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Dark Aspects of Ocarina of Time & Majora's Mask: The Complete Analysis - Thane Gaming
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- Опубликовано: 17 авг 2024
- A compilation of Dark Aspects episodes covering the more adult content in The Legend of Zelda: Ocarina of Time and Majora's Mask on Nintendo 64. It's a complete, hour and a half long analysis of the N64 classics!
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If you enjoyed this, please check out these other playlists & videos of mine!
► Dark Aspects of The Legend of Zelda series:
• Dark Aspects of Ninten...
► Dark Aspects of the Paper Mario series:
• Dark Aspects of Ninten...
► Dark Aspects of Luigi's Mansion:
• Dark Aspects of Ninten...
► Dark Aspects of Banjo-Kazooie & Tooie:
• Dark Aspects of Ninten...
► Dark Aspects of MOTHER: The Complete Series Analysis
• Dark Aspects of MOTHER...
Sources & further reading:
Images
⍟ Thumbnail/character images from Zelda Wiki
zelda.fandom.c...
Music & Sound FX
⍟ Original Fire Temple music uploaded by NadlMo
• Zelda- Ocarina of Time...
⍟ All Ocarina of Time and Majora's Mask sound effects compiled by Noproblo, presented by HelpTheWretched
noproblo.dayjo...
Research articles & books
⍟ Zelda Encyclopedia by Nintendo and Dark Horse Books
www.darkhorse....
⍟ Hyrule Historia by Nintendo and Dark Horse Books
www.darkhorse....
⍟ Sharia (Islamic law) penalties explained
www.ojp.gov/nc...
www.islamandqu...
⍟ Pre-release content & interviews archived by The Cutting Room Floor
tcrf.net/Prere...
⍟ Majora’s Mask text dump by davogones
gamefaqs.games...
⍟ Cryptids, Creatures & Critters: A Manual of Monsters and Mythos by Rachel Quinney
www.kickstarte...
⍟ Braxton County, West Virginia - Flatwoods Monster Home
braxtonwv.org/...
⍟ Aonuma Fierce Deity Game Informer interview archived by Gamenesia
gamnesia.com/e...
⍟ "Miiting" with the Happy Mask Salesman archived by Nintendo Everything
nintendoeveryt...
0:00 - Opening
0:15 - Dark Aspects: Ocarina of Time
23:31 - Dark Aspects: Majora's Mask
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One small thing that made me look at the hero of time in a whole other light was the hug he got from cremia. ‘You feel all warm and fuzzy inside. Sigh…you could get used to this.’ I love how much this humanised link as he grew up an orphan and the closest thing he had to a parental figure was a tree that died in front of him. This was his first time experiencing motherly affection and it’s so bittersweet.
I interpreted it as something much less wholesome. Now that Link is more mature, he started to develop an interest in women, so he enjoyed getting a face full of cleavage. Honestly, the developers' intentions could go either way given how often adult innuendo sneaks its way into "family-friendly" games.
@@masterofbloopers I think it’s very unlikely those were the developers intentions. He’s a 10 year old who never really had a family, development like this is pretty par for the course in a lot of cases. Also the term ‘warm and fuzzy’ doesn’t really come across as anything sexually suggestive. I’ve always heard that expression used to describe feelings of nostalgia, familiarity or comfort.
@@callinater6133 when the developers where making this scene, they accidentally put link too close to her. Apparently they just thought it was funny so they kept it in the game and added the last line lol
@@callinater6133 yeah sorry man.... It's not that deep
@@spaceowl9246 then what does warm and fuzzy mean to you? It’s not even particularly deep anyway. Affection isn’t some profound thing that only geniuses can understand. ._.
The idea that Romani's sister allowing her to try alcohol for the first time because she knows it's their last night on earth, meanwhile Romani has no idea, hit me hard.
Imo, when it comes to THIS Link's journey and thematic story, you can include Twilight Princess as the 3rd game in a Trilogy. The Hero's Shade and how he interacts with his descendent, how he talks of "regrets", it fits perfectly with Majora's Mask. The Hero himself becomes a restless spirit, and the hero from TP has to help him find peace.
