How to (Painfully) Use Vigil | Operator Showcase | Arknights

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  • Опубликовано: 25 июл 2024
  • A free welfare 6* added to many people's account. But this 6*, Vigil, truly worthy of his status? You are in for potential disappointment...
    Timestamps:
    0:00 - Intro
    0:43 - Visualizing Vigil
    2:13 - Sniper and Defender in One
    4:40 - Focusing Simple Mobs
    6:48 - Block for Boosted Damage
    8:40 - Stall!
    10:22 - Problematic Tactician
    12:19 - My boy needs a rework
    Discord: / discord
    Twitch: / kukkikaze
    Download LDPlayer to play Arknights now: www.ldplayer.net/games/arknig...
    Thumbnail by DragonVerse
    #Arknights​​ #明日方舟​​ #アークナイツ​ #명일방주
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Комментарии • 333

  • @kukkikaze
    @kukkikaze  Год назад +268

    Wait! I can summarize my own video!
    How to use Vigil?
    You don't
    I'm sad, I hope you have a nice day

    • @oomfie_rhine
      @oomfie_rhine Год назад +17

      LETS GO KUKKI TRASHED A UNIT WOOOOOOOOOOOOOOOOOOOO

    • @porokichin7878
      @porokichin7878 Год назад +11

      Just use him in base, he's ok in base

    • @drsnorlax_felineknights
      @drsnorlax_felineknights Год назад +5

      I think i quite understand why HG would give his wolf such a stat.
      First, because he's a vanguard stereotype which is the cheapest DP unit in the game and with his wolf don't need any DP to deploy at all.
      Second, he's a free vanguard that you will eventually obtained as long as you play the Il Siracusano event.
      Third, HG might possibly don't want us as a player to heavily rely on Vigil not only as our DP printer, but also a cheap summon that ignore deployment limit with 3 blocks on their future level. I mean when you think about what would happen if Vigil's wolf has around 2000 HP with 400-500 ATK and 350-400 DEF, he's technically become a 2 unit (ranged and melee) which only cost 14 DP, only consume 1 deployment slot and additionally can also generate DP constantly depends on which skill you pick.
      If i think about it, Vigil would be pretty broken if HG buff his wolf. But yeah, as of now i should agree with Kukki that Vigil IS THE WORST 6* OPERATOR RIGHT NOW. What kind of balancing would be good for our Vigil? I don't know, i'm a noob doctor after all.

    • @passiveaggresivesquirrel2052
      @passiveaggresivesquirrel2052 Год назад +15

      ​@@drsnorlax_felineknights the argument that he is free is kinda stupid tho. We have gladia. She is broken. His wolves could have those stats maybe a little less and keep some of the block but rn it doesnt make any sense.

    • @colonelsouffle3042
      @colonelsouffle3042 Год назад +12

      @@passiveaggresivesquirrel2052 Even without her busted module, Gladiia by herself is a solid unit. She's a great puller. Vigil really has no excuse to be this bad for a 6*, free or not.
      Edit: Lumen as well is also another great free 6*

  • @timeforsuchaword
    @timeforsuchaword Год назад +198

    Vigil's purpose is to make the professional breeder look even better.

    • @arbell1935
      @arbell1935 Год назад +33

      Vigil should learn more breeding techniques from the professional breeder

    • @blackhammer5035
      @blackhammer5035 Год назад +41

      ⁠He’s not up to Beanstalk’s standards for breeding material.

    • @broadbandislife
      @broadbandislife Год назад +17

      @@blackhammer5035 "lmao imagine being a canid" - some sassy hyena, probably

  • @-thepatriot-9719
    @-thepatriot-9719 Год назад +249

    Vigil has really good E2 art work which i like but his kit is just... I don't know what to say and Hypergryph did him real dirty.

    • @no_1dea
      @no_1dea Год назад +34

      module copium (which will never happen because muelsye)

    • @crispy_doggo9117
      @crispy_doggo9117 Год назад +24

      @@no_1dea sounds like bro needs more than a module to fix him

    • @srijitmajumder99
      @srijitmajumder99 Год назад +18

      ​@@crispy_doggo9117 naah man that won't happen even with a module.
      You saw what happened to Siege

    • @iloveknife8798
      @iloveknife8798 Год назад +14

      @@srijitmajumder99 well considering when passenger got buff then get a banger module that fix him. This is why everyone want a module

    • @porokichin7878
      @porokichin7878 Год назад +6

      @@iloveknife8798 Passenger got buffed 2 times before module

  • @ThePhilosogamer
    @ThePhilosogamer Год назад +125

    One important point absent from this analysis is that Vigil and his wolves ignore 200 DEF when attacking enemies blocked by the wolves. That talent, combined with the Tactician trait and all of his multi-hit mechanics, lets Vigil punch way above his numbers with respect to lane holding which is why he can lane hold almost as well as Mountain - one of our best 6 stars - against low to mid DEF despite being a welfare vanguard. His 6 star rating is justified. The problem is that because Vigil's power is tethered to his wolf stacking spirits and blocking things, the wolf needs to be able to actually take hits *without* relying on spirits - which they can't. If Shining's Talent worked on Vigil's wolf, he'd be A LOT more effective. If the wolf had regen, he'd be a lot more effective. If Vigil could bank Wolf Spirits...etc. etc. He ALMOST works, but really needs to solve the durability issue. A module alone could probably do it.

    • @blackhammer5035
      @blackhammer5035 Год назад +37

      Part of his issue is that as a 6*, he may be a welfare operator, but he still costs so much to upgrade. Unless you have everyone at E2 already, the resources are better spent on almost anything else. If he was a 4*, he’d be a fun niche unit to play with. You touch on his main flaw - he’s close to being good at a lot of things, but suffers from hybrid units being very hard to balance. And he’s just underwhelming in every role.

    • @FVMCRAFT
      @FVMCRAFT Год назад +22

      He cant lanehold as good as mountain unfortunately because his 3rd skill is not infinite, takes ton of sp to use again, and way too short time for that sp cost.
      Also dont ignore the fact that if an enemy passes wolf, vigil *DOES NOT* prioritize the enemy blocked by the wolf lmao, making vigil even worse once enemies start to pass wolf.

    • @zero7511
      @zero7511 Год назад +2

      Part of me wonders if they make a lappland alter if theyll get a theme buff like the aegirs when sharing the field

    • @Khroniclas
      @Khroniclas Год назад +4

      Add skalter, ez.

