First Impressions: MultiVersus Is Weird

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  • Опубликовано: 28 сен 2024
  • I played MultiVersus and had a sudden, shocking epiphany.
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Комментарии • 553

  • @markmorales7958
    @markmorales7958 2 года назад +841

    It’s sad knowing that Multiverses bothers to add details into it’s rosters animations to reflect their personalities than Netherrealm Studios does with its rosters basic punch and kick animations…

    • @Otherfabbros
      @Otherfabbros 2 года назад

      Netherrealm Studio is an incompetent dev team who should be glad that WB don't give a shit of the final product as long there are profits

    • @sarcasticsuperjerk18
      @sarcasticsuperjerk18 2 года назад +103

      It’s kinda sad how they animate DC characters better than any interpretation of them made by NRS, y’know, a supposedly AAA company

    • @Neoxon619
      @Neoxon619 2 года назад +38

      @@sarcasticsuperjerk18 And guess what, Scorpion is supposedly coming to this game as well.

    • @ArpeggioPegasusMusic
      @ArpeggioPegasusMusic 2 года назад +67

      @@Neoxon619 can't wait to see Scorp being animated well for the first time LOL

    • @mineflameblade8788
      @mineflameblade8788 2 года назад +6

      @@Neoxon619 No way.

  • @Spaceman68ok
    @Spaceman68ok 2 года назад +432

    This thing that accountability in games could be manipulated never even crossed my mind. This video made me smarter, thanks!

    • @madnessobserver
      @madnessobserver 2 года назад +42

      Trying not to make the player feel bad when they lose is something that's done all the time in gamedesign, it's just way more blatant nowdays. OW is a great and pretty exagerated example of this, were the game literally gives you "medals" that you can see in real time in your personal score screen, with the only intent to make you feel useful even if all you are doing is clicking in the general direction of things.

    • @RyuNoZero
      @RyuNoZero 2 года назад +10

      This Subject was Pointed Out in other Videos about Fighting Games, for example from Core-A Gaming "in a Fighting Game you have no other to blame than yourself".. just don't really remember where he stated that.. maybe in a Video about SFV or Reducing Skillgap in Fighting Games

    • @handsometigrex3112
      @handsometigrex3112 2 года назад

      Is that soldier tf2 man?

    • @squirrel_killer-
      @squirrel_killer- 2 года назад +7

      This is one of the reasons that certain competitive genres cap out lower than others. Fighting games typically are 1v1, while RTS, a genre that can regularly be seen having all the way up to 4v4 or 8 player free for all, often also has a 1v1 competitive scene. It is actually a pretty well studied thing in game design, but a lot of larger corporate people don't like to consider it when determining development and marketing budgets.
      When there is no one to blame but yourself two things happen, a high rate of people quitting because they are getting stomped on by better players, and a shitty feeling of being stuck in bronze league, and a generally friendlier community as there isn't much blame shifting. One of these isn't desirable, the other is.
      When you have something else to blame, you blame the thing, we'll call these blame sinks. If it is a 1v1 game or a 1v1v1v1.., there can be other things to blame like luck (bad draws in a card game), bad match ups (your character is just particularly week to a certain other type of character), bad starting location (battle royale games have this frequently, it is actually one of the things that put me off them), under leveled, or anything else as far as the asymmetric aspects of the game go, then you get higher player retention, but a less toxic community.
      Now the issue with team games becomes the fact you can shift blame entirely onto your team sometimes, resulting in a toxic community filled with players who blame everyone else. This even applies in PvE, but we'll stick to PvP. Duos are the most resilient to this. Generally two people playing will get along together, and it isn't too likely that all the blame is on one person, and if it is, that person will usually be able to own up their bad share or their teammate is just a dick, and it isn't too hard to compensate for a singular inferior player. As we move up in teams you can shift the blame more and more to your teammates making them a more effective blame sink, and, as a result, get the higher player retention rate. It also takes less game knowledge to be able to shift blame to another person than it does to blame other blame sinks.
      Ultimately though, once you hit a certain level at a game, blame sinks (assuming good design) have a very very small part to play in victory or defeat. At the upper levels of skill you do just have to blame yourself, but at that point you're good enough that you do want to own up your win to being due to your own abilities, and not due to the other guy just doing poorly, and likewise you're probably facing other players at that level and want to praise their skills.
      It is also worth noting that a lack of a blame sink can actually be an attraction to many people, knowing that it is a pure test of skill against skill can make a loss easier to take for some people than the fact that some blame sink is to blame. Blame sinks can be frustrating when they screw you over, but you're not good enough yet to compensate for them they can just make victory feel random, as a blame sink's purpose is to be an element that is out of your control that can be blamed for you losing.
      If two people are of approximately equal skill, but they are both still pretty low on the totem pole, then blame sinks likely feel as if they determined the winner more than skill, while at higher levels the blame sinks likely only rarely affect a match. This can be a major turn off, but is a fairly rare type of person who finds this to be a turn off, the majority of people prefer a blame sink.
      The interesting thing is, when studies are actually done on this topic, we often see genre biases shown as well. These usually result in studies showing those who distinctively dislike blame sinks, also have a preference for fighting games, 1v1 RTS, cooperative games, and single player games such as souls-likes. While those who prefer or be indifferent to blame sinks tend to also like team based PvP games of 3+ per team, or have a preference for particularly RNG heavy games. Since those who like or are indifferent to blame sinks are a far larger demographic, well, you can see why certain genres excel.