You're absolutely right! I am currently playing through Twilight Princess, having never finished it as a kid for some reason. Even though I knew about the Hero's Shade, I didn't realize just how much more the game ties into Ocarina & Majora's story. It really does feel like TP is the spirtual third game of this trilogy! I just got to the Sacred Grove and was delighted to see a Skull Kid...I'll eventually be doing a Dark Aspects for this game and Wind Waker
@@ThaneGaming the heros shade and the hero of time also share lots of similarities
@@josh6813 They share similarities because they are the same person. Ocarina of Time's Link is the same as the one in Majora's Mask, since he got sent back to his childhood at the end of OOT. So the Hero's Shade has defeated Ganon, gotten warped back to childhood, looked for his fairy, saved Termina, and is now a skeleton training his descendant.
@@GagePurple Not only that, but he defeated Ganon in a timeline he's no longer a part of, and saved a world that doesn't connect to or impact Hyrule in any noticeable way, and so he dies feeling that he never left his mark on the world that he spends his life in, and wants to pass his techniques and hero's discipline onto TP Link to find peace
@@Pwrplus5 It's quite a sad existence for him, but he's my favorite link. Windwaker link is 2nd favorite but I love the adventures that OOT link goes on and I appreciate the darker experiences he has gone through, how he's heroic but doesn't get the recognition, it's very interesting.
The story of The Hero of Time- from supposed Kokiri to Hero's Shade- is one of the most tragic stories in the Zelda franchise and one of my personal favorites. Its just so good.
Honestly, I'd argue it is THE most tragic story about an individual in all of gaming. There are plenty of games out there about mass violence and loss of life and atrocities and so on,
but this iteration of Link... there's just something so fundamentally heartbreaking about the corruption of a child's innocence and its replacement by jaded adult cynicism due to trauma and forced maturity... It just hits too close to home for too many people, I think.
@@KarianDespriThe Hero of Times story is of a child of destiny who had to grow up very fast, quite literally! He doesn't finally get his own song of healing until Twilight Princess.
Ocarina & Majora are phenomenal games, but man if Romani & Cremia’s dynamic isn’t just the most heartbreaking thing. You’ve got 2 sisters in their own after the deaths of both their parents, with Cremia doing her best to make ends meet. Just like Link in Ocarina, she has to force herself to mature quicker to take on all the responsibilities of Romani Ranch. The context of the Chateau Romani beverage and letting Romani drink it is so dark.
Anyone with a younger sibling knows how frustrating it can be to worry about your siblings at times. You’ll bicker with them, and some times you want nothing to do with them, but you still want the best for them. Cremia’s frustration with Romani-especially prior to “them” coming down to the ranch and kidnapping her-is pretty realistic; the uptight elder sibling who had to mature quicker than they’d have liked to, just out of the desire to protect the younger sibling. There’s the aspect of her saying “when you’re older,” denying giving the younger sibling what they want just for their safety that really makes Cremia feel more realistic. When I first played Majora’s Mask and saw the sisters in the bar after learning about the alcoholic properties of the milk, it made me tear up a bit understanding why Cremia let Romania have the drink.
As stated in the video, in the final hours of a 3 day cycle in the game, we see how all the characters process their impending demise, and whether or not they can accept death and how they even will. Cremia letting her sister drink the Chateau Romani in the hopes that it’ll dull her senses enough or cause her to pass out JUST so she won’t be aware of the world’s end is bittersweet. By that point, she’s resigned herself to that fate, but even in the end she wants to keep her sister naive to their fate. It’d be a mercy if she had her sister drink her fill just so she dies in her sleep from alcohol poisoning, before they’re engulfed by the inferno from the Moon’s descent and the world’s collapse. The writing of Majora’s Mask is just fascinating to me!
I gotta be honest, that 4th day glitch is absolutely disturbing. It feels like a perverse, broken reality where the moon did actually fall and wiped society out and shattered reality itself. I struggle to put it into words. It is just...wrong. Even for a glitch.
The glitch makes sense when you know how the game works; it was originally intended to be a full 7 days long and this glitch is an artifact of that. The moon is extremely far away, presumably where it would have been on the original first day and left in the code as there was no real reason to remove it. But all the characters operate on strict schedules that determine where they are and what they're doing, so loading up an empty day makes an empty world.
Even knowing all that though, it still feels creepy. It's not just a beta level bare of anything beyond the terrain, this puts you in fully fleshed out locations that are simply robbed of their life.
it feels like walking down school halls at night. a place supposed to be full of people and dynamic, now empty. the set of a play when it is closed. just props scattered where they shouldn't be, no actors to poppulate the stage.
