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It needs delayed. Just like Cyberpunk. What we got AFTER was a million times better. But if it had just been delayed a bit, it would have been that good at release and not cost CDPR millions of dollars lol. Nobody can see how cool your room is when the lights wont come on.
Purely a guess but maybe he means some of the spells you’re forced to take by certain classes’ paths for talents? For example, I hate that I need to take cyclone or soothe as a druid in order to get stampeding roar and lycara’s teaching. Both spells right there that are basically useless and I don’t even put in my action bar as a pve-focused guardian Druid. 🤷🏻♂️
@@stevecolby6057 Cyclone and soothe are both useful abilities for a tank and, with the changes to our survivability in TWW, I imagine they will get more use than they do now. Just because you may not know when, why, or how to use a certain ability doesn't mean that it is useless.
@@KnudSteveson just because they are unionized doesnt mean they aren't required to work overtime when they are asked to do it. It just depends on the specific details of the contract.
they made such large fundamental changes to the backend and architecture of the game, i can deal with things not working for a couple weeks if it means we get the functionality of warbands as a base of the game going forward
@@wm-wl8ws this. Overhauling systems is never easy. If new base systems means future larger changes to the game it's a good thing for players. Growing pains are fine.
@@wm-wl8ws the same people would probably complain if they were reworking the visuals/ graphics and there were textures having issues. They are reworking code that is 20 ish years old spaghetti I’m sure.
Why? Aren't we paying them money to deliver a polished game? If they need to delay, fine, but let's not pretend it's cool to charge us money so we can be beta testers.
It’s really sad that the community has started accepting such slop on live release. If a multi-billion dollar company ships their game out of beta, they are telling you, this is the quality we think you deserve to play for your money.
Has anyone else had issues with losing achievement progress as well? I just recently started working on my Revendreth covenant achievements and after pre patch all of that achievement progress is no longer reflecting😭
Yep, two storylines of Zaralek Caverns is gone and now I can't have my Pathfinder done. I guess I could redo it on an alt but man... fck this small indie company messing up every prepatch (like they did Stratholme at the start of DF).
The bugs in this prepatch are just plain weird. I myself for some reason had all the progress on my "Treasures of Zaralek Cavern" Achievement wiped, and now I'm just kind of waiting for a fix because I can't just go and reobtain the treasures because they are one time only.
Same this shit and the Skyriding nerf (it’s a nerf you can’t argue otherwise) I don’t even have fun playing the game. I spend so much fucking time casting “Swap Riding Mode”
@@Dimbliss.people got used to having mounts for dragonriding and mounts for regular flying, and being able to use whichever with the same 1.5 cast. Now it’s 5 seconds plus the 1.5 cast. People being annoyed by the change really shouldn’t be so hard to understand.
My entire UI needed to be put back. Bars gone, constant addon failures, cant open my bags, my custom hot keys switched to different bars and/or vanished ... like fack lol. I can handle growing pains but come on Man lol. I got faith!
It feels more and more like they strictly adhere to the release dates without much care for the bugs and overall scaling. I understand that scaling is tricky but getting it messed up so often just shows an evident lack of care. Also having the best feature of the whole expansion (mop remix) suffering from so many issues really undermines the effort of the devs to deliver something truly spectacular.
I just came back for the new xpac and seeing all my bars wiped for my druid alt is making it so hard to level it to max level. I can't remember where all my abilities were on my bars!
I played another character and then logged on that toon this morning and everything was back. I’m guessing the warband system shook out a lot of the cobwebs holding stuff together 😂
Blizzard's Polish has been missing for years sadly, access violation errors, warbanks not working, retroactive quests not working, talent trees not updated, absolutely terrible
I logged back in to having my map (all old zones as well) completely covered back in the fog of war. Still have all the achievs of discovering everything but, have to go around opening all the zones again.
How can you delay when you have already announced early access? It's too late to announce a delay too many people have put in their time off for launch, and it's too late to make changes. Ya know at my place of work if something isn't ready for tomorrow or the week ahead, nobody is leaving until tasks or projects are done to ensure tomorrow or next week flows as it should. But we don't have a union lol
Imagine paying for the game, paying for the expa, paying monthly sub, having in game store and having your player base being you free testers for the betas and alphas just to get this messy ass service of a game
I can guarantee it's because people are not actively reporting bugs, and the ones that do get shoved to the side and not listened to by the devs. This is why I hate paid beta access. The ones that get into it do NOT test the damn game, they sit there and use it as a way to play it beforehand (even if it gets wiped). Remember crafting in DF? You think any of that got tested at all? Fuck no it didn't.
@@handsinthefire this just isn't true. I played in the alpha and beta for D4 and multiple users were reporting all the issues with the game, and it was still released with those problems. Stop coping and thinking it's the players, when Blizzard has a track record for releasing absolute dogshit products for the last 10 years.
@@jimmygoods Correct, bugs are reported because tons of people are true fans, not weekend players. And it only takes so many dedicated people to report all the bugs really :)
Frankly, as a BC-baby, I am one of those who agree that they should move the release date back. The current issues players are experiencing with pre-patch were never fixed in beta from my own delving into it. And while some may be saying there's little difference comparing War Within to previous expansion betas...I disagree. Again, comparisons on my own previous experience. I will not list everything I've had to cause me doubts, but it is enough to say for all the huge changes they're implementing, they really, realistically should push release back. Unless they intend to continue working on the expansion's problems as it goes live--which is really not a good idea imo.
Devs are all on vacation in july or August. I recommend logging in as early as possible in WW and get ahead of others (golm farms, progression, levelling, whatever) with some broken thing they wont have fixed in time.
The blizzard of old would have delayed it. Kotick’s Blizzard wouldn’t…. We hoped that it would be better under XBOX but really really starting to doubt that. Would honestly be so much better to get away from the holiday release window. Players would have less games to juggle. Diablo would have some breathing room. And both players and devs could enjoy holidays with their families more.
@@vallytine It seemed like Xbox was at least trying to make good games. They’ve had plenty of delays for the sake of quality … then again those games didn’t quite pan out either (Halo, Redfall, Starfield) Ha. Ha. Ha. :(
cya the second servers go live in early access. games free just get gud and do carries can buy years of gametime and xpac for just a couple of key carrys and fyrakk kills. ez mode
Warbands was the feature that I expected the most trouble and I'm glad they are doing it now instead of for launch. The rest of the upcoming patches have been done before and will be as smooth as normal .