    • @HazeEmry
      @HazeEmry 2 года назад

      @@squirrel_killer- is there a study I can look this up for myself! This sounds interesting

  • @Nocturne989
    @Nocturne989 2 года назад +14

    The only reason Shaggy v Batman is weird to us is that we've been hella indoctrinated into thinking Corrin v. Mario v. Solid Snake v. Minecraft Steve isn't

  • @nikytamayo
    @nikytamayo 2 года назад +76

    You had me at "DC Characters with good animation!"

  • @markmorales7958
    @markmorales7958 2 года назад +17

    7:12
    I got some bad news for you ABI… 😓

  • @gustavochavarria8161
    @gustavochavarria8161 2 года назад +11

    7:11 Looks like you're switching back to aggesive disinterest after that recent news.

  • @MrTheil
    @MrTheil 2 года назад +169

    In all seriousness, this game has my interest. I’m not insanely hyped, but it is within my sights.

  • @DudesPlayingVidGames
    @DudesPlayingVidGames 2 года назад +10

    soooo Aggressive disinterest got it.

  • @MarioGMan25
    @MarioGMan25 2 года назад +97

    To be fair with Smash, like 70% of the cast was actually made by Nintendo or in major association with Nintendo.

    • @Knull-ug3mi
      @Knull-ug3mi 2 года назад +15

      All the Multiversus characters are WB. We could potentially get third parties but even if don't WB has enough IPs to make a bigger roster than Smash Ultimate

    • @MarioGMan25
      @MarioGMan25 2 года назад +24

      @@Knull-ug3mi I mean true but they have a long reaching, Disney-Style web where they use multiple names and companies. It feels a tad disingenuous compared to Nintendo which doesn't have an Disney-Monopoly-Web to my knowledge.

    • @Knull-ug3mi
      @Knull-ug3mi 2 года назад +5

      @@MarioGMan25 honestly I don't mind that. I love all the characters that are in the roster as of now except Arya since I never watched Game of Thrones. But I don't like that they will add Lebron James. That's a stupid decision and I agree with Sugarpunch on that front. Hope atleast he isn't annoying to fight

    • @badwrongfun5541
      @badwrongfun5541 2 года назад +13

      Just like WB, Nintendo is still a soulless corporation, a horrific monster that exists solely to make profit and act as a parasite. Nintendo has a more appealing and friendly image but both are the same.

    • @Knull-ug3mi
      @Knull-ug3mi 2 года назад

      @@badwrongfun5541 WB is the lesser evil. Nintendo and Disney are the shittiest

  • @byronvonedmund
    @byronvonedmund 2 года назад +40

    Can't wait to see Ben 10 as a Shulk-type character

    • @S0ulGh0st
      @S0ulGh0st 2 года назад

      What does that mean?

    • @goshawk6153
      @goshawk6153 2 года назад +4

      Ben 10 would be kind of insane to make for a game even with a satisfactory minimum of 10 aliens

    • @S0ulGh0st
      @S0ulGh0st 2 года назад

      @@goshawk6153 maybe every move would have him turned into some different alien.

    • @Skibidi_Fazbear
      @Skibidi_Fazbear 2 года назад +1

      Ben 10 would be a stance character

  • @Mario1080p
    @Mario1080p 2 года назад +19

    7:04 Well...there goes "Distant Respect"

  • @SoulSaber06
    @SoulSaber06 2 года назад +8

    Post Lebron: Aggresive Disinterest it is.

  • @Don_.X
    @Don_.X 2 года назад +105

    I am quite a fan of this game after the recent beta test. I'm be cautiously optimistic about it because we haven't seen how predatory the monitisation is going to be. I do really hope it does well though as the 2v2 mode could be a good way to get more players interested in fighting games.

    • @letterEsu
      @letterEsu 2 года назад +6

      Perks are going to be selectable to everyone once they hit level 8 with a character and not with money and money will only buy skins or battle passes

    • @mcslayer9796
      @mcslayer9796 2 года назад

      INB4 they buff a character the same patch they get a cool expensive skin

  • @TrueUnderDawgGaming
    @TrueUnderDawgGaming 2 года назад +248

    I honestly really like how the game lacks a block button. You can dodge, but that's it. No standing still allowed. It's very interesting to me

    • @diegoantoniorosariopalomin4977
      @diegoantoniorosariopalomin4977 2 года назад +5

      dont some characters have block as an special ability?

    • @dalegna87
      @dalegna87 2 года назад +9

      i wouldnt mind having a block but the one thing i would like is a grab

    • @radicalraggers8385
      @radicalraggers8385 2 года назад +6

      @@dalegna87 maybe they’ll add a grappler dedicated character

    • @Unknown-oc1kt
      @Unknown-oc1kt 2 года назад +2

      @@diegoantoniorosariopalomin4977 wonder woman and jake the dog i think

    • @mcslayer9796
      @mcslayer9796 2 года назад +6

      @@radicalraggers8385 Well Superman has like 3 command grabs

  • @darthsalad8204
    @darthsalad8204 2 года назад +7

    "Aggressive Disinterest"

  • @banjo9158
    @banjo9158 2 года назад +73

    Funny enough, Multiversus is not really limited to only warner bros characters, so you might get interested in future characters that might join the game.

