Hope you all enjoy the latest instalment of me analysing your designs. As always, thank you so much to everyone who has submitted and of course a bigger thank you to those who feature in and make this weeks episode possible. This segment is all about giving back to the community so I'd love to use this comment section to listen to some ideas that you might have for content. Anything that you'd like to see please just leave it in the comments below! Enjoy. Frank
hey Frank, i tried submitting something but for some reason the critique email said that the address does not exist. Would you know why this is happening? Thanks
Suggestion: I see that you have a few F1 cars in the background Frank. Would love to see you give us your top ten F1 cars in terms of design (and livery) from different eras!
@@ChristAcolyte I didn't say they weren't aesthetically pleasing, just that they do not exist for that purpose and aren't created to be so. Even the livery is a matter of space and brief ie not for the sake of being pretty. Frank is not the man for this area of car design. It's an engineers place to discuss such a thing. Realistically a cutting edge F1 car would be impressive regardless of it's appearance due to it's exotic existence.
@@BuddhaOfDarkness To an extent yes, however, over the years the design language has changed, not to mention each team still has their own way of designing a Formula 1 car.
That's a good area for discussion especially how the "Electric Era" looks to be changing that, although some of the design vibes I do tend to get is some feel very 60s, others very simple and It's nice to see something new. I tend to think that designs that are so nice that they don't need to be overhauled just refined to a modern standard.
The 2 minutes at the beginning, took me again to college when started studying car design, I was like: ah, I remember that feeling… When a pro tears you apart but you hold the tears and listen to improve.
@@ihatehandles3 Another Art Center student here, many colleagues of mine sketched like that. If a fifth grader could sketch like this he'd be a design prodigy getting full scholarship at art schools in a few years.
I’d love to see a series where you go through your car designs and make any changes/re-design them to how you’d do them now, or how you’d have liked them to be if the engineers/marketing/cost departments didn’t hold you back.
@@JohnnyBlaster because it's a two seater, side by side, exactly like a Ferrari car. It's not a Gulftream G5, the only passengers are the pilot and the copilot.
A few years ago, I was trying to envision what a mid-engined Mitsubishi GTO/3000 GT would look like an tried to sketch that out. I have a general side profile laid out but I can't do anything from the front or rear. I haven't really drawn much in the 6 or so years since I've started driving taxis. But seeing these designs, I think I'll pick up a pencil and paper and get started.
Suggestion: Look at all of your previous work from all your years and pick out anything that you would redesign if you had the chance! Love the videos🥂
This is a great practice for anyone who likes to draw actually, there are so much originality on the older sketches anyone make. The older you get the more realistic you want to be and this removes a lot of the magic
Had a great 'wow' experience when you revealed the plane design; very, very cool and unexpected. Looking forward to critiques of designs from more diverse sectors. Cheers, Frank
Wow! I took my sketch to work today and photocopied it 10 times so I could make mistakes or find new ideas. I must have subconsciously remembered what you said in this video when I watched it 2 years ago 😳
Frank: Thanks for doing these critiques. Even as an experienced designer (albeit, not in automotive), I'm learning a little bit in each. Also, it's great that someone is showing the public how we critique and discuss design.
Frank, I watch and love every video you've put out, the depth of experience and knowledge being imparted is a privilege. Critiques like these have got to be my favourite though, would be absolutely delighted to see your expertise applied to an even wider range of designs. Thank you.
that last one (the fighter plane) kinda reminded me of a Ferrari F1-car. i know he said it was designed as a Ferrari plane, but it's interesting to see how an F1 car's designs can be incorporated into a plane. the wings combined with the bulbous nose draw heavily on the air intakes and pointy nose of an F1 car, plus the back end looks just like the rear-end of an F1 car minus the cockpit-hump and giant spoiler.
I'm a 15 year old high school guy and wanna become an automobile designer...I really wanna thank you Frank for these awesome videos which help us to learn more about perspectives and all those required stuff. I'm currently studing in High school and hope wanna fulfill my dream one day.
Some great critique. I love how on the second one first thing came to my mind was wow it looks flat (the render not the design) and you touched on it. Always fun learning from the maestro.