I've been around for every single pre-patch except for Dragonflight's, and I can't recall the bugs ever being this bad in terms of sheer severity and breadth. Like, you'd get trouble with the new systems sure, but not half the old game rendered unplayably broken. This is definitely a new level of uncooked than what they've had in the past.
It's worth noting that testers have no context for saying that something should be delayed. Testers *report* bugs, and the design/development teams *fix* bugs. If a tester doesn't have access to design docs or code, they have no basis for saying that they think a launch, which is still 4-weeks away for early-access, _ought to be delayed._ Seems like more drama than substance to me.
I know that a lot of people HATE lulls (I'm actually not one of them - it's when I feel like I'm as powerful as I'm going to get for awhile and can relax with alts, achievements, mount/mog hunting) and miss the days of "we're done when we're done." At some point, that "roadmap" gets in the way because it doesn't account for a LOT of stuff - technical issues, unforeseen (or just not easily expected) issues, staff turnover, etc. I wish the "roadmap" was simply a guide. Plus if this causes extreme crunch to the workers, I'm not for it. Or have the roadmap have a bit more leeway. It doesn't HAVE to move this fast. Give both players and workers more breathing space. It DOES NOT have to be this tight. It's to the point where I can't even do everything I want to do, much less the extra fun stuff I usually do at the end of xpac. Too much of this and I (and many other busy adults) could burn out. And I also don't want to dev and QA team to burn out. As for bugs? One of my MAIL (from one of my alts) bugged. I have to remember to NOT click on it, or it crashes the game. I can't delete it either.
I was in that thread at the begining of the video and my opinion was that they need to go back to the days of "When it is ready we'll release it " and that we as players don't care about stuff being rushed ,we'd rather have it working and with consitent patch cadences. I'd rather they take their time and delay for a good product instead of what it feels like we have now (Beta =Open Alpha , Ptr=Beta and actual expansion feeling like a 2 year long PTR.
They need to fix the lost/reset achievement in progress issue. That's all I ask at this point. This is a big issue considering the massive time and effort spent on them.
I hate being a downer, but there are still class restrictions for the account-wide transmog farming, Warband bank is broken, the story mode for the raid is only the last boss, and many classes are still in a sorry state. If this expansion releases in a month I'm going to have serious doubts. They need another Legion level launch and that's definitely not happening.
Biggest issue is that so many of the hero talents are flat out boring and underwhelming while others like Riders of the Apocalypse are insanely fun/flashy and powerful
turns out Blizzard wanting to release expansions faster than they were barely able to before was a bad idea and not going to work out... how the heck is blizzard still unable to figure out the developers need TIME to develop things properly? why do they want to keep forcing crunch on the WoW devs and force them to rush things out? there is so little actual time to work on things that WoW devs aren't able to be creative, try new things properly (with feedback from users) and so on. They just repeat the same formula of content over and over cause they have no time to try anything else. And if they do try something new, they can't spend much resources on it so it's done half-assed and usuall abandoned when the concept itself had potential (like Torghast without player power/grind, Warfront with better AI and full pvp, etc). hopefully the new Union for the devs can change that, cause it's unfeasible and basically slave driving. There's a reason the recent good expansions required the previous expansion to be cut-short or abandoned, plus having delays. Cause the devs need time to develop, but Blizzard have gone years refusing to see that :/
For me, the game is experiencing a lot more lagging, Frame drops etc since pre patch. Warbands take a loooong time to load up and the info displayed on the mouse hover has been inconsistent everytime. Sometimes it shows things like, gold, professions. Etc -- other times its missing half that info. Also i must be missing something because it changed the talents and all that, but i cant start leveling to get my hero talents. Having a new feature dangled in front of my face in game and then be gated on being able to use it, seems like a fail to me. Id rather wait for it to be in game until i can actually use it. I could also just be stupid and it will let me start leveling but so far No dice, and nothing new in the suggested content tab until radiant echos, which they decided to launch a week after they overhaul the talents? Just seems disjointed.
this has pretty much always been the case with pre patch. They get the patch out so they can catch and resolve major bugs before launch and player can decide on what character to play, level up alts, clean their bags and banks and all this kind of stuff. The fact they didn't manage to push all spec/class trees to live sucks but other than that pre-patch has alaways been this way since wotlk.
What I want to know is did Blizzard get rid of their whole QA team? How is it they get to the point where they think yeah this is done, push to release. It feels like they just want to push content or stick to this 8 week content and it's not enough time, it's clearly been rushed and isn't polished by any means and just feels like they think "oh we'll just fix it later"..
as much as blizz most likely needs a union, i'd be hard pressed to find a big union that is not bat shit corrupted. they all are give it time and it rarely benefits the workers. gl
There's a few that are owned by proxy by the parent company the union should be going against like some of the ones in grocery stores but overall nah not really they're a huge boon literally everywhere for people in them and people not in them.
In the German version the 'Back' button on the new warband screen is translated with 'Rücken' which means back but it's the bodypart ^^' The translation is correct in other places of the game.
That's funny. Reminds me of those old game translations from the NES era which in addition to the bad spelling and grammar, would use the the right words with the wrong meaning like what you said. Made for some funny moments.
Having been around for expansion launches since BC, I can honestly say I am not surprised. 20 years and they still can't get an expansion launch done smoothly.
Bugs aside when it comes to classes feeling wonky or some not having their updated talent trees. I think the reality of MMOs like WoW is you never get the real feel till expansion launch or sometimes endgame. I remember the Legion Pre-patch where several classes that would later become top performers in Emerald nightmare and nighthold felt like crap because they were missing Artifact powers.
Blizzard suck at balance tuning classes. They have players play them and they go off what they said. Like Mage as a example. They buff them all the time, even when that are mid of the dps ranks. People can say Blizzard is making a come back. I am not easy please on stuffs that should of been in the game 10+ years ago.
I'd rather see a delay. Let the pre patch events go as normal, allow for players to take their timerunners into the prepatch once remix ends, then put out some fixes and delay the actual launch for another month. If we've learned anything about player psychology its that people are certainly willing to come back for a good product / pay for a good product even if it's a little buggy, but players will jump ship as soon as bugs become too prevalent. Things are only going to get more complicated going forward with the unionization of development teams because crunches will likely go away and we will either see longer time periods between releases or more unfinished products than we currently are.
Considering that expansions normally spend at least an entire year in development and the fact that this one has been developing for half a year, I am expecting a gigantic klusterfuken.