    • @zentyrant
      @zentyrant Год назад +2

      i can't tell if this is a genuine rant or copypasta

  • @Cedric1234_
    @Cedric1234_ Год назад +37

    I think a good change for his module to buff him would be to make it so whenever he adds a wolf to the pack, he makes them immediately deal 165% ATK as Arts damage twice to all surrounding enemies and Stun them for 2 seconds, then release a Sword Rain at up to 4 different targets within range every second that deals 130% ATK as Arts damagve and Stun for 0.2 seconds.

  • @goldentiramisu7935
    @goldentiramisu7935 Год назад +72

    if i have to say, one way to adjust vigil is by updating his S2 & S3, with S2 being a duration skill with 20 SP cost and the wolves able to hit all blocked enemies and reducing the SP cost of S3. he's designed to be a lane blocker, but with the kit of a brawler.

    • @hmmm..668
      @hmmm..668 Год назад +2

      Also add a 3 sec stun

    • @sidekic1109
      @sidekic1109 Год назад

      or an even simpler way of buffing S2 is to give it more stacks and give the wolves more range, it's like if you tried to use siege but you face her towards a wall at all times, it can theoretically work but the fact it can't store any charges nor do the wolves have range, makes his S2 *really* bad to use
      S3 could also do with like a -25% SP cut, 45-35SP is a lot to ask for just 15 seconds of damage and *12 DP*
      that is at best, 0.24 DP a second. for context, myrtle is almost double this at 0.4666667 DP/s

    • @swame
      @swame Год назад

      There aren't a single connection with typical Traits of Brawlers

    • @iloveknife8798
      @iloveknife8798 Год назад

      @@swame He hit a rediculous ammount of time but does little damage, The typical trait of brawler is... You guessed it fast attack, ignorable attack

    • @swame
      @swame Год назад

      @@iloveknife8798 generally, you keep in mind 3rd skill, right?

  • @kiragnia
    @kiragnia Год назад +48

    it's especially painful because i love him genuinely but the devs just decided to massacre him and his kit and kick him while he's down. still maxed him and brings him to any stages though. but still, thanks for the video, kukki :"))

  • @areszeudion5153
    @areszeudion5153 Год назад +95

    I've maxed him, no regrets. Only wish the devs will later FIX the fact that he should PRIORITIZE targeting enemies blocked by Wolfpack FIRST!!
    P.S: Sorry for the outburst.

    • @ch1dd
      @ch1dd Год назад +3

      Only way to do that with the tacticians is placing the summon at the range edge closest to the box, not always feasible. What I want to see is s2 storing charges and healing based on damage, with a minimum of 15% max hp like it is right now.

    • @Brettlaken
      @Brettlaken Год назад +7

      I think that would be worse. Imagine the wolfpack is blocking a super tanky dude. Wouldn't you want Vigil to kill the crap units that would just walk past the wolfpack otherwise?

    • @iloveknife8798
      @iloveknife8798 Год назад +1

      @@Brettlaken well a deadeye modifier would probably work.

    • @yosukeranko
      @yosukeranko Год назад +3

      I Just Need Wolf Permanently Block 1 . . .
      Or Block 3 But Please Increase The Wolf Stats

  • @sonderway
    @sonderway Год назад +7

    New player here! I found your channel under recommended. I'm loving the showcases! please keep them coming, it's growing my love for this game haha :D

  • @tahraki4918
    @tahraki4918 Год назад +10

    It's terribly depressing that ever since passenger and abjurers not a single op has ever gotten a buff. It feels like balancing is barely even a concern anymore
    Hg drops texter, a busted broken op, but just drops vigil in the rain and hasn't even looked at him once.
    I love Vigil and use him wherever i can, but hg just didn't even try to give him a chance. Then they release mumu who vastly outclasses vigil in both dps and tanking just as fat middle finger to everyone wanting vigil to get buffed.

  • @Electroneer
    @Electroneer Год назад +28

    Another thing I've seen people complaining about is how high his DP cost is too, he just doesn't bring enough to the table to justify it being as high as it is. It's a shame, because with some adjustments I think he'd be really fun to use...I'm not hopeful that will happen though given he is a free 6*. Maybe a module could help him in the future.

    • @JAzure-hk1sx
      @JAzure-hk1sx Год назад +8

      And come to think of it, from all 6* freebies, they're on their own league (gladia's for aegir strats core, jordi's massive debuff cleaner, silence being what should abjurer support done in the first place plus extra free immortality), and this also stands true for vigil. Sadly for him, it's on reverse

    • @broadbandislife
      @broadbandislife Год назад

      I mean Siege isn't even a welfare 6* and module didn't help her much. (And she's _still_ altogether more useful than Don Virgin here cuz even with Flagpipe meta a second decent laneholder that can also print DP comes in handy at times.)

  • @yin9008
    @yin9008 Год назад +16

    I feel like what he REALLY needs is just some way of healing his wolves. Maybe a module that gives them Mountain-level HP regen when it's maxed out? He's in dire straits.

    • @broadbandislife
      @broadbandislife Год назад +6

      Most of his issues come directly from the wolves being actual trash tbh. Damn things need a serious overhaul in general if he is ever to be fixed.

    • @swame
      @swame Год назад +1

      Wolf Pack is healed each time Wolf Shadow is gained (25s), even if stacked up to the three. Other Tactician's either require a skill for it that is longer or just don't restore HP at all, having a pet to go down.

    • @broadbandislife
      @broadbandislife Год назад +1

      @@swame Reminder that retreating the pet makes it enter respawn and pop up at full health afterwards. And that's 15s for Tacticians who aren't Don Virgin.

    • @swame
      @swame Год назад +1

      @@broadbandislife during this downtime you don't have a block, and, though, it is mutually true that you can regain Wolf Shadow's HP this way

    • @truelife3272
      @truelife3272 Год назад +1

      @@swame Wouldn't it be great if there was a unit that could not only heal itself but also block and attack 2 enemies and it didn't have a downtime? That would be absolutely wild. Hope hypergryph adds that at one point.

  • @xdmamakkopitiam8930
    @xdmamakkopitiam8930 Год назад +21

    Also is no one going to talk about why beanstalk and blacknight summon respawn time is 15s while vigil's is 25s?