An unintentional liminal space
add to it the shock of having your eyes flashed open after taking your last breath, and you have a true limbo in videogame form.
@@LilacMonarch I often wonder how the game would have looked if it was to have a 7 Day cycle as it was originally. I guess maybe it was for the best, as I choose quality over quantity and their is a good chance the content in the game would feel bloated and thin given the extra time
I get it, i got the exact same vibes when i see the glitch in action and it's horrible, there's just nothing, the world did die, only some souls are there "alive" but mostly just to be trapped in a single place probably forever.
Chill
You know what I love about old school Nintendo? Characters like Grog. He’s a character outcasted from his family who hates his mother and father. A family with a bitter history between each other. It hits pretty close to reality. And I’m the end the hero can’t help Grog, and he meets a dark fate.
Stand out characters like these make the world feel real to me. There’s a story here of a mundane broken family that will never be told directly to the player. And it’s sad we’ll probably never get characters like this ever again.
Grog is actually the guy from Majoras Mask. The dude in Ocarina doesn’t have a name, at least we never hear it. He’s referred to as a “punk guy” at one point haha.
You're completely right, tradegy enhances the series by so much
I beat Majora's mask recently, like 20 years later, and I'm so sad I never finished it as a kid. Like I wasn't even remotely close. Probably the best game I've ever played.
The legend of Zelda series does not disappoint in letting you feel that sense of accomplishment when you complete the games, especially with OoT. I still liked how Wind Waker showed highlights from the story in the credits. I still liked how they allowed Toon Link to be very attentive, as he would look at anything suspicious nearby.
I played the game so much and never made it past Termina Field. Think I got into the forest once but that was the extent of it
@@mattweiman5144 lol, anytime I would try to exit Termina, the moment I was in the field with that music playing, and I could see the distant enemies (or what I perceived to be enemies, anyway), I went right back
Man I want a zelda game with this tone again. I want to see the dark reaches of zelda's world we haven't directly seen. (Breath of the wild is more of a melancholic sad in comparison to Majora's dread)
same here, but sadly I don't think I can really envision Nintendo signing off on a project like this. They're too happy go lucky with all their properties now--Twilight Princess was dark, but not remotely like MM.
I would honestly love to see a fully finished, 7 day game. How they managed to condense so much lore into so little is remarkable.
tbh Nintendo is all family friendly stuff these days so i highly doubt they'll go back to dark stuff.
Idk, BOTW 2 seems like it's gonna be pretty dark at times.
@@MeTakingAStand isn't BOTWll going to be darker?
@@AmericanSpyFox right now we barely know anything about the BOTW sequel. It could be darker, but I think it’s going to go a more Twilight Princess route then Majoras Mask.
yeah I'm gonna now spend my time eating popcorn watching this feature length film, and it will be glorious
lol i was excited too after reading your comment as i absolutely love zelda and the lore!! but now after completing it i am kind empty and disappointed lol the video was just meh.. lots of building up and lead to nothing lol at times had very unclear explainations, just a bad script i guess? just felt amateurish to me
not hating though i am assuming he’s just a new to all this and will improve over time lol
@@Dominicn123 touch grass.
O
Oh my god what a great idea! Next time something like this comes around, I’m going to the movie theater and coming back home with popcorn 😂
one of my core memories as a kid was when I figured out that my dad would wake up at like 4 or 5 in the morning to play ocarina of time- so, naturally, I also started waking up at that time to watch him. i remember burying my head into his lap and covering my ears when he was fighting Dead Hand. Now as a 21 year old adult, if I happen to be in the same house as him when I'm playing OoT I try and make him play both the bottom of the well and the royal tomb for me because hell no
I remember some of the things that scared me the most weren't the enemies, but the draw distance in the game. The large open areas really added a sense of loneliness that made me scared some sort of monster would come out. In Hyrule Field at night there are the huge Peahats and Stalfos at night!
Lake Hylia with its deep open water always scared me that some sort of huge fish would eat me. Thankfully that didn't happen, but in Majora's Mask my fears were answered with the dark water, Like-Likes, Skeleton fish and those huge Sea Snakes!
The Haunted wasteland in Ocarina of time was frightening with the sandstorm obscuring everything, like Subnautica on land! And the Twinmold boss fight was like that nightmare fully realized!