Ever consider doing a book Frank? :) Sketching and rendering cars - but go into the details and industry 'tricks' that are usually lacking in other books. Like how you mentioned the bit of light bouncing onto the tyre in this video. Other things I've noticed missing in instructional drawing books that you might cover: Best ways to guesstimate the front quarter interaction, (moving from nose of the car to the front wheel arch.) on both the near and far side of the car. So, on the near side you have almost the full headlight to represent, but on the far side how do you show a very foreshortened / distorted angle without losing the essence of the light design. How to set up multiple lights in a scene and represent how they interplay with the forms in the drawing / render. Things that might not be obvious to an amateur designer but you know are critical to making a drawing believable. Such as shut lines, panel gaps, glass surrounding etc. You would know better than I :) Tips on how to keep the form consistent across multiple views of a car, so that it looks like the very same car from all angles. Thanks Frank for sharing your knowledge and I'm sure I'm not the only one who'd love to purchase a book containing your insights! Take care
@@FrankStephensondesign Thanks Frank :) Looking forward to it ;) Always admired your work, car designs and approach! Been great getting to know more about car design and about you through your content :) Big fan from Ireland here :)
yknow, i think it would be a lot of fun if you did a video critiquing Hot Wheels designs, since most of those cars are also designed by people with experience in the industry, i think it would be fun to see what someone like you has to say about the outrageous nature of Hot Wheels, preferably use cars that have real builds, like the Twin Mill, Bone Shaker, or concept art for cars like 16 Angels or ShellShock, or even stick to video games like Infinite Loop, since those designs are the most "real" ones
@@FrankStephensondesign who knows, maybe you could even design your own hot wheels car, since hot wheels designs have significantly less limitations than real cars, i, as a hot wheels collector, would enjoy to have yet another cool model to collect if it ever came to that
Those slippers are an statement 👌like, goals, you know? I mean, the man drew the f-ing macca P1, the contemporary mini and many more, nothing left to prove to anyone, no f-ks given 🤣 my hero 💗
Frank, if you discuss aircraft design ideas, what's next? Trains? I'd love to hear your opinion on railway designs by Pininfarina, Giugiaro, Neumeister ... or just enthusiasts.
@@FrankStephensondesign On the moon aerodynamics is much less of an issue ... traction, though, is more: With the lower gravity you can't transmit nearly as much force through the wheels.
Wow! how much do I love this. Have only followed the channel for a short while and didn't know he did critique. So much good info coming out of him. Next time I'll have to take notes... ;o)
Even I have some experience with 3d CAD and construction etc. I have to say it is not easy to draw such a car. I tried it once but it was horrible, so I did not try again. -
Could you do something showing your designs from when you were younger (if you still have them) I recently found my art book from school and our project was drawing ourselves in the future and I got surprisingly close so it could be cool to see the sorts of things you did.
Another great critique Frank. The first design seems to be inspired by the Pininfarina Battista. Upon the second design I noticed you go easy on critiquing females. I guess you don't want to discourage them. That Ferrari-styled Aircraft was gorgeous though. It was obviously inspired by the VTOL (Vertical Take-off & Landing) Aircraft in the Marvel super hero movie franchise, The Avengers. The narrow format is good, but it needs a pointy nose for high speeds. That's because a wide blunt nose would cause too much wind resistance, since that is the first part of the plane to meet the air.
'Obviously' not, there's nothing in the Avengers series that inspired me to do this design, an old idea of mine and Ferrari's signature style are the only main inspirations here. Thanks for liking it, though, and thanks for the input but only rather bulky fronts (like most fighters have in order to house a powerful radar) need pointy noses.
@@trodat07 Nice work with your Aircraft design. But your impression that only rather bulky fronts need pointy noses is wrong. HIGH speed necessitates pointy noses, for reduced wind resistance. I am not just a Car design enthusiast, I actually design Aircraft, that's how I know. You can find the Aircraft I designed for a NASA sponsored contest on their website. It is called The Seraph Plane. Or you can also find it on google images, one plane in Blue, and the other in Yellow. And by the way, since your Aircraft design does not have a vertical stabilizer (Fin with Rudder), would it use vectored thrust to maneuver?
