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The Story of Tomb of Annihilation
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- Опубликовано: 4 сен 2017
- Purchase Tomb of Annihilation here www.dndbeyond....
Available September 8th on dndbeyond.com
An official digital toolset for Dungeons & Dragons fifth edition.
"So in this world, people can't be raised from the dead"
"Truly? What manner foul and evil CURSE is at work here?!"
"Curse? It's just... how nature goes, I guess."
"IT MUST BE STOPPED AT ONCE!"
oO PPH Oo in real life thank God they gave us a Christ to fight death and kick it away.
Must stop acererack
@@francescospuntarelli7369 that is as much a fantasy as anything in D&D - the difference is that D&D players are intelligent enough to know it's imaginary
In the grim darkness of the tomb of annihilation there are only NECRONS.
Joseph Totzke says the guy not keeping his opinion to himself lol 😂
"The story is 'You Die!'" Yeah, my party's Paladin, Second Paladin, Artificer, and Bard would definitely agree.
Austin Ryder Two boredomful pally in the same party.... recall your players there are 12 or so classes in the game.
The second Pally was a late joiner and showed up after the first one was splattered. The second Paladin was actually really fun though, he was a nature Paladin who was essentially PETA. He just got resurrected actually. They managed to beat the campaign.
Austin Ryder a Peta pal is really good in the end!👻💪
My favorite joke is the timer at the beginning of the dungeon where the party is meant to panic and try and flip the lever but if they do they get laughed at and dropped in a pit.
I love the obelisk at the entrance, housing a nalfeshnee (pig demon). PCs can simply read the carved clues, shrug, and move on into the dungeon. Or you can have the whole party topple it for some reason and spawn a demon way overpowered for their level 😂
Puffinforrest’s channel has a funny video about this happening.
"It's dark. If you due, you die permanently. We're putting the fear in the players"
"Also Pendleton Ward"
I’ve never played D&D before, but this guys general excitement about the telling the story that he’s worked hard to create makes me wanna hop right on in! Good job sir!
John Burnett you will have loads of fun, if time and effort are out into the game.
Look up pax east or west watch him run a game he loves these games
Dinosaurs and a death curse, what's not to love?
when your DM cassually mentions the feathers on the diinosaurs
lol are you kidding? have you seen any artists impressions of the new deinonychus?
if anything from the real world belongs in a D&D monster manual it's that thing :P
I love the idea that if the players fail a possible future is just a world where death is final, the BBEG kills all the gods before getting bored and leaving the world to its own end... AKA Earth.
Next in 40k roleplay: THE TOMBWORLD OF ANNIHILATION! The dead gods are C'tan.
Alot of energy and love is being poured into this narrative. 2 weeks left until public release
My buddies started this adventure last week, and I'm jumping in as a Druid before the story starts to get rolling... Can't wait to play!
Just wrapping up Strahd. Ended up tying the two together. Excited! Off to Chult!
Would love to hear how you accomplished this! I recently bought the ToA and CoS books and am planning to start running ToA this summer, and then eventually/hopefully CoS
@@VividGrease honesty after having run CoS it would be pretty easy if you started with it to convert to this story line because of the way the mist works in the land of Barovia, once the players are returned back to their plane of existence you could very easily drop them somewhere like the Port in ToA.
I only just started playing DND and this is the first campaign that i'm involved in and listening to this i can't help but feel that this is the wrong place to start, because i'm not even remotely attached to the character i created and i don't know what it's like to fall back on something like a revival spell if my character dies so when he talks about how the fact that you can revive your characters is essentially gone from the game and that helps drive home the fear the players are supposed to have as a result, i look back on the campaign so far and all i remember thinking when my character was on the verge of dying was "oh well, i guess i'll just roll a new character, no biggie" i probably wouldn't have felt that way if i was a slightly more seasoned player or if this was a character i played with for a long time.
Wait he said, Acer-er-ak, but the book says the pronunciation is A-Sair-ak... :0
The way Chris pronounced it is correct, while the pronunciation in the book is one of multiple opportunities for the editing team to, well, step up their game/do better.
Asscrack
@@noisepuppet The last thing adventurers say when they die. Acererak chuckles.
My friend Sinclair's name is also pronounced as Sin-cler, not Sin-clair :D
@@noisepuppet My fighter pronounced it "ASS-Hat"
Tomb of Anhilation is a merger of Isle of Dread and tomb of horrors. Both were too sacred to rewrite, so a new one was made.
And as we all know, reboots are created by those who lack originality and creativity.
Welcome to a world without light
ToA Chult: Where to planeshift Vecna if you just want to kill him without all the hassle. XD
I really doubt the Death Curse extends to a lich's discorporation or even a god's discorporation... xD
My quote was before the Episode 114 aired. XD Before I knew Vecna had that ability, so yeah. :P
+HerpDerp spoilers
While it doesn't affect Liches directly per se. The death curse does stop Liches from being able to feed souls into their phylacteries. Very bad news in the long run, but in the short term it's not directly affecting any kind of undead.
when he say adventure time the 1st quotes that come to my mind is "the power of DESTRUCTION!!!!!"
We are loving Tomb of Annihilation. Great Video btw!
So Pen Ward put the humor in - that explains Alastair Boi.
The collaboration with the creator of Adventure Time is huge! Can't wait!!
Aside from cool info, WAY TO ROCK THE GARY CON T-SHIRT, PERKINS! ::applause::
Are y’all jus gonna ignore that he said a dungeon is like an onion it has layers ?
if you wanted hard mode, should of sent them to athas, the dark sun
Critical shortage of jungle there. (:
@@rpgjames
Lots of jungle on Athas, it's just beyond mountains of death and populated by cannibalistic feral halflings...also of death
@@tavernmancer Touché.
