Knife - Detailing LIVESTREAM Snippets

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  • Опубликовано: 19 ноя 2023
  • I tried to go over different topics and materials such as:
    - metal, leather, bone.
    We did a bit of uvs, used surface noise, detailing pass, wrinkle treatment, folds and more. This is a small sample of the Character Art work that I'm going over for my barbarian project.
    Hop over to: www.patreon.com/ranmanolov if you want to watch these in real time and of course a loooot more.
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Комментарии • 16

  • @aliqaheri2459
    @aliqaheri2459 7 месяцев назад +3

    Well done!

  • @jfenton
    @jfenton 4 месяца назад

    Great eye for realism

  • @yanggoon4974
    @yanggoon4974 7 месяцев назад +1

    awesome!!!

  • @MrDront1
    @MrDront1 Месяц назад

    I love dubstep, and I love ZBrush. Like❤❤❤

  • @animarch3D
    @animarch3D 5 месяцев назад +1

    Hey dude great work! two questions, what is the masking technique you did at the start for the stitching? and what is that slash looking brush you used to cut the edges? awesome work!

    • @ranmanolov6832
      @ranmanolov6832  Месяц назад

      all on my patreon page in real time as well

  • @willianmarquesconde2831
    @willianmarquesconde2831 7 месяцев назад +1

    🔥

  • @bhaveshbhosale1728
    @bhaveshbhosale1728 5 месяцев назад

    How do you export mesh from ZBrush to maya and maya to Zbrush, when you modify the mesh in maya does it change the mesh in zbrush?

    • @ranmanolov6832
      @ranmanolov6832  4 месяца назад

      it changes but you need to know what to change and how. all on my patreon page

  • @nguyenvu2332
    @nguyenvu2332 5 месяцев назад +1

    😢😢😢🎉🎉🎉🎉🎉