The REAL DIFFERENCE - New Handling in The Crew Motorfest TC2
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- Опубликовано: 23 июл 2024
- FULL INTERVIEW: • CREATION OF VEHICLES P...
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The REAL DIFFERENCE - New Handling in The Crew Motorfest TC2
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According to my experience in the beta, every car has its value and personality( sound, feeling, handling). You can really feel that this car is better than this car in certain races.
Well, Meta vehicles have been there in Tc2 as well, with each one having kind of different handling but still similar in some way. I didn't play the beta so I can't say anything about the handling, but what is really individual for every single car in Motorfest is definitely the sound. They improved a lot there
@@andi8654I've played the beta and I can confirm what he's saying is true
I agree
@andi8654 I played the beta, the handling feels much diffrent, classic cars handle much differently then hyper cars, and each car has classic had a diffrent feel, so the variance is differently there (I mostly drive classic and muscle, and classic cars are typically cheaper so I bought a bunch of them). They heavily improved
I liked the handling. You can feel the Oversteer, weight and weight transfer when you put off in all assists. It's a arcade handling doing right. A game dont need to be a SIM to get a enjoyable handling
Can you explain to me how it compares to GTA V handling? Because I tried The Crew 2 handling and it felt terrible to me - cars felt like they are forklifts in a way (like they are rear wheel steered rather than front wheel). I like when vehicles can hold the line smoothly and sometimes understeer rather then start sliding at any chance given.
@SandboxCrasher Yeah, I guess I'm just looking for a "simcade".
Exactly, feels more realistic than crew 2 and its so crisp and very smooth with the input. The crew 2 had some horrible deadzones
What the majority of people don't understand, is that a good arcade physics comes from realistic physics, like GTA 4, GTA 5 and Forza horizon, not the other way around like the crew and need for speed, a good arcade physics is basically a realistic physics but simplified, Forza horizon (with TCC and ABS on), GTA 4 and GTA 5 is much more easy to play than the crew and need for speed, because the car handling make sense in those ganes
Turn off the assists and you'll notice the difference. make sure the counter steer assist and ESP are off. your cars will act like they should then, RWD being more rear biased and tail happy, AWD being stiffer and understeer more, and FWD being more understeer biased but able to brake later and dive into corners harder. Not saying its a sim but its a massive improvement over C2.
Yup they made it more realistic
While also keeping the iconic arcade-ie feel to the game
I swear, I hated the crew 2 handling and I adore the crew motorfest handling. Plus, I’m gonna buy the gold version because of how good it is. I dunno what do you feel that makes you feel that the 2 vehicles are similar..
The way I would describe it is that it feels the same but more slippy. It’s much easier to lose traction in Motorfest.
The driving and feel is different and way better
To me, TC2 had 2 handling settings. The default, which let's you get the fastest time and beat AI since some cars barely lose traction and you can turn on a dime. Then the Pro tuned settings, that I only apply on cars for me to cruise around. I turn down tire grip and slightly more on the rear, and camber the rear wheels slightly. It allows you to not lose traction instantly like drift cars but still has traction at high speeds, understeers if you try to turn on a dime at high speeds, forces you to slow down on sharp turns, and you can still power slide around corners at slow speeds like in real life.
So glad I pre ordered this, didn't get into 2 much but I'm hela keen for a race game like horizon for ps5 finally
People think because Horizon 5 lets you take 45-90 bends at 200mph, it has the best handling for an open world game. As a horizon player and fan, Motorfest has more realistic handling than Horizon 5. Doesn’t matter what you drive, if you push it too hard, you’ll slide out of that corner or understeer off the road. Even with great tuning, one or the other is bound to happen. And I’ve played Crew 2 and Motorfest back to back, the handling is 5x better on Motorfest in every vehicle category…
-just my opinion, if you agree, thank you 👍🏾
i hope you're right man. i played the crew and crew 2 demos and didn't like the drive model at all. i hope motorfest is better.
Can you adjust the amount of ai opponents you race against?
For me it comes down to how the wheel support feels, if it feels good and drifting doesn't feel horrible then ill be a full crew convert and buy all the content.