U a winnie bro?
Peahats are dormant at night and theyre not stalfos theyre stalchildren, giant stalchild appear if you kill too many of them but they still die in 2 hits so its no big deal
You may have megalophobia. I think I do too lol
Romani's older sister is literally the most heartaching part about this game. Fully aware that the world is at its end and keeping her younger sisters innocence just so she won't know reality is quite literally crashing down on her. I love that there are characters in this game that have layers over them.
Romani is still one of the most fucked up characters in video game history. A 9-year-old child whose mind gets melted by alien abduction. Even if you manage to save her from said abduction, she still has to live through the apocalypse. But no worries, her older sister chooses to let her get drunk for the first time in her life so her senses are dulled and she doesn't have to experience the full terror of the moon crashing into the earth. Just a fun light-hearted video game.
Seems like a E for everyone rated game for sure!
Also, in the past Cremia probably went through the same mind-wiping that Romani does.
Kid friendly totally
@@cheeseofglass maybe she’s in denial about what happened and whenever her sister talks about it she pushes it to the side not wanting to remember it
But she’s very brave to defend the ranch on her own, even though it’s not enough without Link’s help.
Regarding Dead Hand (spoiler for some extremely disturbing content):
I don't think his red splotches are him covered in blood. I learned that, when a body decays in real life, it will start to have these red splotches appear where the blood starts pooling inside. It's called marbling, and it makes Dead Hand even more disturbing because you're fighting a half-rotten corpse in a Nintendo game (that's not Eternal Darkness).
Even more disturbing; i read a theory that Deadhand is actually a rotting amalgamation of bodies, like a flesh golem if you will, made to dispose of the remains of the prisonners by feeding on them and regenerate his own body.
This is why the walls of his room are made of bones.
He's the trash compactor of the Shadow Temple.
“That moon… it’s bigger than before isn’t it” will always be more unnerving than twilight princess trying to spook you with sewn lips man. I wish modern Zelda understood existential horror
It’s not that the moon has a face that’s odd to termina, it’s that it’s gotten bigger. That line lives rent free in my brain
twilight princess is a joke in comparison to majoras mask's horror
Twilight Princess isn't really meant to be horror anyway, it's just misunderstood. It's mid-00s edgy gritty style, every single show and movie was doing it. @@buss1205
There was a hole here. It's gone now...
It's really sad eiji aonuma didn't get appeal of mm and ruined it so much in remake. So much that the game had to be saved by mods lmao
I still remember playing Majora's Mask for the first time and having to wrap my head around the idea that everyone I know and love is going to die. It was a lot for my 14 year old me to handle, and I believe this game is what let me to find my personal philosophy about my eventual demise. Just like Link running around clock town helping alleviate the anguish of those who destined to perish, to want to live my sort life making sure everyone around me will have just a little less weight on their shoulders. I don't think any pace of art has affected my psyche as much as this game. sorry for the ramble, thanks for the read!
That's pretty good if you made it to 14 before coming face to face with that reality.
@@davidtaylor4989 Earlier is normal?
@@wildfire9280 for sure. It's only in insulated communities and with incredible luck that you make it to that age without someone related to you in some way dying.
you were 14 when you realized that??
Yeah, to your point, I played this game when I was like... between the ages of 6 and 10. Pretty sure it caused some traumas, or at the very least changed my brain chemistry
Major difference: while OoT displayed mostly straight up horror and brutality, MM hit MUCH harder right into the feelings with emotions like sadness, sorrow, despare and even the good events always left a bitter taste. MM is definitely MUCH more uncanny.
I’m just realizing that after beating the aliens and then beating the game, Romani is gonna have a hangover 😂😂
I was absolutely terrified of redeads for a brief time, to the point that I wouldn't even play the game for a while. I actually look back at that time fondly. Maybe it's developmentally appropriate to be just a bit disturbed during parts of your childhood. I hope Breath of the Wild 2 brings back some of those dark aspects.
Ou I Ou I uiiyytttttyytttttyyy it c
Gloomhands
@@ChupeTTe Nah the gibdo be spooky as hell too
@@Lil_Ms_Dipst
Termite zombies?
@@ChupeTTe I was not expecting mummified zombies in my silly switch game
Majora's Mask scarred me for life. Anytime we have super moons I'm like, "welp this is it. Where's the timer?"
