Blender 4.1 Secret: Create Stunning Massive Ocean in Minutes!🔥

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  • Опубликовано: 6 фев 2024
  • In this video we are going to see how to make a large-scale ocean in Blender that can simulate in real-time and render in a fraction of seconds! But beware, this powerful ocean magic comes from Blender 4.1, still under development and not quite stable. But hey, who doesn't love pushing boundaries? In this tutorial, we'll show you how to harness this alpha version's power to create a stunning ocean, fast and in real-time!
    Hit that like button if you enjoyed the video!
    Share this ocean magic with your fellow Blenderheads!
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    #blender #tutorial #eeveerender
    3D Model: "Ship Lorina"
    (skfb.ly/oJXpU) by Mamont Nikita
    Is licensed under Creative Commons Attribution
    (creativecommons.org/licenses/b....

Комментарии • 149

  • @VFXMastro
    @VFXMastro  4 месяца назад +21

    Hi, EEVEE-Next release postponed to Blender 4.2 LTS. Blender Foundation announced that EEVEE Next will be release in the future, probably with Blender 4.2 Alpha for some issues about shadows and compatibility with low power gpu’s

    • @user-cy9gp4xr8f
      @user-cy9gp4xr8f 4 месяца назад +1

      I can see why the shadows in the 1st HDRI were awful , 2nd did much better comparing 1st but just a little (it was like a bad photoshopped ship pasted on ocean)
      if it does it well , eevee next can be as helpful as cycles x

    • @tibebtube181
      @tibebtube181 4 месяца назад

      my pc is Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz 8 GB ram and openGL 4.4 support DirectX 11 but i can`t run EEVEE next. it shows me noting both lighting and shading please help me.

    • @user-cy9gp4xr8f
      @user-cy9gp4xr8f 4 месяца назад

      @@tibebtube181 Thats all well and good but what about gpu? eevee is a gpu heavy engine , it can produce simple images on integrated graphics but at higher polycounts and such it takes too much time and the process sequence que times out , i too had those problems when blender was in 3.5 so i had to buy an rtx 2060 , moreover it is a experimental build so try turning on experimental in render tab and enabling developer extra features - you can find tutorials for that on youtube
      you wont believe , I had so many problems with my pc just cause it was more office oriented in 2019 I had like i5 9600 and gt 710 a basic gpu , my god the problems I had to upgrade to rtx 2060 and now I do not have time for 3D at all cause I am a med student i will have to wait for atleast 2 years before I can do 3D again ,,,, i am a little outdated too so take my advice with a pinch of salt ,,,,,,,,,,,,I try to keep up with the community from the news and releases , but cannot try out new features .... hope i dont lose my edge 🤔🤔

  • @lucaswar7989
    @lucaswar7989 4 месяца назад +10

    doing the tutorial now, and this is def. easier than all the other ones ive seen, keep it up!

  • @01italiano
    @01italiano 3 месяца назад +4

    Congratulations for the nice tutorial video. Great effect!

    • @VFXMastro
      @VFXMastro  3 месяца назад +1

      Thank you 😊👍

  • @n460hly
    @n460hly 3 месяца назад +3

    Cool looking realistic ocean scene. Well done.

  • @raph3674
    @raph3674 4 месяца назад +3

    Dude keep up the good work !

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Thank you Dude😊👍

  • @zaheerrahiman3352
    @zaheerrahiman3352 4 месяца назад +1

    This could potentially be used to simulate fire too. I love this.

  • @AlexMorellon
    @AlexMorellon 4 месяца назад +1

    Wow! This tutorial was great!

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Glad you liked it

  • @digitaltreats
    @digitaltreats 4 месяца назад

    Ok next, make a wake behind the ship and add atmosphere. Looks great.

  • @spaceexpireaudio666
    @spaceexpireaudio666 4 месяца назад +2

    impressive result!

  • @fortunato1957
    @fortunato1957 4 месяца назад +1

    Well done!

  • @user-gc4qx8oq4g
    @user-gc4qx8oq4g 4 месяца назад +1

    Great video and explanations. Would you have time to make a video showing a beautiful view with trees, green, like in a park?

  • @brofv4239
    @brofv4239 3 месяца назад +3

    Whoaaa you preview render is pretty smooth!! What your pc spec used?

    • @VFXMastro
      @VFXMastro  3 месяца назад +1

      i3 9100f, 16gb Ram and Rtx 3060..

  • @Vanalleswa
    @Vanalleswa 4 месяца назад +2

    this was very helpful! thanks!!