@@Ferrolunewhich is not a good sign at all. Like its extremly obvious for some one who speaks german because you never use these words together. Its a mistake only an ai can make
I've been on the Beta for a while, and it defiantly needs more time, but it has felt like it needed more time for a while and the release date was very optimistic. I play a Beast Mastery hunter and right now I'm not happy. It feels unfinished and unthought through. Bugs I've reported on the Beta made it live to the prepatch. I'm also a Mac player and am having issues with some random keys immediately exiting the game client as well as performance problems since prepatch.
Oh yeah. Action bars gone. Mounts missing from action bars. But that's nothing compared to the problems other people are having such as mouse pointer speed being all of a sudden through the roof and all kinds of random things not working. But hey. It's not like this wasn't expected, I mean, it's the same as every other pre-patch. Blizzard hands us a full trashcan of content bugs and empties it one item at a time. I even had mounts that I have earned not showing up in my mount journal until I logged out and back in again.
I’ve been trying to do the SL meta achievements, and the Maw special encounters straight up don’t work right now. Some of the encounters were a little buggy before prepatch but now non of them work at all.
i started to do shadowlands story and i reached the point were i need to choose a covenant,and i cannot click the table to pick one and you cannot abandon quest either
I don’t mind if we get a delay. It’s not like we’re in a rush for TWW, and having played the beta, no one should be in a rush to play it… the campaign is VERY short.
Man... EVERY single video you put out just blows me away when I consider how clean the editing is. It's probably the most professional quality editing on RUclips. Normally, I don't even notice things like that on RUclips, but it's part of what makes me watch the whole video. Thank you for the work you guys do.
I remember back in the day they would take whatever time they needed and they would tell us we'd rather take the time and get it right. I agree with that old way. I personally couldn't care less about the log in screen. That seems like small potatoes to me.
I am more excited about the Union than WoW itself, because it only means that this game will get even better attention and unique artistic influence in many forms. There has been a "Theme" for the artistic design of WoW for many expansions. I hope these QoL changes in the work environment allows the team to be more relaxed and happy with the game they are creating. I am almost certain it will.
MM Hunter just doesn't feel fan after the pre-patch. The removal of Death Chackram did way more than I thought. Same story with Survival Hunter, feels bad that instead of them allowing us the option of having Lone Wolf aswell. They made the least fun part of the class (The bombs) the biggest part of the spec.
honestly i hope this shows that having such short and rushed expansions isnt great. i hope if they don't delay this new xpack they learn and make this one longer to give them enough time for the next one
Thanks for touching on the unionization, it’s honestly such a huge win for those employees! I work in corporate tech, but have specifically avoided the gaming industry and especially developers like Blizzard as they’ve historically underpaid and mistreated many of their employees. I hope they’re able to influence some real change in their working conditions ❤
I think everyone needs to chill out. This was a massive patch to drop in. They’ve got about a month before the release which should be enough time to deal with everyone’s reported bugs.
Especially since its a huge patch. They should have done properly. And not screw the whole game with it. Even playing BFA or SL content now is horrible.
finally someone mentioning this issue. i played beta like a month plus and i was worried with its current state. and after the patch, its getting worst. if this continues, the idea of early access will be a very bad one.
Gotta learn the lesson at some point, you don't do vacation for video games releases anymore. The industry can't meet a deadline (to a content complete level, and sometime not even to a working MVP level) to save their lives
this right here is why when my friends hit me up and said the prepatch went live i went "Oh cool, ima keep playing bdo until it actually gets released"
@@randomstreetcat7428 havent played prepatch yet, been kinda absent from wow in last 2-3 months, doing only absolutely minimum weekly for 2h, since prepatch i've spent maybe 30 mins online xD And glad I did skip it thus far, it's a mess. Oh and during those 30 minutes I got DC while standing in the city, checking out talents lmao xDDD GG
*Resto druid trying to base jump from a high peak, it's flapping time :D --*OH SHIT OH SHIT OH SHIT SHIT SHIT* --Glider!* Thank Metzen i'm an Engineer xD
Wasn't that the time when Stratholme wasn't available for no reason? Also, I didn't buy DF at the time yet, was just doing some old content and they kept smashing the "BUY THE GAME" pop-up into my face after every loading screen. I mean I get it, you don't have to spam it.
The concept of borrowed power in WoW is frustrating; you grind throughout an expansion only for it to become obsolete in the next, where you start the grind anew. Moreover, with an abundance of spells and abilities, some should be modified or removed. It's perplexing why they would add more-perhaps to create confusion? Blizzard, as mentioned, is flush with funds and should invest in fixing these issues, even if it means updating or replacing the game engine. They're earning from expansions, subscription fees, tokens, and of course, microtransactions. So I really don't understand why they don't do their job? Every one of us who played the game more than 10 years know what is the problem, it's not possible that they don't. If they don't do this, someone might, and that will really be the end of the best game ever!
As a F2P player, I CAN FINALLY FUCKING FLY! Holy smokes the view distance coming from Wrath (private server) going to Retail is _mind boggling_. Also, it seems I can play any expansion via Chromie, which wasn't possible before. Looks like Blizz is doing better under MS, at least so far. Hind-sight is 20/20 and all that :P edit: also, I can enter Dragon Isles!? Pretty wild time for F2P, IMO.
Personally, I’d rather they wait the next phase until the issues are fixed. They are working with old code so I can just imagine the headaches they are dealing with. Introducing more new with outstanding issues is just asking for things to blow up … or fizzle and die. Unless they know that the new stuff will fix the issues? Hey, it could happen! The next thing to consider is how would a delay affect Blizzard? Monetarily of course as rep is .. well what it is. Would pushing everything a week cost? Because reputation will be affected a LOT if they release this Tuesday and things get worse. Everyone seems to be running around getting 480 gear, farming mounts - or at least I am seeing a lot of other players when I do these - so I think players will be ok for a week push. Oh yeah people will laugh, and some will gripe, but they will either way. In the end though I do like most of these quality of life changes.
I can't wait for release week when the game goes live, is completely unplayable, then blizzard posts the standard "under maintenance, game will be live at ___ pm/am" that'll get pushed back an hour over and over and over. It's the standard Blizzard way.
