The Death of Minecraft Parkour

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  • Опубликовано: 14 янв 2025

Комментарии • 833

  • @choofxd
    @choofxd  14 часов назад +194

    this video was rushed, and a bit different than my usual content, but i thought this was important to talk about, and i still hope you enjoyed!
    vote on the petition here: feedback.minecraft.net/hc/en-us/community/posts/33341069329549-Petition-to-Revert-Movement-Changes-MC-271065-and-MC-241951
    i plan to upload a lot more in 2025, even if the videos aren't as good. thanks for sticking around!

    • @Nugcon
      @Nugcon 13 часов назад +2

      This post is on its way to be the most upvoted 1.21 post on the feedback website, keep it up fellas o7

    • @MissingTex
      @MissingTex 13 часов назад

      :D

    • @3rasmian
      @3rasmian 13 часов назад +2

      Thank you so much, Choof! And now it is the #1 post about Minecraft 1.21! Surely we can help the copper bulb people too

    • @skeereman123
      @skeereman123 9 часов назад

      i voted fellas!

    • @dkffpvmtn
      @dkffpvmtn 9 часов назад

      +1 vote

  • @CraftyMasterman
    @CraftyMasterman 12 часов назад +1402

    redstoners: first time?

    • @SageElliott-j4t
      @SageElliott-j4t 12 часов назад +81

      ah the copper bulb... and the entirety of bedrock edition

    • @Iltwan-k4b
      @Iltwan-k4b 10 часов назад +16

      Parkour:yes first time you?

    • @54p_42
      @54p_42 9 часов назад +4

      Real

    • @PotatoGod-qp9bf
      @PotatoGod-qp9bf 9 часов назад +2

      crafty what are doing here

    • @ye8013
      @ye8013 9 часов назад +13

      pvpers: first time?

  • @xiomede
    @xiomede 7 часов назад +294

    They broke a big rule of game dev.
    Do not fix hard "speedrunning" glitches that just impact "speedrunners" with no or little effect on normal players (in this case it's even a good effect) because it makes the game more fun for more people and can create very interesting stories or explanations for the game.
    In this case it's not speedrun but you get my point

    • @quadrillage3838
      @quadrillage3838 6 часов назад +15

      you... you realize ppl don't make games to be speedruned right? Where do you even pull this off from??

    • @epcapnimi1
      @epcapnimi1 6 часов назад +40

      ​@@quadrillage3838 lil mojang supporter he is a speedrunner himself

    • @epcapnimi1
      @epcapnimi1 6 часов назад +5

      not speedrunner but kind of speedrunner

    • @xiomede
      @xiomede 6 часов назад +11

      @@quadrillage3838
      I really enjoyed this, the click patterns work very well with the song, making it extremely fun and satisfying to pull off. The level also gets stupidly consistent. The predrop is a nice break from the super fast clicking, giving you time to rest a bit, but is also easy enough that you'll pass it more often than not, making it not frustrating. The start of the drop was a bit annoying, with the blue orb on the slope as the UFO, and also the 30s being really hard, although that being said actually doing the 30s is probably the most fun part of the level. After that is pretty consistent, besides the 47/48 green orb. After the 57 straight fly the level picks up in difficulty again. The 63 straight fly and mini wave both have awful transitions into them, making them a bit irritating. 64-66 probably has the fastest click speed of the level, along with 77-80, which made them hard to practice, but those sections were super fun to pull off. The 67 black orb sucks a lot, it was very annoying. The ending of the level is not too hard, although has some hard clicks like 92 and the last click. Besides that though, it was very enjoyable to play. Overall, a very fun level, and I would recommend it if you have the click speed needed to beat it.

    • @NotGoingToGiveMyRealName
      @NotGoingToGiveMyRealName 5 часов назад +10

      @@quadrillage3838first off, you ever heard of Celeste?
      Second off, no they don’t make for speed running but since every famous game has speed running you may as well make it fun especially if doing that won’t hurt anything else, and mojang wants all play styles to be supported WHICH INCLUDE SPEEDRUNNING

  • @SuperTort0ise
    @SuperTort0ise 5 часов назад +72

    The best part is it's not a bug, the game works like this because of quake.
    Notch liked quake, so he made the movement similar, the max fov is even called "quake pro."
    With this update the quake-like movement is gone, it is not, was not, and will never be a bug. This isn't a fix this is a fundamental feature change.

    • @bable6314
      @bable6314 Час назад +15

      That's hilarious. Mojang is fuckin incompetent.

    • @agustron2479
      @agustron2479 Час назад

      Soo minecraft has its own versión of bhop

    • @SuperTort0ise
      @SuperTort0ise 59 минут назад +1

      @@agustron2479 no it's just that pressing w+d moves faster than just w or d, this happens because.. code and math.. but you can imagine a square the corner is further than either edge, so you have a higher max speed.

    • @Cactiivx
      @Cactiivx 40 минут назад +2

      quake mention (I play quakecraft ln hypixel)

  • @vitasomething
    @vitasomething 10 часов назад +651

    parkour civilization has fallen

    • @samevans4834
      @samevans4834 7 часов назад +41

      Billions must stumble

    • @iiDTC
      @iiDTC 6 часов назад +6

      Mojang is the golden knight dude confirmed

    • @Arcticseal156
      @Arcticseal156 5 часов назад +4

      @iiDTC Nah, Mojang is the parkour villain

    • @Keyel-k9r
      @Keyel-k9r 5 часов назад +6

      Billions must neo jump

    • @iiDTC
      @iiDTC 5 часов назад +2

      @@Arcticseal156 should have thought of that

  • @adscomics
    @adscomics 5 часов назад +226

    Game designer here, this is an example of emergent gameplay. That is- gameplay discovered by players that involve unintended usage of game mechanics and/or glitches like this. Removing harmless glitches like this that led to new and interesting gameplay is arguably bad game design practice.

    • @3rasmian
      @3rasmian 3 часа назад +10

      that is a fantastic term, thanks for enlightening me to it!

    • @AgentCarp
      @AgentCarp 2 часа назад +1

      you are AI

    • @dragonusmolamola4140
      @dragonusmolamola4140 2 часа назад +3

      @@AgentCarp nah they have a 3d printed samus helmet

    • @bable6314
      @bable6314 Час назад +1

      @@AgentCarp He's definitely not AI

    • @bable6314
      @bable6314 Час назад +2

      This. 45 strafing should have been retroactively categorized as intended gameplay. Ideally, Mojang should have designed late game content around it. The fact that Mojang has not built ANY parkour minigames/procedural structures is honestly astonishing. Of course, players could just mine or build to the end of such a structure, but there's a ton of ways they could use to discourage that. Anyway, I digress. This bug should not have been patched. In fact, it should not have been considered a bug.