I would pay real physical cash for a video of you just explaining all the side quests. Your way of storytelling is so entertaining and the stories in this game are so surreal and nostalgic.
I agree
oh absolutely (one year later)
I love that like 80% of the video is about MM, really shows how mature of a take this game was.
Did anyone notice at 18:50 that Link's reflection is visible before he steps onto the island with the tree, but is gone when he steps off again? It's like his own reflection (literally) manifests on that island.
Yep I think its intentional
Fun Fact: If you return to King Dadongo's chamber as an adult you can actully find that the flesh of his corpse has rotted away, leaveing only his bones behind.
I never even thought about going in there as Adult Link
I did that when I was younger, even then I was impressed about that level of detail.
Not only is majoras mask my favorite Zelda game, it’s my favorite video game of all time. The amount of nostalgia I have for this game is unreal. The dark story, the very mature themes, the actual dread the game makes you feel. Everything is great.
10:47 "You won't find stable footing anywhere in this arena" 10:50 *climbs up and fights from the only stable footing in the arena* (the farther you get from the middle of the drum, the less you bounce in the air, not bouncing at all on the edge of the drum)
this is some real refreshing content. Its pretty hard these days to find some zelda content thats not just the same thing being repeated in every video
I remember being a kid and having a specific path that id take around the redeads in hyrule town that wouldnt wake up a single one of them, and to this day i have that very specific path engrained into my anxious little brain
Oot Link is still the angstiest Link, and I seriously doubt they'll ever be able to top him. Orphaned and ostracized in his youth, forced to grow up too quickly, facing horrors in both oot and mm, seeing his friends and parent die, abandoned by Navi and he never finds her, becoming a stalfos... Botw Link comes close because they both lost everything but at least he gets his Zelda back.
And he's the only Link to canonically fail and die, in one branch of the timeline, that we know of.
I have played these games since 1999.
As a child on a farm without Internet for years this was my franchise.
Well over 5k hours minimum, I even found a dozen glitches on my own and a wrong warp once I could never repeat. I remember showing my friends how you could back flip and side hop after we had already played the game a dozen times.
So when I say this I mean it, I have never seen whats outside of bongo bongos drum. Never been thrown out into the poison.
I can't believe I still see new shit to this day.
Ok
@@JJschannel255this comment has more interaction than your entire channel
Something to add regarding the ReDeads and the little boy in the graveyard is that the Spooky Mask is in the shape of a ReDead's face. Something about a small child plodding through the house of the dead, dressed as one of them, is especially unsettling.
how the hell is this vid not more popular? it's amazing
Thanks so much! In my experience these long-form videos are slow going for a while as far as views, but they really pick up eventually (until the algorithm gives its blessing, apparently 😅) I believe it'll do well in the long run!
@@ThaneGaming nailed it :)
Huge Zelda lore dumps like this are among my favorite things to watch. Definitely earned a subscription from me! This was great!
O q a ww
Qw
Majoras Mask is basically Sauron’s ring without the invisibility powers.
I don't know what's more disturbing, that you drain all of Kakariko's drinking water supply or that the drinking water is stored in a dungeon littered with corpses and all kinds of bodily fluids. Either Kakarikoans gather their water at the river or have really really tough stomaches.
It's such a neat idea to dissect all these interesting parts from a game around how dark they make the world feel. I love these games man they really shaped who I am as a person. Al these details are so nostalgic and memorable to me.
Pranks turned into crime. Crime turned into evil. That gave me chills 💪🙏
Wow, this video made me realize what a masterpiece Majoras Mask really is, I played this game as a kid and I saw everything it was the first Zelda game where I got everything, every heart container every mask etc. I recognize everything shown in this video somehow but seeing it now I see it with different eyes, so much I couldnt understand as a kid.
I need to play this game again and pay attention to every little detail and think about it.
Great game, i am thankfull to played it as a kid as well as an adult.
While the standard rules of time travel would mean that nothing done in a previous loop would count as having happened, there's something weird about Majora's Mask's time travel - for example, while you apparently do need to rescue each of the four giants by completing their respective temples, and the four regions remain blighted until and unless you refight the temple's boss in the current loop, you can still summon all the giants you've ever rescued, regardless of which loop they were rescued in.
And then the ending includes little epilogues showing the happy endings for the various quests that you completed to get masks, but not the ones you didn't get the corresponding masks for, and they appear regardless of which loop you got their mask in.
