You have to appreciate DaiGOAT's lab work man. He really is one of those players that will dig through all a character's options and show just how much DEPTH a fighting game has.
@@tyty0071 at least hes still putting in insane amounts of labbing even without assistance from fans. This combo is almost never going to be used unless he perfected this combo entirely to a point where he is able to not drop it at all. The punish counter state isnt the hardest thing to obtain, its the execution of the whole thing
@@tyty0071 Daigo has always been about amassing knowledge, if people give him tips, he's gonna try it for a while and dissect how good/bad it is for him.
@@tyty0071 you say that like thats a bad thing thats the point being a community is to help each other. Also they can feed him tips but they cant play the game for him. His execution, experience, and fervor are all his own.
@@douglasmello6567 he's not glazing, considering fan tips from the chat are literally what lead to him developing the max damage combo in its entirety. You watch too much AMP..
MP > LHP > drive rush > MP > LHP > drive rush > MP > LHP > tatsu > 2 bar super is actually really doable and safe if they’re around half. I’m really bad (gold) but this combo is really easy with a bit of labbing
find it utterly fascinating to hear the guy famous for doing the 1 million 1 frame link E. Ryu combo essentially saying, keep it simple stupid, i'll beat you with an arcade stick if you go for this difficult combo in competetion
Daigo makes me want to learn Japanese just to understand what he’s saying faster. Additionally, watching pros struggle makes me think I might go back to playing.
@@shintenkai1648 Of course you have to grind to get places. It can just be encouraging to newer players (in any game genre) to watch high level players push the limit of these games and themselves.
@@needlessToo its also very situational, overhead punish counter to start with full gauge and less than 25% hp with ca so i doubt there will be lots of chances to actually use this but i think he might do this combo even without ca cause it deals good dmg without it aswell and just end with shoryu, unless the other running tatsu combo does more without ca idk
@@XeniLone you overestimate how situational it is a bit, it can be done with as little as any amount over 3 drive gauges. Not even a full 4 are necessary
BTW there are some weird character specific trade combos that do a lot more damage but if you manage to hit those in tournament you should get the million right there at the spot regardless of if you win.
Daigo only did those because really the easier routes were so much worse in sf4 compared to doing 1f links. He is trying to say in this clip that the reward-difficulty scale is not worth it to attempt at a big tournament. Here not doing the microwalk loses minimal damage so he doesn't care for them.
@@cykablyat6348 yes. Due to a lack of visual clarity on 1f walks. Though typically microwalk combos are not 1f. More like 2-3f usually depending on the exact link you are going for. As I believe it takes more than 1f of microwalk for the game to recognize you are moving forwards and award you with drive meter
@@Un1234l he's not played stick in years, sponsored by hitbox and showed his new hitbox controller a few weeks ago I don't think it's a stick for this one lab session but maybe I'm wrong
It's the microwalks talked about in the video. You get drive gauge for walking forward to encourage aggression, and since you can perform drive moves no matter the cost as long as you have even 1 pixel of it, you can microwalk a few frames then spend everything but that last bit, which you use to perform your final drive/OD move. e.g. dr cancel costs 3 bars. DR (3/6) microwalk to 3.000000001/6 (not a realistic number but just an example), drive rush to be at 0.000000001/6 bars, drive rush again (0/6)
Max damage combo
10:37
For every people that doesn't want to waste time, Thank you
Thank you
damn what a waste, you have to be in the corner and have less than 25% health
有能
nice oppai
だんだん顔芸進化してるの草
seeing daigo have so much fun is awesome
You have to appreciate DaiGOAT's lab work man. He really is one of those players that will dig through all a character's options and show just how much DEPTH a fighting game has.
It also helps when you have fans feeding you tips.
@@tyty0071 at least hes still putting in insane amounts of labbing even without assistance from fans. This combo is almost never going to be used unless he perfected this combo entirely to a point where he is able to not drop it at all. The punish counter state isnt the hardest thing to obtain, its the execution of the whole thing
@@tyty0071 Daigo has always been about amassing knowledge, if people give him tips, he's gonna try it for a while and dissect how good/bad it is for him.
@@tyty0071 you say that like thats a bad thing thats the point being a community is to help each other. Also they can feed him tips but they cant play the game for him. His execution, experience, and fervor are all his own.
that is why japanese players are stronger because they help each other, culture differences
クソむずいのを成功すれば大ダメージ、ってバランスがとてもいいね
Thanks for putting these videos together. Great stuff
Never thought I would ever see Daigo pog...
you must appreciate all the japanese fans in the stream, they are really good! insane combos they suggest.
@@douglasmello6567 he's not glazing, considering fan tips from the chat are literally what lead to him developing the max damage combo in its entirety. You watch too much AMP..
コンボだけ気になる人用
10:35
助かる
ぐぅ有能
Daigo the Beast! Legend
2:44 😂
ロクセンヨンヒャク ←吹いた笑笑
ドゥワァ‼︎ロクセンナナヒャク‼︎‼︎
6:30 That combo is hard like Daigo's Parry.