I’m running this for two groups soon and I’m hyped
I'm still new to dm trying Curse of Strahd with homebrew elements more dark gifts and dark power checks ( still working on that)
and I'm planig to dm this with friends to a mix out of roll20 and live (my party is a bit apart) some on there pc/laptop in my flat and the once that can't where ever they are over discord and roll20
I hope it can ad madness elements I love this and sickness but thanks to the podcast I know its coming *happy*
My top 3 campaigns are Curse of Strahd, The Tomb of Horrors & The Tomb of Annihilation.
"Oh god, that hair..."
💛
I wonder if the Tomb will be playable as a standalone.
I wanted to run Tomb of Horrors, but hearing about the Nine Gods got me hyped. I wonder if i can marry the two in a worst case scenario where its not playable...
I do have an upcoming two-day session so i dont think ill be able to play the whole of 10 levels worth of content, thats why i only wanna run the ToA
currently in this TOA campaign... it isa stand alone and very good in my opinion
Acererak's phylactery is actually a Nokia.
Hmm, I'll gonna have to retool this a bit, I don't allow revivify/raise dead/resurrection type spells in my game, they simply don't exist, when you die that's it. Maybe I'll make it so when people die their souls aren't going to the correct realms, they're being waylaid, and the powers that be track that effect to Chult. Or the great powerful people in the world who HAVE cheated death through some sort of magical clones, lichdom, wish, etc. are rotting away
When we played it - honestly - the way to the tomb was sometimes wayyyyy to long. Most of our players got no energy left and their interest for the story faded away after sessions and sessions and sessions in the jungle. "Oh we are finaly at the tomb? I don't care anymore anyway but let's just finish it."
When i heard that the creator of adventure time helped in coming up with the story :D!!! im mega hyped now!!
Thanks for the info. Now I definitely won't play it. What an utterly horrible cartoon. Cruddy animation as well.
So recently me and some friends started this campaign, but it was ruined by a single knife. Now we’re not going by the Manual.
I wanna hear this, how did one knife derail the campaign?
Chris looks like Troy from the Glass Cannon podcast in this video.
So dungeons are like ogres and onions
Jason Niebuhr So they stink?
Francesco Spuntarelli they have layers
Jason Niebuhr ogres ? I know onions have layers but ogres?
Francesco Spuntarelli Shrek
Jason Niebuhr oh I forgot the story told by Shrek
Dungeons and Dragons: Prepare to die edition
Or... D&D as it used to be.
40k, normal life.
Is there a list anywhere of the themes designed into the other 5e adventures? I found that interesting as he talked about death being the theme for this one, and as a new d&d'er I think it'd help me know which adventures sounds fun to get next!
Kyle Hansen If you like dark themes or just good adventures overall I'd go for Curse of Strahd anyday, in my opinion it's by far the best official adventure to date
Jelke Ludolphy thanks for the recommendation. I can kind of gather from looking at them, general feel type themes. I know SKT is probably a standard high fantasy one. I think I'm wondering from a creation standpoint about the themes that were written in from the beginning. I wonder if Todd Kenreck could ask that as a question to the main writers on each adventure. What themes were they thinking of when it was written. It seems each adventure focuses on a monster type (dragon, vampire, giant, demons, etc...), and specific themes. The monsters are easy to see, but I'd be interested in a video about the themes in the writing process.
Sam Trotter awesome! Thanks for the story based outlines!
I think SKT is a prequel to Jungle of Cult. Mini SPOILER: Ymrith the big bad dragon villain is in contact with the villain lich in Tomb of Annihilation.
he says 'no magic can stop it ' -wrong -any creature that causes flesh to stone petrification would a least halt it until it can be sorted
😀 hm me thinks take demon lord stats and take advantage of the dead gods
This seems like it should have a SPOILERS warning...
when it comes to D&D beyond interviewing someone fro WotC assume spoilers. that is kind of the role these interview play n the D&D publicity and propaganda onslaught
Love the shirt
ooh so things work how there supposed to
The Tomb of the Nine Gods sounds a little like Bottle City in the old Castle Greyhawk.
Hire a Paladin
Lost two paladin's in this game already
So excited!
I wonder who will be the first to officially die from the curse?
Does anyone know where in the book I can find the elememtal cultists from apocalypse?
0:16 Well he's not wrong, My party was killed in the tomb so now I'm dm'ing/dming/DMing for the first time for this module with some friends that were hired in the game after mine.
More proof there's just "screwing around" to make things harder for mid / high level players... So, like, what if your character never had a raise dead cast on them? How about a ring of regeneration?
when will it be released?
sept 19th
André Pegoraro September 19
André Pegoraro supposedly you might find it at your local hobby/gaming shop this Friday (sept 8).
well i live in Brazil so probably i will only find it next year hahaha
Great setting.. unfortunately no one had the balls to tell u a curse that kills dead people is lame n pointless...its not easy to homebrew out the main storyline
So why doesn't Elshitster chat up some of his god friends and they go exterminate the god killer? This is why I hate The Freakin' Realms!
And I didn't care for the giant's rampage storyline, what I played of it. We kill giants. We talk to giants. Dragons want us to deal with the giants. Too darn many giants!
Played the videogame.... it was full of bugs. And boring without comparison. .. and I am a dungeoncrawl fan...
D&D has turned into Hollywood: just keep repeating things and making as much money as you can with unoriginal content.
Darmok the hell you talking about m8. Where has anything in toa been in previous adventures?
Byrne Unknown
Acerarak is a villain in another adventure, and the Tomb of Annihilation is based on the Tomb of Horrors.
Also, most adventures in 5e are sort of based on a different one, with Curse or Strahd being a direct recreation, but I agree with you