    • @KuroeNezumi
      @KuroeNezumi Год назад

      It's obviously because it can stack more than once. COULD YOU IMAGINE IF THEY DIDN'T DO THAT? It'd be a beast, since their wolves can attack so nicely and do decent damage while tanking like a 6* vanguard. So they balanced them like that.
      Why are they so fragile? COULD YOU IMAGINE IF THEY WEREN'T? With how fast the wolves stack, if they didn't die fast you could permanently block 3!!! Good thing they balanced the wolves so that you cannot always stall with them, since he's a vanguard of the tactician branch, which clearly isn't designed to stall out enemi-
      Wait, they did what? Put both together? You're being silly, he'd be fucking useless past the first few stages on any place if both of those were true at the same time! And he's clearly very good :)

    • @yuurina5092
      @yuurina5092 Год назад +8

      ​@@KuroeNezumi i dont know if you are sarcastic or not but wolfs stats are 3 star vanguards stats NOT 6 star yet alone a 4 star

    • @364-unbirthdays8
      @364-unbirthdays8 Год назад +2

      ​@@yuurina5092They are definitely being sarcastic! The first few paragraphs go through the general thought process that the devs may have gone through, while their last paragraph mentions how all these nerfs combined into making an operator... pretty bad

    • @sneakretster
      @sneakretster Год назад +1

      Well, it's apparently the same as Mulsyse so that's probably just a 6 star thing

    • @Shadow6OO
      @Shadow6OO Год назад +2

      To clarify, Vigil's wolf takes 25 seconds to get another head due to his talent. However, if the wolf is fully killed, it has the same respawn time as the others with 15 seconds.

  • @RedWeeb4926
    @RedWeeb4926 Год назад

    Man I was really motivated to watch this video, that first two minutes was savage lmao

  • @albertagungbillisupangkat6584
    @albertagungbillisupangkat6584 Год назад +1

    Finaly! Explain, smart man!

  • @avelaro4215
    @avelaro4215 Год назад +4

    Let's hope for a better future with modules.

  • @amaterasu697
    @amaterasu697 Год назад +13

    To borrow a quote from The Godfather:
    *"Look how they massacred my boy".*

  • @pokef2709
    @pokef2709 Год назад +29

    Thank you for the showcase, the one that Yii made is hard to tell if hes sarcastic or actually serious 😭

    • @cs_derp
      @cs_derp Год назад

      fuck that i e2-ed vigl cause of that vid

    • @passiveaggresivesquirrel2052
      @passiveaggresivesquirrel2052 Год назад +7

      Yii was sarcastic, duh.

    • @broadbandislife
      @broadbandislife Год назад +2

      bro your sarcasm detector needs new batteries even harder than Viggy's wolf needs buffs

  • @jeirawat
    @jeirawat Год назад +11

    When I get him I’m very confused why HG give his kits this bad, Almost like when Passenger came out for the first time, I agree this boy needed all rework, I really want him to shine like Gladiia and Lumen

  • @marubinmgd6838
    @marubinmgd6838 Год назад +3

    The only use I could think of for this one is being a solo laner to hold back trash mobs for awhile if s2 or s3 if there are some tougher ones. Taking advantage of his range and dmg bonus you can use it where 2 tiled ranged mobs on the ground won't reach him

  • @gdrad
    @gdrad Год назад +3

    I think Tactician's are fine overall. Ex: Beanstalk trades DP gen for situational width. Able to attack air, has decent dps (including pet+bonus), puts two bodies for one deployment slot, pet revives, pet can bait, dp gen on a range tile, etc. She's 4star which limits her a lot just on base stats. 6star Beanstalk would be better then Vigil. (Also flagpipe's set a crazy bar for vanguards)
    Vigil's design is trying to make an even harsher trade for high DPS...and then his mechanics don't work so you don't get the benefit. The pet just dies and all stuff his does turns off.
    My smallest fix for vigil is making his wolf have +1 range. That way they get a couple attacks off before dying to blocked enemies. This change may also require S3 tweaked.
    More indepth there's tons of room for changes. S2 could have an expire timer so it's a decent DP gen. Wolfpack could not gain block so they take less damage. The redeploy timer could be lowered to normal tactician level. The Wolfpack could have normal tactician def instead of being -100 def vs Beanstalks crab....

  • @HD-fy2wu
    @HD-fy2wu Год назад +6

    “Don’t expect a tactician to be very good at killing drones”
    Well just wait for 6 more months😂

  • @ncrnmcn
    @ncrnmcn Год назад +12

    After I build my Pennance, imma e2 him bc his post office base skill is beri nice

  • @ocean7203
    @ocean7203 Год назад +4

    Story accurate Vigil - gets Texas to do all the heavy lifting.

  • @esgaldin443
    @esgaldin443 Год назад +3

    "Vigil is Adnachiel that occasionally become a Kroos" - by kukkikaze

  • @nrostova5606
    @nrostova5606 Год назад +1

    Raised him due to my rage not getting texter, and got her a day before the banner ended. Goodshit

  • @orirockcube761
    @orirockcube761 Год назад +3

    How to use Vigil?
    e2, put him in the lv2 TP with Proviso.

  • @antpet1000
    @antpet1000 Год назад +1

    2 whole DP?! BROKEN

  • @GranMaj
    @GranMaj Год назад +27

    If the wolf had at least double the amount of HP, i might use him. His kit revolves around doing damage, yet the wolf had 0 range, but instantly vaporized the moment a slightly stronger enemt touches them.

    • @kepalakuda226
      @kepalakuda226 Год назад +2

      Vigil Get his nuke damage if he attack the enemie blocked by his summon. So the better way to fix him is to make her summon block only one enemy, And vigil has to prioritize attacking the enemy blocked by the wolf. I wish HG will fix him someday :(

    • @bartekrudy1161
      @bartekrudy1161 Год назад +2

      @@kepalakuda226 They probably forgot he even exist :D

    • @broadbandislife
      @broadbandislife Год назад +1

      @@bartekrudy1161 As they should. 🚮

    • @sidekic1109
      @sidekic1109 Год назад

      @@broadbandislife he's trash precisely because they forgot about him ya dolt 💀

    • @swame
      @swame Год назад +2

      It has multiple heads whose HP is like stacks, 3 × 1k~ (E2 50). Doubling it would be a Mon3tr lvl absurd to see at Vanguard op. Wolf Pack's unique ability is when reinforcement is defeated - it doesn't die, instead losing head and proceed to attack again. Losing block due to it could even help to leak someone off on tactic purpose, it's gimmick as much as when Dreadnought hold Elite enemy while trifle mobs pass through.

  • @zaphyyy
    @zaphyyy Год назад

    I'm just chillin' with s1.

  • @avelaro4215
    @avelaro4215 Год назад +2

    They could just have added sort of immunity to wolf on one of the skills, or do 6* trap master trick.

  • @Takadox
    @Takadox Год назад

    Could you do a showcase for Kafka? I think a lot of players would benefit from that.