That combo is hard like Daigo.
Daigo
Difficulty: *_Hard_*
@@demonico917Difficulty: Daigo
Everybody get ready to see this work of art performed at a tournament in no time
Its hard to get a counter hit setup for Ken's run overhead in real matches.
11:32 Nothing better than hearing a genuine "Kimochi~!" from a real Japanese person
Kimochi translation is "Very good".
I watch a girl who taste food cuz is so cute when the says Kimochi
I love how he says he's going to beat his own teammate for attempting a combo
10:54 alarm here
Daigo is really commiting himself to SF6. Good.
ok im glad im not the only that feels like this when training lol lost all thought processes on what im doing. haha 2:46
Welcome back!
Kono combo wa... I RA NE!! 7:22
If Daigo finds these links difficult, what can we expect from us? 😂
その隙間で走る発想はなかった
ただホントクソむずいなこのコンボ
MP > LHP > drive rush > MP > LHP > drive rush > MP > LHP > tatsu > 2 bar super is actually really doable and safe if they’re around half.
I’m really bad (gold) but this combo is really easy with a bit of labbing
囚人といい今回といいマジで理論値の検証機と化してるウメハラ
途中のマスオさん最高😂
6417 in one combo is nuts
find it utterly fascinating to hear the guy famous for doing the 1 million 1 frame link E. Ryu combo essentially saying, keep it simple stupid, i'll beat you with an arcade stick if you go for this difficult combo in competetion
Back then 1f links weren’t optional tho 😂
Is there a RUclips video of this combo?
@@theshinraelectric2399 there'es a bunch, it's really famous, just search for Daigo Evil Ryu combo SF4
@@theshinraelectric2399Watch the whole set. It's a great set
Also in that version, there were lots of input tricks that you could combine to make 1f links more lenient.
4:53 LMAOO
*Slaps Flex Tape on DJ*
"That's alot of damage!"
Imagine if he did this after a Daigo Parry.
Daigo makes me want to learn Japanese just to understand what he’s saying faster. Additionally, watching pros struggle makes me think I might go back to playing.
You 1 of those that think skill and timing just appears out of thin air or something.
@@shintenkai1648 Of course you have to grind to get places. It can just be encouraging to newer players (in any game genre) to watch high level players push the limit of these games and themselves.
yea i play for one or two hours then lose interest if i'm losing too much. then I see pro's streaming for 10 hours xD
この人たまに変な事言うよw
"Kids, don't try this at home."
2:45
マスヲさん
Welcome back
Still amazing to this date
Ume-san, wash yourself with salt!
奮迅中段パニカン→屈中P→キャンセル立大P→立中P→キャンセル屈強P→奮迅急停止→屈中P→キャンセルタゲコン→大迅雷→弱派生→弱迅雷→大派生→sa3
キャンセルタゲコンから大迅雷って派生出来ますか?
@@ジョンスミス14 できるはずです
@@ジョンスミス14タゲコンじゃないっすね間違えました。
I really wish ryu had the versatility ken has lol
It is amazing how pro players have think tanks helping them now.
It's actually no different than the arcades for them.
You have the entirety of the internet helping you and you're amazed at that? 😂😂😂
What happened to the past videos
Oh yeah, where have they all gone?
jump HP, HP, DR, HP, down MK, DR, standing MK ,MP ,HP then do it
開発されるとホンマにリュウの立つ瀬がなくなるな🥴
🥴草
I wonder if he will actually ever use this combo
If he decides it's the optimal combo (both by damage and difficulty) he surely will.
@@needlessToo its also very situational, overhead punish counter to start with full gauge and less than 25% hp with ca so i doubt there will be lots of chances to actually use this but i think he might do this combo even without ca cause it deals good dmg without it aswell and just end with shoryu, unless the other running tatsu combo does more without ca idk
@@XeniLone you overestimate how situational it is a bit, it can be done with as little as any amount over 3 drive gauges. Not even a full 4 are necessary
Daigo is funny AF 😅😂
Combo is super impractical. And out right impossible in a real match
BTW there are some weird character specific trade combos that do a lot more damage but if you manage to hit those in tournament you should get the million right there at the spot regardless of if you win.
Some of those weird trade combos are a lot easier than others to get started. Gladius trading with hadokens happens constantly
Now this is how I use a Lab 👏👏
3:44
Marisa Tuesday
まあゲージフルの時なんてそうそうないから、ゲージ3つ以上ある時用にDR1-2回のコンボ練習したほうが現実的よね
それで5000代が安定して出せるならそっちのが勝利に貢献する技術と思う
Welcome back.
Does anyone know the japanese website daigo is reading off of?
Are japanese players calling level 3 supers SA3?
yes "S"uper"A"rts 3
@@奉行鍋 yeah Im aware, like in sf3. just interesting to me
@@fortidogi8620sure?im Japanese ,and this sounds very natural to me.out of curiosity,what was interesting?