    • @thepicausno5561
      @thepicausno5561 2 года назад +3

      Please Elaborate

    • @ArpeggioPegasusMusic
      @ArpeggioPegasusMusic 2 года назад +18

      @@thepicausno5561 they can pull a Smash Bros. on us and sign contacts to have characters that don't belong to them still join the roster.

    • @Neoxon619
      @Neoxon619 2 года назад +17

      @@thepicausno5561 Eleven from Stranger Things was leaked to be a playable character.

    • @Masked_Mastermind
      @Masked_Mastermind 2 года назад +2

      I’m hoping Bill Cipher gets added in this game though that probably won’t happen because Disney negotiations.

    • @thepicausno5561
      @thepicausno5561 2 года назад +1

      @@ArpeggioPegasusMusic Okay but why would they do that? WB has plenty of IPs to pull from and it's not like there's a demand for other characters. Smash started doing 3rd parties because Sonic and Snake were highly requested characters, and their addition opened the floodgates to MegaMan, Ryu and the like. Smash's theme became Video Game Characters, so they added video game characters. Multiversus theme is WB, so they're gonna stick with WB characters

  • @PlatyNews
    @PlatyNews Год назад +5

    The ending is hilarious because 1) lebron is really in the game now and 2) he is probably the best adaptation of a basketball player to fighting games ever made

    • @superstarman9001
      @superstarman9001 4 месяца назад

      That's not a high bar to pass, given that the only other example is SHAQ FU.

  • @SPACECOWBOY705
    @SPACECOWBOY705 2 года назад +105

    GIVE THE ANIMATION TEAM A DAMN RAISE

  • @pokeaust7800
    @pokeaust7800 2 года назад +11

    Well we got ourselves a LeBron in the game now, and honestly as much as I took his inclusion as a joke initially I’m finding his gameplay to be surprisingly genius with the ball passing mechanic and he’s so well animated and fun and creative. I’d love to hear your thoughts on how he was implemented tbh because I’m super curious.

  • @humrH2360
    @humrH2360 2 года назад +12

    Aaaaand they announced Lebron James. Time to stick to your word..

  • @Neoxon619
    @Neoxon619 2 года назад +44

    The DC characters already animate better than they do in the Injustice games. And since Scorpion was leaked, it’ll be interesting (& funny) to see him get the same treatment compared to Mortal Kombat.
    That said, even if you may not like LeBron, I'm sure there are some other rumored characters you could be into. Even with Smash, it has a number of choices that didn't sit well with many.

    • @axelwust9376
      @axelwust9376 2 года назад +5

      Honestly, this is perhaps the ONLY way and MK character can get into a Smash like game.
      Also, one of those few times someone else will animate MK character.

    • @Neoxon619
      @Neoxon619 2 года назад +1

      @@axelwust9376 Right, it’s not like Mortal Kombat could get a character in Smash proper since Lucas apparently poisoned the well for region-exclusive characters.

    • @axelwust9376
      @axelwust9376 2 года назад +3

      @@Neoxon619 I don't think you understand what I mean by the fact that MK wouldn't get in Smash Bros.
      The Original Trilogy was considered a joke in Japan when it first came out, I am not kidding. The lore and the gameplay were seen as completely inferior, especially compared to SF, and this was coupled with Japan censoring the violence for being too gratuitous. The end result is that, while you can have several games like Doom or Dead Space or even Last of Us (first one) that can get significant following in Japan, MK only has professional players playing it without even having a cult following or something. There was one scene I've seen in one anime, which only showed the very first MK game, and I'm pretty sure it was just as a call back to older arcades.
      What I'm trying to say is, MK has popularity about everywhere EXCEPT Japan and few other Asian countries (even MK11 hasn't been officially released there!), and since Smash is a Japan based game title...
      Also, I think they would rather censor a lot about MK, which would beg the question of authenticity behind their representation.
      So yeah, Multiversus is it's only chance at "Smash" game.

    • @Neoxon619
      @Neoxon619 2 года назад

      @@axelwust9376 That’s what I’m referring to. Mortal Kombat is a non-entity in Japan, & Lucas pretty much screwed over any chance of region-exclusive characters happening after him.

    • @theundeadgentleman4998
      @theundeadgentleman4998 2 года назад

      Unless there's something I've missed I don't think Scorpion has really been properly leaked yet. There's voice lines in the game referencing MK but they're already being used as generic lines, as opposed to other voice lines that specifically refer to characters by name (or are themselves an as-yet unrevealed character like Raven).
      MK is definitely more likely to appear than not but I don't think anything we've seen or heard so far would confirm a rep from the series just yet

  • @TrueUnderDawgGaming
    @TrueUnderDawgGaming 2 года назад +56

    I'm honestly frustrated it took fighting games THIS LONG to realize what players want.
    A ranking system is fine, but what players really want is a reward for playing. Whether it's XP, unlocks or in-game currency, every player wants their time to feel worth it. Even if I lose in most multiplayer games, I still get something out of it. Whereas in most fighting games you don't get anything at all OR maybe you get to rank-up in the leaderboards. But that's it. Finally a fighting game that understands how to reward players for every match and keep you playing. Took long enough lol

    • @luminaree7
      @luminaree7 2 года назад +7

      Hard disagree on that one. Not that in-game rewards/currency is bad, but what I think FG players really want isn't superficiality in rewards. Growing up as a player, getting better at the game, illustrated by a ranking system, this is what fighting games are all about. Sure in-game rewards are great, they attract new players and make them play longer. Nonetheless, player skill, expression and experience is what fighting games are all about. If the gameplay's bad (Melty Blood Type Lumina compared to AACC for example), not any kind of in-game rewards will save it.