I’m in the cwa here in Texas and let me just say they don’t shit for us. Unions aren’t as great as people think. For instance in 2020 union members didn’t get to vote on a new contract the high ups DECIDED to extend the current one we had. So again, they aren’t as great as one may think
Warbands was such a big and radical change to the game that I can forgive Blizzard most of the prepatch bugs. What I cannot forgive tho are achievements and tracking quests that do not follow any progress - like friendly alpaca, lost razorwing, etc.
This is a little rough by modern standards, but folks have forgotten how the old patches were. Content drops back in the classic era would knock the servers down for days and bugs were just expected as part of a large patch. That's the nature of working with a system as big as WoW.
No. The one thing I am tired of is paying to beta test their goddamned game. We should be getting free game time for every day the advertised features of pre-patch aren't working and are screwing the game up.
They've also been running and developing this game for almost 20 years. It's inexcusable that they're still releasing content that is broken to the point that some can't play a game that they're paying a monthly subscription fee for.
So much progress, so many good and hopeful things, but the wow player base is still in the old habit of negative and fatalistic thinking. People should at least try to relax a little and enjoy this interrim. Blizz are finally treating player feedback like the incredible asset it is, so imo there has never been a better time to be constructive.
I understand some of the new systems and additions they're adding getting all messed up when implemented on live servers. Makes sense. Remove one bug in the code, you now have seven. The weird thing for me is that some vehicle-based leveling quests somehow got janked along the way. It's currently near-impossible to level a DK out of the starting zone, because the tuning for the quest where you ride the Frostbrood and destroy the ballistas is all messed up.
Blizzard will release bugs and all. Their past beta have shown that if you are seeing something right now on the beta servers then it will be there when launch day rolls around. It's like the player base forgets this in between each expansion. If its a shit show right now then it will be when launch day comes.
The entire franchise is kinda in trouble. DC's destroying hard-built HC toons on classic hardcore, incredibly bad decisions on regular classic, immense amounts of eye-candy that remove all vestiges of any sort of challenge in these transition and catch-up events. And we haven't even gotten to the new expansion yet!
NEVER experienced this much BS with an expansion....maybe because the originals are no longer with the company? I will not be moving forward with this broken company and wish the rest of you all the best!
The Devs should work harder to make the schedule work. Rest assured that they are not being crunched after the controversy so this is just bad work ethic and not making deadlines.
I can't even complete the campaign because the lay siege to dragonbane keep just doesn't trigger anymore. The event shows up when you're in another region but when you get to where it is, there's no NPCs or anything to be found
As a boomkin I've seen several other content creators run the druids down as non viable. As a druid main since BC and warrior in vanilla. DO NOT FUCK THIS UP BLIZZARD ACTIVISION MICROSOFT. 💯
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will you show us a demonstration of how good this service is?
It needs delayed. Just like Cyberpunk. What we got AFTER was a million times better. But if it had just been delayed a bit, it would have been that good at release and not cost CDPR millions of dollars lol.
Nobody can see how cool your room is when the lights wont come on.
Blizzard: we will reduce the number of spells for classes.
expectations: simpler and clearer rotation
reality: disable spell panels
Yet my main now has loads of random spells and abilites that dont feel good to use
Can you give me an example of spells you're not happy with being in the game?
Purely a guess but maybe he means some of the spells you’re forced to take by certain classes’ paths for talents? For example, I hate that I need to take cyclone or soothe as a druid in order to get stampeding roar and lycara’s teaching. Both spells right there that are basically useless and I don’t even put in my action bar as a pve-focused guardian Druid. 🤷🏻♂️
@@stevecolby6057 Cyclone and soothe are both useful abilities for a tank and, with the changes to our survivability in TWW, I imagine they will get more use than they do now. Just because you may not know when, why, or how to use a certain ability doesn't mean that it is useless.
@@valentroroth9206primal strike for shaman
I'm pretty sure "The War Within" just describes the internal feeling at Blizzard.
perfect
I'm pretty sure "The War Within" describes my guts after All You Can Eat Taco Tuesday, or WoW's source code. Probably both.
It wont be delayed. They already announced the whole schedule. They will just force their dev team into overtime.
They can't. Wow team all just unionized, which can't help but wonder if they worked a bit slower till they saw if they would unionize.
Unfortunately seems this is happening yet again...
They’re unionized now
@@KnudSteveson just because they are unionized doesnt mean they aren't required to work overtime when they are asked to do it. It just depends on the specific details of the contract.
@@Galastinthey can’t lol. That’s exactly the whole point of the union😂😂.
they made such large fundamental changes to the backend and architecture of the game, i can deal with things not working for a couple weeks if it means we get the functionality of warbands as a base of the game going forward
@@wm-wl8ws this. Overhauling systems is never easy. If new base systems means future larger changes to the game it's a good thing for players. Growing pains are fine.
@@wm-wl8ws the same people would probably complain if they were reworking the visuals/ graphics and there were textures having issues. They are reworking code that is 20 ish years old spaghetti I’m sure.
The bar seems to be very low nowadays eh.
Why? Aren't we paying them money to deliver a polished game? If they need to delay, fine, but let's not pretend it's cool to charge us money so we can be beta testers.
Hard same
It’s really sad that the community has started accepting such slop on live release.
If a multi-billion dollar company ships their game out of beta, they are telling you, this is the quality we think you deserve to play for your money.
Has anyone else had issues with losing achievement progress as well? I just recently started working on my Revendreth covenant achievements and after pre patch all of that achievement progress is no longer reflecting😭
i have the same with my abomination stitching
@@THE_GRIMDAWG ugh that’s disappointing to hear, hoping it’s a quick fix for both our sakes!
God, I haven't even checked that.
Yes I have lost achievement progress as well. Very frustrating! Especially not knowing if it will be fixed or not! All that work just gone.
Yep, two storylines of Zaralek Caverns is gone and now I can't have my Pathfinder done. I guess I could redo it on an alt but man... fck this small indie company messing up every prepatch (like they did Stratholme at the start of DF).
The bugs in this prepatch are just plain weird. I myself for some reason had all the progress on my "Treasures of Zaralek Cavern" Achievement wiped, and now I'm just kind of waiting for a fix because I can't just go and reobtain the treasures because they are one time only.
Same this shit and the Skyriding nerf (it’s a nerf you can’t argue otherwise) I don’t even have fun playing the game.
I spend so much fucking time casting “Swap Riding Mode”
same here, in my case the Emerald Dream ones. 💔
I had 2/3 items for the Heroic Aberrus skip quest, then did the raid on Tuesday (or Wednesday) and got no 3rd item to complete the quest.