@@richardike2342 although it doesn’t show, the VT is kinda hinted and I’m glad people can still “see” it despite the poor images I rendered (same thing with the main intakes, the tiny holes on top would be just auxiliary intakes or something). Still, the idea of an elastic flat tail similar to how birds work Frank mentioned here is closer to what I imagine for the horizontal control of this design. About noses and high speed, I’m convinced one day someone’s gonna find out pointy tips are not as mandatory as everyone believes; you know how it works, these sorts of revelations happen all the time with technology development where people are convinced for decades that stuff only work one way until someone figures it out ;)
@@trodat07 So your concept is using a combination of Vectored Thrust (when the engine nozzles swing around), as well as Aero-elastic control surfaces, in order to maneuver. That's interesting, because I have used each of those principles individually on certain Aircraft designs, but never the combination. As for pointy noses for high speed, it is not a mandate, but rather a necessity. You will see this in Wind-Tunnel testing, or CFD (Computational Fluid Dynamics). If you like blunt noses, then you will remain at subsonic speeds. But if want supersonic speeds, then you will need pointy nose. If not, you will probably never make it past the trans-sonic phase (the range before supersonic). This is where the drag & wind resistance is highest, and the Aircraft uses most of its power, second only to take-off. Besides, you also have to consider what type of power plant would be needed for your mission: Turbojet, Turbofan, Rocket, or Rocket-jet hybrid. Each of these power plants performs differently, especially at different speeds, the same with Aircraft configurations. For an Aircraft to work, you have to conduct a series of balancing acts. And one of those balancing acts takes place between the WEIGHT, POWER & AERODYNAMICS. Wherever you are lacking in one side, you compensate by adding to the others. For example, if your Aircraft is too heavy, then add more power, and improved aerodynamics. If it's under-powered, then reduce weight, and improve aerodynamics. If it has inefficient aerodynamics, then add more power, and reduce weight. These principles also works on anything moving through the air, including Cars.
I though this would be about an actual wheel design crime that became a design trend lately: dark outer wheel rim with bright inner part (often diamond cut). The dark outside part visually disappears along with the tire making it look like the car had hit a pothole, the spokes broke and the whole outer section with the tire came off. Multiple manufacturers came out with this broken design in 2021. Perhaps WORST DESIGN FADS could be an interesting topic for a video (or several).
I dislike prominent sills and like the clean aerodynamic look of cars like the 928. Is this possible now? Or are big sills required for side impact protection?
another thing for me is the sizes of the wheels, completely filling the arch and tucking tyres. no room for any suspension travel or even turning the wheels. it really makes the design seem cartoonish (you might have already said this, haven't watched the whole video yet)
I suspect that's another Hot Wheels influence, wheels that are proportionally far too big for the car and arches that go almost all of the way up to the hood line. I also never really cared for wheels that are all rim with just a tiny lip of tire around the edge. Even on a concept car, I want to see at least a small amount of blackwall.
Hello Frank, with the arrival of electric cars new design languages are being created. How about the Hyundai ionic 5 and the Kia EV6? What makes the design of an electric car so different from the design of a combustion car? And what do you make of the sounds that are created to enhance the emotional experience. Thank you, great to get your insightsinto the design process of cars! Clifford.
Frank, I've been buying EVs for a while now. Smaller wheels with larger tires are more efficient, and more comfortable. Comfort is ultra important since the cars weigh a lot more. Why is it that manufacturer's can't make better designs for smaller wheels, and why don't they all make aero wheel covers like Tesla? They seem to all push buyers towards the largest wheels. I assume the Mercedes monoblock is an efficient design that also looks quite nice on their larger SUVs. Thanks.
I have to say, it was a little hard to concentrate on that last design when i saw your shoes sir. Those are quite striking. Someone might have to start a "critiquing Frank Stepenson's shoes channel. i have a similar desk with a glass top, but I'm not filming RUclips videos. Another interesting video for sure. Would like to see you design the next Maserati supercar. Cheers
hey @Frank Stephenson , how can I submit my car design sketches to you ? , by the way great video and useful information to learn when it comes to industrial design 👍
Back when I was young, I could recognize cars by their design, shape, expression. To name just a few: Lancia Fulvia, Lotis Esprit, Ferrari Daytona, Alfa Romea Junior, JaguarE-Type, Sunbeam Tiger, Jensen Interceptor and on and on. Now I have to look at their badge to see what make it is. There are exceptions, but none in the ultra sports car class. Ultra sports cars are boooring. They all have the same design ques. Big air in-takes, big air outlets. Same head lamps, same shape. The shape is optimized for 300km/hr +, but so what? When do they ever go 300km/hr +? Without driver assist electronics the driver would be dead within 60 seconds.
And at the same time, I feel like all 60s/70s American muscle/pony cars are the same. Big rectangular body, long front with a big grill, some round headlights, a sloping rear end with wide fenders, always a V8 engine. However, if I look closer and take the time to appreciate the different models, I can see the less obvious differences. The cars still aren't unique, but they do have their own personality. I'm sure that if you take some time to study modern supercars, you would also see the differences. A Ferrari is much more curvy than a Lamborghini, and a Bugatti has a very different way of sitting on the road than a Koenigsegg. If you think they are all the same and boring, take a closer look. Many of these new cars even take a lot of inspiration from older models.
