Nice video- I think that getting the key card floor is fine, Silph really is pretty confusing, so that hint to help you make some progress is fine. Using teleporters by the tables to get to the rival is something I've never heard of before, but it does make sense that it works. And very well done on the rival battle. X items are certainly very effective.
You could be using your items a little more effectively, if that matters. The Pokémon with the higher speed goes first except with priority moves like Quick Attack, and paralysis causes the paralyzed Pokémon to go last except for Quick Attack. If your Pokémon is already going first, X Speed doesn't help. Here's a little philosophical stimulation: Part of the reason Gyarados keeps carrying you in the fights is because it's 5 levels higher than your next highest Pokémon, and a lot of that is because the weaker Pokémon faint softening the enemy up, and then Gyarados finishes them off and gets all the experience. So you have a self-reinforcing pattern where the weak stay weak and the strong gets stronger because you keep forcing the weak to fight to the death before sending out your strongest Pokémon to mop up. This is the sort of inequity most of us decry in real-world economics, but you have a taste of what it feels like to be on the other side because your special favorite keeps benefitting from it. I think this does make a pretty good allegory, because Gyarados actually does have a higher starting point (more talent), it took a lot of hard work to get there, and Gyarados continues to work hard now that it has the advantage. This is the sort of rationale the rich use to justify their position. But the reason none of the others can catch up to it is because they aren't being given the chance. You don't switch them out before they faint and make Gyarados do a higher proportion of the work with its greater ability. They are all being given the same chance, whether they were given the benefit of those early game advantages or not, and are all being expected to carry the same load, regardless of ability. So that which is explicitly fair is implicitly unequal, and repetition keeps it that way.
Nice video-
I think that getting the key card floor is fine, Silph really is pretty confusing, so that hint to help you make some progress is fine.
Using teleporters by the tables to get to the rival is something I've never heard of before, but it does make sense that it works.
And very well done on the rival battle. X items are certainly very effective.
Thanks for that I appreciate it :)
You could be using your items a little more effectively, if that matters. The Pokémon with the higher speed goes first except with priority moves like Quick Attack, and paralysis causes the paralyzed Pokémon to go last except for Quick Attack. If your Pokémon is already going first, X Speed doesn't help.
Here's a little philosophical stimulation: Part of the reason Gyarados keeps carrying you in the fights is because it's 5 levels higher than your next highest Pokémon, and a lot of that is because the weaker Pokémon faint softening the enemy up, and then Gyarados finishes them off and gets all the experience. So you have a self-reinforcing pattern where the weak stay weak and the strong gets stronger because you keep forcing the weak to fight to the death before sending out your strongest Pokémon to mop up. This is the sort of inequity most of us decry in real-world economics, but you have a taste of what it feels like to be on the other side because your special favorite keeps benefitting from it. I think this does make a pretty good allegory, because Gyarados actually does have a higher starting point (more talent), it took a lot of hard work to get there, and Gyarados continues to work hard now that it has the advantage. This is the sort of rationale the rich use to justify their position. But the reason none of the others can catch up to it is because they aren't being given the chance. You don't switch them out before they faint and make Gyarados do a higher proportion of the work with its greater ability. They are all being given the same chance, whether they were given the benefit of those early game advantages or not, and are all being expected to carry the same load, regardless of ability. So that which is explicitly fair is implicitly unequal, and repetition keeps it that way.