  • @serazikinator
    @serazikinator 12 часов назад +461

    "Completely unnecessary? Sounds like my kind of thing!"
    - Mojang, 2025.

    • @lotuz111
      @lotuz111 8 часов назад +1

      Fr

    • @AlexiABall0132
      @AlexiABall0132 6 часов назад +2

      at the end of the day, we must blame skeletontoast

    • @davidarvingumazon5024
      @davidarvingumazon5024 4 часа назад

      Seriously Mojæng **facepalm**

    • @Loaxmc
      @Loaxmc 4 часа назад

      facts

    • @nrmedia3999
      @nrmedia3999 4 часа назад +1

      Literally the only reason Mojang is doing this is to slowly convert Java to Bedrock. I cannot see any other possible reason to spend time and resources to patch a bug that has been in the game for 10+ years instead of idk, adding fireflies.

  • @jqsm1neS
    @jqsm1neS 4 часа назад +19

    Mojang 2026: “Fixed a bug that caused pigs to have their torso in an incorrect orientation, have a green texture, and explode”

  • @minetomek
    @minetomek 9 часов назад +235

    "For some reason when going diagonally your speed is increased by the square root of 2"
    Meanwhile the Pythagorean Theorem:

    • @mavi3348
      @mavi3348 5 часов назад +9

      Brother did not pass maths

    • @SunShard01
      @SunShard01 5 часов назад +14

      See, just because the diagonal is square root of 2 times the side of a square doen't mean it should affect the player's velocity

    • @RedReversai
      @RedReversai 5 часов назад +6

      ​@@SunShard01 it does though? Let’s say just moving forward you have 1 speed, if you move diagonally you’ll be moving at a speed of the hypotenuse of a square triangle with a length of 1 speed, which gives the square root of 2

    • @HaartieeTRUE
      @HaartieeTRUE 4 часа назад +3

      @@SunShard01 Notch literally made it that way because of quake.

    • @neon_05
      @neon_05 4 часа назад +1

      @@HaartieeTRUE tbh it was probably done that way just because it's just easier to implement

  • @Nugcon
    @Nugcon 13 часов назад +522

    Mojang on their way to remove a game mechanic that doesn't hurt anyone and gives people more things to do:

    • @SpirtySir
      @SpirtySir 12 часов назад +14

      not a mechanic, a bug

    • @DLCDALLAS
      @DLCDALLAS 11 часов назад +86

      @@SpirtySir It's been in the game for 10+ years now, it might as well be a mechanic. Guess they should also remove torches breaking falling blocks since that's a glitch too

    • @amethyst137_
      @amethyst137_ 10 часов назад +18

      Literally what they did to the mace Wind Burst + wind charge movement tech combo.
      In the first snapshots, when Wind Burst enchantment was introduced, you were able to put wind charge in offhand, throw it, and immediately punch it with Wind Burst enchanted mace to trigger the enchant.
      The difference between this and just throwing wind charge below you is:
      1. You don't need to stand on the ground
      2. You don't need to look down
      While wind charge jump is just a regular jump, but higher, wind burst jump was basically an air jump. Infinite as long as you have wind charges in your offhand, and your mace is enchanted with Wind Burst.
      This provided some REALLY fun aerobics with mace. It was like flying around the Trial Chambers with elytra, but taking more "fuel" (wind charges vs fireworks), moving slower, and without the risk of slamming against the wall and dying, AND without the elytra mace damage nerf.
      I was really looking toward release to play around with this mechanic some more.
      AND THEN THE DELETED IT. Someone reported it as a bug on the bugtracker AND THEY PATCHED IT.
      NOW YOU CAN'T DO THIS.
      THEY TOOK THE MOST FUN ELEMENT OF THE UPDATE AND THE MOST FUN MINECRAFT MOVEMENT TECHNIC EVER.
      Why did they do this????? This tech required fighting with gravity (since performing an air jump doesn't instantly and completely negate the vertical velocity you had, meaning you can't just cancel your fall 1 block away from death in a moment), grinding mace, grinding Wind Burst, grinding wind charges, and all of that to reach the FRAGMENT of the effectiveness of the sharpness 5 netherite sword in combat, and a PERCENT of the effectiveness of the elytra in travel.
      IT WASN'T BREAKING THE GAME, WHY DID THE TOOK IT??? It was niche, costly, not very effective, but really FUN technic.
      This is ridiculous
      To this day, I'm still waiting for a mod or a datapack that reverts this change. I don't even hope that Mojang themselves will revert this, since literally nobody is talking about it.

    • @lsoulless1074
      @lsoulless1074 10 часов назад +3

      @@amethyst137_ I was 1 of the best players in the world at that combat style in the snapshots (there was a public server you could play it on) and I can safely say it was completely broken, I could launch myself 300 blocks in the air with a single wind charge and it was 10x better than a sharp 5 netherite sword to the point i could comfortably 1v5+ anyone in regular smp kit

    • @loopcat4369
      @loopcat4369 8 часов назад +15

      @@SpirtySir Let's remove creepers then, they were a bug too

  • @PhantomDogman
    @PhantomDogman 7 часов назад +121

    "Mojang decides to delete Nether roof."
    Bedrock players: " About that... we already don't have Nether roof."

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад +26

      And they're going to delete it from Java instead of adding it to Bedrock, of course =/
      Why the f is mojang deleting features for parity instead of adding them 🙄

    • @CerberusGoosen
      @CerberusGoosen 5 часов назад +3

      @@fanOfMinecraft-UAs_channel It's easier.

    • @erich_ika
      @erich_ika 5 часов назад +5

      that's precisely the point. we are talking about the Mojang that is slowly replacing Java Edition with Bedrock

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад +12

      @erich_ika Not only. Mojang is shearing both versions of anything that's better than the other version, turning them into 2 similar, but fully naked sheep

    • @oostrich.
      @oostrich. 4 часа назад +2

      there is a nether roof, and you can get on it. the difference is to get off it you have to relog, and you can't build anything up there

  • @crimsonsaltbh
    @crimsonsaltbh 5 часов назад +88

    Mojang in 2047: We finally removed structures!

    • @BigPizza9876
      @BigPizza9876 4 часа назад +13

      Mojang in 2080 : we removed hostile mobs since that is too scwary for our players

    • @LitoMike
      @LitoMike 4 часа назад

      ​@@BigPizza9876they already are close to doing that...