@@FrankStephensondesign wow, many thx 4 ur answer, i didnt expected, i love ur chanel and ur approaches. In terms of design, I would order the Ferrari Roma, unfortunately the touchscreen technology is a show stoper for me. It would need the interior of the Portofino ;-) Have a great day.
Hope you all enjoy the latest instalment of me analysing your designs. As always, thank you so much to everyone who has submitted and of course a bigger thank you to those who feature in and make this weeks episode possible. This segment is all about giving back to the community so I'd love to use this comment section to listen to some ideas that you might have for content. Anything that you'd like to see please just leave it in the comments below! Enjoy.
Frank
These videos are how I got interested in car design, and I can't wait to see more! love it
another great video, question how do we submit designs? might have a go :)
Perhaps you could test drive some of your designs and give your thoughts in retrospect?
hey Frank, i tried submitting something but for some reason the critique email said that the address does not exist. Would you know why this is happening? Thanks
Great video Frank, I always enjoy and learn about your videos, and also I would like to know how can we submit an sketch to you? Thanks.
Suggestion: I see that you have a few F1 cars in the background Frank. Would love to see you give us your top ten F1 cars in terms of design (and livery) from different eras!
BMW F1 from 2003.
That seems silly given an F1 car is designed on a 'form follows function' principle.
@@BuddhaOfDarkness And yet, they are aesthetically pleasing. Beauty is in the eye of the beholder. Form is subjective, function is not.
@@ChristAcolyte I didn't say they weren't aesthetically pleasing, just that they do not exist for that purpose and aren't created to be so. Even the livery is a matter of space and brief ie not for the sake of being pretty.
Frank is not the man for this area of car design. It's an engineers place to discuss such a thing.
Realistically a cutting edge F1 car would be impressive regardless of it's appearance due to it's exotic existence.
@@BuddhaOfDarkness To an extent yes, however, over the years the design language has changed, not to mention each team still has their own way of designing a Formula 1 car.
Still would love to hear about Frank's watch choice. And what he admires about watch design.
Coming soon!
Expecting that too. Can't wait
yes, really interested in his opinion about watch design.
That’ll be cool to see!
I couldn't give a toss about watches. So I would just skip that episode.
Per usual, thanks for the gentle appraisal that makes criticism so much easier to take. You're a master at just trying to help, sans ago.
Thanks Tam! 👍
Maybe you could do a video on the design of car interiors? Its an area I'm always curious for. Keep up the good work!!!
Got one coming fm! 👍
That's a good area for discussion especially how the "Electric Era" looks to be changing that, although some of the design vibes I do tend to get is some feel very 60s, others very simple and It's nice to see something new. I tend to think that designs that are so nice that they don't need to be overhauled just refined to a modern standard.
The 2 minutes at the beginning, took me again to college when started studying car design, I was like: ah, I remember that feeling… When a pro tears you apart but you hold the tears and listen to improve.
i feel he was very nice about his critique
If that was your designs is college (studying car desing) the critique was quite deserved , this designs look like 5th grade material
@@ihatehandles3 I have never known any fifth grader drawing like this. Many students at Art Center sketched like this. Yes, I studied at Art Center.
@@ihatehandles3 Another Art Center student here, many colleagues of mine sketched like that. If a fifth grader could sketch like this he'd be a design prodigy getting full scholarship at art schools in a few years.
@@ihatehandles3 control your ego
I’d love to see a series where you go through your car designs and make any changes/re-design them to how you’d do them now, or how you’d have liked them to be if the engineers/marketing/cost departments didn’t hold you back.
The jet looks fantastic, it feels more civilian than the usual military look.
The suggestions here were truly useful!
Indeed. It’s designed for millionaires that feel 300km/h is not enough...
In my opinion there are a lot of unnecessary bends and incongruous shapes. The purpose of this device is not clear. And this huge spoiler ...
@@JohnnyBlaster The purpose is more than clear: it's a luxury superjet for thrill seeking millionaires.
@@trodat07 then why is there, for example, only one window, and it is in the cockpit
@@JohnnyBlaster because it's a two seater, side by side, exactly like a Ferrari car. It's not a Gulftream G5, the only passengers are the pilot and the copilot.
A few years ago, I was trying to envision what a mid-engined Mitsubishi GTO/3000 GT would look like an tried to sketch that out. I have a general side profile laid out but I can't do anything from the front or rear.