@@edwardweaver6869 then just use dragon riding, I have yet to swap once, I'm not even sure why people feel the need too.
@@Dimbliss.people got used to having mounts for dragonriding and mounts for regular flying, and being able to use whichever with the same 1.5 cast. Now it’s 5 seconds plus the 1.5 cast.
People being annoyed by the change really shouldn’t be so hard to understand.
My entire UI needed to be put back. Bars gone, constant addon failures, cant open my bags, my custom hot keys switched to different bars and/or vanished ... like fack lol.
I can handle growing pains but come on Man lol. I got faith!
Nothing like this happened to me except the add-on failures which is EXPECTED. So it's certainly not a global bug.
It feels more and more like they strictly adhere to the release dates without much care for the bugs and overall scaling. I understand that scaling is tricky but getting it messed up so often just shows an evident lack of care. Also having the best feature of the whole expansion (mop remix) suffering from so many issues really undermines the effort of the devs to deliver something truly spectacular.
scaling*
My action bars keep wiping lol but I’m hopeful
I just came back for the new xpac and seeing all my bars wiped for my druid alt is making it so hard to level it to max level. I can't remember where all my abilities were on my bars!
Mine dissappear, but all I've had to do was go into options and re-turn on my second and third action bar. The abilities are still where I had them.
@@gingfree3383 yeah no these are wiping on log out like all my spells and stuff disappear and i have to go grab them from the spell box each time
@@neothesithlord yeah putting you spell on the bar every time you long in gets frustrating
I played another character and then logged on that toon this morning and everything was back. I’m guessing the warband system shook out a lot of the cobwebs holding stuff together 😂
Blizzard's Polish has been missing for years sadly, access violation errors, warbanks not working, retroactive quests not working, talent trees not updated, absolutely terrible
Have they tried looking in Poland for their missing Polish?
It's not just blizzard. Almost every game is released broken as hell and slowly patched and fixed eventually.
Honestly WoW is no more broken than any other MMO. Warbanks were newly introduced into the production client so there will be some hiccups.
I logged back in to having my map (all old zones as well) completely covered back in the fog of war. Still have all the achievs of discovering everything but, have to go around opening all the zones again.
Same
@@loltom3703 you should have a map in your toy collection to sync your map progress.
Just buy the toys to reveal all plus flight paths..
I didn't have this happen to me so it's not something global.
How can you delay when you have already announced early access? It's too late to announce a delay too many people have put in their time off for launch, and it's too late to make changes. Ya know at my place of work if something isn't ready for tomorrow or the week ahead, nobody is leaving until tasks or projects are done to ensure tomorrow or next week flows as it should. But we don't have a union lol
Imagine paying for the game, paying for the expa, paying monthly sub, having in game store and having your player base being you free testers for the betas and alphas just to get this messy ass service of a game
Not even free beta testing, they’re marketing it as a pre-purchase perk! So we’re paying them to get to help them out.
I can guarantee it's because people are not actively reporting bugs, and the ones that do get shoved to the side and not listened to by the devs. This is why I hate paid beta access. The ones that get into it do NOT test the damn game, they sit there and use it as a way to play it beforehand (even if it gets wiped). Remember crafting in DF? You think any of that got tested at all? Fuck no it didn't.
@@handsinthefire this just isn't true. I played in the alpha and beta for D4 and multiple users were reporting all the issues with the game, and it was still released with those problems. Stop coping and thinking it's the players, when Blizzard has a track record for releasing absolute dogshit products for the last 10 years.
@@jimmygoods Correct, bugs are reported because tons of people are true fans, not weekend players. And it only takes so many dedicated people to report all the bugs really :)
I've been saying this for years 😭
Frankly, as a BC-baby, I am one of those who agree that they should move the release date back. The current issues players are experiencing with pre-patch were never fixed in beta from my own delving into it. And while some may be saying there's little difference comparing War Within to previous expansion betas...I disagree. Again, comparisons on my own previous experience. I will not list everything I've had to cause me doubts, but it is enough to say for all the huge changes they're implementing, they really, realistically should push release back. Unless they intend to continue working on the expansion's problems as it goes live--which is really not a good idea imo.
*Blizzard .... "Lets releasecit as is, and fix it on the fly!!"*
*Players ... Do you guys not have devs?!!*
Devs are all on vacation in july or August. I recommend logging in as early as possible in WW and get ahead of others (golm farms, progression, levelling, whatever) with some broken thing they wont have fixed in time.
The blizzard of old would have delayed it. Kotick’s Blizzard wouldn’t…. We hoped that it would be better under XBOX but really really starting to doubt that.
Would honestly be so much better to get away from the holiday release window. Players would have less games to juggle. Diablo would have some breathing room. And both players and devs could enjoy holidays with their families more.
Why anyone thought Microsoft would magically save Blizzard when they've got their own skeletons is beyond me.
@@vallytine It seemed like Xbox was at least trying to make good games. They’ve had plenty of delays for the sake of quality … then again those games didn’t quite pan out either (Halo, Redfall, Starfield)
Ha. Ha. Ha. :(
LOL reading everyone talk about taking days off for launch: why I haven’t even bought the expansion. Blizzard won’t change.
Yep, Blizzard has proven to me they don’t deserve a penny ahead of time
cya the second servers go live in early access. games free just get gud and do carries can buy years of gametime and xpac for just a couple of key carrys and fyrakk kills. ez mode
Warbands was the feature that I expected the most trouble and I'm glad they are doing it now instead of for launch. The rest of the upcoming patches have been done before and will be as smooth as normal .
Doesn't this get said every single expansion? Not saying there aren't obvious bugs but it's nothing that hasn't happened before.
yeah, people obviously forgot this.
I've been around for every single pre-patch except for Dragonflight's, and I can't recall the bugs ever being this bad in terms of sheer severity and breadth. Like, you'd get trouble with the new systems sure, but not half the old game rendered unplayably broken. This is definitely a new level of uncooked than what they've had in the past.
Not saying it’s the root cause for the bugs but Radiant Echoes happens in the old world. Probably broke some things while tinkering around
It's worth noting that testers have no context for saying that something should be delayed. Testers *report* bugs, and the design/development teams *fix* bugs. If a tester doesn't have access to design docs or code, they have no basis for saying that they think a launch, which is still 4-weeks away for early-access, _ought to be delayed._ Seems like more drama than substance to me.