  • @shimpers
    @shimpers Год назад +2

    I think if they would makes some changes I think these would be good. (Not in any particular order)
    1. give wolves more range, literary just the tile ahead.
    2. Allow vigil to gain dmg bonus to all enemies within range of Wolfpack (this works with idea 1)
    3. Make wolves more defensive, I think rather than having dmg relying of the wolfpacks attacks, making them more like defenders and allowing vigil to do dmg could be good.
    4. Reduce time it takes to gain a shadow,
    5. Make stats stronger based of number of wolf heads
    6. give wolf pack some form of regeneration besides s2

    • @Khroniclas
      @Khroniclas Год назад

      Make wolf defence stack and gi e it res that also stacks. Would be way fucking tankier

  • @dennisdacillo6516
    @dennisdacillo6516 Год назад

    If they gonna adjust and buffing the operator which I don't think it is gonna implement without nerfing something down. which I suggest to do it yearly like what they did on the dossoless event Anniversary.

  • @Kaenbyou777Rin
    @Kaenbyou777Rin Год назад

    man i really hope his module does good things for him the way passenger's does

  • @scully4457
    @scully4457 Год назад +2

    How to fix Vigil step-by-step:
    1. Give him the Yamato
    2. Bring him a white Chair
    3. Make him motivated
    4. Enjoy

  • @princenwegbu3045
    @princenwegbu3045 Год назад +7

    Man, I was so hyped for Vigil, especially with now broken Gladia and Lumen has been, and Yii hyped him up so much. I also watched the CC#12 Video of him helping to stall the boss with his summon. Until I did more research and found out that he's not that good. If the wolves had more stats, especially health, and if Virgils skills cooldown wasn't so high, he would have been so good to use. And his e2 artwork is so badass, HG really done my boy dirty 😒

  • @yukitakeru4719
    @yukitakeru4719 Год назад +2

    waiting for 50% dmg reduction on wolf pack because I don't find any other way to save him, currently max Vigil and I'd say I prefer his s1 most because 3 head wolf pack is somewhat useful so I s1m3 him

  • @seraphis5477
    @seraphis5477 Год назад

    Hi , I wanna ask , do you have every operators you own levelled to e2?
    how much PO would it cost potentially

  • @kevinthesublime2317
    @kevinthesublime2317 Год назад +5

    The biggest issue with him is that his summon sucks. It has the worst stats of any Tactician Vanguard's summon. The wolf shadow increases its attack count, which is not bad, but it ALSO increases its block count, which means more enemies will engage it and cause it to run out of wolf shadows very quickly.
    It's also funny that he has a Crowd-Control tag yet he doesn't have any abilities pertaining to that! And his class is generally good for Crowd-Control, like Blacknight, Beanstalk, and Muelsyse.

  • @ahmedfalahy9337
    @ahmedfalahy9337 Год назад +14

    Ling module strengthens her dragons so maybe a future vigil module would do the same for wolfpack?
    For now, skalter s2 is enough to buff

    • @porokichin7878
      @porokichin7878 Год назад +11

      Before giving him module, pls buff the wolf stats first. Unless the module somehow give vigilion stats or something lol

    • @ahmedfalahy9337
      @ahmedfalahy9337 Год назад +5

      @Hozumi Ch. ホズミ
      Most folks are easily dismissing vigil when skalter s2 is brought up.
      Ironic when exusia needs buff army to Swiss cheese bosses
      The inspiration from bards like Heidi/Skalter s2 helps with wolf survivability and continuous hp regen. Skalter S2 is ideal but limited operator

    • @yuurina5092
      @yuurina5092 Год назад +3

      The biggest issue is Muelsye
      NOTHING can make vigil even a sidegrade to mumu so it hurts alot

    • @ahmedfalahy9337
      @ahmedfalahy9337 Год назад +2

      @@yuurina5092
      Mumu requires a whale account to get her whole potential

    • @broadbandislife
      @broadbandislife Год назад +2

      @@ahmedfalahy9337 AA Snipers aren't meant for "antitank" duty in the first place. They do their actual job just fine as is, being able to meme bosses with buff/debuff army is just bonus.
      A _Vanguard_ needing specialised support to be half decent at his _main job_ OTOH is just kinda sad. Especially when he's a damn 6* (ie. expensive as shit to develop).

  • @lloleolom
    @lloleolom Год назад

    I wrote under other similar videos, I will write here too - His "Wolf Pack" should receive armor for each "Wolf Shadow".
    Not even 100% of the initial, but at least 30% for each shadow + summon shadow every 25 seconds is a very long time, very 15-17 seconds is optimal

  • @oxdaman1
    @oxdaman1 Год назад +12

    So, even though I've almost fully invested in Vigil and use him regularly, I can't exactly deny anything in this video. Having him at 90 is pretty much a requirement in order to buff the wolves and his skill 1 needs to be M3'd as it's, oddly enough, his best skill. What's funny is that, despite skill 2 recovering a percentage of the wolve's HP, skill 1 heals it up to full, even if it has full stacks. The golem was probably a bad example to use since 1 attack kills a wolf immediately, but they can tank most other big bois pretty well.
    That said, I still haven't figured out a good situation to use skills 2 or 3. I've already stated that sk1 has better staying power than sk2 and generates more DP on top of that. And as for sk3, well, he's not killing anything huge to begin with and you want to wolves on the field as long as possible, since they do most of the work. And remember, he's a vanguard, so there's a limit to what he can achieve on his own.
    All in all, I can't really refute what kukki states in this video. Had I not discovered how amazingly good the wolves are at stalling with skill 1, even being able to stall the first form of the wolf boss indefinitely, I'd have regretted heavily investing in him. But if you're not someone with an account that can easily clear all the content in the game, definitely put him on the back burner for like, ever, lol!

    • @andrea0258hu
      @andrea0258hu Год назад +1

      Skill 3 can be used for Helidrop. It's a very slow and painful way to use him for assassination. I wish he was the first tactician vanguard with redeployable summon.
      Skill 2 really need to give wolf extra range. They always take free hit before they can proc that attack that is awful.

    • @yuurina5092
      @yuurina5092 Год назад

      Well the boss you are talking about has the weakest 1st phase in the game
      Even mountain can do the same at that point

    • @oxdaman1
      @oxdaman1 Год назад

      @@yuurina5092 True. Again, I'm not defending Vigil. He can be used to stall, but there are a lot of better options for lower investment and bigger payoff.