I haven't really drawn much in the 6 or so years since I've started driving taxis. But seeing these designs, I think I'll pick up a pencil and paper and get started.
Hell yeah!
u should do it
Cool! Go for it T! 👍
That would be a really cool vehicle to see make a comeback!
thats a sick concept man do it!!
I think Francisco’s design is spectacular.
Suggestion: Look at all of your previous work from all your years and pick out anything that you would redesign if you had the chance! Love the videos🥂
This is a great practice for anyone who likes to draw actually, there are so much originality on the older sketches anyone make. The older you get the more realistic you want to be and this removes a lot of the magic
10:42 Now that you've mentioned Star Citizen, it would be interesting to get your take on some of the in game ships :D
YES
PANDORAS BOX
Agreed
You can be my copilot anytime, Frank! Thank you very much for the review.
Hey Frank, It would be cool if you could show us your sketch books.
He could do that, but then he'd have to kill ya.
Had a great 'wow' experience when you revealed the plane design; very, very cool and unexpected. Looking forward to critiques of designs from more diverse sectors. Cheers, Frank
Wow! I took my sketch to work today and photocopied it 10 times so I could make mistakes or find new ideas. I must have subconsciously remembered what you said in this video when I watched it 2 years ago 😳
Frank: Thanks for doing these critiques. Even as an experienced designer (albeit, not in automotive), I'm learning a little bit in each. Also, it's great that someone is showing the public how we critique and discuss design.
I learned a lot about not just car design but also design in general ever since I started watching this channel.
bruh he said star citizen... thought nobody knew that game! mad respect!
I love watching Frank's podcasts. The right side of my brain gets so much needed recharge.
I love your support for "black magic"/prospective concepts. awesome as usual.
Frank, I watch and love every video you've put out, the depth of experience and knowledge being imparted is a privilege. Critiques like these have got to be my favourite though, would be absolutely delighted to see your expertise applied to an even wider range of designs. Thank you.
How do you get to be so polite and clear on your statements? I wish I was like that
that last one (the fighter plane) kinda reminded me of a Ferrari F1-car. i know he said it was designed as a Ferrari plane, but it's interesting to see how an F1 car's designs can be incorporated into a plane. the wings combined with the bulbous nose draw heavily on the air intakes and pointy nose of an F1 car, plus the back end looks just like the rear-end of an F1 car minus the cockpit-hump and giant spoiler.
The cockpit/front fuselage's side profile reminds me of the F-22!
That first car looks Brilliant
What a great series Frank. So great of you to help aspiring designers. Very interesting to hear your analysis. Learning a little myself. Thanks.
Thanks lead! 👍
I really like the first design tbh
I'm a 15 year old high school guy and wanna become an automobile designer...I really wanna thank you Frank for these awesome videos which help us to learn more about perspectives and all those required stuff. I'm currently studing in High school and hope wanna fulfill my dream one day.
Good luck P! 👍
@@FrankStephensondesign thank you so much Frank...much love
Some great critique. I love how on the second one first thing came to my mind was wow it looks flat (the render not the design) and you touched on it. Always fun learning from the maestro.
I wish you would do your own take on the 1965 Pontiac GTO- flat sided, broad car and/or the 1980 El Camino.
👍
The info and insight given on this channel is worth millions. I hope all would be designers are not taking it for granting.
True, it’s not everyday that regular people gets to receive lessons from a successful car designer, let alone for free.
Love this series. It really helps the up and coming designers.
Ever consider doing a book Frank? :)
Sketching and rendering cars - but go into the details and industry 'tricks' that are usually lacking in other books. Like how you mentioned the bit of light bouncing onto the tyre in this video.
Other things I've noticed missing in instructional drawing books that you might cover:
Best ways to guesstimate the front quarter interaction, (moving from nose of the car to the front wheel arch.) on both the near and far side of the car. So, on the near side you have almost the full headlight to represent, but on the far side how do you show a very foreshortened / distorted angle without losing the essence of the light design.
How to set up multiple lights in a scene and represent how they interplay with the forms in the drawing / render.
Things that might not be obvious to an amateur designer but you know are critical to making a drawing believable. Such as shut lines, panel gaps, glass surrounding etc. You would know better than I :)
Tips on how to keep the form consistent across multiple views of a car, so that it looks like the very same car from all angles.
Thanks Frank for sharing your knowledge and I'm sure I'm not the only one who'd love to purchase a book containing your insights!
