CAD Sketcker 3D Print Design Workflow | Blender 3.2 + | Ender-3 S1

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  • Опубликовано: 11 сен 2024
  • Showing you how I use CAD Sketcher and blender precision modeling to design a practical 3D Print. I go over my workflow to come up with 3D print designs and with guide you through my 3d printing results.
    3D Printer Used Ender 3 S1:
    1. Creality Official Link: www.creality.c...
    2. UK agent Box: www.box.co.uk/...
    (Ender 3 S1 provided by Creality. Above is the links they want me to show you)
    MAKER TALES ACADEMY
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    Useful Links:
    Ender Result File Here: makertales.gum...
    3D Print Tool Box: • Blender Mesh Fixing | ...
    - CAD Sketcher videos -
    • CAD Sketcher Videos
    Free Course | Learn Blender 2.9+/3.0 through precision modelling playlist:
    • Learn Blender 3.1/2.9+...
    If you have any questions please leave them in the comments below and I'll do my best to get back to them as soon as I can or even better join the discord and I'll be sure to see it.
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    Time Stamps:(Comming Soon)
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Комментарии • 44

  • @sridharerror
    @sridharerror 2 года назад +5

    Really awesome.
    Blender + CAD Sketcher = Everything 👌

  • @NCVluminati
    @NCVluminati Год назад +1

    This is definitely how i do my problem solving
    STARE AT THE PROBLEM
    until a solution comes up

  • @JamieHamelSmith
    @JamieHamelSmith 2 года назад +1

    Those snaps on the sides are really nice.

  • @robdavis8556
    @robdavis8556 2 года назад +2

    I obsessed over errors in 3D toolbox for longer than I had taken to do my model (sculpt based, organic). In the end I gave up and Prusa slicer software didn't complain once and it printed on my Ender 3v2 without issue 🥳

  • @bethklass
    @bethklass 2 года назад +1

    This was great. I would love to see more use case + solution using Blender videos!

  • @ZeroDean
    @ZeroDean 2 года назад +9

    The only issue I have while watching this is you said it kept breaking but you didn't explain how. So as a viewer, I don't know exactly what problem you are trying to solve. Still watching... Maybe you explain further and it becomes obvious. But next time, maybe show/explain the problem visually and clearly. 😊

    • @Keep-Making
      @Keep-Making  2 года назад +6

      hmm I really thought I had explained it enough 0:20 but clearly not so excuse me for not giving enough info. As I said the connection kept moving around where it plugs it to the transformer and "breaks". When I say break I mean it literally shears the connection of the plug off the PCB... It's a VERY "cheap" PCB. So what I needed to do was remove the movement and stress to that connection. I hope that clears things up a bit.

    • @ZeroDean
      @ZeroDean 2 года назад +2

      @@Keep-Making oh, for sure you said it breaks because you move it around. Just not how it breaks or where on the device. Your explanation here helps a little... Still not sure how it breaks... Just from picking it up and moving it a lot... Or you actually step on it? In any case, I appreciate the effort put into the video and your others. So thank you! I watch your cad sketcher updates with eagerness. Thanks again.

  • @CMoDZ3D
    @CMoDZ3D 4 месяца назад

    really wish 3d printers where affordable being able to do this stuff would be so fun

  • @AnthonyAragues
    @AnthonyAragues 2 года назад

    excellent video! Love that it goes from concept to completed product.
    if it's worthy of another iteration might do some sort of flexible cable saver on the ends.
    CAD sketcher is looking good.
    in 3D printing workflows, especially when proving CAD sketcher might be good to show use of 3d print toolbox check to show it created a viable model

  • @marsgizmo
    @marsgizmo 2 года назад +1

    excellent video! 👏😎

  • @ushubushu
    @ushubushu 2 года назад

    Very inspiring! Cool stuff 😎 Thank you!

