MANOR LORDS: Extreme Difficulty Early Game Guide

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  • Опубликовано: 23 янв 2025

Комментарии • 6

  • @cyberiankorninger1025
    @cyberiankorninger1025 9 месяцев назад

    I think a better combination is complete all peoples needs (food, firewood, cloth) plus have basic infrastructure first while using the Worker Camp upgrade for the homelessness.
    Only after that build the houses then the church.
    Don't upgrade camp right away though but wait until a few days before the end of the first month
    Timing is important if you upgrade the camp too early you will get the other requirements ticking up. Camp is only a shorts stopgap though to lessen the homelessness further
    Other advice is very good. Aggressive AI is tough its not possible to win early on without Mercs so trading for money early is key.

    • @_unfailbar
      @_unfailbar  8 месяцев назад

      Tried your suggestion. Sadly it doesnt work. The penalty to approval of the camp is too high on my settings. The first family started leaving before the end of the first month.

    • @cyberiankorninger1025
      @cyberiankorninger1025 8 месяцев назад

      @@_unfailbar from which unhappiness? You have needs filled and you get less homelessness than your proposal

    • @_unfailbar
      @_unfailbar  8 месяцев назад

      @@cyberiankorninger1025 They started already leaving before i could fullfill all their other needs because of the penalty to approval from the tents. This penalty did not apply when i build the houses right away.

  • @niklas7355
    @niklas7355 8 месяцев назад

    I personaly think you did not leave enough garden space

    • @_unfailbar
      @_unfailbar  8 месяцев назад

      You might be right. It would help with the food situation to have bigger gardens.