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Glad you liked it!

    • @Vanalleswa
      @Vanalleswa 4 месяца назад +1

      @@VFXMastro yes, i instantly subbed :)

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 4 месяца назад +11

    Next tutorial should be water trail for object on ocean

  • @pravinrenders
    @pravinrenders 4 месяца назад +2

    What ai you use for voice

  • @SlavaMaharlika
    @SlavaMaharlika 4 месяца назад +12

    Interactive ocean, please... Where ship moves with waves and bubble effects.

    • @ikoshura
      @ikoshura 4 месяца назад

      Agree

    • @AzzAra09
      @AzzAra09 4 месяца назад

      You can do it with dynamic paint

    • @jonaseriksson2367
      @jonaseriksson2367 4 месяца назад +1

      @@AzzAra09add white water and bubbles with dynamic paint? No don’t think so.

  •  3 месяца назад +1

    Thie tutorial is great. 👍🔥 Thank you. Eevee-Next is really amazing for the old hardware as mine. The render duration is about 8 sec for me andit is something unbelievable to see the result in that shot time. 😯🔥I followed the tutorial til the end and now I am gonna make a video. Wish I also see a "how to camera track" for making a short video at the end of the video without leaving the channel 😊. Thank you for the video mate! ✌🔥

    • @VFXMastro
      @VFXMastro  3 месяца назад +1

      Glad you liked it 😊👍

  • @AnnisNaeemOfficial
    @AnnisNaeemOfficial 2 месяца назад +1

    So many ocean tutorials on YT that are hours long with trash. This is great and extremely useful. Thanks. Only thing I'd recommend is changing the Colorspace to "noncolor"

    • @VFXMastro
      @VFXMastro  2 месяца назад

      Glad you liked it ☺️

  • @yesdadbut960
    @yesdadbut960 3 месяца назад +1

    Thx

  • @pile333
    @pile333 4 месяца назад +1

    Nice!

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      Thank you 😊

  • @deadman8816
    @deadman8816 3 месяца назад

    how can i remove the pattern on ocean? it still looks like lined up pattern a bit

  • @Adv577
    @Adv577 28 дней назад

    Tu es un malade 😂👍🏽🇨🇭 c est magnifique simulation de fluide , mon pc il crache ces poumons

  • @user-zy5ct6pl9h
    @user-zy5ct6pl9h 4 месяца назад +1

    nice tutorial

  • @ostaprobin1189
    @ostaprobin1189 3 месяца назад +1

    It looks not bad

  • @AndrewJens
    @AndrewJens 3 месяца назад +1

    1:04 _"Now, select the cube"_ - with you up to here.

  • @Sirlopsteropster
    @Sirlopsteropster 3 месяца назад

    Now we need a tut on the ship

  • @Otakubro6
    @Otakubro6 4 месяца назад

    What's the point of having cycles which is used for 1000 percent realistic shaders and textures and eeve which soon is going to be evee next for the exact same thing? Would that not make cycles obsolete?

  • @JameelAhmed-sw6ub
    @JameelAhmed-sw6ub Месяц назад +1

    i like your vedio and thanks you

  • @XpressStudiosforyou
    @XpressStudiosforyou 3 месяца назад +2

    It would've been much more informative if u included how to deal with the tiling effect as well

  • @xgamerx2964
    @xgamerx2964 3 месяца назад +1

    Great video but bro witch graphic card do you have it’s so smooth 😍

  • @cici-dvajsdvojka
    @cici-dvajsdvojka 4 месяца назад +1

    This is a great tutorial for killing my PC 👍🏻

  • @ionpal9568
    @ionpal9568 2 месяца назад +4

    Delete everything BUT the Default Cube...?!
    What dark arts are these?!

  • @a.s.pictures7439
    @a.s.pictures7439 Месяц назад

    Sir ... Is it possible in cycles render ? ❤️

  • @gcharb2d
    @gcharb2d 4 месяца назад +4

    Good video, but the tilling is annoying!

  • @Dirk2006Neu
    @Dirk2006Neu 4 месяца назад +1

    Thank you very much for this short and great Video.(Now one Abonnent more...🙂).

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Glad you Liked it!

  • @SphepheloZikhaliGhettoFF
    @SphepheloZikhaliGhettoFF 4 месяца назад

    Can you please do a tutorial for us beginners ❤

  • @TheMegasecret
    @TheMegasecret 4 месяца назад +1

    😍

  • @BAYANNO-lw7lk
    @BAYANNO-lw7lk 26 дней назад

    Hello sir, how can i get "OpenGL 4.3” ?

