to be lacking the polish that the price tag and 'Pro' moniker imply. A longer lasting battery and better IPD (even a simple plastic lock/unlock mechanism would do, it doesn't have to be motorised) would be top of my list; and no doubt the likes of VR Cover and Kiwi etc. will release accesories to improve the headstrap, light blocking and charging situation.
I'd actually rather not have the charging dock as standard, and have a reduced price. I don't find it difficult to charge my Q2 by plugging a cable into it on my desk. Also, I'd rather have a battery port on controllers than built in battery - makes the controllers cheaper and we can use our own rechargable batteries, that's much better I think.
I guess it appears to be a 'Q2.5' more than a 'Pro' but I'm sure software updates and third party accessories will, in time, solve some issues. And the price, well, Meta probably aren't going to sell many compared to Q and Q2, and unlikely to make much money off software sales so maybe that's reflected in the price.
I just bought it at 1.100 on Amazon.
After watching this I don't feel too bad
This just make me excited for VR in general and what’s to come. With PSVR 2 around the corner and Apples alleged plans for their own headset. For now the Quest 2 is taking the lead for gaming and when PSVR 2 comes out that’ll be a close second I can imagine.
Big fan of this approach. We should embrace all tech!
Awesome review! Thanks for the effort you put into your work.
Great video! Super informative! Thankyou for the honest review
Great review Nathie, as as Quest Pro owner I pretty much agree with all your points. The XR2 gen 1 chip, no depth sensor, low quality passthrough and only 1800 x 1920 per eye resolution makes this device look like it was meant for a 2021 release rather than the end of 2022.
That said, I bought it primarily for games and as a PCVR headset using the official link cable it is a massive upgrade over my Vive Pro 2 and Reverb G2 experiences. The pancake lenses are superb with true edge to edge to clarity that combined with the much larger FOV and great colours are making every game experience seem like a much more immersive, remastered version of what I had before.
I'm delighted with the headset as it stands right now, but I think that it's very much like the Quest 1, a proof of concept device powered by hardware not really fit for the job. I'm really hoping they release a Quest Pro 2 in the next 12 -18 months with the XR2 gen 2 chip, plus higher resolution displays, and a much improved passthrough experience.
I'm someone who really likes to experience technology as it develops, and seeing mixed reality currently in the same state as VR was back in 2017 on my CV1 is exciting as I will get to see it evolve in real time.
But if a user just wants a fully developed, commercial ready product, they would be better off waiting for the Quest Pro 2, which I'd imagine is only 18 months or so away anyway.
If you primarily use it for PCVR, the Pico 4 would probably have been a better upgrade. It has higher res screens and it also has great pancake lenses. And it's a quarter of the price...
The Pico is great value for money for sure, but its lenses and displays aren't comparable to the Quest Pro. The brightness, colours, contrast and absence of distortion, mura, ghosting, and chromatic aberration are all much better on the Quest Pro.
They are great for the price though.
When connected via cable on pc for pcvr gaming, how long the battery last?
The resolution is kinda deceptive. While it is lower res than the Q2 the Pro uses one whole panel for each eye as opposed to both eyes sharing the same panel on the Q2. This greatly improves the pixel density. That plus the pancake lenses make for a very clear viewing experience. Also there is better color range and black levels than Q2.
fun thing to know, you can 3d print light blockers that go over your lenses to completely block the light from entering
I found getting the headset and controllers on the charging stand was REALLY fiddly too. I'd rather just plug them in with a cable. The other problem I had was the immaturity of the AR SDK. Apple's AR SDK is light years ahead of Meta's already. So disappointing. They really need to step up their game here.
If they release a Quest 3 next year with a faster processor, same optics as the Quest Pro, similar form factor to Pico 4, lighter (no face tracking or fancy AR) and Pro controllers as an optional extra, then I would buy it in a heartbeat. The Pro's optics are the best I've seen. Fairly wide FOV, clear to the edge and virtually no glare.
Great review! I'm loving mine because I hate Fresnel lens and love the pancake lens, but my greatest negative is the pain caused by extended use of the forehead cushion that can be excruciating and causes me to readjust the headset over and over. Hopefully there will be a third-party replacement to make this better.
Owned my QP 3 days and fitted a Bobo B2 battery to double battery life and a side to side strap that's stopped the front and rear head discomfort by helping support the headset and in the right position it balances the front and rear weights, plus it makes carrying the QP and placing it on the charger much easier.