    • @Crazybark
      @Crazybark 2 года назад +12

      Dude I've been playing fighting games for years. The only things I want are lobbys that work, online that works, a training mode that works, and alternate game modes. Aka THE STANDARD FOR EVERY OTHER GAME GENRE!

    • @supraterrenalmonkey1935
      @supraterrenalmonkey1935 2 года назад +2

      I totally agree, fighting games needed this type of reward system to create player endgament for casuals. i mean even if is a superficial feeling of progression that would made a ugly loss in a little bit more beareable for newer players.

    • @TrueUnderDawgGaming
      @TrueUnderDawgGaming 2 года назад +8

      @@luminaree7 But you see, nobody who is actually good cares about the ranking system. They just go to tournaments, find sponsors, and get money. Online ranking has never meant much to the FGC at a high level.
      Which is why I think the casual level needs rewards to keep players going. Especially since casuals will always be a majority of a game's player-base

    • @TrueUnderDawgGaming
      @TrueUnderDawgGaming 2 года назад +5

      @@Crazybark I definitely do get mad when the lobby system sucks. Thankfully many new fighting games have rollback netcode and a lobby system that makes sense

  • @yotsuba6352
    @yotsuba6352 2 года назад +47

    I’ve played every single playtest with friends and I am SO hyped for the full release! It’s so much fun and working together with a friend to beat the opposing team by using some of our favorite characters is the best feeling ever ☺️

    • @Zontar82
      @Zontar82 2 года назад

      ok zoomer

    • @yotsuba6352
      @yotsuba6352 2 года назад +9

      @@Zontar82 😂Lmao what

    • @SH-mt2xo
      @SH-mt2xo 2 года назад +4

      @@yotsuba6352 some people are allergic to positivity

  • @ArcCaravan
    @ArcCaravan 2 года назад +6

    I honestly expected something like the Nickelodeon Smash clone with different names, but seeing some of the characters play uniquely with less underwhelming graphics caught my interest a bit. Though I still see no character I care about and I'm not sure there's one they have access to that'd be a game changer for me.

  • @fat4eyes
    @fat4eyes 2 года назад +86

    I disagree with the one on accountability. Fighting game players have all sorts of ways to shift the blame of their losses to anything (bad controller, bad netcode, bad matchup, the other guy not playing right, etc). Not being able to shift blame is not why people quit fighting games.

    • @alanwake5239
      @alanwake5239 2 года назад +11

      I can still hear DSP yelling every reason why it's not his fault and he's pressing buttons

    • @dracocrusher
      @dracocrusher 2 года назад +31

      @SpiteHook Because fighting games are hard and people just want to jump in and feel good. Sure, you CAN get there, but it's always going to feel hard when you get bodied over and over again. You basically need to learn to be fine with losing and get used to butting your head against the wall over and over again until you improve.
      I don't know if 'accountability' really helps that...? I tried to play League and I HATED it because I kept losing, which was fucking the team over. I can boot up P4AU and smash my head into the wall trying to improve with Naoto all day, but the minute people start telling me I fucked up AND THEY'RE RIGHT is the minute the game starts to actively become un-fun to even attempt to play because now I'm dragging other people into my own mistakes.
      Not sure if this is going to be as bad in Warner Bros Vs, but I can absolutely see it being frustrating if it feels like either me or the other player are losing the match. And I think that would be fixed pretty easily by just giving both players individual stocks. Sure, I might lose, but the other guy would still be at 1 or 2 lives, so if they're a god they could still turn things around. As-is, though? One of us dies on the final stock and that's a loss for both of us. I could do nothing wrong and still lose, and that's... not amazing....

    • @joandarc441
      @joandarc441 2 года назад

      @SpiteHook Because they don't much time practicing every move set or combos per character hence why cause it's not Cod game or battleroyale

    • @SPACECOWBOY705
      @SPACECOWBOY705 2 года назад +10

      @@joandarc441 everyone puts in the same time shooters are just easier to get into....fighting games are like driving a manual while shooters are automatics... You just have so much more to think about in fighting games.

    • @anderson9244MLG
      @anderson9244MLG 2 года назад

      Yeah,they have weak willpower to continue, which is pretty funny

  • @RetroWrathX13B
    @RetroWrathX13B 2 года назад +69

    Comparing an unlockable perk system locked behind character progression to variations that are unlocked from the outset like the Groove or Ism systems is bad. CVS2 and Alpha 3 give you these tools on the beginning and doesn't give your opponent anything you don't also have the immediate opportunity to get, as well

    • @Zontar82
      @Zontar82 2 года назад

      "b-BuT GEm, IZ FreE HurRD DuRr RotL lMA hSDMh BURh IMAM GUNAN poWn u Ir l Rotl SAMh SMhS "

    • @dracocrusher
      @dracocrusher 2 года назад +19

      I'm skeptical, but HOPEFULLY, it'll be pretty whatever in the grand scheme of things. I'm more than happy to spend money on skins and cosmetics, but if this becomes Pokemon Unite again then that's going to suck.

    • @gregvs.theworld451
      @gregvs.theworld451 2 года назад +7

      @@dracocrusher This. I see a lot of Multiversus defenders insist the pay elements will just be cosmetics and skins, meanwhile I keep saying really? You can't see ANY possible future where they also try to coerce players into shilling out for characters or better perks, or in game coins to unlock perks/characters quicker, like so many free to play games in the past have done?

