@@OutofArcGaming I'll take 11 hitpoints with 2 dodges any time over 16 hitpoints with 0 dodges. Statistically it's just much, much better. In fact, if I have the time later, I'll do the math to be more precise.
@@OutofArcGaming OK, so this is how it works. Be careful, because I quite literally wrote the code for this on a napkin before running it. The program rolls 3 Attack dice (3 because it seemed like a good average) against the Gauntlet, which then defends itself with 2 Evade dice. Any unblocked hits are substracted from Gauntlet's HP (11) Next, 3 Attack dice are thrown against a Decimator or a VCX-100. These two have no Evade dice, so any hits are substracted from their HP (both have 16). Dice modification, Focuses, ranges and critical effects are ignored. I ran this 100`000 times. Gauntlet survived for longer 64036 times, and the "Other" survived for longer 24862 times. In 11102 ocurances they died in the same round of shooting.
So good so worth it! Super commandos EVERYWHERE!!!
I know right. Going to be so much fun watching these on the tables
I love the look of this, very surprised it was actually able to be made but I’m very happy
Yeah its very impressive. Can't wait to get it on the table now.
I can't wait until these show up in my neck of the woods!
We hopes it's soon for you.
I can’t remember the ship from the TV show, but is it to scale? I feel like it is way too big.
Whose to say, xwing has a bit of a sliding scale but it is roughly proportionate.
It was in Rebels as Mauls personal ship in season 4.
Great job
Cheers mark
thank for the video. Im very dissapointed that commandos have all same one ability, kinda missed opportunity to make this card good.
True but it gives a good launching point for them in the future. Its nice they have different tokens.
Any chance of a size comparison to the YV-666 and the Trident Assault Ship?
I dont have the trident but I can do the yv 666. Where is best to post this on Facebook so you'll see it?
@@OutofArcGaming Are you able to add a post to one of the X Wing groups?
Of course, is there a particular group you want this in?
@@OutofArcGaming Could you please pop it into X Wing Ready Room?
Posted, just waiting for admin approval.
Ugghhh these shipping delays to the US are KILLING ME
The inconsistency of it is crazy. We would have thought the US would get it before the UK.
@@OutofArcGaming it's probably because of scale. Deploying products across a small country at one time is easier than the whole of the US.
That is true, I'd hate to have to manage those logisitcs
And this huge ship has Agility 2. Wow.
It does only have 11 health which for a ship ots size is quite low.
@@OutofArcGaming I'll take 11 hitpoints with 2 dodges any time over 16 hitpoints with 0 dodges.
Statistically it's just much, much better. In fact, if I have the time later, I'll do the math to be more precise.
Agreed, also the dual arc on it is great. I'd love to see the maths on it, I'm too lazy to work it out myself
@@OutofArcGaming OK, so this is how it works. Be careful, because I quite literally wrote the code for this on a napkin before running it.
The program rolls 3 Attack dice (3 because it seemed like a good average) against the Gauntlet, which then defends itself with 2 Evade dice. Any unblocked hits are substracted from Gauntlet's HP (11)
Next, 3 Attack dice are thrown against a Decimator or a VCX-100. These two have no Evade dice, so any hits are substracted from their HP (both have 16).
Dice modification, Focuses, ranges and critical effects are ignored.
I ran this 100`000 times. Gauntlet survived for longer 64036 times, and the "Other" survived for longer 24862 times. In 11102 ocurances they died in the same round of shooting.
So the Gauntlet is in theory has a 64% better chance of surviving due to the 2 evades. The dedication to this is impressive. Thanks PetersaberHD
I'll be skipping this ship, looks dumb and cartoony
Fair enough.
*Warhammer nerd