KeepUP the great content, u helped me out a lot in nfs heat🚀
2:23 that is amazing you can be so much more precised 😊
We need a driving guide for TCM! :)
Here’s my opinion: Motorfest is only the 3rd iteration of the Crew series. Games like Forza and NFS have been around for 10+ years. I played the beta a lot and went back to The Crew 2 and noticed a difference. That’s how you tell imo play Motorfest for 5 hrs then go back to the Crew 2 or vise versa play The Crew 2 than play Motorfest and see if you feel a difference. Back to NFS and Forza that have been around way longer and have had way longer to fine tune their handling physics to where they are today. Go play Forza 2 then play Horizion 5 bet there are stark differences. Go play original Hot Pursuit then play Unbound yeah I know different designers but that work was already done. Let’s not also forget that this is only the launch of the game, Ivory Tower and put out patches and updates to handling for years. Go look at Crew 2 after they changed the handling for TC, it changed that one spec a lot and made more cars viable that were considered no viable before. I think this is a good base to work off and think it’s disingenuous to compare physics of Motorfest to NFS or Forza that have had way longer time.
Speaking facts. Although the crew has only 3 games, Motorfest is already on the level of NFS in my opinion if not better. Being better than Forza may be a stretch but an after playing both games I do like motorfest more, and the variety of vehicles makes the game less boring. Forza is kinda just a Physics and graphics game, rather than actually being fun imo. Sure it looks good, but the gameplay is lackluster, they have a large variety of cars, but there are some cars people just aren’t going to use, because even upgraded nobody is touching it. That’s different in the crew though as if you upgrade a car enough it can actually be usable.
@@TheVOIDKingHimself Imo it’s better to have variety with games as it gives players more options to play. Having a good Motorfest only helps the racing community as a whole when titles like NFS or Forza grow stale. Motorfest has a lot to offer form card to boats to planes. I like the smaller map because specs like hyper cars get way better races in Motorfest than they did in 2. I also don’t mind the no cops, to me cops have been done wayyy too long now. Plus there is only so much NFS can do at this point with cops, think of how many NFS titles have had cops, other than 3 titles every tootle sense MW 05 has had cops. Sure some people will drive certain cars but the variety is great. The killer will be when they add motor swaps, it has made NFS not enjoyable to go online and see everyone using the same car, with the same motor, with the same parts because META why use anything else. Why use any other car in Heat than the stupid RSR? Instead give us MORE cars! More variety! I wanna see someone racing a Porsche, a VW, a BMW, a Chevy in a race and see who wins. I played a lot of 2 multiplayer and had fun doing it seeing all the different cars people use.
After playing the crew motorfest beta and the crew 2 for years since release both on GayStation and pc i dont find their respective handlings very similar at all.
That’s a good thing to hear, TC2 wasn’t enjoyable
Gay Station, then says pc right after. 💀 all the discord kittens and furries be on PC, if anything PC is gay. Sorry I just can’t let that slide, PC players can’t call other gaming consoles gay 😂
They lowerd the deadzone lol, thats why the steering feels better.
Well i hope that it dosent dissapoint, i paud 100 dollar for that shi
I held out for this reason so far but I’m still trying to decide
@@sharriff100 i say go for it if u can afford it 🤷♂️
@@sharriff100I full sent and bought the gold edition, but then again, it was for my birthday and wasn't my money so idk how to feel.
I bought the Gold too, and this is coming from a poor college dude who hates paying full price for AAA games, let alone Pre-Ordering anything before seeing reviews, let alone purchasing Premium Editions of anything in general
But I literally got to try the game for 9 days, more than enough to form an opinion. The 28-player Grand Race multiplayer mode is a dopamine godsend. imo that PvP mode alone is worth $70, assuming Ivory Tower continues to flex their impressive Live service talents, add new missions, and new routes to that mode specifically.
Seriously its crazy how GTA Online, a game from 2 console generations ago, is the only other racing game that can handle 28 players in one race. That and Wreckfest.