  • @KURCHUMOFFICALNEWS
    @KURCHUMOFFICALNEWS 4 месяца назад +1

    why are there no wet places where the water touches the waves with a boat of iron? It looks dry and how to randomize the ocean? you can see how it repeats

    • @KURCHUMOFFICALNEWS
      @KURCHUMOFFICALNEWS 4 месяца назад

      Show it to me. It will be much more realistic for that

  • @user-uw5eg1ov2w
    @user-uw5eg1ov2w 4 месяца назад

    Anyone know why am i getting black spots on the displaced plane?

  • @mr.brighttelugu
    @mr.brighttelugu 4 месяца назад

    REALISTIC car scene pls

  • @леушина
    @леушина 4 месяца назад +1

    Will you make a tutorial on exactly this camera animation as you made in this video?

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      I just add a Empty axis and parent it to camera (empty axis parent, camera children) and keyed the axis by rotating, scale and transform! and you can also separately key the camera also. Just try it Bro...

    • @леушина
      @леушина 4 месяца назад +1

      @@VFXMastro thank you!

    • @леушина
      @леушина 4 месяца назад

      @@VFXMastrohow to tag you on IG?

    • @VFXMastro
      @VFXMastro  4 месяца назад

      I am not in IG

  • @BasheerShaik-yh5bx
    @BasheerShaik-yh5bx 4 месяца назад +2

    Why did you add separate xyz node and combine xyz node ?

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      its not necessary to add separate and combine xyz node, you can use without the node by directly connecting the maps to vector displacement. in case you wants to switch the colors of your baked maps you need that nodes...

  • @mango2005
    @mango2005 3 месяца назад +1

    Great tutorial but I cant find Eavee-Next on Blender 4 or the Alpha 4.1.

    • @VFXMastro
      @VFXMastro  3 месяца назад

      Hi, EEVEE-Next release postponed to Blender 4.2 LTS. Blender Foundation announced that EEVEE Next will be release in the future, probably with Blender 4.2 Alpha
      Download Blender 4.1.0 "Alpha" on 31 Jan build here: builder.blender.org/download/daily/archive/

  • @clausbohm9807
    @clausbohm9807 4 месяца назад +1

    I use that same voice in my videos from speechelo, ha ha ha! It takes me 4 days to get one 30 minute video done due to the content, timing of action and voice over cleanup.

  • @BasheerShaik-yh5bx
    @BasheerShaik-yh5bx 4 месяца назад +1

    Now we got the ocean can we do foam , spray and obstacles interact with ocean as we all know that the ship doesn't stay still in the water any idea how to make the ship interact and we do get trails of ship how can we do that i know it's a tedious job but whenever you find out share with us

    • @justsomeguy1074
      @justsomeguy1074 3 месяца назад

      Flip fluids

    • @BasheerShaik-yh5bx
      @BasheerShaik-yh5bx 3 месяца назад

      @@justsomeguy1074 bro my pc will blast

    • @justsomeguy1074
      @justsomeguy1074 3 месяца назад

      ​@@BasheerShaik-yh5bx Well flip fluids will do all you asked for. Usually the flip fluids part is done in a small rectangle and blended in with a larger ocean plane.

  • @GKQuestionsAllWorld
    @GKQuestionsAllWorld Месяц назад

    Where is download map file , (image texture)

  • @eobet
    @eobet 4 месяца назад +3

    I can see the tiling unfortunately…

  • @Killerprabha46
    @Killerprabha46 3 месяца назад +1

    Im using 4.0 blender, but how to open image texture from principal bsdf , anyone know about this

    • @VFXMastro
      @VFXMastro  3 месяца назад +2

      Check this:ruclips.net/video/mURA2g1rOSc/видео.htmlsi=15etpUS7k3gBbChd

    • @Killerprabha46
      @Killerprabha46 3 месяца назад +1

      @@VFXMastro thank you bro

  • @neodidi
    @neodidi 4 месяца назад +3

    The first shots... The only thing making it look fake is the camera speed... Everything else makes it almost believable... If the camera had moved a bit slowly, it would have been even more impressive

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      Thank you Dude😊 I'll Make it better next time...

  • @JaviBLENDer
    @JaviBLENDer 2 месяца назад

    hi, very nice tuttorial but impossible to change to EVEE -Next, Blender crashes instantly!