    • @AZAP_L.
      @AZAP_L. 3 часа назад +3

      Mojang in 3019: We finnaly removed grass so the sweats can really sweat!

    • @uju8222
      @uju8222 2 часа назад +5

      mojang in 2100 : we removed all weapons cuz they are way too violent

    • @gdfan6282
      @gdfan6282 2 часа назад +2

      Mojang in 4090: WE have removed the world so people can't play!!

  • @None
    @None 6 часов назад +103

    Mojang has a bad habit with randomly making “fixes” for things that have existed for nearly 1.5 decades are pretty much just game mechanics without first looking at how those changes will actually affect people.

    • @AchefslifeYT
      @AchefslifeYT 4 часа назад +2

      It’s a bug & was announced it’d be fixed, I think ppl assumed too quickly.

    • @oPlazmaMC
      @oPlazmaMC 3 часа назад +1

      I think they are going to remove water bubbles around doors soon

    • @haloplayzlol
      @haloplayzlol 2 часа назад +1

      "oH mY gOd ThEy GoT rId Of A pVp TaCtIc"

    • @oliveguard8517
      @oliveguard8517 2 часа назад +1

      None jumpscare

    • @13-Diamino-246-trinitrobenzene
      @13-Diamino-246-trinitrobenzene 31 минуту назад

      @haloplayzlolI can’t tell wether ur joking or actually making fun of a whole com

  • @spaffx
    @spaffx 10 часов назад +383

    Next update: removed sprint jumping

    • @lotuz111
      @lotuz111 8 часов назад +2

      Fr

    • @TanSenpaii
      @TanSenpaii 8 часов назад +12

      looks like we going back in time now

    • @Nerdlology
      @Nerdlology 7 часов назад +2

      lol

    • @jonahchen9248
      @jonahchen9248 6 часов назад +1

      Next update: remove crouching

    • @InverseOfficial
      @InverseOfficial 4 часа назад

      let's just remove sprinting and go back to the alpha / beta days

  • @TheSecondNera
    @TheSecondNera 10 часов назад +67

    Mojang:"Vertical slabs worsen the player's creativity."
    Also Mojang:"Oh a random guy reported 45 strafe as a bug! Let's delete *a great mechanic in pakour that deleting it does absolutely no good but harms player's creativity used in creating pakour maps* !"
    Uhh Mojang please roll-back this thousands of people disagree with your Idea..

    • @Prismate
      @Prismate 5 часов назад

      Vertical slabs DO worsen creativity homie. If you want complete artistic freedom, open paint.

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад +15

      @@Prismate So in a different comment you say "They aren’t trying to make it “easy”, they’re trying to make it functional while walking on the eggshells that the competitive minecraft competitive community has placed." and here you respond with "Vertical slabs DO worsen creativity homie. If you want complete artistic freedom, open paint." despite clearly being *objectively incorrect*, vertical slabs adding variety to building blocks available.
      You are clearly obsessed with defending mojang/microsoft. A shill. A bootlicker.

    • @Bluestarshifaaa
      @Bluestarshifaaa 3 часа назад +1

      @@Prismatehow

    • @derekstryder2281
      @derekstryder2281 Час назад +2

      -Copper Bulbs with their 1-tick delay-

    • @pc_115
      @pc_115 48 минут назад +2

      ​@@Prismatethat has to be rage bait ain't no way you actually think that.

  • @captaincraftyz
    @captaincraftyz 5 часов назад +21

    The same snapshot also changes water elevators so the ice boat racing community has hundreds of tracks that will be made useless with these changes. Basically any track with any water elevators won't be able to function anymore...

    • @cheeser-zippers
      @cheeser-zippers 3 часа назад

      It's a fucking snapshot. They're doing this to see what people say. It's a snapshot and not everything is final.

  • @mr.cerealscerealreviews5549
    @mr.cerealscerealreviews5549 Час назад +7

    My favorite game, ultrakill, is so good because the developer embraces unintended tech found by the community. For example, you can punch projectiles in that game, and people found you can punch shotgun pellets the moment they come out of the gun to make them explosive which is fairly hard to do. Instead of patching it, Hakita left it in the game and even added a style point bonus for doing it. The same thing happened for tech like slam storage, shotgun swapping, and core nuking. This is why I love indie games, since they’re often in touch with their players and actually think about who it benefits before removing niche discoveries by their players.

    • @3rasmian
      @3rasmian Час назад +1

      I've played ultrakill once and instantly fell in love with the movement. glad that this dev is so in touch with the community

    • @Axodus
      @Axodus 50 минут назад

      Funnily enough, Notch plays Ultrakill, so he probably disagrees with Mojang's decision to remove this movement ability.

  • @Sightnado
    @Sightnado 13 часов назад +70

    Well, next snapshot comes out tomorrow morning, so we'll see if this ends up staying soon enough...
    Edit: They kept it. 1.21.4 will be the version all parkour players use for the forseeable future.

  • @ItsErrex
    @ItsErrex 2 часа назад +4

    When Mojang fixed block specific effects (or like bouncing on slime, slow on soul sand, ice mechanics on ice etc.) not working while standing on edges of those blocks, I was a bit sad but understood the idea: the positive is that youll still get applied (mostly) positive effects or such
    The 1.9 update never fixed a glitch but a mechanic which was very impactful on how the game works so even though many people were angry, I can still somewhat get behind that point
    BUT THIS, how at Mojang in their right mind thought fixing a glitch like this which doesnt impact the core game that much was a good idea, like COME ON

  • @ValkyRiver
    @ValkyRiver 7 часов назад +26

    I feel like in the recent times Mojang is just going through the bug list and try to “fix” them one by one, without thinking about the impact of such a “fix”

    • @ZoofyZoof
      @ZoofyZoof 4 часа назад

      I don't think so. The speed glitch seems like the only one to me. Could you give some examples?

    • @ValkyRiver
      @ValkyRiver 4 часа назад +7

      @ Another example is when they tried to patch the Zombified Piglins drop XP even when not killed by a player “glitch”

    • @ZoofyZoof
      @ZoofyZoof 4 часа назад +3

      @@ValkyRiver Well that one makes sense tho, doesn't it?

    • @gdfan6282
      @gdfan6282 Час назад +2

      ​@@ZoofyZoofNOOO!!! it should be like that cuz it was there scince they where added at 2009-10 💀

    • @ZoofyZoof
      @ZoofyZoof Час назад +1

      @ But there isn't a single other mob in the game that does that. Fixing that glitch is completely justified.