When we see Teams using real avatars (not cartoons) in VR, and moving this more realistic experience onto Quest hardware, I think it will be compelling for enterprise users who need productivity tools on the move. The pressures workers are under to return to the office nowadays mean we need, more than ever, portable VR devices we can use on the train, plane or taxi to maintain the efficiencies we gained during the pandemic.
It really is an incredibke piece of tech.
To the people saying it's too expensive...that is fine. It's not for you.
But the build quality and the overall feel and experience is significantly better than the quest 2. I can't stop using this thing. No more eye strain with the beautiful optics. The haptics and pro controllers alone are amazing devices. The whole experience just feels so premium so for me it's worth it.
It's like someone saying a first class seat on a plane isn't worth it. Well it is I'd you can afford it and once you have tried it you definitely won't want to go back.
Top review, infos, test, fun, great as usually! Big thx
Thanks for watching David! Did you learn anything new?
@@nathie 20:40 was for me important. His opinion
Very cool! Great review! -Olly
pico 4 uses 1 camera that's why the passthrough looks better. it is really difficult to combine 2 images at one as quest pro uses 2 cameras. I think it would be better to have eater 1 great camera in the middle or 3 average ones
Solid review Nathie, see you next time in the Metaverse!
Super excited about the Meta Quest pro! Hopefully, I can try it soon...
I think that any true PCVR enthusiast who wants the best 'Overall' VR headset currently available, the Quest Pro is pretty hard to beat. Everyone's results will differ of course, but I'm loving my QP! I've already added a front to back top strap mod (3/4" Velcro strapping) and this has helped a lot. I'm sure 3rd parties will offer elegant battery, comfort, and facial interface improvements in the near future. If you can afford $1,500 it's well worth it imho. Thanks for your informative review mate and cheers.
@@michelverheijen6643 Ya, maybe, time will tell I guess. If they prove to be better wireless with inside out tracking I guess I'll be buying another expensive VR headset, lol!
@@michelverheijen6643 that seems like an even more niche product than the QP
Looks very cool.
Just a question, is the quest pro or quest 2 better for games?
quest 2
@@AbsorbingVoid thank you. 👍
Once more games support foviated rendering, it will be the Quest Pro for sure.
The pancake lenses are bright and have a vastly expanded sweet spot. The twin micro LED displays combined with local dimming bring with them vivid colors and only blacks.
Red Matter 2 is the first game to support fobiated rendering and it makes a major difference in clarity, particularly when reading documents within the game.
in just raw power Quest Pro for sure, slightly better chip, even if productivity oriented, but with ventilation and more battery it use the 100% of power, Quest2 because of overheating and battery is set to around 75%, this is why headset with the same chip, but better cooling, can achieve more performance, like the pico4.. but obviously the developers needs to update their game for the Pro or you will just have the same experience of Q2.
Saying so you need to put the new lenses in consideration, the image is way more clearer in the Pro, no godray or other stuff presents in the old one, plus more fov
The controllers are way better, Nathie said that they are not really for gaming but I found it wrong, in games like beatsaber are way better, or even in games with archery or where in general you could put one of the controller behind your head... it's like having the lighthouse without the lighthouse.
But at the end depends on price per performance, are this upgrade worth 1000$ difference? In my opinion if your main, or only, task is gaming, NOT.,.. if you have the money to invest you can buy it and enjoy it for sure, but I would wait for an actual gaming headset like the Q3, cheaper and with only the gaming part that you really need... Probably, even if expensive, would make more sense upgrade the controllers and add this upgrade to the experience for a "lower" price
Really in-depth review, thanks Nathie! 🙂👌
Thanks for watching. Did you learn anything new?
@@nathie yeah tons! Especially how poor the accessories are 😅
@@VirtuallyRealASMR haha yeah that blew my mind as well
While there are lot of cons. I am feeling confident that the Quest 3 will be THE ONE VR device we all should/will go for. This feels like a dev kit.
Software updates should help.
Thanks for your honest review. I'll get one later this year to try it out.
This isn't the Quest 3. It's the Pro, and it's pretty much geared to business
Did you know quest 3 wont be as good as this pro, only thing it will have better is new chip, quest 3 is much cheaper thats why everything worse than this pro
i have meta pro, i totally agree with you, very genuine review on the youtubue
Ok I’m new to this is the base station and sensors an immediate must have. It’s all so expensive and like most, I’m not rich
If the caring case and full light blockers where included for 1499€ I would’ve considered it but for 1800€ 🙃🙃🙃
You’re still being very nice I think
I recommend using the Quest pro for work instead of gaming due to its 1-2 hour battery life which, for some, isn't very long. However, if Meta, or any other company, releases a decent battery extension maybe something like the elite battery strap then maybe it will be a bit better or a lot better but I don't know if it's really worth the money, but hey, that's just my opinion, some may not agree.