  • @cali-zior
    @cali-zior 4 месяца назад +2

    █ In 2002 I did this in 3D Max and the water moved there and everything and few things changed, only the light refractions that could be achieved before, only that the rendering cost too much more when moving the water NOW ANYONE DOES IT WITH 8 TO 16 DEGREES RAM O 32 AND TODAY'S MICROSPROCESSORS

  • @KarelChytilArt
    @KarelChytilArt 4 месяца назад

    Houdini just smiling

  • @Leukick
    @Leukick 4 месяца назад +1

    Wait, where did you get a Normal Map image sequence?? Very nice video though

    • @BasheerShaik-yh5bx
      @BasheerShaik-yh5bx 4 месяца назад +1

      Bruh he did save the ocean bake he used it as normal map

    • @Leukick
      @Leukick 4 месяца назад +1

      @@BasheerShaik-yh5bx It's interesting how baking the ocean gets you an animated normal map. But baking nothing else in Blender seems to do that

    • @BasheerShaik-yh5bx
      @BasheerShaik-yh5bx 4 месяца назад +1

      @@Leukick I think games do use this type of normal maps I guess , these all things are so fascinating isn't it ?

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Bro the ocean maps acts as a displacement maps. By baking the simulation it renders ever frame of the simulation, so if we change it to image sequence, the geometry react as a ocean. Look at my old displacement in eevee tutorial to know how it works: ruclips.net/video/asgdWjKZTH8/видео.htmlsi=qTTgZ3q3UuZOt799

    • @Leukick
      @Leukick 4 месяца назад +1

      @@VFXMastro Oh I know all of that. I'm just surprised baking gives you a normal map image sequence. Usually baking does not do that at all... like baking any other animation, or any other simulation; no image sequences come from baking anything else.

  • @kvtech8015
    @kvtech8015 4 месяца назад +1

    Bro what is your pc spec

    • @VFXMastro
      @VFXMastro  3 месяца назад +1

      i3 9100f, 16gb ram, Rtx 3060 Gpu...

  • @regeleionescu935
    @regeleionescu935 4 месяца назад +1

    Eevee-Next has been moved to 4.2 but not working

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Try old 4.1 Alpha builds..

  • @daniiwrld5282
    @daniiwrld5282 4 месяца назад +2

    help i cant find the sky texture

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      Here: polyhaven.com/hdris/skies

    • @daniiwrld5282
      @daniiwrld5282 4 месяца назад +2

      ​@@VFXMastro thank you so much for the content I have solved it if you could make a video on how to animate it
      Keep up the good videos

  • @Sergij_Vari
    @Sergij_Vari 4 месяца назад

    Could someone share of these textures? Please

  • @curiaproduction2.020
    @curiaproduction2.020 4 месяца назад +1

    sorry but I can't find eevee next and I have version 4.1 I don't understand

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Hi, EEVEE-Next release postponed to Blender 4.2 LTS. Blender Foundation announced that EEVEE Next will be release in the future, probably with Blender 4.2 Alpha
      Download Blender 4.1.0 "Alpha" on 31 Jan build here: builder.blender.org/download/daily/archive/

  • @d.badventures
    @d.badventures 4 месяца назад +1

    Tutorial was good but mouse movement is too fast ⏩

  • @nikolaostsimpetonidis4243
    @nikolaostsimpetonidis4243 4 месяца назад +1

    Houdini entered the chat :)

  • @lavatr8322
    @lavatr8322 4 месяца назад +1

    Excuse me Ser, what are your PC specs

    • @VFXMastro
      @VFXMastro  4 месяца назад

      i3 9100f processor, 16gb Ram, Nvidia 3060 Gpu..

    • @lavatr8322
      @lavatr8322 4 месяца назад +1

      @@VFXMastro how much Vram on GPU

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      12 Gb..

    • @lavatr8322
      @lavatr8322 4 месяца назад

      @@VFXMastro Woah

  • @BasheerShaik-yh5bx
    @BasheerShaik-yh5bx 4 месяца назад +1

    I'm confused now , how did you saved the ocean thing

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      I think you are asking about the ocean maps!
      After your ocean simulation is ready, you need to bake it as a displacement maps.
      So scroll down in the ocean modifier, expand the bake option and change the cache path (where the maps to be save) "for example create a new folder in desktop and select the new folder as cache path" and then click the bake ocean, wait till the process to finish 100% . After complete your displacement maps are ready in that folder...