    • @sidekic1109
      @sidekic1109 Год назад +1

      Vigils S3 shreds low to mid defense enemies due to his attack modifier, him doing 3X hits, wolves doing up to 3 hits and doing an additional 50% arts damage with each attack, his innate 1.5X damage multiplier on blocked enemies and his talent helping both him and the wolves ignore 200 DEF makes him absolutely melt people who aren't tanky as hell
      The reasons S3 suffers : his wolves are terrible at tanking anything, but if you added let's say a Skalter S2 buff to help them tank (and a lil more damage) they are significantly strengthened overall, in fact skalter kinda removes most of the faults of Vigil's wolves (they still have a depressingly low HP pool tho at slightly more than 1k...that's lower than Castle-3)
      the other reasons are his SP and DP which I don't need to explain all that much but I'll do so anyway, SP is too fat costing 45-35 SP and DP gain is abyssmal since you aren't getting it very often sadly
      also S2 is basically if you took Siege S2 and crippled it tbh, no stored charges, no range on wolves and low HP gain, the only upside is that it costs literally *5SP* and is a pretty good source of DP, the biggest problem is the one siege has, neither can gain DP without enemies in range

  • @shoegix
    @shoegix Год назад

    Why blacknight's summon have additional range but vigil's not? Also my struggle with tactician is they can't attack enemy if you put their summon at the edge of their range and the enemy come from outside of their range.

  • @bartekrudy1161
    @bartekrudy1161 Год назад +1

    and the worst about Vigil is that we probably won't even get yellow certs in rerun :p

  • @stieviero
    @stieviero Год назад +2

    HG: oke skadi has been the worst 6* for a while , how do we fix that
    Vigil: ...

    • @Khroniclas
      @Khroniclas Год назад

      Skadi has not been the worst 6* in a long ass time. Modules made her and the other AH ansolutely insane.

    • @stieviero
      @stieviero Год назад +1

      i knew some smartass was going to say that , i just didnt expect it within the first 5min LUL

    • @Khroniclas
      @Khroniclas Год назад

      @@stieviero lol

  • @arifhakimi2350
    @arifhakimi2350 Год назад

    Finally a direct powrcreep

  • @ikyiAlter
    @ikyiAlter Год назад +3

    I use him for S1 as really bad DP production and early lane holding. It works ok... Slightly better than using Mountain and natural DP regeneration. Only difference is Mountain can sit there whole stage while Vigil needs to be replaced lol

    • @ikyiAlter
      @ikyiAlter Год назад +1

      And yes, I run another Vanguard before him so I ensure I get better DP production lol

    • @justanewbie972
      @justanewbie972 Год назад

      Lmao, imagine dropping dp regen vanguard to drop another dp regen vanguard 😂

  • @NerdgearSama
    @NerdgearSama Год назад +6

    damn, what did he do just to get this treatment as a 6*

  • @wind64a39
    @wind64a39 Год назад

    Maybe he could get a module that makes the wolves count as part of the factions of his team mates?

  • @esmambo3236
    @esmambo3236 Год назад

    What do you mean he's bad, I used him in IS S 4 and he can hold the bottom lane only with thorns backing him up

  • @shiborcc4454
    @shiborcc4454 Год назад +2

    I guess the only hope left is his modules. Since he's a *6, HG have 2 chances to make either his X or Y mod fix his issues (or better complement each other depends on usage). and HG better do that or I'm gonna cry because they did him and especially his wolf summon so dirty 😭
    Already invested e2 s3m3 on vigil too, so hard coping that one day his modules drop and it will be worth the wait

    • @porokichin7878
      @porokichin7878 Год назад

      Hopefully it's not another case of Angelina module

  • @randomlyVey
    @randomlyVey Год назад +5

    I'm really upset with the Vigil kit situation. They gave him a good kit on paper but an absolute trash numbers (duration, HP, SP). I love to use him more often because of the magnificent Italian dub. But he's literally just an emotional support if brought to battle its saddening

  • @danielbarnes1241
    @danielbarnes1241 Год назад +2

    Male six stars are eith "great i can put you in all my team with 0 consequences" or "This fucking sucks why am i doing this" with almost 0 in between

  • @HuruHara575
    @HuruHara575 Год назад

    Need the right module

  • @skycloud0215
    @skycloud0215 Год назад

    i was excited to try out Vigil when i got him and saw the other hypes around him. I lv-ed him to E2 lv 10 and went to one of the event stages. The wolves just kept on dying on me and leaked. Meanwhile, my Myertle was doing a better block on the other lane....
    Vigil's attack was so low when enemies were not blocked by the wolves. AND the wolves could not be healed unless it's by passive healing like Skater or Perfumer's. Then, that's like... allocating two slots just to use the wolves. In my IS 3 run, I also tried him. He leaked in the very first stage - that was when I knew it was done for me to use him.
    The character art is definitely cool, but it's prob not meant for me.

  • @atofu6311
    @atofu6311 3 месяца назад

    Weird enough, I'm a very casual player and found myself using Vigil quite a lot because his wolf's 3 block count and defense ignoring trait is really good at handling trash mobs, and generating DP that way can be faster than flagbearer.

  • @runeritari3
    @runeritari3 Год назад

    I love how kukki roasts Skorak operators haha

  • @Shivermaw
    @Shivermaw Год назад

    I'd say a redeeming quality for Vigil is that you get him for free cuz as someone that just started playing the game like 3 months ago it's still cool having another 6star that does a lot without needing to upgrade him too much. Wasn't as hype when I got both tex alt and penance as a f2p but hey, free 6star amiright?

  • @exode7414
    @exode7414 Год назад

    Hey just a curious question I'm still a new player and have vigil would it be ok if I used him since I don't have that many lane holders?

    • @broadbandislife
      @broadbandislife Год назад

      A new player is _emphatically_ advised to invest their scarce resources elsewhere. 6*s are very expensive to develop and opportunity costs are a thing; there's a whole slew of 4*s who do at least as good job at it vastly more cost-efficiently. Hell, 3*s for that matter.
      Viggy's laneholding capabilities are pretty suspect in any case owing to the root cause of most of his problems - namely his summon is *way* too fragile.