I know that a lot of people HATE lulls (I'm actually not one of them - it's when I feel like I'm as powerful as I'm going to get for awhile and can relax with alts, achievements, mount/mog hunting) and miss the days of "we're done when we're done." At some point, that "roadmap" gets in the way because it doesn't account for a LOT of stuff - technical issues, unforeseen (or just not easily expected) issues, staff turnover, etc. I wish the "roadmap" was simply a guide. Plus if this causes extreme crunch to the workers, I'm not for it. Or have the roadmap have a bit more leeway. It doesn't HAVE to move this fast. Give both players and workers more breathing space. It DOES NOT have to be this tight. It's to the point where I can't even do everything I want to do, much less the extra fun stuff I usually do at the end of xpac. Too much of this and I (and many other busy adults) could burn out. And I also don't want to dev and QA team to burn out.
As for bugs? One of my MAIL (from one of my alts) bugged. I have to remember to NOT click on it, or it crashes the game. I can't delete it either.
I was in that thread at the begining of the video and my opinion was that they need to go back to the days of "When it is ready we'll release it " and that we as players don't care about stuff being rushed ,we'd rather have it working and with consitent patch cadences. I'd rather they take their time and delay for a good product instead of what it feels like we have now (Beta =Open Alpha , Ptr=Beta and actual expansion feeling like a 2 year long PTR.
They need to fix the lost/reset achievement in progress issue. That's all I ask at this point. This is a big issue considering the massive time and effort spent on them.
And some people really thought Chris Metzen coming back was going to just, magically fix things.
A lot of people don't know how the real world works
@@hameeddeveloping a game = real world? What the hell are you talking about lol
Oh no a game has bugs! Chris metzen is back and there are bugs!!!! How is this possible?????no other game has bugs!!!!!!REE
I hate being a downer, but there are still class restrictions for the account-wide transmog farming, Warband bank is broken, the story mode for the raid is only the last boss, and many classes are still in a sorry state. If this expansion releases in a month I'm going to have serious doubts. They need another Legion level launch and that's definitely not happening.
Biggest issue is that so many of the hero talents are flat out boring and underwhelming while others like Riders of the Apocalypse are insanely fun/flashy and powerful
Small indie company, don't care about the "sanity of the staff"; don't promise a product unless it's ready, don't even advertise it. Pathetic.
It is outrageous that they relased in this state. They have mistaken PTR for Live realms
good thing they released it during a slow time of content and there's no actual content right now
turns out Blizzard wanting to release expansions faster than they were barely able to before was a bad idea and not going to work out... how the heck is blizzard still unable to figure out the developers need TIME to develop things properly? why do they want to keep forcing crunch on the WoW devs and force them to rush things out?
there is so little actual time to work on things that WoW devs aren't able to be creative, try new things properly (with feedback from users) and so on. They just repeat the same formula of content over and over cause they have no time to try anything else. And if they do try something new, they can't spend much resources on it so it's done half-assed and usuall abandoned when the concept itself had potential (like Torghast without player power/grind, Warfront with better AI and full pvp, etc).
hopefully the new Union for the devs can change that, cause it's unfeasible and basically slave driving. There's a reason the recent good expansions required the previous expansion to be cut-short or abandoned, plus having delays. Cause the devs need time to develop, but Blizzard have gone years refusing to see that :/
For me, the game is experiencing a lot more lagging, Frame drops etc since pre patch. Warbands take a loooong time to load up and the info displayed on the mouse hover has been inconsistent everytime. Sometimes it shows things like, gold, professions. Etc -- other times its missing half that info. Also i must be missing something because it changed the talents and all that, but i cant start leveling to get my hero talents. Having a new feature dangled in front of my face in game and then be gated on being able to use it, seems like a fail to me. Id rather wait for it to be in game until i can actually use it. I could also just be stupid and it will let me start leveling but so far No dice, and nothing new in the suggested content tab until radiant echos, which they decided to launch a week after they overhaul the talents? Just seems disjointed.
this has pretty much always been the case with pre patch. They get the patch out so they can catch and resolve major bugs before launch and player can decide on what character to play, level up alts, clean their bags and banks and all this kind of stuff.
The fact they didn't manage to push all spec/class trees to live sucks but other than that pre-patch has alaways been this way since wotlk.
What I want to know is did Blizzard get rid of their whole QA team? How is it they get to the point where they think yeah this is done, push to release. It feels like they just want to push content or stick to this 8 week content and it's not enough time, it's clearly been rushed and isn't polished by any means and just feels like they think "oh we'll just fix it later"..
as much as blizz most likely needs a union, i'd be hard pressed to find a big union that is not bat shit corrupted. they all are give it time and it rarely benefits the workers. gl
What fantasy world do you live in?😂 This gives off vibes of somebody that complains about wokeness due to a lack of education/intelligence.
There's a few that are owned by proxy by the parent company the union should be going against like some of the ones in grocery stores but overall nah not really they're a huge boon literally everywhere for people in them and people not in them.
@@timar6868 this reeks of being written by the "anti-woke wow player" crowd
In the German version the 'Back' button on the new warband screen is translated with 'Rücken' which means back but it's the bodypart ^^'
The translation is correct in other places of the game.
which* not witch
That's funny. Reminds me of those old game translations from the NES era which in addition to the bad spelling and grammar, would use the the right words with the wrong meaning like what you said. Made for some funny moments.
@@d4mephisto ok, patched 😅
Not sure if it matters. People who are playing WoW right now will play it no matter what happens.
Having been around for expansion launches since BC, I can honestly say I am not surprised. 20 years and they still can't get an expansion launch done smoothly.
Bugs aside when it comes to classes feeling wonky or some not having their updated talent trees. I think the reality of MMOs like WoW is you never get the real feel till expansion launch or sometimes endgame. I remember the Legion Pre-patch where several classes that would later become top performers in Emerald nightmare and nighthold felt like crap because they were missing Artifact powers.
Blizzard suck at balance tuning classes. They have players play them and they go off what they said. Like Mage as a example. They buff them all the time, even when that are mid of the dps ranks. People can say Blizzard is making a come back. I am not easy please on stuffs that should of been in the game 10+ years ago.
why do you think pre patch is month? so we can beta test their game and they can make the fixes before it gets released.
With this game specifically they should never be under the gun to get things out. There’s no rush to push it out if it’s bad
Suit: "Does it launch when you click it?"...Dev: "Most of the time, sorta."....Suit: "Release it now".
another issue was remix being broken unless you're 70. I'd rather see them push it back a bit and be (more, because we know it will never be) right
The fact that m+ is pushed back a week now makes sense with the new dungeon scaling? HC's are way higher in the gearing procces than it used to be.