It looks like a good dev-kit unit. Not so sure it's a worthy upgrade gaming wise. Looking forward what all the devs will create with the Pro.
Electrovore's Doug has the same synthetic wood floors and the same area rug in his VR setup.
Highly doubt many people are wondering about the question in the title of the video... It's fairly obviously better but probably also not something most people with a Quest 2 would be interested in buying for the asking price.
Hi. I’m new to this but considering it. Can I connect my Samsung Tab 7 to it and - watch content that I run on Kodi in my Tab7 ?
when he said ur sofa in VR and sit on it in VR 🤯
I so much wanted to like this. I was ready with my Credit Card in Hand on Connect. But nothing I saw justiefied the price... For 1000 € Max I would have bought it maybe.. But 1800....Hell No
Yeah, definitely I am waiting for quest 3 but hope it's not overpriced as they are gradually increasing the price! 😧
In India 🇮🇳 price and taxes are a big headache! 😵💫🤧
But what is more worth it money wise meta quest 2 or meta quest pro
I would’ve been onboard if it were $1000. I think index kinda set the price for ‘higher end headset’ price. Of course not including pimax, those are crazy.
So far I like what I see but do wish they had more content available
The controller rings should be on those because those are expensive and it might get u hurt so if it falls it might break a thumbstick while the rings can protect it
I also feel they should have waited for the XR 2 gen 2 chip to release a pro. The extra power would have really set this thing over the edge
Love ur vids 😁
Thank you. Hope you liked this one too!
I had the same issues with the pressure on my forehead. For some skulls this fitting won't work well.
Wait how would you know if the controllers get sun damage?
Good question. I think it would start with tracking problems?
Is it safe to leave Quest Pro controllers overnight charging even though they are fully charged?
Yeah totally fine
For Christmas I want a elite head strap
I won't waste my money on a business headset even though you can play games on it to. I think it's smarter to wait for the quest 3 designed for gaming and if It do some things like the Quest Pro. Great. I just want the best "GAMING" experience they can bring us.
@@michelverheijen6643 I believe there are games able to be played on the pro. As for the Quest to that is actually up to game developers to decide when to create and release. There are new companies with new headsets so they have more programming to do.
QUEST 2 RATHER..
@@michelverheijen6643 but none of the quest headset are meant for children under 13, and I think big game titles bring more excitement and developers like to think big, they want to develope games they can expand and players are eager in masses to play or own.
Preach!
@@nathie is this not correct though Nathie, money and hype talk. The best games are immersive and compel the player to long for the next release or expansion but to do that generally a buttload of time in development and programming has to be expected. We as gamers are very demanding childlike beings wanting to be amazed, entertained, about to replay and even have unexpected different results everything we go into VR. The amount of time programmer's have to commit to produce games is amazing. It's a wonder when customers gripe they don't find a way to permanently make their login credentials vanish and removed from the games servers. Lol
The middle finger though 🤣🤣🤣
11:58 🤣 nice
The microphone is actually a hit and miss it seems. I wonder if it's a hardware issue, or something that a firmware update can fix. The mic is supposed to be a significant improvement (According to Meta). The UploadVR guys had one really good mic headset, while the other Quest Pro they had sounded terrible (But very different than your terrible sound).
I am aware of this. Overall the production quality seems to be all over the place. I have seen people report different ipd ranges and also some say there display is worse compared to the one they tried at the store. In the end I just reviewed what I got but I do wonder how big the percentage of production flaws is.
Wait I just realise that the quest pro you can remove the cushion and there will be some companies that they could put a better cushion on it
Do you have this thing where you friend everyone on Rex room because your my friend on there
Bro ha the Vision Pro a year before everyone
They are focusing way to much on AR and Passthrough and not the actual wants/needs of a normal consumer.
I don’t understand the debates around this headset at all. Even if you consider literally nothing but MR capability it’s worse than things like HoloLens-but cheaper to the tune of thousands. Other mixed reality tech worth owning with any real content or usability beyond demos is SO much more expensive that at this stage, it’s a marvel that even slightly lower level MR tech is in our hands at this price point. Does it need work? Yes, it’s not perfect right now, but meta is incredibly good at subsidizing content and pushing software updates. Another thing I’ve heard is that quest 2 “already has the same MR Capabilities” it doesn’t. Black and white blown out completely destroys the experience and gives people (at least anecdotally based on my experiences) headaches. The somewhat sharper and color passthrough of the pro isn’t ideal, but it’s usable for real purposes.
