(SNES, Tool-Assisted) Gradius 3 SA-1 mod, Arcade difficulty, loop 16
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- Опубликовано: 26 авг 2024
- The SA-1 mod for Gradius 3 removes almost all of the slowdown.
Patch link: github.com/Vit...
Cheat codes entered in the emulator:
70008810: set loop number to 16.
701E2003: Set Difficulty to Arcade
These are only for the SA-1 version.
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Outro music: Final Fantasy 9, 8-bit remix
Credits:
Wakana, for remixing for a SMW romhack.
Me: for recreating their remix on Famitracker for slightly better quality.
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COPPA COMPLIANCE - There are NO ABCs, cute songs, child education content, or ANY kids only content on my channel All content here is rated E for everyone, my content is for people of all ages to enjoy.
I know this was a while back but holy shit I’m so surprised that you managed to TAS this at the max loop difficulty!
I never seen everything want the vic viper dead so badly lmao!
its beautiful how inhumanly brutal it can get if not inhibited by the SNES's limits. well TASed
I realized a little while ago that using Laser is a cheap way of doing it, with its janky hitbox, example starting at 7:25.
I am considering redoing it without any laser powerup.
its like a tech demo of how the sa-1 implementation really ends slowdown
Thanks for the video, its just so satisfying to watch, its just so hard to find gradius 3 in max difficulty without the lag in these days
This is awesome, many days to years playing this game! brings back so many memories Bacon. Great TAS on this. We need a Gradius 6 =/
怖いよぉ…
There need to be a hack that slows enemies down to arcade speed but increases their fire rates
WOAH
How did you jump straight to 16th loop?
Cheat codes entered in the emulator:
70008810: set loop number to 16.
701E2003: Set Difficulty to Arcade
These ae only for the SA-1 version.
@@LuckyBacon Cool. Thanks for the TAS run! Gradius III without slowdown feels differently...