I'd rather see a delay. Let the pre patch events go as normal, allow for players to take their timerunners into the prepatch once remix ends, then put out some fixes and delay the actual launch for another month. If we've learned anything about player psychology its that people are certainly willing to come back for a good product / pay for a good product even if it's a little buggy, but players will jump ship as soon as bugs become too prevalent. Things are only going to get more complicated going forward with the unionization of development teams because crunches will likely go away and we will either see longer time periods between releases or more unfinished products than we currently are.
Considering that expansions normally spend at least an entire year in development and the fact that this one has been developing for half a year, I am expecting a gigantic klusterfuken.
The stuttering and the FPS drop even though I have a good gaming PC makes it unplayable! Wtf is this??
turn it to dx11 mode, that helped for me
A company this size is beholden to Sales and Marketing. Dev is their whipping boy.
Good to see them unionizing. Hopefully it leads to a slower release schedule and better overall conditions for the workers.
Beta testers have said it's not ready yet on every single expansion, including the original release.
It'll be fine.
The "Back"-button was translated to "Rücken" in german, not "Zurück". Rücken is your back you have on the back of your body :D
AI translations at work 🤣
@@Ferrolune probably, it was definitely not a German who checked it. Made us all laugh so could be worse :D
Learn English
@@Ferrolunewhich is not a good sign at all. Like its extremly obvious for some one who speaks german because you never use these words together.
Its a mistake only an ai can make
Das ist der kommentar 😂❤
With the amount of change that's coming and has been implemented, I'm ok with it it's honestly going a lot smoother than I thought it would go
I've been on the Beta for a while, and it defiantly needs more time, but it has felt like it needed more time for a while and the release date was very optimistic. I play a Beast Mastery hunter and right now I'm not happy. It feels unfinished and unthought through. Bugs I've reported on the Beta made it live to the prepatch. I'm also a Mac player and am having issues with some random keys immediately exiting the game client as well as performance problems since prepatch.
Oh yeah. Action bars gone. Mounts missing from action bars. But that's nothing compared to the problems other people are having such as mouse pointer speed being all of a sudden through the roof and all kinds of random things not working. But hey. It's not like this wasn't expected, I mean, it's the same as every other pre-patch. Blizzard hands us a full trashcan of content bugs and empties it one item at a time. I even had mounts that I have earned not showing up in my mount journal until I logged out and back in again.
They need to back this shit up to mid to late October.
I had giant, floating cups in the middle of an inn with no table.
The prepatch is the proof that WoW code is an ancient Frankestein monster. TWW is looking really rough and it has a lot less than DF did at launch.
I’ve been trying to do the SL meta achievements, and the Maw special encounters straight up don’t work right now. Some of the encounters were a little buggy before prepatch but now non of them work at all.
i started to do shadowlands story and i reached the point were i need to choose a covenant,and i cannot click the table to pick one and you cannot abandon quest either
I don’t mind if we get a delay. It’s not like we’re in a rush for TWW, and having played the beta, no one should be in a rush to play it… the campaign is VERY short.
Honestly, we thought the same about dragonflight. It had a rough start, but we loved it still the same.
Man... EVERY single video you put out just blows me away when I consider how clean the editing is. It's probably the most professional quality editing on RUclips. Normally, I don't even notice things like that on RUclips, but it's part of what makes me watch the whole video. Thank you for the work you guys do.
I remember back in the day they would take whatever time they needed and they would tell us we'd rather take the time and get it right. I agree with that old way. I personally couldn't care less about the log in screen. That seems like small potatoes to me.
I am more excited about the Union than WoW itself, because it only means that this game will get even better attention and unique artistic influence in many forms. There has been a "Theme" for the artistic design of WoW for many expansions. I hope these QoL changes in the work environment allows the team to be more relaxed and happy with the game they are creating. I am almost certain it will.
MM Hunter just doesn't feel fan after the pre-patch. The removal of Death Chackram did way more than I thought.
Same story with Survival Hunter, feels bad that instead of them allowing us the option of having Lone Wolf aswell. They made the least fun part of the class (The bombs) the biggest part of the spec.
honestly i hope this shows that having such short and rushed expansions isnt great. i hope if they don't delay this new xpack they learn and make this one longer to give them enough time for the next one
Too many bots jesus youtube, do something already.
Because his channel buys them for comments.
They are just trying to recreate retail on RUclips.
Its not youtube. Its bellular himzelf buying bots
Thanks for touching on the unionization, it’s honestly such a huge win for those employees! I work in corporate tech, but have specifically avoided the gaming industry and especially developers like Blizzard as they’ve historically underpaid and mistreated many of their employees. I hope they’re able to influence some real change in their working conditions ❤
MoP Remix was brilliant IMHO so War Within should be good soon after it goes live next month.
"If you're a mage you're really gonna enjoy the war within"
Are they gonna give us back our arcane missiles?
My transmogg tab is also bricked. Can'T save outfits if you enough to require scrolling, because scrolling is also gone.
I think everyone needs to chill out. This was a massive patch to drop in. They’ve got about a month before the release which should be enough time to deal with everyone’s reported bugs.
Especially since its a huge patch. They should have done properly. And not screw the whole game with it. Even playing BFA or SL content now is horrible.
it's 100% down to the warbands being such a huge amount of data, i think launch will be fine there is still a month like
Sponsor ends at 3:00
So great to hear these big game companies building unions! Power to the developers!
finally someone mentioning this issue. i played beta like a month plus and i was worried with its current state. and after the patch, its getting worst. if this continues, the idea of early access will be a very bad one.
Il be pissed if they delay it after booking holiday 😂, but if it needs it i guess it needs it.
Oh I was about to book a holiday so I can pull all nighters but I'm glad I didn't yet!
@@dave_smith96 yeah, probably was the smart thing to do 🤣, I had to get my holidays in early though so potential got cucked.
Gotta learn the lesson at some point, you don't do vacation for video games releases anymore. The industry can't meet a deadline (to a content complete level, and sometime not even to a working MVP level) to save their lives
@@Crossfirev yeah, but we were forced to book 70% of our holiday when they reset in April so it is what it is
this right here is why when my friends hit me up and said the prepatch went live i went "Oh cool, ima keep playing bdo until it actually gets released"
Lol. You are truly experienced in WoW and how it operates.
same here will keep doing my stuff really chill till shit gets playable.