This means that some things carry over from other loops, and that the post-victory timeline isn't simply the continuation of the final loop, but some sort of hybrid of multiple loops. It also suggests that you can't conclude that anyone actually died in any loop where Link hid under a bed somewhere and did nothing - whatever's happening is more confusing than simply jumping to a different timeline each time.
I like Majora's Mask a lot, but nothing beats Ocarina showing you the different communities of Hyrule happy and thriving, before slingshotting you forward to the post-apocalypse and telling you to fix everything.
I never, ever knew that the swordsman was hiding behind his shop on the Final Day. Tbh, though, I never actually went in there because I didn’t want to do a tutorial, but his admission of his fear of death is probably the most directly morbid line of dialogue in the game.
Absolutely devastating 😭😭😭
32:58 "Damn that was a bad nightmare... Let's put that in a kids game!" xD Majoras Mask turned into the best game ever made though. But funnily, while playing it as a kid, the only part of it that really made me sh*t my pants was the cow stealing alien quest xD
I had NO idea you could see the monkey being tortured by the deku king.
The whole shadow temple torture chamber/ Bnogo bongo having his hands cut off, or having an eye sticking out of his spine, never really caught me as a kid. i was more cautioss with enemies than taking in the environment and lore it could represent.
The alien theme still invokes a primal fear from childhood
I'm not sure if this counts as canon, but in the Arts and Artifacts of Zelda book which I believe is officially licensed by Nintendo, it actually shows the Deku you see at the very start of the game and directly names it as "Deku Butler's son".
23:25 They forgot navis text: "Hey Link, i'm gonna get some smokes real quick, brb"
God every instance of this game is incredible
49:48 its most likely these are just signs of a traumatic response and less of her memory being wiped. shes a little girl who was abducted after all, it would make more sense that its a trauma response to what happened with her
A long time ago, I once switched two of the orders of the temples. I literally went on to the Spirit Temple second to last and then had the Shadow Temple be the final dungeon to go through. At the time, Bongo Bongo just made a larger impact on me for him to be the second to last boss, Ganon.
I beat the fire dungeon before I even entered the forest one, when I was like nine...
I’ve played this game for 20 years and some of the stuff you brought up I NEVER knew or noticed about Majora’s Mask.. I thought I knew everything there was to know but I was wrong! I’m still in shock at the 4 day glitch. Wow! Thanks for this video. MM is my all time favorite game.
I was 12 when ocarina of time came out. I beat the game several times and the shadow temple caused me to stop playing for a while each time when I got to it. It gave me the heebie jeebies.
The bottom of the well scared me so bad I had my dad finish it for me, he even screamed at the handy abomination. I don't even remember much of OoT other than that.
Badass dad 💪💪
1:07:54 You can save in 3 days the characters that will not be directly saved by ending Majora and leave alone the characters that will be saved incidentally by ending Majora
For example: Anju and Kafei, Monkey, Lulu´s egg´s, THAT invisible man, Pamela father, the seahorse, Cremia Ranch, trade all the Deku flowers, win the lottery!, and some others
26:40
I will admit, nose-flowers would actually be pretty funny. It's more along the lines of Earthbound humor when you really think about it.
"Smell the the flowers? no, smell the PEOPLE!"
I like how the Majora's Mask section is literately 3x bigger.
Interesting you mention the voices from thw fire temple music as Gorons praying, as when I was a kid I thought it was Ganondorf telling Volvagia to "open wide" and the gorons screaming as they were thrown in based on the phonetics of the chants.
I like how the Ocarina of Time segment is 20 minutes long and the Majora’s Mask segment is an hour long
Majora's Mask is far and away my favorite. The stories are heartbreaking, and the music sets the moods here better than any of the other games, imo.
The swordsman is disturbingly real in his reaction, clam and collected reassuring people its gonna be ok, but when no one is around, he breaks down knowing the truth that nothing will be ok and he will not survive
As someone from Western Kentucky I had no idea about the influences it played in some of my favorite games. How fascinating.
After you mentioned BEN Drowned I went ahead and read the whole thing. It was very immersive and pretty creepy. So when I came back to the video, I was very thrown-off by the ending, what with the screaming link statue and the THANKS PATRONS opening sequence, lol
The entire game of Majora's Mask is the dark aspect
The polygons make these games even more creepy, because your mind fills in the blanks of what creatures such as redheads are actually supposed to look like. As we know, everything is scarier in your head.
