Desert Bloom Upgrade - Improving the Precon Commander Deck with $100

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  • Опубликовано: 4 окт 2024

Комментарии • 24

  • @mediocreplayer113
    @mediocreplayer113 5 месяцев назад +5

    Interesting! I felt the need to just put more land ramp instead of the talismans for landfall/synergy and have had a great time. The new arid archway has done a lot of work too

  • @shadowmyst9661
    @shadowmyst9661 5 месяцев назад +3

    I would highly recommend Amulet of Vigor. It untaps all of your permanents that ETB tapped including Lands.

  • @ThePurpleGM
    @ThePurpleGM 5 месяцев назад +2

    I've play tested some Altar of Dementia and using it to mill yourself or turn to mill out an opponent in response to a boardwipe is actually pretty decent. Just a fun idea!
    Also Garruk's uprising seems great in this deck for triggering off our commander and the tokens he makes. Combine that with the big payoffs such as Omnath as well seems great.
    Keep up the good work.

  • @lostingreenbay
    @lostingreenbay 5 месяцев назад +2

    Of course the upgrade video I’ve been waiting for is the last one 😩

  • @andrey700100
    @andrey700100 5 месяцев назад +1

    Idk about bitter reunion, in this deck whenever i trigger the haste on my board, it is pretty much a killing blow, and he has another great effect when discarding things and drawing 2
    I would cut Elven Rejuvenator, paying 3 mana for a 1/1 that searchs one land and dont mill the other 4 cards you looked is not good
    And for marshals anthem i do get that you will not multikick more than 2 times at best, but a well placed rumbleweed or ancient greenwarden can win you a shit ton of games as well
    I would rather switch wreck and rebuild than bitter reunion, or the time piece artifact
    And for sure i would add Knight of the Reliquary at some place, she can cycle your lands pretty fast and go for desert plays all while getting bigger

  • @CrazyCasper1888
    @CrazyCasper1888 5 месяцев назад +1

    Thing that surprises me is that you didn't put more ways to play lands each turn or anymore landfall creatures in. For the early game. Plus, more ways to sac a few lands such Zauron Orb, or any of the removal land effects for extra removal options.
    Haste enablers are also good since so few of the tokens have it

    • @NickGalvin
      @NickGalvin 5 месяцев назад

      Do you have any specific haste enablers you recommend? I have a rising of the day but I'm not sure if it makes the most sense in this deck.

  • @ix8750
    @ix8750 5 месяцев назад +6

    I don't understand talismans...

    • @GuysThatMagic
      @GuysThatMagic  5 месяцев назад

      In what way?

    • @djuka7566
      @djuka7566 9 дней назад

      it's a ramp piece, normally you can place one land per turn, but you can cast any number of artifacts. so if you have this in hand and 2 lands you can cast the talismans to speed up your mana per turn placement.

  • @carlmoore7984
    @carlmoore7984 5 месяцев назад +1

    Lotus field seems decent in this deck

  • @CrazyCasper1888
    @CrazyCasper1888 5 месяцев назад +1

    So are you not going to be posting a 300$ upgrade to the channel, or is it patreon only?

    • @GuysThatMagic
      @GuysThatMagic  5 месяцев назад

      $300 upgrades will still be posted here! Just the backup commander upgrades on patreon

  • @qg8tu5fkb84
    @qg8tu5fkb84 5 месяцев назад +2

    I don't understand how this deck wins. I don't see how you go wide enough or tall enough to compete with other more powerful green decks or decks with more powerful creatures/spells to finish games.. Am I missing something?

    • @GuysThatMagic
      @GuysThatMagic  5 месяцев назад +1

      It actually can get out of hand pretty quickly with an army of 4/2s

    • @Superbruce1991
      @Superbruce1991 5 месяцев назад +2

      They don't mention it here, but you can definitely run some ways to make an army of 4/2s quickly become a game over. Simplest way would be an overrun effect like Overwhelming Stampede or just good ol' Overrun. I'd say throw like two of those effects in the deck and you now have ways to take even just a few 4/2s and immediately swing for lethal. I also run a Timeless Witness since the only issue I've run into is sometimes I mill my Overwhelming Stampede and then need to get it back, and Timeless lets me do that, even if Timeless is also in the GY.
      I also run both Anger and Brawn to give all my dudes Trample and Haste at all times. These cards are easy to get into the GY with all the discard and self mill, and once they're in there, your tokens become much more scary.

    • @jwkj100
      @jwkj100 5 месяцев назад

      Scute swarm

  • @KaZuKan
    @KaZuKan 5 месяцев назад

    Within my pod we have a yuriko player so the talismans can't go in for me 😂

  • @Noise_fm
    @Noise_fm 5 месяцев назад

    waiting for the $300 list

  • @spacepredator2350
    @spacepredator2350 5 месяцев назад

    300$ please 🙏