I am still excited for the next NFS this looks good though thanks for update
The problem with crew 2 handling (to me at least), is that it is soooooo "flat". And so unresponsive at times. The way the cameras and suspension works doesn't help either. Everything feels too stiff. If both are more loose on Motorfest, that's already a plus. Sometimes isn't just the handling but the visual effects that contribute a lot too
Facts, when you take a sharp turn your car should damn near tip
@@TheVOIDKingHimself yup, it's like they focus so much in giving you so much grip (arcade), that it just becomes too understeery and overall awful and harder than any sim
What the majority of people don't understand, is that a good arcade physics comes from realistic physics, like GTA 4, GTA 5 and Forza horizon, not the other way around like the crew and need for speed, a good arcade physics is basically a realistic physics but simplified, Forza horizon (with TCC and ABS on), GTA 4 and GTA 5 is much more easy to play than the crew and need for speed, because the car handling make sense in those ganes
Ill wait for this game to come out for $10 like the last installment
Smart choice, I’ve already pre ordered it for 100 dollars, versus dumb but I’m too exited.
is that me or does every Ubi game have this weird lag in there games?
I wish the Grand Race multiplayer was the most talked about topics surrounding Motorfest. More racing games need to adapt that kind of 28-player marathon chaos. Haven't had this much fun since the release of Wreckfest.
Riders Republic does massive races like this on the hour(?) and Forza/NFS Unbound both have lobby wide events on a timer. Motorfest is adding it to there game because of the success this mode has had with those titles. A lot of people say its their main reason to keep playing RR
The Crew 2 have a good Handling but the like 89% of the cars need Pro Settings to be drivable. It's Weird, i get a Noble M600 and the car just can't stay in the road crashing everywhere then the physics problem where you crash with anything and you end flying away and they the restart that or takes you far from your last position or charge as slow as the rivals take a lot of advantage.
This game will murder unbound
I thought you said you couldn’t feel the difference 😂
Nope. I said there wasn’t enough of a difference. I also, repeated that at the beginning of this video.
I play the crew 2 til this day and its a major improvement still feels like a crew game but way better they have they own identity when it's come to the crew and compared to nfs constantly changing and giving us different shitty handling every year it's not even close the crew feels great 😀
Driver SF still has better handling.
I know I have picky taste in handling for my racing games, but I am genuinely surprised how much praise it is getting by so many people.
The handling is completly different from tc2...
Is this gam gonna be open world like crew 2
Yes
@@shawthedawg thank you
@@kevin6742 your welcome
If they re-did the handling from scratch, then they failed badly, they needed to take the handling from Forza horizon 5. Hate it when companies try to reinvent the wheel. Drifting is terrible compared to FH 5 and overall handling is pretty bad but I'm still enjoying it though
Are they letting everyone try it for 5 hours before buying on release day? I literally need 5 seconds on it with my wheel 🤣
Yep. Free trial on launch day
did I see a supra? I might get the game just for that XD
yeah mk4 and mk5 supra are confirmed
If you pre order you get a “free” Supra wide body.
The awesome and it's facts simple as that
You definitely butchered it but we’re good ;)
Keep up the nice vids
Lmao my bad!!!!
With all the assists off you have literally no control of the car, it’s non responsive and unnecessarily over exaggerating the oversteering and spin outs. I gave this game away. Didn’t even want any money for it. Going back to the Crew2
Me to the handling in motorfest doesn’t even feel like a racing game at all going back to the crew 2 as well
I am one of those people that didn’t like the handling in The Crew2. I also didn’t like the pay to win and overly priced cars in that game. I enjoyed the beta this past summer, but I don’t think it’s worth the $70 or $100.
TC2 is not pay to win tho, the most OP vehicles on each discipline is able to buy with in-game bucks
@@Filipe1020 The last time I played the crew 2. In order for me to buy some of the vehicles I had to either replay races over and over because the pay out was little or go and buy crew bucks with real world money. That’s not fun at all. If people want to buy crew bucks to get ahead that’s fine but I’m not. Especially if I brought the game full price. You spend like $20 for one car for only one discipline, that’s that’s ridiculous.