Redeads
@@an-animal-loverI was hoping someone would notice it 😂
What beatiful games are Ocarina of Time and Majora's Mask, thank you for creating this video! It makes me want to play them all over again. They just bring such a bittersweet feeling, it's amazing.
You made me wanna play this game again on my switch. This was one of my favorites
"This is a Zelda game where you can straight-up murder a man." Yep, *and I'd do it again. Because screw that guy.*
This video really helped me understand a lot more aspects about these two games that I missed as an 8 year old when I first played them. It's just crazy to think that a Zelda game would contain such mature and intricate themes. What's more impressive is that this whole game was made in the span of a single year. The passion the developers must have had for this game is incredible. Now I have an unexpected urge to go back and replay both games.
Great video btw. I didn't even realize it was an hour and 24 minutes, it was that immersive.
This was masterful! One of the most thoughtful analysis of these two amazing games, specially Majora's Mask. It's one of my favorite artworks of all time and it left quite a persistent mark on my imagination ever since my childhood, in subtle ways that still reflect upon my visual imagination and art to this day. I think no other game or interactive media ever came close to capturing such a peculiar dream-like state or quasi-reality such as Majora's. It's definitely something unique. I think the Banjo Kazooie series from the N64 would provide a nice next installment for you on these videos as well! Subscribed! Best regards
You may be happy to hear that I actually put out a Dark Aspects of Banjo-Kazooie & Tooie this year! ruclips.net/video/l9btrWvKP18/видео.html
Your comment is very well put, perfectly mirroring my sentiments on Majora & the distinct, unparalleled impact it's had on my life and creativity--it's very reassuring hearing from others who hold this masterpiece in the same light, so thank you for sharing 😊
Yeeeeeeaaaaaaah, are we not going to talk about the possibly very disturbing implications of Malon being stuck with Ingo, a guy who looks pretty old and is reportedly cruel and looks like a creep?
The Mask's power ultimately consuming those who yearn to possess it feels inspired by Tolkien's One Ring... the happy mask salesman still seemed to be driven by it, despite not actually putting it on.
Or maybe... he did. 🔥
That would be bad because he seems to be a smart person whose destruction potential is probably larger than horror kids... (+ He owns magical masks)
hms clearly explains that he wants it back because he thinks it's inappropriate for a 10-year old to have a nuke
So if Hylians who stay in the Lost Woods too long turn to Stalfos, and Link's mother died around that area, I wonder if she turned into a Stalfos. What if one of the Stalfos Link kills in the Forest Temple is his mother?
Deep down, I’ve always had a soft spot for Majora’s Mask and it’s atmosphere in game, for how many videos I’ve watched, this easily is the winner for the most focused and for having the most information I’ve seen, loved the video!
Besides the fact that Majora's Mask is the most nightmare fueled game for any kid or perhaps any adult willing to get scared by it has to be a testament to how Nintendo is a master of horror and dread where it comes. I honestly thought that Wind Waker and Ocarina was dark alone with Wind Waker having the Mega Man Legends hellish water landscape to where everything has regressed and everyone is just forced to live with it while a darkness consumes the land and Ocarina for the sole fact that Ganondorf is going to stop at nothing even if it means polluting and consuming the land, committing mass genocide for all races of the land of Hyrule and corrupting its people and kidnap a royal to the family he swore allegiance to all for the sole purpose of becoming a god was truly terrifying enough for me alone. Majora's Mask ups that by infinity with the factor of Link (now gone through Ocarina) as a child who has to suffer through an endless 3 day repeating cycle while everyone is suffering because of this curse. Now after watching this video and having a full grasp on Majora's Mask, i can safely say that Majora alone is one of the biggest nightmare fuels i have ever experienced and has to be one of the greatest and most dark and impactful villains from a video game i have ever seen.
Besides Dark Link giving me the most nightmares because his soulless body/model and red dot eyes along with darkened voice is what kept me up a lot of times as a kid surprisingly.
56:03 the comparisons to the other "how did you hear about us" responses is hilarious
Even after like the 200 years or so this game is out, there is still so much to learn and so many details in the townsfolk behaviour. It is truly impressive how much story and worldbuilding fit inside that tiny data storage of the cardridge.