  • @Einhorn-ut1mm
    @Einhorn-ut1mm 2 года назад

    Great work 👍

  • @TomTheWise_
    @TomTheWise_ 2 года назад +2

    I tried like every bigger free (for "makers") CADs that is out right now and are at all promising in the previos weeks. My conculsion: The Only good ones are Fusion360 (1st place) and Onshape (2nd place). Then there is like an gap of nothing that comes even close to both.
    And after all that gab of nothing close to F360 and OS there is the mix of other Free for makers CADs and Open Source stuff.
    Salome Shaper: quite unintuitive but at least it feels quick and variables are easy to use. Of all free CADs this looked liek the most promising one but still is note even in the same league as F360 or OS.
    Siemens Solid Edge: is like clunky as F. The UI is slow and sluggish, every little action feels like 10 independent modules that somewhat work together. Using variables is unneccesarry complicated (way to many clicks requierd)
    FreeCad: Every UI Style Sheet that is not the 2003 looking stock one, is either bugged or has some huge usability flaws. Using it is extremely counterintuitive, everything is laborious and feels like you have to make 5-10 clicks more than neccessary. Variables are super tortuous to use. Software ergonomics: none.
    And then there is Blender with CAD Sketecher. It is way to early in development to use that propberly for making stuff. It is like an very early technical preview. It does not have Variables at all. BUT it is the only Open Source one, where thanks to using Blender as a base, the UI is modern and it is somewhat intuitive to use. Right now it is nothing to build parts with but on the complete horizon of free/open projects, I think the CAD Sketecher Addon could be THE one big Open Source CAD in a few years if development continues good. It has promising potential, whereas FreeCAD is like build to lead you into an blind alley of frustration.
    I really hope that the project becomes bigger and that CAD Sketcher will be an alternative to Fusion 360 and Onshape! But the way ahead is long.

  • @snailer06
    @snailer06 2 года назад

    Fabulous!

  • @sebbosebbo9794
    @sebbosebbo9794 2 года назад

    Man Blender conference talk would be cool....thx

  • @gilles466
    @gilles466 Год назад

    Awesome video but just so u know, the title has a typo 😅

  • @kegabutankuexwayzet
    @kegabutankuexwayzet Год назад

    Please reply , and please make tutorial for plan house or building, and how to save file to pdf plan house

  • @anbujacid1
    @anbujacid1 Год назад

    hi can you please help me to install the CAD Sketcher in MAC

  • @praktikantnss5728
    @praktikantnss5728 2 года назад +1

    Hello @Maker Tales, unrelated to this video subject but, is there a good tool in addition to this addon to easily create assembly/part relationships between pieces for larger builds? I'm from the CAD world and I would like to build parts by part and then add it to my larger "assembly". Is there a good way to achieve this or can this be done already? How about mating pieces together, will there be functionality for this as well?
    If you have a roadmap for your project I would be interested to see that!

    • @nuuskapeke11
      @nuuskapeke11 Год назад

      there kinda is
      if you model your part and move it into collection (kinda like Folders in blender)
      (mabye do this in different Scene Layers)
      then make another scene layer(in i call this ine ASSEMBLY layer) Where you instance the models using Empty AXIS (and you choose that Collection where your model is )
      that way if u modify original 3d model -->all the instances will be changed as well
      and Making everything moving correctly is just parent the objects to 1 parented object
      wich can be parented to another object( this is how i made Mill table X and Y axis )
      (when i move Y axis ALL TABLE MOVES and when i move X axis only necessary parts move)
      mabye i explained this badly and making video would be helpful

  • @KrisNobels
    @KrisNobels 2 года назад +1

    1 idea or question ... is it possible to take a picture on top from object and import it in Blender.
    If you have things that are hard to measure you can use the picture as reference.
    Is this possible to work like this combined with CAD sketcher. (picture on each side?)

    • @TheHighpotinuse
      @TheHighpotinuse 2 года назад +1

      You can easily do that with blender. You can take top front and side pictures and trace around the edge to make an object. CAD sketcher is for precision modeling objects with known measurements of length, angles, and relationships

  • @ahsankhan-nc6wd
    @ahsankhan-nc6wd 2 года назад

    can it be like in fusion 360 or solid work in future ?

  • @TreeLuvBurdpu
    @TreeLuvBurdpu Год назад

    I'm really trying to figure out what you mean by the 90° angle change, and how the 45° slice solved that. Apparently there is something important that I don't know about 3d printing.