    • @Strato_Casterrr9898
      @Strato_Casterrr9898 2 года назад +11

      ​@@gregvs.theworld451 New characters will be paid DLC, or so I heard. Also, look at Fortnite. They are copying the monetary system of that game. The cosmetics, emotes, skins, etc. sell like hotcakes in that game, and WB IP characters have lots of movie/tv show history to make exclusive skins out of, not to mention, the fact that DC comics is still pumping out comics and redesigning characters every now and again.

    • @gregvs.theworld451
      @gregvs.theworld451 2 года назад +4

      @@Strato_Casterrr9898 I've been hearing fans say the Player First team is insisting characters will all be unlockable in game with in-game currency you can get by playing. However, if true, I'm still skeptical because that reads to me like they could possibly be going the Star Wars: Battle Front 2 route, where new characters are technically able to be unlocked for free* (*Free being available for 800,000 in-game coins that you can grind for with 500 hours of game play per character), ooooor you can unlock them right away for a bit of real money.

  • @shotgun2140
    @shotgun2140 2 года назад +4

    So LeBron IS arriving to multiversus
    But at least he looks better than he did in space jam

  • @Arkhavist_S
    @Arkhavist_S 2 года назад +3

    That bit about 'accountability' put so much into perspective for me...
    I don't know how I've managed to play competitive games for this long and never really process that element.
    I might just be dumb.

  • @mimisaiko
    @mimisaiko 2 года назад +9

    Super Smash also got some feature like perks, items and collectables in certain modes to appeal single player and party game experience though.

    • @dracocrusher
      @dracocrusher 2 года назад +4

      And it is one of the most popular fighting games in the world, as well. Now if only the online wasn't complete crap....

  • @crimsonflame2k
    @crimsonflame2k 2 года назад +3

    _Me, after seeing MultiVersus footage:_ "Huh. I wonder how Abitorial would react to this."
    _1:48__ on this video_
    "Ah, there it is."

  • @ViktorKruger99
    @ViktorKruger99 2 года назад +3

    You have to keep in mind that LeBron James is playing a character called Lebron James in Space Jam 2... it's weird sure, but they did the same thing in Being John Malkovich where John Malkovich is portraying a character named John Malk... you get the idea.

  • @joseph2000117
    @joseph2000117 2 года назад +3

    Netherrealm really never picked up the ball with its animation.When I saw Wonder Woman's jab animation I actually opened my mouth and said "What!" I was impressed by how smooth and good the DC characters look.

    • @yeahboyz9314
      @yeahboyz9314 2 года назад

      Well they don't animate anything at all

    • @Neoxon619
      @Neoxon619 2 года назад

      @@yeahboyz9314 If you're referring to motion capture, it's not uncommon in fighting games these days. And even then, you have to heavily modify the data.

  • @justharry2190
    @justharry2190 2 года назад +6

    I might main lebron for the hell of it

  • @splinter4161
    @splinter4161 2 года назад +5

    As a playstation only gamer, I've been waiting for a stupidly fun smash-like to come our way for sooooo long!
    I am excited for this game.

    • @gotra2455
      @gotra2455 2 года назад

      Brawlhalla not enough uh? Yeah I can understand

    • @zamza989
      @zamza989 2 года назад

      you had ps all stars but yeah that game died

    • @splinter4161
      @splinter4161 2 года назад

      @@zamza989 That game was fun back when it was on ps3 only :(

  • @aidanklobuchar1798
    @aidanklobuchar1798 2 года назад +4

    I've had the exact same thoughts about accountability, so it's validating and cool to see someone else talk about it. It's probably also why Nintendo likes using items in things like Smash or Mario Kart; my opponent wasn't better, they just got a lucky item drop!

  • @MrTheil
    @MrTheil 2 года назад +2

    Alright, fine. One more video before I head to bed.

  • @naquan59
    @naquan59 2 года назад +2

    4:30 I was wondered why feel so bad when i lose in fighting games but whenever I play team base fps, pvp in mmorpg or moba, I don't care if i win or lose. It's because you are always gaining something even if you lose, and I can always blame stuff that's out of my controller for why I lost rather it's gear, RNG, or bad teammates. But. I never feel really good about winning these games either. Unlike fighting games.

  • @nbkhnzzr
    @nbkhnzzr 2 года назад +1

    You are so right about the accountability. By obscuring your true competence at a game, you are implored to keep going. The problem with fighting games is that they don't obscure your competence, so you can see the gap between you and your adversary very clearly

  • @Chris-rn2dm
    @Chris-rn2dm 2 года назад +2

    I dont really think the appeal of taking away agency from the player is about them not taking accountability but more about being able to access fighting games without mastering them. Like you can just try out overwatch and if you suck you can still play and learn while having a fun game whereas with fighting games you kinda have to master alot of basics before you start.

  • @SPACECOWBOY705
    @SPACECOWBOY705 2 года назад +6

    Nah, other games might be as technical as fighting games.... But the barrier of entry is way higher... Executing a combo is way harder at first than pointing your cursor somewhere and clicking

  • @MaoriGamerDood
    @MaoriGamerDood 2 года назад +1

    What surprises me the most about this game is how it's a Smash Like game with a 2 v 2 system. and that accountability explanation is something that never crossed my mind. I can see it being great for anyone getting into it and liking it for the 1st few times, and then later on as they progress they can easily swallow their lose and still be having fun.