  • @EntityWolf
    @EntityWolf 9 часов назад +26

    Hey! Thanks for making this video! I'm convinced this is intentional and I'm concerned about Mojang making Java worse than Bedrock for "parity" reasons. Mojang prioritizes Bedrock more than Java (Microsoft). I don't understand why would they choose the worse version to do parity with instead of making Bedrock like Java...

    • @ITInikitronITI
      @ITInikitronITI 7 часов назад +7

      I think the answer is obvious: money.
      By making Java worse than Bedrock they'd have more chances of getting people into Bedrock, which has a lot of paywalled stuff, and discouraging people from playing Java.
      I actually feel like Microsoft's ultimate goal is to get rid of Java completely.

    • @mikeyb1239
      @mikeyb1239 7 часов назад

      @@ITInikitronITI Obviously it is, they dont want to develop two seperate versions when 80-90%+ of the playerbase is on bedrock. Honestly java are lucky its gone on so long.

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад

      Like they're not removing good features from Bedrock for "parity"
      They're just lazy assholes in general and don't like people having fun anymore, it seems

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад

      Like they're not removing good features from Bedrock for "parity"
      They're just lazy assholes in general and don't like people having fun anymore, it seems

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад +1

      @@mikeyb1239 most of the playerbase is on java. What are you smoking ?

  • @ed_cmntonly
    @ed_cmntonly 5 часов назад +12

    evbo, the parkour god, watches in the background as the entire world around him deevolves into a glitchy mess like that one scene where the world gets erased/deleted

  • @coverusinkelp
    @coverusinkelp 6 часов назад +24

    The 95% death on gd to finish it is so random

  • @ururetr4386
    @ururetr4386 7 часов назад +18

    mojang trying not to implement useless "fix" that nobody asked for 5 seconds (impossible)

  • @agmass
    @agmass 4 часа назад +4

    the newly hired dev at mojang: "huh, the movement code doesn't used normalized vectors. let me just add .normalize() to this, i'm sure nothing could possibly go wrong!"

  • @CamelSingh-q2r
    @CamelSingh-q2r 10 часов назад +15

    parkour civilization is about to die with this update.

    • @Elysium_Nova
      @Elysium_Nova 9 часов назад +6

      Now no one will really dare jump for the beef

    • @CamelSingh-q2r
      @CamelSingh-q2r 7 часов назад +1

      @Elysium_Nova i will lol

  • @43Jodo
    @43Jodo 12 часов назад +26

    Might as well remove "feature" glitches like quasi-connectivity and the nether roof while they're at it. Pull off the bandaid Mojang

    • @TheGreenPig321
      @TheGreenPig321 Час назад +1

      TNT / sand duping as well if you really wanna get into it lol

    • @netherhunter945
      @netherhunter945 Час назад

      they did though, the first one at least. not officially but they have thought of it with the redstone experiments

  • @ANormalBlockOfTNT
    @ANormalBlockOfTNT 2 часа назад +2

    They also “fixed” spawn immunity
    This actually makes spawn griefing way easier AND is a much used exploit in Minecraft prisons

  • @3rasmian
    @3rasmian 13 часов назад +81

    Thank you for making this video choof! It helped it became the #1 poll on the forum regarding update 1.21!!! Surely we can make it top poll of all time ;P

    • @3rasmian
      @3rasmian 13 часов назад +4

      I also make Minecraft parkour content y'all, got a history documentary in the works, so if that sounds interesting, come through and sub!

    • @kemytz
      @kemytz 12 часов назад +3

      I already voted!

    • @3rasmian
      @3rasmian 12 часов назад +2

      Excellent!

    • @W0ffleWolfie
      @W0ffleWolfie 11 часов назад +2

      Nice

    • @rwizard2362
      @rwizard2362 10 часов назад +1

      eras mian

  • @iskeptical5698
    @iskeptical5698 3 часа назад +3

    Mojang: we don't wanna add furniture and a bunch of features that hamper creativity
    Also Mojang: YOU USED CREATIVE THINKING FOR MINUTE ADVANTAGES? OUTA HERE

  • @Taublix
    @Taublix 13 часов назад +31

    Why does Minecraft have to make stupid changes like this, no one complained about it at all but just because it's a "bug" it's bad and needs to be fixed? That is a bad mindset, especially for minecraft, which has multiple bugs that are iconic to the game, like the origin of the Creeper and boats on ice. This is just a really annoying change and I really hope they don't go through with this.

    • @jhonlwoe9721
      @jhonlwoe9721 8 часов назад +5

      Exactly there are so many "bugs" that made the game what it is today

    • @JanPlarre
      @JanPlarre 5 часов назад +1

      yeah re-logic did this way better with the HOIK. Do your research if you want.

    • @InverseOfficial
      @InverseOfficial 4 часа назад +1

      it's not even really a bug, it's just the way the math works out for combining two vectors. A lot of games don't even bother normalizing the vector precisely because the movement feels very slow and weird

  • @mofumofutenngoku
    @mofumofutenngoku 6 часов назад +8

    Movement is so fundamental to minecraft and something that every player experiences immediately upon entering the game no matter the skill level. It's perfect how it is now. It's not a niche. Its not a bug. Fix bedrocks shitty movement, don't "fix" Java's perfect movement for dear Lords sake! I will completely refuse to play the game until this is fixed.

    • @SuperTort0ise
      @SuperTort0ise 5 часов назад +1

      Yep it's not a bug. It's quake.

  • @TvojNalog
    @TvojNalog 9 часов назад +37

    I feel like mojang isnt distant from the competitive side of minecraft, they just dont care about it. They are trying to make this game easy. Also they dont want to really push the community to its limits for some reason, like when they fucked up the copper bulb, or when they added soul speed so godbriging doesnt really matter. They are trying to make the new players get into the game by making it easier, (by adding more progression, yet the mobs are the same) but that doesnt work, cuz new players probbly dont even know or understand 90% of the things that they are "fixing" cuz they dont even know about the bug in the first place. And it just makes the whole dedicated playerbase angry

    • @WriggleNightbug
      @WriggleNightbug 7 часов назад +4

      they just want to make Java a baby game too so people forget that bedrock sucks lol

    • @Prismate
      @Prismate 6 часов назад +3

      They aren’t trying to make it “easy”, they’re trying to make it functional while walking on the eggshells that the competitive minecraft competitive community has placed.
      I get that y’all are on the spectrum, but please go find something better to do than complain that the most played game of history is no longer catering to you 0,0004% that jump on virtual cake for 7 hours a day 🙏💀

    • @C455B
      @C455B 5 часов назад +1

      @@Prismateit’s not just this bug, this sets a precedent for a bug-feature homicide

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад

      @@Prismate Why did YOU and MOJANG bother to 'fix' a bug that allowed you to jump a misly 0.00004% more then if it's 'competitiv autists' who care too much ?