Take care
Great suggestion Snoopy! 👍
@@FrankStephensondesign Thanks Frank :) Looking forward to it ;) Always admired your work, car designs and approach! Been great getting to know more about car design and about you through your content :) Big fan from Ireland here :)
Love your show! Great that you are inspiring and encouraging those who may follow in your footsteps.
Great to be back with this series as always
yknow, i think it would be a lot of fun if you did a video critiquing Hot Wheels designs, since most of those cars are also designed by people with experience in the industry, i think it would be fun to see what someone like you has to say about the outrageous nature of Hot Wheels, preferably use cars that have real builds, like the Twin Mill, Bone Shaker, or concept art for cars like 16 Angels or ShellShock, or even stick to video games like Infinite Loop, since those designs are the most "real" ones
Good idea T! 👍
@@FrankStephensondesign who knows, maybe you could even design your own hot wheels car, since hot wheels designs have significantly less limitations than real cars, i, as a hot wheels collector, would enjoy to have yet another cool model to collect if it ever came to that
woww! awesome analysis... great video!
Wheels are the hardest part of drawing I swear.
Those slippers are an statement 👌like, goals, you know? I mean, the man drew the f-ing macca P1, the contemporary mini and many more, nothing left to prove to anyone, no f-ks given 🤣 my hero 💗
That plane is freaking awesome!
Congrats Martin 👌
Thanks!
Frank, if you discuss aircraft design ideas, what's next? Trains? I'd love to hear your opinion on railway designs by Pininfarina, Giugiaro, Neumeister ... or just enthusiasts.
Working on eVTOL and moon racers at the moment uncí. 👍
@@FrankStephensondesign On the moon aerodynamics is much less of an issue ... traction, though, is more: With the lower gravity you can't transmit nearly as much force through the wheels.
@@uncinarynin Cheers uncí, I’ll relay that info back to the engineering team. 👍
Wow! how much do I love this. Have only followed the channel for a short while and didn't know he did critique. So much good info coming out of him. Next time I'll have to take notes... ;o)
Even I have some experience with 3d CAD and construction etc. I have to say it is not easy to draw such a car. I tried it once but it was horrible, so I did not try again. -
Great video Frank! You should totally critique the cars from Hot Wheels Acceleracers if you haven't already. I think you would have a field day.
Good idea to expand the range of design options, maybe time to set a Christmas competition
Could you do something showing your designs from when you were younger (if you still have them) I recently found my art book from school and our project was drawing ourselves in the future and I got surprisingly close so it could be cool to see the sorts of things you did.
👍
I think a cool video idea would be your take on car manufacturers which have made the best and progress in car design over the last 10 years :)
Another great critique Frank. The first design seems to be inspired by the Pininfarina Battista.
Upon the second design I noticed you go easy on critiquing females. I guess you don't want to discourage them.
That Ferrari-styled Aircraft was gorgeous though. It was obviously inspired by the VTOL (Vertical Take-off & Landing) Aircraft in the Marvel super hero movie franchise, The Avengers. The narrow format is good, but it needs a pointy nose for high speeds. That's because a wide blunt nose would cause too much wind resistance, since that is the first part of the plane to meet the air.
'Obviously' not, there's nothing in the Avengers series that inspired me to do this design, an old idea of mine and Ferrari's signature style are the only main inspirations here. Thanks for liking it, though, and thanks for the input but only rather bulky fronts (like most fighters have in order to house a powerful radar) need pointy noses.
@@trodat07 Nice work with your Aircraft design. But your impression that only rather bulky fronts need pointy noses is wrong. HIGH speed necessitates pointy noses, for reduced wind resistance. I am not just a Car design enthusiast, I actually design Aircraft, that's how I know. You can find the Aircraft I designed for a NASA sponsored contest on their website. It is called The Seraph Plane. Or you can also find it on google images, one plane in Blue, and the other in Yellow. And by the way, since your Aircraft design does not have a vertical stabilizer (Fin with Rudder), would it use vectored thrust to maneuver?
@@richardike2342 although it doesn’t show, the VT is kinda hinted and I’m glad people can still “see” it despite the poor images I rendered (same thing with the main intakes, the tiny holes on top would be just auxiliary intakes or something). Still, the idea of an elastic flat tail similar to how birds work Frank mentioned here is closer to what I imagine for the horizontal control of this design.
About noses and high speed, I’m convinced one day someone’s gonna find out pointy tips are not as mandatory as everyone believes; you know how it works, these sorts of revelations happen all the time with technology development where people are convinced for decades that stuff only work one way until someone figures it out ;)
@@trodat07 So your concept is using a combination of Vectored Thrust (when the engine nozzles swing around), as well as Aero-elastic control surfaces, in order to maneuver. That's interesting, because I have used each of those principles individually on certain Aircraft designs, but never the combination.