    • @lloleolom
      @lloleolom Год назад

      Nope. You should to develop 3 and 4 * operators, it is less resource-intensive. I recommend 3* - Fang, 4* - Courier and definitely Myrtle if available. She should generally be raised to E2 first)

  • @tofutofutofutofu
    @tofutofutofutofu Год назад +4

    Love trashy 6* men with bad skills. First, it was Passenger. Then, it was Ebenholz. Now, Vigil. They're all instant M9 lvl 90s for me~
    Granted - Passenger is no longer trash, but he sure was on release. Good times.
    As for how I feel about them, they are definitely not 'good'. HG just has a weird tendency to attach really good designs to really bad skills, and it's always the cute boys. smh. I agree with Vigil needing a rework - it's just not likely. :-( Thanks for the video~

    • @Chordat3
      @Chordat3 Год назад

      HG just really hates boys for some reason

  • @phoebecara4361
    @phoebecara4361 Год назад +1

    Look at what they did to my boy 😢😢

  • @leiuwu3965
    @leiuwu3965 Год назад

    you didnt mention that when vigils wolf dies only one of the wolf shadow dies, so he has 3000 hp not 1000 hp

  • @hrymus5283
    @hrymus5283 Год назад

    As long as the wolf pack can fuse the stats like ling's dragon, using the vigil from video, even with a 50% stats nerf, that will still get the wolf pack(3-stack) 682 atk, 582 def, 40 res and 2002 hp, which is enough for vigil to be usable.

    • @porokichin7878
      @porokichin7878 Год назад

      Is it worth the material for lvl 3 module?

    • @iloveknife8798
      @iloveknife8798 Год назад

      @@porokichin7878 sometime yes, othertime it's more like a tiny bonus
      The yes is probably hoshiguma resist module.
      The ehhh is probably kalstit monster module, granted it's true damage.

    • @broadbandislife
      @broadbandislife Год назад

      ...did you somehow forget how long it takes for Viggy's wolf to get stacks, which is one of the major problems in his kit in the first place?

    • @hrymus5283
      @hrymus5283 Год назад

      @@broadbandislifeYes, its 25sec, and additional 21 sec recovery on S1. Since the wolf pack already has 2 wolf on deploy, meaning 455 atk, 388 def, 30 res, 1501 hp, it is enough to hold the lane until the third wolf comes up, as long as you deploy him early, like other vangard do. Though I would consider this is a bad adjustment, but this is enough for him to be able to use.
      His main problems are, 1. bad dp regen, 2. low damage dealing, 3. no crowd control.
      If you buff on dp regen, that will only let him be a high-ground myrtle, why not just bring a myrtle then. Where as the crowd control, at least I don't see that happening, since Vigil is pretty “damage focus” operator, not like other tactitians, all three of his skills has no crowd control.(beanstalk with more crab is also counted)
      Thus, only way is to buff his damage, and the easiest way is to buff the wolf pack. Increasing his attack won't help much, because as the same second wolf pack dies out, his damage will greatly reduced. As you see on the video, the wolf pack's survival is the main issue for vigil to get damage done, and thats why I think the fuse stats will help.

    • @broadbandislife
      @broadbandislife Год назад

      @@hrymus5283 Tacticians are rather bad DP generators in general, that's very much a secondary function for the subclass so kind of non-issue there.
      Vigil's ability to do damage is not _an sich_ a problem, he's pretty good at it. The issue is it's very much tied to the wolf (as Tactician things now tend to) which is made of wet paper. A much more straightforward solution would be to simply buff the stupid thing so it can at least fulfil its basic bitch blocker and skill delivery node role; messing around with stacking stats like you propose sounds like a pointlessly convoluted Rube Goldberg machine approach that's just begging for serious scaling issues (ie. still too fragile at minimum stacks, too powerful at max).
      Ling's Thunderers are a bad point of comparison given they cost (a lot) of DP, have long CD between deploys and eat up deploy slots. Higher Forms may have mad stats but the assorted quirks involved in actually deploying them make them rather less braindead to use - if not actually sub-optimal - in a lot of cases than they might seem at first glance. (Summoners in general are a pretty "technical" subclass.)

  • @abrahamwijaya6631
    @abrahamwijaya6631 Год назад +1

    Well E1 max level skill rank 6 is already good

  • @wheelotime2581
    @wheelotime2581 Год назад

    How to painlessly use Vigil: Mmm, clues

  • @dennisdacillo6516
    @dennisdacillo6516 Год назад

    This is just me ranting suggestions if they make a summon to Block multiples like lings dragon why not they do that on vigil wolves where he Attack all enemy equal to Block Count and make her skills viable like skill 3 have something like add 1 wolves like skill 1 and make it arts damage if they just make it like how thorns passive do. On the wolves state of vigil they are like worse version of defenders they are like as squishy as the Dog Mobs with more damage.

    • @dennisdacillo6516
      @dennisdacillo6516 Год назад

      I would add on skill 2 why they don't give the damage skill on vigil too not just on his wolves.

  • @HappyLovesNymph
    @HappyLovesNymph Год назад

    How to REALLY use Vigil:
    Set as assistant

  • @aruaruru624
    @aruaruru624 Год назад +1

    i feel compelled to e260 all 6s (dont ask me why) and he's got a very cool design, great seiyuu (even his english voice is great and ive not liked most of them thus far). however, as an operator...yeah. its hard to beat the flagbearer + bagpipe for dp generation in general. he looks to be more dmg oriented. sure! great! except why does his wolfpack have no range and is squishy as hell? why doesnt vigil prioritize enemies blocked by the wolfpack especially on s3? the two biggest issues with vigil that i can see are 1) the squishy wolf and 2) not prioritizing blocked enemies. if the wolf gains a block for every wolf head, i feel like its hp should also go up. when you did the hosf stage on the second usage of his s3 he straight up ignored the guys blocked by the wolfpack. all your dmg is gone. i like vigil, and ill e260 sl7 him (albeit after a few others..) but i dont see myself using him. he also cant generate dp if his wolf isnt out. idk if the other tacticians are like that, i should probably check bc i have a maxed beanstalk lol. but yeah i wish he was better esp with how amazing gladiia and lumen are. even silence alter shes pretty amazing and her class is...definitely a class in arknights.

  • @wethermon
    @wethermon Год назад

    E2 lvl1 for the art. That's it.

  • @The_Real_D1zzy
    @The_Real_D1zzy Год назад +1

    One thing to note about his s3 is, it deals arts dmg every time Vigil or his Wolfpacks deal damage to the enemy that are blocked by it. So if you're able to keep his Wolfpacks alive, he's able to deal 6 hits of arts dmg to enemies blocked by his Wolfpacks. It's not a huge deal, but still something.