    • @wayronhelloneighborcontent9810
      @wayronhelloneighborcontent9810 5 часов назад +2

      wtf? "they added soul speed so godbridging doesn't really matter"
      If one guy in the lobby uses soul sand or soil to bridge to you, WHILE having soul speed, and he out-bridges you, you lost. Get over it mate. That's so random I feel like you thought of that yourself and went "yeah, that sounds good" and started using it as a gripe against mojang. I get it man, we all hate em, but most of us hate something they did wrong, not something they did right. Play a server that doesn't have soul blocks in the loot pool ffs

  • @Hershewed
    @Hershewed Час назад +4

    It’s not just Mojang, Microsoft is behind this as well.

  • @Purplers
    @Purplers 6 часов назад +5

    This is the parkour version of the copper bulb lol

  • @kernsanders3973
    @kernsanders3973 2 часа назад +2

    Can we get a End or Combat Update?
    Mojang: Parkour isnt Microsoft approved anymore

  • @sonicmeerkat
    @sonicmeerkat 9 часов назад +10

    honestly it's not even a bug, the square root of 2 with crouching is exactly the square of 2 different 90 degree momentums converging, you have a forwards speed and a sideways speed, its how it was programmed since day 1.
    it's honestly so baffling how they're doing such a fundamental physics change in a "drop" wilst they have features like the bundles and other rebalances like the 1.16 combat tests still sitting there waiting to be finished.

    • @Prismate
      @Prismate 5 часов назад

      So your argument is “bla bla [physics buzzwords]; it was programmed like this since day 1”
      No shit, all bugs are programmed since day 1

    • @InvisibleThing
      @InvisibleThing 5 часов назад +2

      @@Prismate yes but not all bugs are discovered and used by the players for over a decade with no mention from the dev team about said bug. It's like if valve went and decided that bunny hopping was too op in the source engine and patched that, literally no one would like that

    • @SuperTort0ise
      @SuperTort0ise 5 часов назад

      Correct it isn't a bug, this is exactly why the movement in quake works how does, and quake is why it's like this.

    • @classymuffin4589
      @classymuffin4589 5 часов назад +3

      @@Prismate Someone certainly failed Maths, these are not "Physics buzzwords" these are very basic fundamentals of Maths lmao. You learn about momentum at the age of what? 11?

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад +2

      @@classymuffin4589 The guy is literally responding negatively to every talking point regarding minecraft/mojang/microsoft. He's one of those obsessed fanboys. In a previous comment he replied with "Vertical slabs DO worsen creativity homie. If you want complete artistic freedom, open paint.".

  • @sabuguinhoC
    @sabuguinhoC 4 часа назад +8

    2:29 bedrock: am I a joke to you?

  • @averymasters
    @averymasters 2 часа назад +2

    As an old guy that also loves Quake, I always thought the circle strafe was in there on purpose. I am disappointed.

  • @luitze
    @luitze 5 часов назад +18

    They go through all of this for the most random bug from a fuckton of years ago, yet they couldn't add fireflies

    • @BigPizza9876
      @BigPizza9876 4 часа назад

      Modders can add more features in a year than they can ever do in 10 years

    • @ZoofyZoof
      @ZoofyZoof 4 часа назад +2

      ​​@@BigPizza9876Because Mojang is convinced they know what's best for Minecraft more than the people playing it, so they carefully select new features no one cares about

  • @NicoleColenico
    @NicoleColenico 12 часов назад +19

    I feel like Mojang just goes to the bug reporting page and chooses the easiest bug to patch with no nuance on the decision.

    • @RngGm
      @RngGm 8 часов назад +3

      Have you seen a bug fixes tracker?

  • @BrodieMitch
    @BrodieMitch 13 часов назад +58

    4:41 YES wasureta, my favourite GD level. I died to the last click (the one in the video) 6x, and took 479451 attempts to beat it, but it was still one of the most fun things I have ever done

    • @Oogaboogabooz
      @Oogaboogabooz 13 часов назад +3

      How do you have so much free time

    • @Taublix
      @Taublix 12 часов назад +1

      GG, but uhh do u have a video or nah.

    • @BrodieMitch
      @BrodieMitch 12 часов назад

      @@Taublix Yes, but is on my channel EddiesExtreme

    • @BrodieMitch
      @BrodieMitch 12 часов назад +4

      @Oogaboogabooz I was 15 and that was all I ever did for a while

    • @BrodieMitch
      @BrodieMitch 12 часов назад

      @@Taublix Yes, but it is on my channel EddiesExtreme

  • @yosh9192
    @yosh9192 9 часов назад +8

    Really sad and frustrating when devs patch out these cool little unintentional mechanics that make games way more interesting and technical when applied to higher level play. Especially in a case like this where it’s something most players wouldn’t even notice.

  • @deeeeniiiiss
    @deeeeniiiiss 7 часов назад +7

    oh DW, every pvp heavy server is going to just use a plugin to re-add the strafing :D, either that or mojangs gonna see that we're not mindlessly glazing their nothing burger updates and revert it

  • @kordellcurl7559
    @kordellcurl7559 5 часов назад +5

    Even I’m frustrated with this change even though I never used it. Like you said this could’ve just been fixed back before the competitive scene. There’s still stuff like sand and tnt duping that is still in the game and both would get fixed sometime in the future. Like even the player loot anger piglin farms in which been in the game since the 1st nether update and that’s now getting fixed. I still don’t think Mojang knows what the community wants at all but just fixing bugs that been in the game for years that DON’T need to be fixed.

  • @BinaGupta-d9e
    @BinaGupta-d9e 4 часа назад +12

    4:31
    "It's okay to not be perfect, that's what makes us human after all"
    Damn bro...