As for pointy noses for high speed, it is not a mandate, but rather a necessity. You will see this in Wind-Tunnel testing, or CFD (Computational Fluid Dynamics). If you like blunt noses, then you will remain at subsonic speeds. But if want supersonic speeds, then you will need pointy nose. If not, you will probably never make it past the trans-sonic phase (the range before supersonic). This is where the drag & wind resistance is highest, and the Aircraft uses most of its power, second only to take-off. Besides, you also have to consider what type of power plant would be needed for your mission: Turbojet, Turbofan, Rocket, or Rocket-jet hybrid. Each of these power plants performs differently, especially at different speeds, the same with Aircraft configurations.
For an Aircraft to work, you have to conduct a series of balancing acts. And one of those balancing acts takes place between the WEIGHT, POWER & AERODYNAMICS. Wherever you are lacking in one side, you compensate by adding to the others. For example, if your Aircraft is too heavy, then add more power, and improved aerodynamics. If it's under-powered, then reduce weight, and improve aerodynamics. If it has inefficient aerodynamics, then add more power, and reduce weight. These principles also works on anything moving through the air, including Cars.
I though this would be about an actual wheel design crime that became a design trend lately: dark outer wheel rim with bright inner part (often diamond cut). The dark outside part visually disappears along with the tire making it look like the car had hit a pothole, the spokes broke and the whole outer section with the tire came off. Multiple manufacturers came out with this broken design in 2021.
Perhaps WORST DESIGN FADS could be an interesting topic for a video (or several).
next video: analysing the Khyzyl Saleem's builds
@Frank Stephenson Have you ever gotten any submissions with cars designed with Lego?
No, just bricks Decepticon. And that’s almost the same thing.
Tomintoul 16 - the man knows his stuff!
Love the vid! Love them all!
👍🥃
Thanks for your video mutch more to learn from legendary disigner
Frank is the man
I would love to hear your opinion of the Audi TT RS design, specially after 2018 year.
Review famous car designers, start with LeQuement and Da Silva! 🤩🤩🤩
I am so surprised to hear you mention "Star Citizen". Maybe you can review some of the ship design on your future videos?
Great designs but the plane stole the show!
Hello, can you please tell me which e36 was first designed, sedan or coupe version?
The sedan Sphyn0x. 👍
@@FrankStephensondesign Thank you for the reply Mr. Stephenson, love your work and videos!
Would love to get your thoughts on Dwelling design - I studied Architecture for six years.
4:43 i think the washing machine is done (or the dishes)
Frank: Stop making this wheel mistake
Also Frank: Watch my last video where I explain it
Well my Aston wasnt included
Maybe my WIP mclaren will when i submit it
I really like car at 8:28, but that's probably because i really like the SLR's arse, and also really like Lotus Exige S/Evora S
I dislike prominent sills and like the clean aerodynamic look of cars like the 928. Is this possible now? Or are big sills required for side impact protection?
No big sills are only usually required for cars with carbon tubs (stiffness).
@@FrankStephensondesign cheers!
The more I think about it the more complicated it gets, burying all those batteries is the next problem!
it would be cool to make reviews of the star citizen ships
another thing for me is the sizes of the wheels, completely filling the arch and tucking tyres. no room for any suspension travel or even turning the wheels.
it really makes the design seem cartoonish
(you might have already said this, haven't watched the whole video yet)
I suspect that's another Hot Wheels influence, wheels that are proportionally far too big for the car and arches that go almost all of the way up to the hood line.
I also never really cared for wheels that are all rim with just a tiny lip of tire around the edge. Even on a concept car, I want to see at least a small amount of blackwall.
Using stop signs for wheels is definitely a big mistake .
Specially if they are octagonally shaped.
Frank would be so cool to hang out with.
Hey Frank I would love if you give a critique on the new Audi Skysphere, I really love its futuristic design.
Hello Frank, with the arrival of electric cars new design languages are being created. How about the Hyundai ionic 5 and the Kia EV6? What makes the design of an electric car so different from the design of a combustion car? And what do you make of the sounds that are created to enhance the emotional experience. Thank you, great to get your insightsinto the design process of cars! Clifford.
Moving in that direction C.T.! 👍
that aircraft look like something hawk from buck rodgers(1980) would fly
Hawk's ship would be a great design if it weren't so cartoonish.
frank would you be interest in analyzing a house sketch for a car oriented lifestyle?
