Rust Electrics 3 - Batt Charging / Loading 2023 with Solar and Wind Turbines

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  • Опубликовано: 28 янв 2025

Комментарии • 46

  • @stryderfox4778
    @stryderfox4778 2 года назад +3

    Life saver man. Just started to play rust and saw videos about the complicated setup for the infinite power loop. Keep it up :)

  • @soiledbear2051
    @soiledbear2051 2 года назад +1

    Very informative....bookmarked to refer to in future

  • @tawapah
    @tawapah Год назад +3

    You may not need an or-switch, two branches and a blocker for it to work, but I've tested both methods and a direct circuit is charging the battery at a slower rate (looks like it can be increased by ~40%). So I would only use a direct circuit temporary untill I got hold on these items.

  • @Keemanah
    @Keemanah 2 года назад +1

    Thank you bro. I am new to using electricity and I've been seeing those blocker branch videos everywhere. Ngl, I am dumb as hell at this stuff. Knowing I can skip the blocker branch shit is game changing. 🙏

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад

      Glad you found it :) The infinity circuit was the only way back in the day and was good that's why many vids on it, but long since changed! Welcome to Leccy Rust! :)

  • @nickclark4469
    @nickclark4469 Год назад +2

    i put up like 3-5 windmills but i usually power 20-30 auto turrets 2-3 sams an elevator some water supply lighting through the base a garage and... basically everything electrical in rust. Electricity is fun. I want them to add a TV so i can watch the rust news in my base at night.

  • @brianwhite242
    @brianwhite242 2 года назад +1

    Great video. Awesome info. Keep it up.

  • @rcmedia9516
    @rcmedia9516 Год назад

    HI CAMARO JIM HERE, TY FOR YOUR SERBBICe THIS VIDEO HELO ME BUILD MY BASE AND KEEP CAR RUNNING. GOBBLESS U

  • @Torgersenmagnus
    @Torgersenmagnus Год назад +1

    even i dont need a blocker, but i alwayse want them to bee charged when i want, i can alwayse swich eey thank you. 😀

  • @xBucket13x
    @xBucket13x 2 года назад +2

    I only ever use small batteries for a single large planter grow set up. one heater/light/water pump. much like your small set up in the Yurt video. small water catcher on the roof/1 solar panel. perfect for a small comfy cozy base.

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад

      Yep a few water catchers on the roof are great for a small food supply/hemp farm, so useful!

  • @Torgersenmagnus
    @Torgersenmagnus Год назад +1

    hey thank you so much i alvayse wanted to know how to swich from the power from the wind turbines if i have like 3 large batt chargin and the wind turbine is only gving me less power then the batt, mind blowing to put a swich from the power, i like to use a elect branch to blocker to another elect branch to batt and or swich, now my batt are as i can see they are fully charged and i got 300 to give to what ever when ever i want. Thank you that really blew me.

  • @williamshortreed7609
    @williamshortreed7609 2 года назад +3

    The weakest link in any circuit is your battery. I see people connecting 4 wind turbines to 1 Large battery...and them thinking "I have tons of power". I myself 7k hours have designed perfect circuits...that means zero RW wasted. One large battery can power 9 turrets perfectly if done right. This is max perfect output with no waste. If you reply and want to know the circuit I can explain in full detail without the dribble. It's amazing what can be down with 1 solar panel and a car battery and of course a simple circuit. I like the idea of circuits that are automated..no switch. Night time automated 4 lights. One solar panel facing North connected to electrical branch. Branch out to blocker "left side". Power out to car battery. Battery to blocker "bottom". Blocker "top" output to 4 lights that will be self automated. Perfect for a solo of a start to a bigger base design. Oh here is a tip. Place solar panels on other side of wind turbine and wall..so no shadows cast on solar panels.

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад +1

      Nice comment, thanks! I too see people with 4+ turbines on a roof and think why on earth... (for status mainly). As you say you can power so much with just 1 or 2 turbs and multiple batteries, I often have powered 4+ turrets, lights, doors and heating from 1 large battery and 6 panels. Turbines have the advantage of the power continuing in the night so less chance of draining if stuff always on for sure, especially if your in the centre of a map and sun direction is trickier. A solar for auto lights is always a winner :)

    • @williamshortreed7609
      @williamshortreed7609 2 года назад +2

      @@GenXGamesMeister I like that you respond to comments...that being said keep up the good work I will subscribe just because you responded and your content is worthy.

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад

      Appreciated Thanks!