@@randomstreetcat7428 havent played prepatch yet, been kinda absent from wow in last 2-3 months, doing only absolutely minimum weekly for 2h, since prepatch i've spent maybe 30 mins online xD And glad I did skip it thus far, it's a mess. Oh and during those 30 minutes I got DC while standing in the city, checking out talents lmao xDDD GG
Hey man there aren't even Doomsayers in this prepatch... that was Legion.
Given the demands of Unions and the cost of living in California I can see Blizzard moving to Texas.
*Resto druid trying to base jump from a high peak, it's flapping time :D --*OH SHIT OH SHIT OH SHIT SHIT SHIT* --Glider!*
Thank Metzen i'm an Engineer xD
Dragonflight's prepatch needs calling out because it actually worked (mostly) smoothly
Wasn't that the time when Stratholme wasn't available for no reason? Also, I didn't buy DF at the time yet, was just doing some old content and they kept smashing the "BUY THE GAME" pop-up into my face after every loading screen. I mean I get it, you don't have to spam it.
The concept of borrowed power in WoW is frustrating; you grind throughout an expansion only for it to become obsolete in the next, where you start the grind anew. Moreover, with an abundance of spells and abilities, some should be modified or removed. It's perplexing why they would add more-perhaps to create confusion? Blizzard, as mentioned, is flush with funds and should invest in fixing these issues, even if it means updating or replacing the game engine. They're earning from expansions, subscription fees, tokens, and of course, microtransactions. So I really don't understand why they don't do their job? Every one of us who played the game more than 10 years know what is the problem, it's not possible that they don't. If they don't do this, someone might, and that will really be the end of the best game ever!
As a F2P player, I CAN FINALLY FUCKING FLY!
Holy smokes the view distance coming from Wrath (private server) going to Retail is _mind boggling_. Also, it seems I can play any expansion via Chromie, which wasn't possible before.
Looks like Blizz is doing better under MS, at least so far. Hind-sight is 20/20 and all that :P
edit: also, I can enter Dragon Isles!? Pretty wild time for F2P, IMO.
Personally, I’d rather they wait the next phase until the issues are fixed. They are working with old code so I can just imagine the headaches they are dealing with. Introducing more new with outstanding issues is just asking for things to blow up … or fizzle and die. Unless they know that the new stuff will fix the issues? Hey, it could happen!
The next thing to consider is how would a delay affect Blizzard? Monetarily of course as rep is .. well what it is. Would pushing everything a week cost? Because reputation will be affected a LOT if they release this Tuesday and things get worse.
Everyone seems to be running around getting 480 gear, farming mounts - or at least I am seeing a lot of other players when I do these - so I think players will be ok for a week push. Oh yeah people will laugh, and some will gripe, but they will either way.
In the end though I do like most of these quality of life changes.
I can't wait for release week when the game goes live, is completely unplayable, then blizzard posts the standard "under maintenance, game will be live at ___ pm/am" that'll get pushed back an hour over and over and over. It's the standard Blizzard way.
I’m in the cwa here in Texas and let me just say they don’t shit for us. Unions aren’t as great as people think. For instance in 2020 union members didn’t get to vote on a new contract the high ups DECIDED to extend the current one we had. So again, they aren’t as great as one may think
Hope you’re feeling better dude
I'd be okay with a delay if they extended Remix so I can get these weapons they REFUSE TO ADD ARSENALS FOR
Warbands was such a big and radical change to the game that I can forgive Blizzard most of the prepatch bugs.
What I cannot forgive tho are achievements and tracking quests that do not follow any progress - like friendly alpaca, lost razorwing, etc.
Haven’t been able to finish my Torghast or Maw achieves. I’m forced to abandon it until they put in a hotfix
Couldn't test the Beta for days as interact with objects was broken for days so we couldn't test other areas.
It took 8 years to create a smurf? ~ I'm sorry, I couldn't help it! It just seems like a bunch of bells and whistles.
This is a little rough by modern standards, but folks have forgotten how the old patches were. Content drops back in the classic era would knock the servers down for days and bugs were just expected as part of a large patch. That's the nature of working with a system as big as WoW.
No. The one thing I am tired of is paying to beta test their goddamned game. We should be getting free game time for every day the advertised features of pre-patch aren't working and are screwing the game up.
They've also been running and developing this game for almost 20 years. It's inexcusable that they're still releasing content that is broken to the point that some can't play a game that they're paying a monthly subscription fee for.
So much progress, so many good and hopeful things, but the wow player base is still in the old habit of negative and fatalistic thinking. People should at least try to relax a little and enjoy this interrim. Blizz are finally treating player feedback like the incredible asset it is, so imo there has never been a better time to be constructive.
It has also been 15+ years, the standard has gone up since then
Don't bootlick. This isn't 20 years ago
I understand some of the new systems and additions they're adding getting all messed up when implemented on live servers. Makes sense. Remove one bug in the code, you now have seven. The weird thing for me is that some vehicle-based leveling quests somehow got janked along the way. It's currently near-impossible to level a DK out of the starting zone, because the tuning for the quest where you ride the Frostbrood and destroy the ballistas is all messed up.
Blizzard will release bugs and all. Their past beta have shown that if you are seeing something right now on the beta servers then it will be there when launch day rolls around. It's like the player base forgets this in between each expansion. If its a shit show right now then it will be when launch day comes.
The entire franchise is kinda in trouble. DC's destroying hard-built HC toons on classic hardcore, incredibly bad decisions on regular classic, immense amounts of eye-candy that remove all vestiges of any sort of challenge in these transition and catch-up events. And we haven't even gotten to the new expansion yet!
NEVER experienced this much BS with an expansion....maybe because the originals are no longer with the company?
I will not be moving forward with this broken company and wish the rest of you all the best!
The Devs should work harder to make the schedule work. Rest assured that they are not being crunched after the controversy so this is just bad work ethic and not making deadlines.
I can't even complete the campaign because the lay siege to dragonbane keep just doesn't trigger anymore. The event shows up when you're in another region but when you get to where it is, there's no NPCs or anything to be found
As a boomkin I've seen several other content creators run the druids down as non viable. As a druid main since BC and warrior in vanilla. DO NOT FUCK THIS UP BLIZZARD ACTIVISION MICROSOFT. 💯
Theres a reason why we pay the shittiest but necessary jobs out there tremendous amounts of money + great benefits.