    • @TreeLuvBurdpu
      @TreeLuvBurdpu Год назад

      You completely answer this at about the 82% point of the video

  • @JasonCummer
    @JasonCummer 2 года назад

    Alright I'm in --> sub

  • @yakdaymar6659
    @yakdaymar6659 2 года назад

    Wow😄😄😄😄

  • @sebbosebbo9794
    @sebbosebbo9794 Год назад

    god hope you can push this add on to the limit...and bring a simple workflow that can normal people handle woth eas...

  • @EROSNERdesign
    @EROSNERdesign 2 года назад

    how about showing how to use it...

  • @schviloarsiv
    @schviloarsiv Год назад

    I think you need a typo for the title of the video ^^ Thanks btw

  • @toko4491
    @toko4491 11 месяцев назад

    When I tried to hit the like button, the number of likes was 777. This your number is angel number, so I stopped pressing the like button.

  • @mark-cs2rq
    @mark-cs2rq Год назад

    Man. You are awesome. I don’t have idea how to modelling. Can you help my.? I like to make a diy steering wheel. I know the engineering. I need the 3d sketch. I will pay for that. Can you.? Please.?

  • @erikm6133
    @erikm6133 2 года назад

    How to create a hexagonal shape with a specific diameter?

    • @Keep-Making
      @Keep-Making  2 года назад

      6 joined lines constrained to a circle and then set the diameter of the construction line circle. 😁

  • @musicforsleep2765
    @musicforsleep2765 2 года назад

    Does it also have assembly functionality?

    • @Keep-Making
      @Keep-Making  2 года назад +1

      I always find this question a little backwards and I would love to understand it deeper. What exactly are you expectation when you asking assembly functionality?
      Because for me I can use linked duplicates to create a fully rigged assembly in blender... After all it has a full animation tool set which I can utilise that to do anything I want... I don't think that answers your question tho... So I would like to understand your question better?
      I have used fusion, rhino and freeCAD and all their assembly systems and some are just as complicated as blender rigging if that's any help.
      I'm sure WAY down the line the CAD Sketcher community will probably create a simple click, click this is that assembly system but this is still some time away.

    • @ThantiK
      @ThantiK 2 года назад +5

      @@Keep-Making Assembly in the CAD world means constraints between different, distinct parts. Allowing a screw to be concentric and constrained to a hole on a different part slightly larger than it, for example. Doing this also will move the part into place and locate it appropriately. This allows simulation of movement, collisions, etc. Also allows things to be placed in a larger picture, and then you can design a third part that doesn't exist yet - by already knowing where the parts around it are going to fit. References/constraints can actually span different parts - so that if a bolt is made larger, the hole automatically rebuilds for proper dimensions, etc.

    • @ed_halley
      @ed_halley 2 года назад +3

      @@ThantiK Yes, thank you. The ability to zoom into an assembly's part that is in situ, maybe even mid-animation, and jump into the sketch to tweak a certain feature to better work with the range of motion of that part, is gonna be key. This plugin needs to fit into the Blender workflow, not force Blender users to think in a CAD-at-the-origin workflow. In Blender, if you hit Tab on any mesh no matter where it is, you can tweak the geometry in situ relative to its neighbors. In Blender, if you hit Tab on a text element no matter where it is, you can edit the text in situ relative to its neighbors. With CAD Sketcher, if you hit "Enter Sketch" (which maybe someday gets bound to Tab), you should be able to edit the constraints IN SITU relative to its neighbors. No more popping back to Origin, no more having to do linked duplicates to do the obvious.

    • @ed_halley
      @ed_halley 2 года назад +2

      @Maker Tales (Replying to myself to add...) And the thing is, it would be a very simple change to the CAD Sketcher module: all sketches and coordinates should just be done in the LOCAL space of the object which owns the sketch, instead of WORLD space. With that one change, suddenly you can edit the sketch of a robot's kneecap however way the robot happens to be posed on frame 35 of an animation.

  • @rodolflum3444
    @rodolflum3444 2 года назад +1

    why not a turtle so you can pet it.