  • @niwona_
    @niwona_ 2 года назад +2

    I love this! I've long thought similar about accountability. I think it goes beyond just the team aspect, but also the whole infrastructure. Fighting games with bad UX that take you out of actually playing for so long, limited playerbases to get into matches quickly, and bad online force people to reflect on those losses much more and give greater weight to each match. Traditional fighting games when done well also have a quality to be reflective of the individual, but is maybe not something the average gamer wants. The other big eSports games seem to get away from all of these things, more so than homogenizing gameplay to lowering the perceived difficulty level. Great stuff!

  • @unnamedx2
    @unnamedx2 2 года назад +2

    Regarding accountability:
    "you'se a bitch, hold that"

  • @laspegasusproduction
    @laspegasusproduction 2 года назад +3

    The league comparisons make sense when you find out the founders are Riot Games expats. Of course they will put league systems into their first games

  • @usernamehandle
    @usernamehandle 2 года назад +2

    I’m shocked that you think WB’s crossover feels cashgrabby, when they’ve been crossover kings since Scooby Doo. WB has had cinematic universes and even crossover games for decades now. Let’s see if this one has any staying power

    • @eliasnicolasmiranda4940
      @eliasnicolasmiranda4940 2 года назад +2

      Is the Smash players mindset
      They always feels like any Platform Fighter is a cashgrab because is a Smash clone

  • @EmeralBookwise
    @EmeralBookwise 3 месяца назад

    In relation to that section on "accountability," Fighting games used to be one of my favorite genres... back when the only other people I was playing against were other kids on my street and I was the best on the block. Later in college when I started playing against other people that were way better than me it was a crippling blow to my ego.
    I still like fighting games in concept, and I still try to keep tabs on the latest instalments of my old favorites, but mostly only ever spectator.

  • @Jayfive276
    @Jayfive276 2 года назад +3

    1:31 - but of course - because Arya is a dog person and in the case of Arya and Shaggy, game recognises game.

  • @soulsparx
    @soulsparx 2 года назад +3

    as long as it doesnt get to predatory in its f2p-ness, i can really see this being a hit. i know im excited to finally have a fighting game where superman and batman actually feel like superman and batman

  • @ProxyDoug
    @ProxyDoug 2 года назад +2

    The fact Lebron James was in that leak and Neo wasn't makes me very disappointed.

  • @jacobscott2473
    @jacobscott2473 2 года назад

    Yeah, that whole "incremental progress" thing games due comes from a psychology experiment done on pigeons called the "skinner box experiments". The way it translates is exactly as you explain it, but it's nothing new. I first noticed back in Call of Duty 4: Modern Warfare and it's become ever more present ever since

  • @DelawareBrooks
    @DelawareBrooks 2 года назад

    I lost it at the reference to the injustice/mortal kombat style animation XD

  • @AbbasKhan9364
    @AbbasKhan9364 2 года назад

    Sugarpunch you NEED to talk about that SF 6 gameplay trailer. The animations looked wicked good.

  • @Macaulyn_97
    @Macaulyn_97 2 года назад +2

    "How is playing with perks different than variations and grooves?" Maybe because you don't have to grind to unlock variations and grooves? Duuuh. What kind of stupid comparison is that?

  • @Coswalker27
    @Coswalker27 2 года назад +3

    I hope this game in carages more fight games to add more cooperation mode. or at the least let player 2 control the second character on player 1 team in a tag game.
    I've seen in done at a small scale in games but I want to see it as the large part of the game to the point it part of the advertising.

  • @Knull-ug3mi
    @Knull-ug3mi 2 года назад +1

    Great video man! Happy you saw that Multiversus is actually decent. Hope they put some characters you like and stick around for longer cause the game is really fun

  • @Manganization
    @Manganization 2 года назад +3

    I wish that landing animations cancelled your air attacks. It messes me up so much and makes me realise why Smash and Rivals of Aether do that.

  • @redchariot4006
    @redchariot4006 2 года назад +2

    The fact this game gave DC characters good gameplay animations compared to Injustice just speaks bad about NRS. I can't wait for Scorpion and Sub-Zero to be added just to see how beautifuly animated they will be

    • @Neoxon619
      @Neoxon619 2 года назад

      At the very least, we already know that Scorpion is coming thanks to leaks.

  • @Spit1990
    @Spit1990 2 года назад +1

    ...guess who's coming to Multiversus.

    • @LemonicParade
      @LemonicParade 3 месяца назад

      The GOAT from Space Jam....
      Michael Jordan.

  • @PotbellyPunch
    @PotbellyPunch 2 года назад +1

    I'll play this when they add Tony soprano

  • @DarkEdge1231
    @DarkEdge1231 2 года назад +1

    Well it's not out of the possibility that some fighting games can embrace being tag fighters. Or there is a traditional fighting game that is 2v2. Doesn't FighterZ has online co-op but for Raid bosses? But instead of being a fun boss mode it can be an entire online mode to play against other players teams. Obviously it can be optional and not what the game is designed around, something fun for casuals to enjoy. The main issue I would say is connection since now we have to test 4-6 different player connections at once but now that devs have embraced Rollback (mostly) it could work.
    I wouldn't be surprised if Project L (which is already a tag fighter) does this.