  • @Miss_Skooter
    @Miss_Skooter 4 часа назад +4

    2:50 my 2 cents on "why now?"
    This probably happened as a side-effect of a larger rework. I highly doubt someone woke up some day and decided to look at decade old bug reports. Someone probably noticed that whatever larger refactoring they were doing fixed this and updated the issue. If there's no simple way to include this within the "new code", there's 0 chance they'll return it.
    Tbh, even if it is easy to return, I doubt mojang gives a fuck. Ngl I really wish minecraft died a long time ago and was replaced by a similar game that actually has decent people behind it

    • @13-Diamino-246-trinitrobenzene
      @13-Diamino-246-trinitrobenzene 12 минут назад

      I really hope the movement doesn’t get fucked up and goes back to normal and I do hope that it was an accident that will get fixed but I feel that is unlikely

  • @mirage.cube.d
    @mirage.cube.d 12 часов назад +7

    weirdly enough, 1.20.x has been the second 1.8 of Minecraft..
    Mods have just started to become more relevant. and more mod creators came by, and ultimately making most GOOD mods stuck in 1.20.x without any updates. And a ton of people still only play on 1.20.x

    • @Eltodofull
      @Eltodofull 7 часов назад +2

      You mean 1.7.10? That, and 1.12.2 are major versions for modded Minecraft.
      And now with these game drops that are more small updates more often, modders might not be able to keep up with updates so they will have to stick with versions, like how now 1.20.1 is becoming popular, but others might choose to make mods for the latest version, fragmenting the modded community further.
      We might have to rely on staying in older versions and getting mods to port future features to older versions, like how I added a mod that adds things from up to 1.21.4 to my 1.20.1 modpack.

    • @mirage.cube.d
      @mirage.cube.d 6 часов назад +1

      @@Eltodofull no truly 1.20.x. look at most mods. they are mostly on 1.20.x

    • @ZoofyZoof
      @ZoofyZoof 4 часа назад +1

      I'm not sure if I'm interested in moving on from 1.21.4. I didn't care about the combat update but this movement nerf + other things are making me feel like I don't want to update anymore

    • @Robogames05
      @Robogames05 4 часа назад +1

      I dont think its been long enough yet to conclude that most mods are staying on 1.20 or anything
      like for example 1.10 was pretty big for modding, 1.11 wasn't, but then 1.12 was very major again
      its not unheard of that mods skip a version - or maybe even multiple
      if its been some more time and 1.22 has come out and then mods are still sticking to 1.20 maybe then this is a conclusion you could come to
      but for now I think its too early for that

    • @cheeser-zippers
      @cheeser-zippers 3 часа назад

      Why are you guys acting like this will be a permanent change lol

  • @calamityoblivion301
    @calamityoblivion301 9 часов назад +20

    3:22 erm… 2014 was 11 not 9 years ago

    • @cbsGD
      @cbsGD 8 часов назад +3

      😭

    • @FTAsh
      @FTAsh 7 часов назад +6

      i feel the wrinkles in my face forming

    • @fa113n_l3af
      @fa113n_l3af 7 часов назад +4

      and I still don’t get how 2020 was half a decade ago.

    • @xiomede
      @xiomede 7 часов назад +1

      well 1.8 was 10 years and a few months ago but 1.8.9 is 9 years old (December 9, 2015)

    • @ARandomDonut
      @ARandomDonut 6 часов назад

      He's still technically right, 9 is a subset of 11

  • @ignSotrix
    @ignSotrix 13 часов назад +43

    mojang really wants to do anything OTHER than make comp MC better 😭

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад +3

      MC in general. When was the last time they tried to make Bedrock better?
      They are just lazy, so instead of adding new features that don't exist in another version for parity, they delete them from the version they exist in

  • @Morvynor
    @Morvynor 6 часов назад +4

    mod makers : I will do it MYSELF!

  • @mr.kremufka8368
    @mr.kremufka8368 13 часов назад +12

    4:41 GEOMETRY DASH REFERENCE

  • @chuamingkun5781
    @chuamingkun5781 8 часов назад +3

    Next update :
    Removed torches destroying falling blocks due to it being a glitch.

  • @lotuz111
    @lotuz111 8 часов назад +5

    Mojang "Fixing" stuff Is the one thing that they always do, And I HATE it. STOP "FIXING" STUFF

    • @Prismate
      @Prismate 5 часов назад

      Dude I hated it when Mojang fixed the way water would absolutley grief your world if you placed a single block source, or later when the entire world would just generate as a giant ocean with like 4 small islands every 10000 blocks

  • @NeonliteMC
    @NeonliteMC 3 часа назад +2

    Java players: WHAT THE F-
    Bedrock players: *visible confusion

  • @TyphoonO
    @TyphoonO Час назад +3

    Minecraft gonna remove Minecraft some day Fr

  • @Nugcon
    @Nugcon 13 часов назад +35

    This is like if mojang randomly decided to "patch" quasi connectivity or sprint resetting, such a dumb and unnecessary change made for stupid bedrock parity.

    • @SkybIocker
      @SkybIocker 11 часов назад +16

      If they’re hellbent on adding parity between the versions, then they should add these features to bedrock, not remove them from java.

    • @Sclqrr
      @Sclqrr 9 часов назад +5

      they be removing good features from both java and bedrock for the sake of parity which is sad.

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад

      ​@@SkybIockerI don't think that adding all of them would be good (I think quasi connectivity is wierd and actually should have been patched before it became used too much), but in general yes
      I don't understand why they're removing things instead of adding. That's just a waste of time and is bad for everyone

  • @Fiberoeatingfiber
    @Fiberoeatingfiber 12 часов назад +4

    "When the entire fun of a game is built by the creativity and tools allowed to the community, it is the core; the universally constant and consistent features making the only bad in it."
    This is a quote I kind of made myself. Essentially, if a video game is only played because it allows complete creative freedom; for you to express yourself; to connect with others; to be creative, the only negative and controversial parts can be the core.
    I'm having a really hard time explaining this, let me show you by example, in fact, its already happened.
    The reason why minecraft 1.9 was so badly received, or even could be, was because it fundementally changed a core game mechanic, PVP. The attacking system is always present, you cannot change, remove it, do any silly shit with it with the tools given to you, and PVP is always there, its always used, its even going to be used when people perform, well, the entire fun of a game, the complete creative freedom.
    It's also nitpicks like UI that could be bad. I'm not trying to say that these constants and core features are bad in of themselves, its that they play a huge role across the entire community and game itself, and any modifications must be done with utmost care.
    Minecraft 1.9 and snapshot 25w02a are taken negatively for the most part because not enough care or thought was put into the execution of their changes TO core features, PVP and movement respectively.

  • @unforgettable256
    @unforgettable256 8 часов назад +3

    Mojang is "fixing" stuff they don't need to, and does NOT fix the stuff that needs to be fixed

  • @PrestonMC_
    @PrestonMC_ 6 часов назад +5

    They also made damage be taken from 2 blocks or higher. That’s so stupid, as it really slows down movement

    • @theclaudeqc3rdone290
      @theclaudeqc3rdone290 6 часов назад +1

      huh? what?