    • @BasheerShaik-yh5bx
      @BasheerShaik-yh5bx 4 месяца назад

      @@sdfdhbsdfgsd it is pretty easy try to save ocean bake in a specific folder

    • @BasheerShaik-yh5bx
      @BasheerShaik-yh5bx 4 месяца назад +1

      @@sdfdhbsdfgsd wait let me explain in steps
      1• apply ocean modifier to a cube
      2• copy the ocean modifier settings from the video
      3• expand bake option from ocean modifier settings
      4• by clicking folder icon create a folder on desktop
      5• and bake the ocean
      6• that's it
      And brother if you still didn't get it ask me till you get it I'll help you

  • @indoraptor1099
    @indoraptor1099 2 месяца назад

    de link dont work de ship is fijn but de link at de bodem dont work plis help

  • @curiaproduction2.020
    @curiaproduction2.020 4 месяца назад +1

    if I do ctrl+t nothing happens

    • @VFXMastro
      @VFXMastro  4 месяца назад +1

      Go to Edit > Preferences > Add-ons and search for Node Wrangler. Click the checkbox to enable it. Now you can use Ctrl+T.

  • @ry-zen
    @ry-zen 4 месяца назад +1

    your pc specs

    • @VFXMastro
      @VFXMastro  4 месяца назад

      i3 9100f
      16gb ram
      RTX 3060...

    • @fortunato1957
      @fortunato1957 4 месяца назад +1

      @@VFXMastro I think, my AMD Ryzen 9 3900X with 32 GB RAM and a RTX 3060 can cope with this task. Thanks for info.

  • @DesignsbyDonBrown
    @DesignsbyDonBrown 4 месяца назад +20

    Great job on everything except the annoying ai voice.

    • @lavatr8322
      @lavatr8322 4 месяца назад +4

      That shiet be everywhere,
      My goodness, I can only imagine the future,
      All plasticky, lifeless, machined , mechanical

    • @arcangeel4828
      @arcangeel4828 4 месяца назад +5

      Yoo watch the tutorial, say thanks and then shut up

    • @geekgrem
      @geekgrem 2 месяца назад

      Mute and turn on captions… shhhh 🤫

    • @zenthous9568
      @zenthous9568 Месяц назад +1

      @@arcangeel4828mate, criticism is allowed.

    • @tttttttttttttttp12
      @tttttttttttttttp12 26 дней назад +1

      thanks for saving me the time I would've used to watch the video

  • @du_barnstokr
    @du_barnstokr 4 месяца назад +1

    Separate XYZ and then Combine XYZ! Why? )))

    • @VFXMastro
      @VFXMastro  4 месяца назад

      sorry.. it used to change colors channels(example connect "red to blue", "blue to red") in this video i didn't do it. you can directly connect the maps to the vector displacement.

    • @du_barnstokr
      @du_barnstokr 4 месяца назад +1

      by the way 4.1 Beta available now!

    • @VFXMastro
      @VFXMastro  4 месяца назад

      Yes, But it doesn't have Eevee Next. EEVEE-Next release postponed to Blender 4.2 LTS, because it has some performance issues..

  • @Thinking_Dumb.
    @Thinking_Dumb. Месяц назад

    eeeeve-next dose not show

  • @SteveAmesbury1
    @SteveAmesbury1 4 месяца назад +1

    So over these AI voices. Aaaaaarrrggh

  • @sootguy
    @sootguy 4 месяца назад +2

    maybe there is no need for all this process to make water.
    Just make a big plane with noise texture as bump and displacement with some adjustments.
    and some roughness

  • @ss54dk
    @ss54dk 4 месяца назад +1

    The ocean is game quality, not a movie quality, not realistic, this kind of vfx still lose vray phoenix

  • @wongsakornwattanavekin7328
    @wongsakornwattanavekin7328 2 месяца назад

    Blender remove EEVEE next lol

  • @TheCebulon
    @TheCebulon 3 месяца назад +1

    Oh no, not that AI voice again. Hate it so much now.
    The video looks good but unrealistic. The ship has no movement in the waves.

  • @francolli
    @francolli 23 дня назад

    This is why I don't like Blender tutorials. You have 4.1 alpha, I have 4.1, you have Eevee next, I don't, you have sky textures, I don't but would have downloaded them up front had I known before the tutorial. You have bump mapping, I don't, I'm just waiting for musgrave shenanigens before the end and that's me out

  • @birhon
    @birhon 9 дней назад

    Bad tutorial, using EEVEE-next and the ocean looks too repetitive

  • @brucwwayne
    @brucwwayne 2 месяца назад

    HELLO I'M BRAZILIAN MEETING PLEASE?