  • @Level-iy5ye
    @Level-iy5ye 2 года назад +5

    LeBron James is confirm to be in the game

  • @Otherfabbros
    @Otherfabbros 2 года назад

    Abi: if they add Lebron i switch to aggressive disinterest
    Leak: Lebron From Space Jam 2 is here
    Me: Boi...that excaladed quickly

  • @gamefreakDX
    @gamefreakDX 2 года назад +1

    For the roster, I hold the same opinion. I have some reverence to series like Scooby-Doo, but that's about it.
    Other than that though, everything you said is the reason why I have (distant) respect for Multiverses in a way that I never felt with Nickelodeon's.

  • @altf4games
    @altf4games 2 года назад

    Those 5 seconds of Tom & Jerry sold me on this game

  • @GreyscaleFady
    @GreyscaleFady 2 года назад +1

    You know what. Even though I hate the idea of Le Bron James in this game I have to admit it's ballsy as fuck. "Yeah you're my IP and I can do literally anything I want, now get your ass kicked by Velma."

  • @Eficiente_VSB
    @Eficiente_VSB 2 года назад +2

    If they make any honor to Space Jam 2, I will never play the game. If they don't, I will play the game. Simple as that. Bad movies cause me pain, there is no need to make pressure on the sore.
    I saw the leaks, I would truely enjoy Static and Craig, but LeBron James would cause me anguish.

  • @DoritoGOD2811
    @DoritoGOD2811 2 года назад

    Very good point on accountability

  • @jalenhankins3743
    @jalenhankins3743 2 года назад +1

    But won’t this game have a story mode with cutscenes cause of the neverending story and Tom and Jerry going up against the nothing

  • @JP54704
    @JP54704 2 года назад

    Sugar Punch: "And it avoids the problem of Accountability in Fighting Games!"
    Me: "And what Is Accountability to begin with?"
    Sugar Punch: "Oh right, I should probably explain what Accountability is in the first place..."
    Me: "Thank you my dude, and just for that I'm going to Subscribe."

  • @ruschcoil7282
    @ruschcoil7282 2 года назад

    Love the shade being thrown at Injustice

  • @laughyjacky5410
    @laughyjacky5410 2 года назад

    Thought I heard at the end. I may be high.

  • @jean-remyargueta2703
    @jean-remyargueta2703 2 года назад

    I think the main thing why those team oriented games usually are much bigger than fgs is that you can play WITH your friends while in fighting games you can only play against them. How many times have qe heard the story of too good to play with your friends but too bad to play online. Other games don't have that problem. If your good you can carry youe friends, if your bad your just chilling with them

  • @tornadoandy123
    @tornadoandy123 2 года назад

    3:50
    *Gavel hit*
    "DEATH."

  • @restingcatface4947
    @restingcatface4947 2 года назад +3

    Love the smash elitists, aww it’s thrown together, piss off with that mindset, just cause it’s not made by Nintendo doesn’t mean it won’t have good quality, I love smash bros but it’s fucked how many people calling this a cash grab when it’s openly far from one

  • @Liliana_the_ghost_cat
    @Liliana_the_ghost_cat 2 года назад

    I apreciate the use of Shadowverse as the card game example

  • @bboyhanvzla
    @bboyhanvzla 2 года назад

    I don't care about multiversus or other any smash-like game, but I understand that they are necessary for the industry, because one day, a good game will come out , and it will have everything that is good from those games that came out before it.

  • @Gadreth
    @Gadreth 2 года назад +1

    I wonder if when they add Scorpion it will be the only character with bad animation

  • @mikeoakeshart3823
    @mikeoakeshart3823 2 года назад +1

    Now you can be carried in a fighting game. This is what I always wanted. lol.

  • @crakalakinchr1s
    @crakalakinchr1s 2 года назад +1

    That's the one thing I've noticed that keeps me from playing fighting games, love watching them love the content. I just suck at most if not all fighting games, like truly awful. But in literally any other game I've played I'm above average or better. It's hard to get over you just might not be that good.

  • @Ice-Climber
    @Ice-Climber 2 года назад

    I should have known the shots at Injustice were coming.

  • @pimsbury5155
    @pimsbury5155 2 года назад

    I gave the game a try last night, and although it's not my style at all, it actually does some interesting things with team buffs and abilities.

  • @realfromtherealreality4148
    @realfromtherealreality4148 2 года назад +1

    If Lebron James is added...
    I actually wouldn't mind. Sure Space Jam 2 was underwhelming (Look at what they did to my boy Marvin) and a cash-grab, but that won't change the fact the first one is a goofy classic.
    Plus if you check out the different leaks, the potential future fighters are dope!
    Also if they ever add Gumball and Darwin, the ultimate joke would be giving them a Mike Inel skin. (If you know, you know.)

  • @thebigzan
    @thebigzan 2 года назад

    Are you making any video on KoF XV?

  • @23gameoverlord
    @23gameoverlord 2 года назад

    Hey have you done a video on Skullgirls?

  • @SPACECOWBOY705
    @SPACECOWBOY705 2 года назад

    This is a fantastic base for building off of a fighting game.... They can or should only be able to improve on this

  • @busterwolf9528
    @busterwolf9528 2 года назад +1

    Waiting for KOF XV content

  • @dannyreyes3380
    @dannyreyes3380 2 года назад +1

    Shows an example regarding people hating Jake.
    You float in hating James when he comes in.
    ...I feel your comparison towards League is apt, because that is 3000% how Seraphine's reveal played out.