Is this the same diago who did the epic evil Ryu combo in SF4? That's way harder than those ones
Daigo only did those because really the easier routes were so much worse in sf4 compared to doing 1f links. He is trying to say in this clip that the reward-difficulty scale is not worth it to attempt at a big tournament. Here not doing the microwalk loses minimal damage so he doesn't care for them.
arent 1f walks harder than 1f links?
@@cykablyat6348 yes. Due to a lack of visual clarity on 1f walks. Though typically microwalk combos are not 1f. More like 2-3f usually depending on the exact link you are going for. As I believe it takes more than 1f of microwalk for the game to recognize you are moving forwards and award you with drive meter
美しいな。パンチパンチパンチ、蹴り蹴り蹴りと綺麗だわ
Você é melhor do que eu Daigo Umehara!
I get burnout after the dr fp into chin buster dr...what am I doing wrong?
You gotta microwalk after the first DR -> st.HP. The game will give you the tiniest bit of gauge to let you do another drive rush
@@Reshi9984 damn... nice! Thanks for the details!
M A X I M U M
choto mateeeiiii EEEEEEEEEEEIIIIIII
Is this a dp punish combo?
that microwalk combo really pissed Daigo off
why thunder kick is +7 ? i always land at +3
On punish counter
これってモダンでもいけますか?
Wish daigo actually played fun characters instead of boring meta like ken,just makes watching a match with ken a snoozefest
MAXIMUM
you can do more btw, but daigo is super good with micro walk, i can't hit them as easy as him
マスオと化したウメ
パニカンCA有りならモダンキャミィでも6000行く
Why does he play on stick with Ken?
He doesn't he uses hitbox
@@qu1rky149 The sounds when he moves is a very distinct sound of a lever pushing against the gate.
@@Un1234l he's not played stick in years, sponsored by hitbox and showed his new hitbox controller a few weeks ago I don't think it's a stick for this one lab session but maybe I'm wrong
@@qu1rky149
I recall a fairly recent video on his stream where he was swapping between hitbox and stick for SF6
なんで3回ダッシュできてるんだろ
コンボ中のドライブラッシュ大Pの大幅有利を利用して微妙に前に歩いてから立ち中パンする事によりドライブゲージが数ミリだけ溜まって2回ドライブラッシュしてもバーンアウトせずに3回ドライブラッシュできる
微歩きって言ってるのがそれでこのコンボはイラネって言ってるのはその微歩きが感覚的なものでムズいから
ありがとうございます😊
難しすぎる
Okaeri
Lmao even daigo had trouble with that jinrai combo what chance do I have
導き出すとは
Holllly
how does he get 3 dr in a combo?
It's the microwalks talked about in the video. You get drive gauge for walking forward to encourage aggression, and since you can perform drive moves no matter the cost as long as you have even 1 pixel of it, you can microwalk a few frames then spend everything but that last bit, which you use to perform your final drive/OD move.
e.g. dr cancel costs 3 bars. DR (3/6) microwalk to 3.000000001/6 (not a realistic number but just an example), drive rush to be at 0.000000001/6 bars, drive rush again (0/6)
He microwalked after the DR HP, before he combo'd st. MP after.
@@AsianBM55 can you do this with anyone? or just ken? how do you do this for guile?
can you do this for guile?
これ臭いは、(I think this is it)じゃなく『Looks like this』です。
それぞれ、言葉の表す確定の精度が違います。
Japanese deejay is terryfing
I am very sad and angry because he is such a great player and a world class professional. DAIGO quit playing a very strong character like GUILE
ケン強いの分かるんだけどSA3使ってこのダメージ!?ってなっちゃって使いたくなくなっちゃうんだよなぁ
相手のパナシでゲージ削られてるから3ラッシュコンは出来たところで勝率変わらなくね
パリィとかもあるし
必ずしもガードする訳じゃないから
使用機会はあるんじゃない?
これやるならまだ1フレ目押しのほうが楽よ
@@サンダルチア 使用機会あってもその練習が勝率に直結するのかって事。むしろそれを意識することによるリソース不足、ミスによるリスクを考えるとするべき事じゃない。だからウメはやめろって言ってるんでしょ
これSA3なくても減りはすごいから、倒しきれる時にラッシュゲージMAXで実用する意味あるのでは?画面端は関係あるのかな
知ってるということはそれだけ有利ってこと
知らなきゃ択にすら入らないもんね
Someone needs to stop daigo he is getting to strong ….
コンボ練習てどーしよーもなく股間がムズムズしてきて終いには吐き気がしてくるんやけど皆一緒よね?
Hitbox = cheatbox
Lol
格ゲーはスマブラと違ってレシピでコンボできるから簡単だよな。こうやって調べて少し練習したら誰でもできる
KIMOCHI~ 6417 nice
WASHED
2:46マスオさん
7:24