    • @PrestonMC_
      @PrestonMC_ 6 часов назад +1

      It’s in the Camman video 😭. Might not be true tho, I haven’t checked yet

    • @theclaudeqc3rdone290
      @theclaudeqc3rdone290 5 часов назад

      @ I don't think you are speaking of the same thing as PrestonMC_ , as he say taking damage from a 2 block drop when you talk about damage boosting (which is done by taking any type of damages)

    • @waterlessant5355
      @waterlessant5355 5 часов назад

      ​@@InvisibleThingthat's not what they meant, they mean that in the newest snapshot, you take fall damage from 2-3 block drops now

    • @InvisibleThing
      @InvisibleThing 5 часов назад

      @ ah, thought they just heavily misspelled stuff, thanks for clarifying

  • @abadminecraftplayer
    @abadminecraftplayer Час назад +1

    At this rate, they're going to "fix" tnt duping

  • @yeefychan9144
    @yeefychan9144 11 часов назад +5

    this will have insane ramifications on the hypixel lucky block skywars community

    • @Elysium_Nova
      @Elysium_Nova 9 часов назад +1

      I LITERALLY JUST LEARNT THAT THIS WAS A FEATURE FROM THIS VIDEO BRUH

    • @Elysium_Nova
      @Elysium_Nova 9 часов назад +1

      I USED TO CONSIDER MYSELF A NERD IN MINECRAFT BUT NO LONGER😭

  • @Brambrew
    @Brambrew Час назад +2

    At this point they're intentionally sabotaging the game

  • @GRIBLYGROBLY
    @GRIBLYGROBLY 12 часов назад +48

    Mate bedrock players never HAD the nether roof and its sucks seeing java players have the time of their lives meanwhile bedrock just sucks in comparision.

    • @WafflesGotW
      @WafflesGotW 11 часов назад +12

      the only good thing about bedrock is the bridging 😭

    • @hoomanplaysgames
      @hoomanplaysgames 11 часов назад +5

      i genuinely want the nether roof on bedrock so much

    • @Mattis06
      @Mattis06 8 часов назад +1

      Womp womp, don’t play bedrock then

    • @WriggleNightbug
      @WriggleNightbug 7 часов назад +5

      @Mattis0699% of people play bedrock cause they have to, do u really think people would see RUclipsrs on Java and willingly play the bad version

    • @Mattis06
      @Mattis06 7 часов назад +1

      @GRIBLYGROBLY yeah i played minecraft on my phone for like 8 years but it was just bad compared to java, but if you have a pc there is so reason to play bedrock because with mods java performance is better than the bedrock performance.

  • @redblackflamez
    @redblackflamez 13 часов назад +14

    better fix this or minecraft 2 might actually have a shot 🙏🙏🙏

    • @theclaudeqc3rdone290
      @theclaudeqc3rdone290 6 часов назад +1

      let me fix it
      better fix this or minecraft 2 and some other potential competitors actually have a shot

    • @fanOfMinecraft-UAs_channel
      @fanOfMinecraft-UAs_channel 5 часов назад +2

      ​@@theclaudeqc3rdone290I like that there are like 4 Minecraft-like games developed at the moment. Maybe when they'll start gaining popularity, Mojang will finally need to pay for their laziness and not caring about the community.
      Like it wouldn't be hard to add this to Bedrock instead, but they instead decide to delete it

    • @cheeser-zippers
      @cheeser-zippers 3 часа назад

      Minecraft 2 wasnt real and never will be real fyi

  • @antongorov5275
    @antongorov5275 4 часа назад +2

    This is the Minecraft version of the TF2 blu scout's pants.

    • @agustron2479
      @agustron2479 51 минуту назад

      No this is more like if valve just wake up and fixed rocket jumping bug on tf2.

  • @Flameingmc
    @Flameingmc 4 часа назад +2

    They successfully removed all this but they are still failing to remove Herobrine 😞

  • @fuecOHKO
    @fuecOHKO 56 минут назад +2

    I find this to be a good change for most people. Glitches that most people don't know about that give people who know about them a significant advantage make multiplayer less accessible and fun to new players.

  • @aymanac
    @aymanac 7 часов назад +2

    i don't get why they don't just make the faster speed the default instead of the slower speed. that way the diagonal jumps are still achievable but instead of limiting parkour it opens a new avenue to make forward movement improved as well

  • @LouiSwagula
    @LouiSwagula 4 часа назад +2

    Doesn’t the Minecraft design book say to not remove bugs that the community treats as features if there’s no way to mechanically replace them? Like what the heck Mojang this is so important to the community.

  • @notoriousyolkhound4600
    @notoriousyolkhound4600 2 часа назад +2

    Developers of big games try to not actively make the game worse challenge

  • @NightmarePanda32
    @NightmarePanda32 3 часа назад

    The wasureta final click death is a perfect representation of making mistakes lol

  • @mony000
    @mony000 6 часов назад +2

    The question is who complained about the movement so they changed it??

  • @Wet.mp3
    @Wet.mp3 13 часов назад +6

    At this point they will patch water mlg

    • @GorfeDorfe
      @GorfeDorfe 12 часов назад

      I honestly don’t care if they do that THEY CANT RUIN PARCORE NOOO

    • @santohyj422
      @santohyj422 11 часов назад +4

      They actually made water mlg intentional (previously you would take damage if the water was not deep)

    • @Elysium_Nova
      @Elysium_Nova 9 часов назад +1

      And they will patch redstone and placing blocks as well

    • @Elysium_Nova
      @Elysium_Nova 9 часов назад +1

      And heck also mining blocks and hitting players

    • @Myne1001
      @Myne1001 8 часов назад

      Would be funny if they did that after the infamously faked water MLG video

  • @ardaaksehir1800
    @ardaaksehir1800 8 часов назад +2

    Next snapshot: Stopping sprint after jumping idea from most hated post on minecraft forum

  • @melnewdemon4873
    @melnewdemon4873 4 часа назад +1

    Honestly, the most upsetting thing is the loss of speed while bridging. Going to make building big structures even slower than it already is.

  • @DrYellower
    @DrYellower 18 минут назад +1

    we might even have to start jumping for the chicken...