  • @Amgitstigma
    @Amgitstigma 2 года назад

    god I knew you'd bring up Injustice lmao didn't disappoint

  • @clearcontroller
    @clearcontroller 2 года назад

    This guy is admirable

  • @ren7a8ero
    @ren7a8ero 2 года назад +1

    I never played lol, just played few minutes of dota2, and promptly deleted it from my steam account, even it being free. And knowing that MV has some of the addiction triggers that so many free games have, I'm almost losing my interest on it, even though recognizing the care these specific devs are showing.
    Distant respect, yeah, I can do that.

  • @charleschamp9826
    @charleschamp9826 2 года назад

    Isn't the Perks System functionally just Stickers and Spirits from Smash?

  • @kodaiyoung
    @kodaiyoung 2 года назад

    Accountability = blaming others for your scrubness.
    Toxicity levels is on the move!

  • @1superstick
    @1superstick 2 года назад

    Ryu from Fortnite makes me lol, but Lebron from Space Jam is a hilarious escalation.

  • @IamAmirrior
    @IamAmirrior 2 года назад +1

    But who wouldn't like the chance to beat up space jam 2 lebron james.

  • @jaredhebert942
    @jaredhebert942 2 года назад

    I've been curious about Multiversus since its reveal (being a fan of many Warner-owned IPs in-house and acquisitions, though Disney earned most of my ire for the latter because Iger is an infuriating man), but the emphasis on 2v2 over free-for-all and even 1v1 still confuses me a bit, I'm not sure if I can jive with this League of Legends type of leveling/progression, and the roster choices are VERY hit or miss (moreso because of how deliberately the roster has been chosen & presented):
    - Bugs being so heavily based on his concurrent Looney Tunes Cartoons design (as opposed to an older and better-studied model sheet), his animations being so labored feels off (not to the levels of Kennedy Cartoons' efforts for Tiny Toons or Pup Named Scooby-Doo, but it's in the ballpark), and I'm just not a huge fan of Eric Bauza's take on Bugs (no real beef with him, it just feels off and I'd rather see Billy West or Jeff Bergman come back)
    - Finn & Jake both make sense as the "new" guard picks since AT ran for a decade on Cartoon Network and is continuing by the TV movies being thrown onto HBO Max, but Steven feels off being here considering all the drama & baffling decisions that surround both his show (especially the writing for Seasons 4-6 plus the movie) and the more vocal fans (but I _do_ feel better about Garnet being here for reasons I can't quite pin down)
    - having the Trinity for DC makes all the sense in the world, but Clark and Diana don't look/feel _quite_ as well-executed as they could be (but that absolutely tracks with WB & DC brass seeing Batman & co. as THE faces & money-makers for the whole enterprise)
    - Tom & Jerry feel like an interesting response to Nana & Popo (the Ice Climbers from Smash) in terms of being directly designed around the desyncs that kept being seen as a bug over a feature -if that makes sense- as well as more effort to exert stage control through placing Jerry & shared projectiles
    - having a Game of Thrones character be playable is playing with fire JUST for how that show cratered (on top of people asking when George R.R. Martin will finish the final Song of Fire & Ice book)
    - Reindog as the game's marquee "original character" seems harmless enough, but the backstory seems a bit excessively heavy
    - I've probably been through the gambit of how to process "Ultra Instinct Shaggy is as canon as Big Chungus" and I still don't know how to feel (but at least Matthew Lillard got the call & is having fun with it *_*glances at SCOOB! in disappointment_* *)
    - oh, and DCEU/Heroes In Crisis era Harley aesthetic paired with the already-overplayed take by Tara Strong? Gives off some real "why the heck are you _still here?_" vibes; not trying to be rude to Tara Strong fans here, but these design trends for Harley do feel worn out for me, and I'd just like to see other older versions of Harley get spotlight again (plus it'd be wonderful to see Arleen Sorkin's classic well-rounded portrayal again, or at least Hynden Welch as she's done a great job the few times she was able to)
    That's about all I have for now, will add on if anything else comes to mind; also, I get where you're coming from on LeBron (I also don't want Rick & Morty, but I'm not in charge of marching orders to stop either if the leaks are true)

    • @Dovahcrap
      @Dovahcrap 2 года назад

      Your issue with the roster doesn’t matter now, really. It was the roster the devs decided for the now finished close alpha. They will more likely expand that roster come open beta and even more when it gets fully released.

  • @finallyanime
    @finallyanime 2 года назад

    Who ever said anyone doesn’t like customization let alone people in general. MK11 man…

  • @MrSTVR
    @MrSTVR 2 года назад

    The difference with Smash Bros is that it's always been grounded as a celebration of video games, mostly Japanese. MultiVersus seems to just be Warner digging up whatever the heck they have the rights to that's still somewhat relevant and recognisable. Throwing Lebron, Wonder Woman, and Shaggy together just makes it feel less like a roster and more like an NFT or trading card collection under the Warner brand.

    • @Neoxon619
      @Neoxon619 2 года назад

      Even saying that Smash is a celebration of Japanese gaming is a bit disingenuous, as there are still major blind spots within that scope.

  • @jed4110
    @jed4110 2 года назад

    Garnet.

  • @michellima5280
    @michellima5280 2 года назад

    I can't wait to play as Ryu!

  • @yakovhadash
    @yakovhadash 2 года назад +1

    who’s going to tell him Lebron James is actually a real person