    • @cs_derp
      @cs_derp Год назад

      thing is, with the up-to-date contents, all it takes is one touch and the wolves start respawning

    • @The_Real_D1zzy
      @The_Real_D1zzy Год назад

      @@cs_derp Yeah, that's really unfortunate

    • @yuurina5092
      @yuurina5092 Год назад

      Actually thats wrong
      Only FIRST hit of vigils s3 deals the arts damage and its uncertain why

    • @broadbandislife
      @broadbandislife Год назад

      @@yuurina5092 You mean his kit isn't just poorly designed but _bugged_ to boot? That's pretty _sugoi._

    • @The_Real_D1zzy
      @The_Real_D1zzy Год назад

      @@yuurina5092 Really? I'll need to test that out

  • @ScreenNameLmao
    @ScreenNameLmao Год назад +1

    They would legit have to give vigil a 50% stat boost on his summon for him to be okay

  • @kevinthesublime2317
    @kevinthesublime2317 Год назад +2

    Is he the Dehya of Arknights?

  • @lloleolom
    @lloleolom Год назад +2

    I think the most reason why is he "bad" - upcoming banner with limited operator in same class, and it`s very annoing.
    None of 6* welfare operators had no competitors among 6* in the same class, except for him

    • @lloleolom
      @lloleolom Год назад

      специально напишу по русски...а то утопят мой коммент - сука!!! сломать потенциально лучшего опера в классе ради ФАНСЕРВИСНОЙ ШАБОЛДЫ...это настолько несправедливо....

  • @zomfgroflmao1337
    @zomfgroflmao1337 Год назад +7

    I mean, him being good at handling trash mobs is exactly what vanguards are meant to do, right? I can imagine that he is pretty good in early rush maps with weak mobs, because he can easily kill those mobs and the wolf can even tank multiple mobs after a few seconds. It feels less like he is weak, but that he appears weak because of the powercreep that got into the game over the last year or so. We are just accustomed to an insane powerlevel now, like Mountain competing with freaking Blaze or even operators like Goldenglow deleting whole maps during her S3, not to even mention the absolutely bonkers limited units we got.

    • @Raptchur
      @Raptchur Год назад +10

      yeah sure. vanguards that cost way less dp than him and print way more.. you're just proving everyone's point lol. you don't see that's exactly the problem?

    • @brakthalas
      @brakthalas Год назад +6

      He appears weak because he is less useful than Blacknight and Beanstalk.

    • @yuurina5092
      @yuurina5092 Год назад +1

      No he sucks even against trash mobs
      His wolves ger overrun easily and they also die immediently

    • @justanewbie972
      @justanewbie972 Год назад

      There's something you need to consider when ppl say beanstalk is better than him despite being 4 star

  • @amirunsyafiq
    @amirunsyafiq Год назад +1

    Flametail: Look at what they did to mimic a fraction of our power.
    A laneholder-esque vanguard who doesn't generate a lot of DP but can be used as laneholder if necessary. At least Flametail has ways to stay alive because of her quick cycle SP for S3 which gives her chance to survive longer. Vigil on the other hand only has damage, which isn't really impressive.

    • @broadbandislife
      @broadbandislife Год назад +1

      Flametail is one of those VGs that can be kept around as legitimate secondary laneholders cum Guard stand-ins after the early-phase DP printing needs have been fulfilled, which is if nothing else useful role compression. Saga is another and has her SP-feeding gimmick for added team support too, and Tacticians That Aren't Vigil all have useful niches they can fill.
      Pimp Wolf here is just ;_;

  • @justsomemadbirbwithoutamus1926
    @justsomemadbirbwithoutamus1926 Год назад +6

    All I can say is vigil actually pretty damn good at lane holding mobs I do not reccomend building him if you want someone who holds lanes until endgame since the dog would die if bosses and elites started popping up but overall he's not that bad if you want to build him for sp he also wouldn't be bad but myrtle exist
    He's both early game dps+so recovery also he's free 6 star so I got no complaints😁

    • @broadbandislife
      @broadbandislife Год назад

      _Punctuation motherfucker, do you speak it?!_
      Also being 6* is NOT a merit here because that just means he's expensive as shit to raise all the more so for giving such poor returns. With like 4*s it's no biggie if they suck (*cough*Quartz*cough*) or are "so mid", they're cheap enough to be developed just for funsies and memes with spare mats. Not so 6*s - those need to give halfway decent payoff to justify the opportunity costs.

  • @patrickH206
    @patrickH206 Год назад

    He seems to do a bit better with Skalter, who can buff him and heal his summon.
    Also, his wolves has 20 RES. Each wolf is 1k HP, so total HP is #wolf x 1,000, which on paper is not bad.
    I am more of a waifu player. So I don't see myself E2-ing him anyway.
    Maybe his modules will be broken. Hey 6 stars are supposed to get two modules, right?

  • @Axlken214
    @Axlken214 Год назад

    Can I request a Operator showcase on Dorothy?

  • @silver263
    @silver263 Год назад +2

    Its vigiling time

  • @daappr
    @daappr Год назад

    I think they tried to make him too well-rounded. Ranged operator with good attack speed, 3 block + small sustain, deals good damage when attacking blocked enemies, small DP generation on the side.
    But I think as a summon operator, they should expand his summon better. As you said he excels at holding trash mobs, but as a 6 star shouldn't he do that by default? Maybe give wolf some kind of damage reduction, scaling relative to the damage it takes? For example taking 300 damage gets reduced by 10% = 270, while taking 1500 gets reduced by 50% = 750? Would make more sense to have wolf tank for a little longer so Vigil's extra damage gets some use. What good is it against elite mobs if they one-shot wolf?
    Tweak the numbers and I feel like that would make him synergize better with his talent, and give S2 sustain a purpose.

  • @angelwater8987
    @angelwater8987 Год назад

    Piss poor wolves

  • @htplv
    @htplv Год назад

    I E2 him for his base skills

  • @oomfie_rhine
    @oomfie_rhine Год назад +4

    Lemme summarize
    Want a good tactician?
    Cope for mumu
    Have a good day

    • @broadbandislife
      @broadbandislife Год назад +1

      I mean Beanstalk and Blacknight exist already. Mumu is just broken.

    • @Chordat3
      @Chordat3 Год назад

      nah, I love my Blacknight

  • @prd6617
    @prd6617 Год назад +4

    ngl his S1 and S2 are pain to use as sub DP printer since he wont generate any DP if the wolf is not deployed (S1) or attacking enemies (S2) which tactic that control deployment order by placing the summon last just wont work with him.
    blacknight and beanstalk doesnt have this issue since they still generate dp even when the summon are not deployed...