  • @butternutsson9403
    @butternutsson9403 Год назад +1

    The more windmills is for separate power source so if they blow one up you still have one on back up

    • @GenXGamesMeister
      @GenXGamesMeister  Год назад +1

      Yep there is that ofc, but I see some bases with 6-10 turrets probably some lights and heating and 8 windmills, I mean... they could develop fusion with that kind of power! :)

  • @fuller1
    @fuller1 Год назад +8

    it's 2023 and i just learned you don't need to do the power loop :(

    • @GenXGamesMeister
      @GenXGamesMeister  Год назад

      Yep saves a lot of messing about and now makes more sense than when electric first arrived in Rust. I Saw a lot of old vids still detailing the old method (which I also once used) which still works of course but..., thought I'd better put this out there :)

  • @idespisepickles9559
    @idespisepickles9559 10 месяцев назад

    Yo I got a question why do people but the wire like that? Like the black wire that transmits electricity?

  • @mattycornford
    @mattycornford 2 года назад +1

    2 wipes ago we had a base with 225 turrets. needed a few windmills, for sure XD

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад +2

      That base must have glowed with power!

    • @mattycornford
      @mattycornford 2 года назад +1

      @@GenXGamesMeister wont be repeating it in a hurry, that's for sure, but at least we didnt get offlined!!

  • @kostas4505
    @kostas4505 Год назад

    why when i turn on the switch my large rechargeable battery starts loosing capacity and the timer going down ?

    • @GenXGamesMeister
      @GenXGamesMeister  Год назад +1

      I would say because your using more electricity than is going in. Remember charging is 80 percent efficient only so 100 in means 80 charge rate, if ur using 100 it will slowly go down unless u have 120 plus coming in. Happy rusting!

    • @izzanirfan2534
      @izzanirfan2534 Год назад

      ​@@GenXGamesMeisterhe probably doesn't know switch takes 1 power even if it doesn't connect to anything

  • @PhazurGaming
    @PhazurGaming 2 года назад +1

    Can I leave the turret setup on while I'm offline? Thank you for the video 👍🏼

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад +1

      If you have enough power coming in to keep you batteries running, of course . I sometimes put mine on peacekeeper so they don't attack people who are not actively being a pain while I'm offline to avoid retaliation! But its always a best guess!

  • @lljosefll
    @lljosefll 11 месяцев назад +1

    Nice video but combining all power sources and battery backups and setting them to switch between live power and backup power in automation is the superior single circuit solution and this requires a blocker and a “or” switch. But this can be complicated so this is a great intro video good stuff man!

    • @GenXGamesMeister
      @GenXGamesMeister  11 месяцев назад

      Thanks for the comments, and yes def some benefits to the other method still :)

    • @lljosefll
      @lljosefll 11 месяцев назад

      One thing I’ve been pondering and have concluded that it’s not possible is if there is a way to control the output into the systems when the batteries initiate. What I’ve realized is there is not. The blocker will stop battery power and continue to allow them to charge but once the blocker opens . Your configuration of battery power is fully released. my best solution to this is to root combine some batteries to increase the total battery output power and in addition to that have some of them daisy chained together to increase the time duration of backup power without increasing the total battery output amount. With this concept the daisy chained batteries can act solely as backup power and allows an exponential amount of backup charging

  • @chadpyle
    @chadpyle Год назад

    how is this preferred over a Nih Core? running everything through batteries is inefficient

    • @GenXGamesMeister
      @GenXGamesMeister  11 месяцев назад

      True, but far simpler for most players and works well, the Nih core is much more complex :)

  • @cadenelesh3276
    @cadenelesh3276 Год назад

    How do I charge the large battery with the wind turbine?

    • @GenXGamesMeister
      @GenXGamesMeister  Год назад

      Just connect the turbine output directly to the input on the battery, done!

  • @Reanimator7336
    @Reanimator7336 19 дней назад

    Video could have been 2 minutes.

  • @adambrant3589
    @adambrant3589 Год назад

    *facepalm* i just got done teaching all my noob friends how to do the old way.

  • @haoduong-rb8bj
    @haoduong-rb8bj Год назад

    OCD LOL 🤣🤣

  • @jimmyislamovski961
    @jimmyislamovski961 2 года назад +3

    Use a blocker, this guy doesn’t know what he’s talking about

    • @GenXGamesMeister
      @GenXGamesMeister  2 года назад +3

      I say NOT to use a blocker in this vid, you don't need to anymore for charging. I think you skipped through to where I explained why it was used when electricity was first introduced.