Those features and improvements aside, consider that this headset is the quest 2… but better in every single possible metric OTHER than price. Visuals, comfort, audio, processing power, controller tracking (which might I add will be the new industry standard because lighthouses are inconvenient for average people and force good tracking into an enthusiast niche), and the software, while imperfect, is light years beyond anything any other company has produced. (WMR is dead. SteamVR is buggy and requires tinkering).
I bought this headset expecting to return it based on what I had heard. Instead, the quest 2 is going on eBay and I’m not looking back. Even if this headset was only usable for PCVR, I would still be keeping it. The reality is though, that it does everything, and all of it quite well with lots of room for improvement that WILL come.
What’s not to love?
I wanted this vr headset to kick butt … it’s just not there yet
thanks , like you said , overpriced , not without some headscratchers (??) woobling not that small.. devkit xD nicely done Meta
The moment i saw big daddy internet 😂
You help be A lot over the years
Cheers!
The quest 2 didn't fit me at all until I replaced the headstrap and facial interface, this seems even less "one-size-fits-all" then the 2. Strange that meta doesn't have more concern for people actually being able to wear these devices.
I still dont understand why i watch reviews of products ill never be able to afford lol
At 1,500 bucks, I can't justify that price tag. I already love my Quest 2 for gaming & working out and that was only for 299. Pro's got a brilliant premium design and concept for business & creative use, but I'd rather just stick with my Quest 2 for VR Gaming at a 1/5th of the price, and forgo the slight upgrade and new, if not fully fleshed-out features.
I think I'll just save my money and get either the PSVR2 or the Quest 3 at whatever point they come out next year :)
Still, EXCELLENT review! very informative as always :)
can you check if controlers works with culus quest2
Yes the quest pro controllers are compatible with the quest 2. But they are pretty expensive, I don't recommend buying them unless you need to replace your quest 2 controllers.
I covered this in the video. They are not being supported till later in November
Ok
10:22 Don't worry, gamers don't see sunlight.
this ones gonna be from full to half when I use it at a low power usage at the same amount of time using the quest 2 with high power usage
Honestly, if a company bought this they would probably have the feeling of knowing they can’t spend more money but then see all the other cheaper and better headsets that came out after the pro but spent too much so they can’t buy it
Thanks for adding me on rec room nathie
Thanks.
Better image for corn ? 🤷🏻♂️
I want the index
£1500? That cost more than my Vauxhall insignia 2.0 god dam
Your my best so plsssssssss give quest 2 pro In Ethiopia plssssss Nathie pIs
What is the Game at 14:39 ?
Red Matter 2
ill get it when its cheap
I’m sure it is better but at 1500 quid it’s not affordable vr gaming like the quest 2 is, you if I got it it would be in a few years once the price dropped
Is it a buy @ 600? Someone seeling one to me for 600 (used).
two years after the release of the Quest 2 the Quest Pro looks like an unfinished business developer kit with some good ideas but lacking basic next-generation features. In addition to this the static headset design is a total desaster in my opinion.
IS THAT ON QUEST 2 TO 13:08 ?!
@nathie mrtv has invited you to his next dimention podcast. Please join it be great to hear you Tatiana and Sebastian share your insights together
2:55 lol
Bro did the middle finger
This is why I am only getting the controllers
It’s better then the quest 2 but just not good enough for the price tag
Nice
At 5:30 did anybody else notice the internet name
Hello
Ah you're now with PICO i see
Not a big fan of the Pico 4 either
Studddd 🥵🤩
This gets me excited for Quest 3
Same!
Did you know quest 3 wont be as good as this pro, only thing it will have better is new chip, quest 3 is much cheaper thats why everything worse than this pro
@@waleedsharif618 quest 3 will have pancake lenses and faster chip. That’s all I want. I don’t need face and eye tracking or AR
i definitelly will wait, this looks so janky
I like bananas
nice
LESGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Rip your Wallet 😢
are you greek because so am I its a little late but OXI day.
Or you could get psvr2 for a third of the price
yes if you have a ps5
You still need a PS5
Yep
Otherwise it won’t work
It uses the ps5’s graphics
You're wrong. The psvr2 won't be the story of 2023. It'll be the apple vr and the billions of people that suddenly want to jump in the vr revolution