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Wouldn't it be good if you used ingame FSR for upscaling and only Frame Generation from Lossless Scaling? That will give you better quality compared to Lossless as Rockstar has updated FSR to 2.2 via updates in RDR2.
Wouldn't it be good if you used ingame FSR for upscaling and only Frame Generation from Lossless Scaling? That will give you better quality compared to Lossless as Rockstar has updated FSR to 2.2 via updates in RDR2.