  • @epicdoge541
    @epicdoge541 Год назад

    I'm a husbandoknights enjoyer but i really cannot bring my self to M3ing any of his skill (at least for now) his skill masteries cost way too much materials for how little you gain from it
    For example his s3: what do you get from masteries ?
    M1: -1sp cost, +1 initial sp, 5% more arts damage
    M2: -1sp cost, +1 initial sp, 5% more arts damage
    M3: -2sp cost, +1 initial sp, 1 additional dp, 10% more arts damage (the additional arts damage is % base on his atk which isn't even that high to begin with but it's fine)
    Even though i love him but i still have some other husbandos i haven't raise yet so yeah he's gonna be stuck at M1 for idk how long
    Edit: for anyone curious here's his s3 at M0 and M3
    M0: 39sp cost, 7 initial sp, generates 11dp, deals 30% of atk as arts damage
    M3: 35sp cost, 10 initial sp, generates 12dp, deals 50% of atk as arts damage

  • @agatebeowulf643
    @agatebeowulf643 Год назад

    Surely HG would give him a module to make him or his wolves better. The man's got too much drip for them to let him go to waste

  • @yuuki6390
    @yuuki6390 Год назад +1

    They gave this character lots of good things. Except a great or even atleast a decent kit.😢

  • @Jammarart
    @Jammarart Год назад

    It’s not an attack buff per head, it’s an additional attack per head. So at 3 heads the wolf has effectively 900 attack

    • @kukkikaze
      @kukkikaze  Год назад +1

      Yes, I maybe mis-said that, but I did attempt to describe it as that

    • @ch1dd
      @ch1dd Год назад

      That's not how this works with resistances involved, you need to triple the damage dealt and not the attack stat. Something people don't talk about because of niche usage is the infinite health scenario, because of the heads not sharing a health pool. As long as each head survives one hit, he tanks the double amount of damage he's supposed to.

    • @iloveknife8798
      @iloveknife8798 Год назад

      That is IF the enemy in question has less than 200 def (provides you have him E2, uhh there's little to no enemy that has less than 200 defs

  • @outlaws7550
    @outlaws7550 Год назад +1

    So, the atk stat is fine, the def could be buffed, but not necessary, whats actually NECESSARY is buff his wolf packs hp. You see, Def is not a problem with heidi or skalter, cause his damage kit is insane and worth such investment, but the hp problem - 1100 hp? Are you even serious? I literally see every bit of damage on his wolf, not to mention that the cycle is so long, and if you decrease it, what is s1 even made for? So the way to buff him is just add some hp to his summon, and he will be absolutely incredible of an operator

  • @wildtrapinch
    @wildtrapinch Год назад

    They did him so dirty, not just with his bad kit but also because they released Muelsyse not long after IS. I did E2 him as soon as I got him because I really like him as a character, but wow. It's sad that he was hyped up only for HG to fumble.
    I think tacticians in general need to be reworked tbh. Bad DP generation, high DP cost, weak pets, but Vigil in particular needs more help than the others. For stalling, Blacknight is so much better especially since she has synergy with units like Erato.

    • @broadbandislife
      @broadbandislife Год назад

      Beanstalk and Blacknight are distinctly useful tho? Vigil's kit is just plain badly designed ergo he doesn't give remotely they payoff that can be reasonably expected from a 6* is all.

    • @wildtrapinch
      @wildtrapinch Год назад

      @@broadbandislife Beanstalk's S2 is nice with the added block but takes a long time to charge. Blacknight's S2 is excellent but if the pet is regenerating, it can't take advantage of the atk bonus. Again, weak pets when the entire draw of the archetype is the pet for me. You can think what you what since AK is a game where you can raise whoever you want and have fun with niches, but I don't enjoy the tacticians because their pets are weak.

    • @broadbandislife
      @broadbandislife Год назад

      @@wildtrapinch Viggy's problem is he's supposed to be DPS-oriented but falls flat against anything more menacing than trashmobs because his output is almost entirely tied to the Wolfpack, which has zero range and acute fragility issues.
      Bro's like a severely overpriced sidegrade to Beanstalk which is pretty sad for a 6*. Plus I understand that just to add insult to injury some of his kit is bugged and remains unpatched to this day on CN.
      ...your counterpoint about Blacknight makes no sense because the summons self-evidently can't do shit if KO'd, like _duh,_ so IDK what you're even trying to say there. Especially given the hard CC Sleep buys a lot of survivability and you don't have to directly block the enemies with the sleepyphant to make use of it in the first place.

  • @spiderdude2099
    @spiderdude2099 Год назад +2

    His best use? To give ASPD with tactical gear to ranged operators in SSS mode

    • @porokichin7878
      @porokichin7878 Год назад

      You forget that he can be use as base slave

  • @blackhammer5035
    @blackhammer5035 Год назад

    They should have given him better DP generation. A mediocre line unit that produces DP might be outperformed by Flagpipe, sure, but not everyone has Flagpipe. Then he’d at least have a role, instead of using two map spaces for a mediocre unit with a paper summon.

  • @SilveryBlue1010
    @SilveryBlue1010 Год назад +1

    To me, whoever the operators are, if their trust is not 200%, they'll farming rock with me lol.
    In other words, I will use him XD

  • @l.brendel5685
    @l.brendel5685 Год назад

    The fact that we HAVE to use him on S stages is a pain in the ass.

  • @Nono-vt3rh
    @Nono-vt3rh Год назад

    he has at least a good design

  • @galaga0088
    @galaga0088 Год назад

    If only he prioritized targeting the enemy who was blocked by the reinforcement. I will use him more

  • @jackvalior
    @jackvalior Год назад

    Ok, but seriously though, how much of it is his skill fault vs how much is it just a stat buff required moment? Like as an early unit, his skill is not half bad, the effect are decent. The wolf and vigil himself just need some stat buff really.

  • @zancloufer
    @zancloufer Год назад

    Hilariously enough Vigil would have the potential to be one of the best Vanguards if his skill 2 acted like Flametail S1 instead of Siege S2. IE: It procs automatically even if there is no enemy in range instead of only procing if the wolf is alive and has an enemy to attack. Combine that with ~500 more HP on the wolf, S1 being manual activation and S3 having better cycle or up time and you would have one hell of a unit.
    OFC that will never happen as HG seems to be allergic to buffs 95% of the time outside of talent quackery via modules. . .

  • @angeles13th
    @angeles13th Год назад

    I e2 90 m9 him.
    His s1 is a general constant dp generator.
    His s2 is a strong lane holder with trash mobs.
    His s3 has huge dps potential but is hard to use because you need to keep the wolves alive before using the skill.
    I have never compared him with other pioneer vanguards, but I think his kits are like that.

    • @broadbandislife
      @broadbandislife Год назад

      >other pioneer vanguards
      >pioneer vanguards
      >pioneer
      Abort/Retry/Fail? (He compares poorly to both Pioneers, a subclass already in a bit of a slump, and other members of his own subclass who are _actually good_ btw)