I myself design while drawing but my sketches don't have too many lines or if it looks like there are too many lines instead of a few
Could you please review the MAZDA VISION COUPE?
Hey Frank! Would you consider reviewing car designs from the game Split Second? I really enjoy your videos and would like some more! cheers
Would love to see your perspective on motorcycle design too.
ruclips.net/video/xOFs9-vtrVo/видео.html
Frank, I've been buying EVs for a while now. Smaller wheels with larger tires are more efficient, and more comfortable. Comfort is ultra important since the cars weigh a lot more. Why is it that manufacturer's can't make better designs for smaller wheels, and why don't they all make aero wheel covers like Tesla? They seem to all push buyers towards the largest wheels. I assume the Mercedes monoblock is an efficient design that also looks quite nice on their larger SUVs. Thanks.
Frank it would be cool if you did a video showing your automotive literature collection
Can we get a link to that wheel design video?
The jet looks amazing
i want that plane in gta
I have to say, it was a little hard to concentrate on that last design when i saw your shoes sir. Those are quite striking. Someone might have to start a "critiquing Frank Stepenson's shoes channel. i have a similar desk with a glass top, but I'm not filming RUclips videos. Another interesting video for sure. Would like to see you design the next Maserati supercar. Cheers
Thanks Hale! 👍
How big of a chance does my drawing have to be analyst my the one and only Frank Stephenson
Not sure of the percentages Boss, lots of them always coming in. 👍
@@FrankStephensondesign Thanks for the answer.
Have a great day
Hey Frank, can you make a Fighter Jet ? 😁
Frank when is the next Q&A live stream coming up?
Soon Dragos, working on it! 👍
Hey Frank you seem to have a random video in the 3 greatest designs playlist?
Edit: gone now lol
hey @Frank Stephenson , how can I submit my car design sketches to you ? , by the way great video and useful information to learn when it comes to industrial design 👍
critiques@frankstephenson.com Yaseen. 👍
@@FrankStephensondesign oh ok, alright thank you!😊👍
Where do we submit designs?
To critiques@frankstephenson.com Gaspar. 👍
critiquing your designs is back!!
How do I send in a design to be analyzed. Help will be really appreciated. Thanx
critiques@frankstephenson.com delux.
Thank you for replying
Hey Frank, would you consider reviewing some ships from star citizen?
Nice video I loved it!
Back when I was young, I could recognize cars by their design, shape, expression. To name just a few: Lancia Fulvia, Lotis Esprit, Ferrari Daytona, Alfa Romea Junior, JaguarE-Type, Sunbeam Tiger, Jensen Interceptor and on and on. Now I have to look at their badge to see what make it is. There are exceptions, but none in the ultra sports car class.
Ultra sports cars are boooring. They all have the same design ques. Big air in-takes, big air outlets. Same head lamps, same shape. The shape is optimized for 300km/hr +, but so what? When do they ever go 300km/hr +? Without driver assist electronics the driver would be dead within 60 seconds.
And at the same time, I feel like all 60s/70s American muscle/pony cars are the same. Big rectangular body, long front with a big grill, some round headlights, a sloping rear end with wide fenders, always a V8 engine. However, if I look closer and take the time to appreciate the different models, I can see the less obvious differences. The cars still aren't unique, but they do have their own personality.
I'm sure that if you take some time to study modern supercars, you would also see the differences. A Ferrari is much more curvy than a Lamborghini, and a Bugatti has a very different way of sitting on the road than a Koenigsegg. If you think they are all the same and boring, take a closer look. Many of these new cars even take a lot of inspiration from older models.
@@generalguilmon6719 Your right: it requires study. That's the problem.
Hey Frank! I'd like to know where can i send my designs for you so i can maybe be part of the next video. Cheers from Brazil, love your work
Suggestion: ranking perfume bottle designs.
What is ur opinion about the alfa 4c?
Needs more work on the proportions I feel neo. 👍
@@FrankStephensondesign wow, many thx 4 ur answer, i didnt expected, i love ur chanel and ur approaches.
In terms of design, I would order the Ferrari Roma, unfortunately the touchscreen technology is a show stoper for me. It would need the interior of the Portofino ;-) Have a great day.
Can you PLEASE do one on the lamborghini Yahct!!!!
Hey legend, how many of these do you receive. I mean what is the possibility that my designs are seen.
Quite a few keep coming in Mohammad. I look at them all… 👍