  • @quazimanipulation4121
    @quazimanipulation4121 8 часов назад +2

    Minecraft RUclipsrs try not to have the most clickbatey thumbnails imaginable challenge: impossible

  • @axilie
    @axilie 10 часов назад +2

    I have no faith that Mojang would listen

  • @VESINX
    @VESINX 12 часов назад +10

    Nomatter how much they do to try and change the game to make the community happy, they never actually listen to the community. They always do unneeded stuff like this, never add what the community wants, and always ignore all the backlash they get. Mojang has a lot of problems, and it’s unfair they are able to just screw up such a beloved game since they don’t wanna listen to the people that play it.

    • @santohyj422
      @santohyj422 11 часов назад +4

      Tbf they do add community requests (bamboo wood, cherry blossoms, armor trims using the same materials as the armor, wolf & farm animal variants)
      It just might be that the community is so huge that the developers can‘t handle this enough

    • @EmperorPenguin1217
      @EmperorPenguin1217 5 часов назад +1

      @santohyj422 Ever notice that all of those are aesthetic rehashes or minor tweaks at best?

    • @santohyj422
      @santohyj422 5 часов назад

      @@EmperorPenguin1217 Aaaand… The problem? They are getting feedback, that‘s what matters
      What about bundle improvements? Creaking nametag-able? The whole Tricky Trials update?

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад

      @santohyj422 so 2 changes and.... what did the community even have to do with the trials thing?

    • @EmperorPenguin1217
      @EmperorPenguin1217 3 часа назад +2

      @santohyj422
      "They are getting feedback, that‘s what matters"
      And not using it. They only time they use it is when they can make cheap easy changes like recolors.
      "bundle improvements?"
      Relatively minor changes at best with it still being fundamentally the same, and recolors.
      "Creaking nametag-able?"
      The only good change.
      "The whole Tricky Trials update?"
      Like the guy above me said what did the community have to do with the whole update?

  • @BaseballBro-f1v
    @BaseballBro-f1v 13 часов назад +3

    I can’t have been the only one to see the update and know the community would have a major problem with it. I expected a video, but not from @choof. Even though it is a ‘bug’ it really didn’t need to be fixed, especially after being in the game for so long. Making it a feature effectively. After all, why was quasi-connectivity (a red stone bug) not ‘fixed’ and later classified as a feature, what is the difference Mojang.

  • @violetlupus5676
    @violetlupus5676 7 часов назад +1

    There is ~4.5k votes and actively counting when i just checked the link. (i was vote 4473 and when i refreshed the page we were up to 4481) and thats just the one petition. There are at least two others i saw just peeking at the first page
    If Mojang sees this and still continues to implement the "fixes", then they clearly have no idea how their own game works.

    • @ITInikitronITI
      @ITInikitronITI 7 часов назад

      Don't wanna seem like a hater or smth, but let's be real: 4.5k votes is a very small amount of votes compared to the total playerbase. Why would they even care about this petition if the rest doesn't complain publicly about it?

    • @HaartieeTRUE
      @HaartieeTRUE 5 часов назад +1

      @@ITInikitronITI No. the only thing that matters is how many votes do OTHER things on the forum receive normally? because those ALSO are a very small portion of the playerbase and if they listen to say posts with 900 votes, then 4.5k is MASSIVE by comparrison.

  • @lassebq1
    @lassebq1 12 часов назад +2

    Now take that back. 1.9 Was a good update. Combat changed but it's not like it got less fun. Don't forget 1.9 added elytras and end cities.

  • @demongirlfriend
    @demongirlfriend 3 часа назад

    the entire parkour civilization universe is now steadily collapsing in on itself

  • @RaisinHook
    @RaisinHook Час назад

    it's the same problem in TF2 with Blu Scout's pants, he's meant to have Blue pants but due to a texture bug he has Brown pants of the Red Scout, however it's been over a decade and all the official art has the Brown pants, it can no longer be changed

  • @k4n4st4
    @k4n4st4 3 часа назад +1

    A new TF2 update just came out.
    They finally fixed rocket jumping

  • @miner7292
    @miner7292 12 часов назад +1

    I have the need to say that at least they released this as a snapshot, they want feedback. They will take it into consideration and change their minds.

  • @TheLegendGamermcyt
    @TheLegendGamermcyt 3 часа назад +1

    2:27 but they did remove it at least on bedrock

  • @ToMakeSpaghetti
    @ToMakeSpaghetti 13 минут назад

    This breaks some secrets in my creative world. :( I exclusively play creative, outside of map testing, but this still affects my builds too.

  • @explodinghammeronthe17thof36
    @explodinghammeronthe17thof36 4 часа назад +1

    45° straights are basically bhops huh and now mojang got rid of it

  • @SaacheePatil
    @SaacheePatil Час назад

    Mojang is probably removing these features so that they can do a 'Glitched update' when they run out of ideas and add all these back.

  • @kcscustom9759
    @kcscustom9759 3 часа назад +1

    I honestly thought this was a feature.. Same with spawn invulnerability, which they also removed recently as a “bug fix” (at least from single player) It is a sad road we’re going down. Though I will say one change I do agree with is the “new” combat system. I know a controversial opinion. However old combat is literally just a spam click contest where as new combat actually requires skill. Sorry but getting destroyed by auto clickers just isn’t fun. Other than that though im not a fan of the controversial changes, especially the last few which is why im still playing on 1.20.1.

  • @cycrothelargeplanet
    @cycrothelargeplanet 4 часа назад +1

    1:43
    x movement = 1
    y movement = 1
    total movement = sqrt(1^2+1^2)=sqrt(2)

  • @Cpufi
    @Cpufi 7 часов назад +1

    0:09 the pig of knowledge

  • @UliTroyo
    @UliTroyo 3 часа назад

    The history of Minecraft is devs not understanding it's a feature, not a bug. The Far Lands, void chunks, dupe exploits, old combat, and of course a million redstone and farm mechanics are what make Minecraft interesting.

  • @EndDraco
    @EndDraco 7 часов назад +1

    It probably wouldn’t affect bedwars (on hypixel) as hypixel stays on 1.8 so the changes wouldn’t change anything

  • @tarzenplayz
    @tarzenplayz 4 часа назад +2

    So can everyone come back to 1.8 or no?

  • @LazyMe
    @LazyMe 3 часа назад +1

    Literally me when they keep changing slime glitches

  • @mr.skulason2528
    @mr.skulason2528 9 часов назад +1

    Choof used my world's pigman farm and thought I wouldn't notice ❤

  • @EelGood
    @EelGood 24 минуты назад

    Feels like the 2023 mob vote again!! "I said Hey! You! Feed the Machine! Bring them all back down to their knees!"