@@jaymacc93 Again, that is not pay to win, it would be if the best cars were locked only to be able to buy via crew credits
@@chrisortiz1173 In Forza you finish jobs, and do races in each new season to get cars. So how is that doing nothing? Where in The Crew 2 if you don’t want to constantly do the same races over and over you can spend money to get crew bucks and get the car, that’s doing nothing.
@@chrisortiz1173 I can tell you I literally have played The Crew so don’t tell me that I haven’t. Okay the spin wheel yes they give you cars and also clothes and money what’s wrong with that. But you can also finish certain races and seasons for certain cars which is progression because you have to earn points by the end of the season so you are doing something stop lying. When I first played the crew 2 and I wanted a certain car the payout was slow and it was slow for a reason so you can spend money to get bucks or you can play the same races until you get the amount you want. It’s an RPG game for cars. Say what you want but Forza Horizon doesn’t have microtransactions but the crew does.
The only thing that bothers me about Motorfest is that there is no vibration when you shift gears and the engine goes into the red zone like in Forza Horizon 5.
They still need to fix that or should
Yea I hated the crew 2 handling, it made me quit the game
The Crew 2’s handling was more tolerable if you adjusted the default control settings. Those options weren’t well explained and the community did a great deal of testing and with time found a good balance that turned the game from damn near impossible to enjoy to decent enough. So to say the Crew 2’s handling was awful isn’t entirely fair. It’s still the worst handling racing game I’ve invested many hours into. The Crew 2 is salvaged by its map size (though barren) and myriad of activities. I’d pay full price for the new handling and a rebuilt map of the US with more detail and better visuals. Here’s to hoping that Motorfest becomes the true competitor we need to get Horizon back on track.
30 fps, jeezus...
For who
Bad opinion. I play mostly simulator racing games and have played the crew 1 and 2. The physics are much better and the input is much much more refined than crew 2. People will like this way more than the crew 2 immediately!
And there i was thinking this game is going to be the Forza Horizon for Playstation, but no, handling is still not enjoyable, turned off all the assists and still nothing. You cant even do a dounuts in this game, same as the Crew 2
Like it's maybe a little better when cornering you can do a small drift.
Everything else about the game is nice and cool, the graphics and car and events.
Maybe its not the right game for car racing, its just an arcade.
And I'm giving up just gonna buy Xbox and FH.
TC2's handling was okay, i guess it was the flat bumper car physics model that put me to sleep. There's also the ongoing wall riding problem thanks to the poor road design, so at least now the roads are Handcrafted to be better optimized for the speeds you'll be driving at
I usually like your content but you were wrong on this one and should just back down from your position about the handling being similar and admit you were wrong. The handling is definitely enough to persuade many who hated The Crew 2’s handling to like The Crew Motorfest’s handling.
I'm open to changing my mind. But for now, it's my opinion. Opinion's are neither right nor wrong but I guess mine is wildly unpopular at this time. lol. Happy Racing!
TC2 felt super arcade and Motorfest still feel arcade not even sim-cade like Forza
It's good. but the drifting kinda sucks.
Good one 😂
The handling is nothing like The Crew 2, Motorfest is terrible! It's like a boat with input lag, disgusting. They need to stop doing this!
I was honestly extremely disappointed in the handling. It felt awesome at slow speeds but when I drove the P1 its like the millions of dollars that went into downforce research on that car just didn't matter any more. There was almost no grip in any hyper car at all just spins. Not to mention the drift physics were an awful direct port from the crew 2. Basically impossible to drift with a wheel. With the cool driftier physics in the main game. I am just not sure why they wouldn't have adjusted the drift car's physics...
I can drift in TCM Closed Beta with a keyboard just fine, I feel it's better than The Crew 2's drift physics.
I did not like the crew 2 handling it felt a little funny maybe I'm used to need for speed and Gran Turismo
But the motorfest looks promising can't wait I believe they worked on the handling and you can actually see it when you're downshifting and upshift out the corners I'm excited
Nun of theses games matter I’m tired of seeing the gran Turismo racing games can’t wait until rockstar decides to work on a new midnight club this shit boring we’re is the story mode what the plot is it just racing we can’t race for pick slips I want a good story mode with racing I don’t like theses racing games they are making that why the will never be game of the year and Ubisoft wonders why there company sucks