Great video! One detail that should’ve been in the honorable mentions is the monkey at wood fall temple. IIRC if you show up to the deku palace on the third day you see a cutscene of the monkey being dipped in a vat and removed with dead eyes.
The Hero of Time's story is just plain sad. He saved the day twice, but both endings had his events wasted, even though they are legendary games.
The ratio of OoT to MM in this video is quite funny to me.
Every time I listen or play this game, the side quests always squeeze the life out of my heart. The 3 dead, the mummy father, the zoras stolen babies, the children running below the moon, Romani being given alcohol because it’s her last day alive, the couple getting married as their last action before death, etc. Majoras Mask is a solid, powerful 11/10
This video was inspiring man. So many epic tidbits I never would've known about! Subbed!
I love these 2 games & they'll always be among my favorites
Agreed! I love that Majora was built from Ocarina as a foundation and made into an entirely new game with its assets. There's something really special about N64 Zelda; I'm grateful there's two of them
@@ThaneGaming I'm pretty sure u know but Majora's Mask only had 9-12 month deadline. The only way to create a worthy sequel to a game that's almost always rated a top 10 greatest games of all time even now in such a short time is to use unused assets, I prefer Majora's Mask. If I remember correctly at the end of the game the Happy Mask Salesman has 2 masks: one of Mario and one of Leonardo from the Ninja Turtles
47:11 the bartender is brave more than the swordsman
52:41 having a other worldy experience "of course is the neighbors"
56:39 it was a full circle and in my country the beer is called cold milk sometimes in a funny way
Majora's last form is called RE Revelations final boss or Link is just drunk because he drinked the full magic for 5 minutes milk
1:18:45 this is cute
Honestly I feel the quote that Sasha from Amphibia fits majoria's mask last trick perfectly. "So what you're say this thing is a giant sore loser?"
Cardassian: "How many hands does Dead Hand have?"
Picard: "There are four hands!"
Cardassian. "There are COUNTLESS hands." *pain button*
Picard: "AUGH!!!....THERE... ARE... FOUR... HANDS!"
I was wondering if anyone would mention that! Love the reference btw 😅 Zelda Encyclopedia is the source that says Dead Hand has "countless hands", but I did notice after I had written the first draft of the script that only 4 actually appear in his room in-game. I think it refers to the fact that new ones spawn when its hands are destroyed?
@@ThaneGaming *pain button*
32:04 when you have an orb experience
I like that Majora takes up most of the video.
That one guy that finds his way in that spider house after you clear it is probably the first of Clock Town to realize something was very wrong. He is the same one who points out about the moon.
Once the spiderhouse is cleared, he takes refuge, and each day he counts down the time. He just knew right away and decided to leave way before the Mayor enforces the order to evacuate.
The first time I entered the house of Skulltula, I got jumpscared by the Skulltula in the middle so badly that I had to take a break for 15 minutes.
Toilet hand make me jump scared as fuck when im 8 years old lol
I loved majoras mask art. I never knew there was a reason and an inspiration for the deep shadows on link in the game art.
This was insanely interesting. It's crazy how much lore the Zelda games really have when you dig deep. I never even thought about dodongo being a guardian or what bongo bongo was, really interesting questions to ask.
Subbed.
the way you're presenting your patrons in the credits is always so creative!
Imagine if they had made a full on realistic remake of ocarina of time and they would’ve made it look so real too. A remake would make it more scary.
Your wife sounds like a Mortal Kombat deception Npc and I love it. Great video. Really well done! 💚✌🏽
Wow, Thane, I’m glad to see you are picking up a well deserved audience. Great video as always!
Majora Mask is the greatest game ever made.
Speaking of the moon falling and killing everybody I wish they made a few zone possible to survive so you could just come out and explore the vast wasteland. Like that one ocean spider house in which the guy buy that is actually underground this looks 100 % survivable. The well and Sakon hideout too, maybe underground the tombs in Ikana?
I've never played any Zelda games so hearing the plot of this and these strange aspects are a wacky adventure.
You're missing out, you should definitely try them 😁
@@mydumblife8067 thanks!!! :)
It’s my birthday party and I get to choose the movie!
This makes me realize how much I want a Guillermo del Toro Zelda movie
Going to the Moon with 4th day glitch enabled is the best mood for the end of the game.